mirror of https://github.com/status-im/consul.git
245 lines
6.3 KiB
Go
245 lines
6.3 KiB
Go
package agent
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import (
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"fmt"
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"net/http"
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"strings"
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"time"
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"github.com/hashicorp/consul/agent/structs"
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"github.com/hashicorp/consul/types"
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)
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const (
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// lockDelayMinThreshold is used to convert a numeric lock
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// delay value from nanoseconds to seconds if it is below this
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// threshold. Users often send a value like 5, which they assume
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// is seconds, but because Go uses nanosecond granularity, ends
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// up being very small. If we see a value below this threshold,
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// we multiply by time.Second
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lockDelayMinThreshold = 1000
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)
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// sessionCreateResponse is used to wrap the session ID
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type sessionCreateResponse struct {
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ID string
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}
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// SessionCreate is used to create a new session
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func (s *HTTPServer) SessionCreate(resp http.ResponseWriter, req *http.Request) (interface{}, error) {
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// Mandate a PUT request
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if req.Method != "PUT" {
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resp.WriteHeader(405)
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return nil, nil
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}
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// Default the session to our node + serf check + release session invalidate behavior
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args := structs.SessionRequest{
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Op: structs.SessionCreate,
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Session: structs.Session{
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Node: s.agent.config.NodeName,
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Checks: []types.CheckID{structs.SerfCheckID},
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LockDelay: 15 * time.Second,
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Behavior: structs.SessionKeysRelease,
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TTL: "",
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},
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}
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s.parseDC(req, &args.Datacenter)
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s.parseToken(req, &args.Token)
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// Handle optional request body
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if req.ContentLength > 0 {
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if err := decodeBody(req, &args.Session, FixupLockDelay); err != nil {
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resp.WriteHeader(400)
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fmt.Fprintf(resp, "Request decode failed: %v", err)
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return nil, nil
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}
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}
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// Create the session, get the ID
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var out string
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if err := s.agent.RPC("Session.Apply", &args, &out); err != nil {
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return nil, err
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}
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// Format the response as a JSON object
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return sessionCreateResponse{out}, nil
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}
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// FixupLockDelay is used to handle parsing the JSON body to session/create
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// and properly parsing out the lock delay duration value.
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func FixupLockDelay(raw interface{}) error {
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rawMap, ok := raw.(map[string]interface{})
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if !ok {
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return nil
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}
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var key string
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for k := range rawMap {
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if strings.ToLower(k) == "lockdelay" {
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key = k
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break
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}
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}
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if key != "" {
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val := rawMap[key]
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// Convert a string value into an integer
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if vStr, ok := val.(string); ok {
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dur, err := time.ParseDuration(vStr)
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if err != nil {
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return err
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}
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if dur < lockDelayMinThreshold {
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dur = dur * time.Second
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}
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rawMap[key] = dur
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}
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// Convert low value integers into seconds
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if vNum, ok := val.(float64); ok {
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dur := time.Duration(vNum)
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if dur < lockDelayMinThreshold {
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dur = dur * time.Second
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}
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rawMap[key] = dur
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}
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}
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return nil
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}
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// SessionDestroy is used to destroy an existing session
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func (s *HTTPServer) SessionDestroy(resp http.ResponseWriter, req *http.Request) (interface{}, error) {
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// Mandate a PUT request
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if req.Method != "PUT" {
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resp.WriteHeader(405)
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return nil, nil
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}
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args := structs.SessionRequest{
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Op: structs.SessionDestroy,
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}
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s.parseDC(req, &args.Datacenter)
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s.parseToken(req, &args.Token)
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// Pull out the session id
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args.Session.ID = strings.TrimPrefix(req.URL.Path, "/v1/session/destroy/")
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if args.Session.ID == "" {
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resp.WriteHeader(400)
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fmt.Fprint(resp, "Missing session")
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return nil, nil
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}
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var out string
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if err := s.agent.RPC("Session.Apply", &args, &out); err != nil {
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return nil, err
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}
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return true, nil
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}
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// SessionRenew is used to renew the TTL on an existing TTL session
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func (s *HTTPServer) SessionRenew(resp http.ResponseWriter, req *http.Request) (interface{}, error) {
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// Mandate a PUT request
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if req.Method != "PUT" {
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resp.WriteHeader(405)
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return nil, nil
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}
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args := structs.SessionSpecificRequest{}
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if done := s.parse(resp, req, &args.Datacenter, &args.QueryOptions); done {
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return nil, nil
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}
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// Pull out the session id
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args.Session = strings.TrimPrefix(req.URL.Path, "/v1/session/renew/")
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if args.Session == "" {
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resp.WriteHeader(400)
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fmt.Fprint(resp, "Missing session")
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return nil, nil
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}
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var out structs.IndexedSessions
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if err := s.agent.RPC("Session.Renew", &args, &out); err != nil {
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return nil, err
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} else if out.Sessions == nil {
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resp.WriteHeader(404)
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fmt.Fprintf(resp, "Session id '%s' not found", args.Session)
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return nil, nil
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}
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return out.Sessions, nil
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}
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// SessionGet is used to get info for a particular session
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func (s *HTTPServer) SessionGet(resp http.ResponseWriter, req *http.Request) (interface{}, error) {
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args := structs.SessionSpecificRequest{}
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if done := s.parse(resp, req, &args.Datacenter, &args.QueryOptions); done {
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return nil, nil
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}
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// Pull out the session id
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args.Session = strings.TrimPrefix(req.URL.Path, "/v1/session/info/")
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if args.Session == "" {
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resp.WriteHeader(400)
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fmt.Fprint(resp, "Missing session")
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return nil, nil
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}
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var out structs.IndexedSessions
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defer setMeta(resp, &out.QueryMeta)
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if err := s.agent.RPC("Session.Get", &args, &out); err != nil {
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return nil, err
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}
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// Use empty list instead of nil
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if out.Sessions == nil {
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out.Sessions = make(structs.Sessions, 0)
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}
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return out.Sessions, nil
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}
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// SessionList is used to list all the sessions
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func (s *HTTPServer) SessionList(resp http.ResponseWriter, req *http.Request) (interface{}, error) {
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args := structs.DCSpecificRequest{}
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if done := s.parse(resp, req, &args.Datacenter, &args.QueryOptions); done {
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return nil, nil
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}
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var out structs.IndexedSessions
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defer setMeta(resp, &out.QueryMeta)
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if err := s.agent.RPC("Session.List", &args, &out); err != nil {
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return nil, err
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}
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// Use empty list instead of nil
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if out.Sessions == nil {
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out.Sessions = make(structs.Sessions, 0)
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}
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return out.Sessions, nil
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}
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// SessionsForNode returns all the nodes belonging to a node
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func (s *HTTPServer) SessionsForNode(resp http.ResponseWriter, req *http.Request) (interface{}, error) {
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args := structs.NodeSpecificRequest{}
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if done := s.parse(resp, req, &args.Datacenter, &args.QueryOptions); done {
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return nil, nil
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}
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// Pull out the node name
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args.Node = strings.TrimPrefix(req.URL.Path, "/v1/session/node/")
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if args.Node == "" {
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resp.WriteHeader(400)
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fmt.Fprint(resp, "Missing node name")
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return nil, nil
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}
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var out structs.IndexedSessions
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defer setMeta(resp, &out.QueryMeta)
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if err := s.agent.RPC("Session.NodeSessions", &args, &out); err != nil {
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return nil, err
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}
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// Use empty list instead of nil
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if out.Sessions == nil {
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out.Sessions = make(structs.Sessions, 0)
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}
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return out.Sessions, nil
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}
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