mirror of https://github.com/status-im/consul.git
363 lines
9.8 KiB
Go
363 lines
9.8 KiB
Go
package consul
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import (
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"fmt"
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"io"
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"log"
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"os"
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"strconv"
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"sync"
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"time"
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"github.com/armon/go-metrics"
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"github.com/hashicorp/consul/agent/pool"
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"github.com/hashicorp/consul/agent/router"
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"github.com/hashicorp/consul/agent/structs"
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"github.com/hashicorp/consul/lib"
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"github.com/hashicorp/serf/serf"
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"golang.org/x/time/rate"
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)
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const (
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// clientRPCConnMaxIdle controls how long we keep an idle connection
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// open to a server. 127s was chosen as the first prime above 120s
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// (arbitrarily chose to use a prime) with the intent of reusing
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// connections who are used by once-a-minute cron(8) jobs *and* who
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// use a 60s jitter window (e.g. in vixie cron job execution can
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// drift by up to 59s per job, or 119s for a once-a-minute cron job).
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clientRPCConnMaxIdle = 127 * time.Second
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// clientMaxStreams controls how many idle streams we keep
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// open to a server
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clientMaxStreams = 32
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// serfEventBacklog is the maximum number of unprocessed Serf Events
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// that will be held in queue before new serf events block. A
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// blocking serf event queue is a bad thing.
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serfEventBacklog = 256
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// serfEventBacklogWarning is the threshold at which point log
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// warnings will be emitted indicating a problem when processing serf
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// events.
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serfEventBacklogWarning = 200
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)
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// Client is Consul client which uses RPC to communicate with the
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// services for service discovery, health checking, and DC forwarding.
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type Client struct {
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config *Config
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// Connection pool to consul servers
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connPool *pool.ConnPool
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// routers is responsible for the selection and maintenance of
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// Consul servers this agent uses for RPC requests
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routers *router.Manager
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// rpcLimiter is used to rate limit the total number of RPCs initiated
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// from an agent.
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rpcLimiter *rate.Limiter
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// eventCh is used to receive events from the
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// serf cluster in the datacenter
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eventCh chan serf.Event
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// Logger uses the provided LogOutput
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logger *log.Logger
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// serf is the Serf cluster maintained inside the DC
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// which contains all the DC nodes
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serf *serf.Serf
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shutdown bool
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shutdownCh chan struct{}
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shutdownLock sync.Mutex
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}
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// NewClient is used to construct a new Consul client from the
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// configuration, potentially returning an error
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func NewClient(config *Config) (*Client, error) {
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return NewClientLogger(config, nil)
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}
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func NewClientLogger(config *Config, logger *log.Logger) (*Client, error) {
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// Check the protocol version
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if err := config.CheckProtocolVersion(); err != nil {
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return nil, err
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}
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// Check for a data directory!
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if config.DataDir == "" {
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return nil, fmt.Errorf("Config must provide a DataDir")
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}
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// Sanity check the ACLs
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if err := config.CheckACL(); err != nil {
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return nil, err
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}
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// Ensure we have a log output
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if config.LogOutput == nil {
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config.LogOutput = os.Stderr
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}
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// Create the tls Wrapper
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tlsWrap, err := config.tlsConfig().OutgoingTLSWrapper()
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if err != nil {
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return nil, err
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}
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// Create a logger
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if logger == nil {
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logger = log.New(config.LogOutput, "", log.LstdFlags)
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}
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connPool := &pool.ConnPool{
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SrcAddr: config.RPCSrcAddr,
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LogOutput: config.LogOutput,
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MaxTime: clientRPCConnMaxIdle,
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MaxStreams: clientMaxStreams,
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TLSWrapper: tlsWrap,
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ForceTLS: config.VerifyOutgoing,
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}
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// Create client
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c := &Client{
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config: config,
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connPool: connPool,
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rpcLimiter: rate.NewLimiter(config.RPCRate, config.RPCMaxBurst),
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eventCh: make(chan serf.Event, serfEventBacklog),
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logger: logger,
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shutdownCh: make(chan struct{}),
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}
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// Initialize the LAN Serf
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c.serf, err = c.setupSerf(config.SerfLANConfig,
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c.eventCh, serfLANSnapshot)
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if err != nil {
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c.Shutdown()
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return nil, fmt.Errorf("Failed to start lan serf: %v", err)
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}
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// Start maintenance task for servers
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c.routers = router.New(c.logger, c.shutdownCh, c.serf, c.connPool)
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go c.routers.Start()
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// Start LAN event handlers after the router is complete since the event
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// handlers depend on the router and the router depends on Serf.
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go c.lanEventHandler()
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return c, nil
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}
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// Shutdown is used to shutdown the client
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func (c *Client) Shutdown() error {
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c.logger.Printf("[INFO] consul: shutting down client")
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c.shutdownLock.Lock()
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defer c.shutdownLock.Unlock()
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if c.shutdown {
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return nil
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}
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c.shutdown = true
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close(c.shutdownCh)
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if c.serf != nil {
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c.serf.Shutdown()
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}
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// Close the connection pool
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c.connPool.Shutdown()
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return nil
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}
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// Leave is used to prepare for a graceful shutdown
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func (c *Client) Leave() error {
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c.logger.Printf("[INFO] consul: client starting leave")
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// Leave the LAN pool
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if c.serf != nil {
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if err := c.serf.Leave(); err != nil {
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c.logger.Printf("[ERR] consul: Failed to leave LAN Serf cluster: %v", err)
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}
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}
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return nil
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}
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// JoinLAN is used to have Consul client join the inner-DC pool
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// The target address should be another node inside the DC
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// listening on the Serf LAN address
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func (c *Client) JoinLAN(addrs []string) (int, error) {
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return c.serf.Join(addrs, true)
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}
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// LocalMember is used to return the local node
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func (c *Client) LocalMember() serf.Member {
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return c.serf.LocalMember()
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}
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// LANMembers is used to return the members of the LAN cluster
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func (c *Client) LANMembers() []serf.Member {
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return c.serf.Members()
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}
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// LANMembersAllSegments returns members from all segments.
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func (c *Client) LANMembersAllSegments() ([]serf.Member, error) {
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return c.serf.Members(), nil
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}
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// LANSegmentMembers only returns our own segment's members, because clients
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// can't be in multiple segments.
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func (c *Client) LANSegmentMembers(segment string) ([]serf.Member, error) {
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if segment == c.config.Segment {
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return c.LANMembers(), nil
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}
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return nil, fmt.Errorf("segment %q not found", segment)
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}
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// RemoveFailedNode is used to remove a failed node from the cluster
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func (c *Client) RemoveFailedNode(node string) error {
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return c.serf.RemoveFailedNode(node)
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}
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// KeyManagerLAN returns the LAN Serf keyring manager
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func (c *Client) KeyManagerLAN() *serf.KeyManager {
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return c.serf.KeyManager()
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}
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// Encrypted determines if gossip is encrypted
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func (c *Client) Encrypted() bool {
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return c.serf.EncryptionEnabled()
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}
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// RPC is used to forward an RPC call to a consul server, or fail if no servers
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func (c *Client) RPC(method string, args interface{}, reply interface{}) error {
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// This is subtle but we start measuring the time on the client side
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// right at the time of the first request, vs. on the first retry as
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// is done on the server side inside forward(). This is because the
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// servers may already be applying the RPCHoldTimeout up there, so by
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// starting the timer here we won't potentially double up the delay.
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// TODO (slackpad) Plumb a deadline here with a context.
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firstCheck := time.Now()
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TRY:
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server := c.routers.FindServer()
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if server == nil {
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return structs.ErrNoServers
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}
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// Enforce the RPC limit.
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metrics.IncrCounter([]string{"consul", "client", "rpc"}, 1)
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metrics.IncrCounter([]string{"client", "rpc"}, 1)
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if !c.rpcLimiter.Allow() {
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metrics.IncrCounter([]string{"consul", "client", "rpc", "exceeded"}, 1)
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metrics.IncrCounter([]string{"client", "rpc", "exceeded"}, 1)
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return structs.ErrRPCRateExceeded
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}
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// Make the request.
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rpcErr := c.connPool.RPC(c.config.Datacenter, server.Addr, server.Version, method, server.UseTLS, args, reply)
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if rpcErr == nil {
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return nil
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}
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// Move off to another server, and see if we can retry.
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c.logger.Printf("[ERR] consul: %q RPC failed to server %s: %v", method, server.Addr, rpcErr)
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c.routers.NotifyFailedServer(server)
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if retry := canRetry(args, rpcErr); !retry {
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return rpcErr
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}
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// We can wait a bit and retry!
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if time.Since(firstCheck) < c.config.RPCHoldTimeout {
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jitter := lib.RandomStagger(c.config.RPCHoldTimeout / jitterFraction)
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select {
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case <-time.After(jitter):
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goto TRY
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case <-c.shutdownCh:
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}
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}
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return rpcErr
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}
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// SnapshotRPC sends the snapshot request to one of the servers, reading from
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// the streaming input and writing to the streaming output depending on the
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// operation.
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func (c *Client) SnapshotRPC(args *structs.SnapshotRequest, in io.Reader, out io.Writer,
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replyFn structs.SnapshotReplyFn) error {
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server := c.routers.FindServer()
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if server == nil {
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return structs.ErrNoServers
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}
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// Enforce the RPC limit.
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metrics.IncrCounter([]string{"consul", "client", "rpc"}, 1)
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metrics.IncrCounter([]string{"client", "rpc"}, 1)
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if !c.rpcLimiter.Allow() {
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metrics.IncrCounter([]string{"consul", "client", "rpc", "exceeded"}, 1)
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metrics.IncrCounter([]string{"client", "rpc", "exceeded"}, 1)
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return structs.ErrRPCRateExceeded
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}
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// Request the operation.
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var reply structs.SnapshotResponse
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snap, err := SnapshotRPC(c.connPool, c.config.Datacenter, server.Addr, server.UseTLS, args, in, &reply)
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if err != nil {
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return err
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}
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defer func() {
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if err := snap.Close(); err != nil {
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c.logger.Printf("[WARN] consul: Failed closing snapshot stream: %v", err)
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}
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}()
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// Let the caller peek at the reply.
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if replyFn != nil {
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if err := replyFn(&reply); err != nil {
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return nil
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}
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}
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// Stream the snapshot.
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if out != nil {
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if _, err := io.Copy(out, snap); err != nil {
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return fmt.Errorf("failed to stream snapshot: %v", err)
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}
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}
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return nil
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}
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// Stats is used to return statistics for debugging and insight
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// for various sub-systems
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func (c *Client) Stats() map[string]map[string]string {
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numServers := c.routers.NumServers()
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toString := func(v uint64) string {
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return strconv.FormatUint(v, 10)
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}
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stats := map[string]map[string]string{
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"consul": map[string]string{
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"server": "false",
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"known_servers": toString(uint64(numServers)),
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},
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"serf_lan": c.serf.Stats(),
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"runtime": runtimeStats(),
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}
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return stats
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}
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// GetLANCoordinate returns the network coordinate of the current node, as
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// maintained by Serf.
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func (c *Client) GetLANCoordinate() (lib.CoordinateSet, error) {
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lan, err := c.serf.GetCoordinate()
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if err != nil {
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return nil, err
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}
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cs := lib.CoordinateSet{c.config.Segment: lan}
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return cs, nil
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}
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