mirror of https://github.com/status-im/consul.git
256 lines
6.4 KiB
Go
256 lines
6.4 KiB
Go
package cluster
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import (
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"context"
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"fmt"
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"strings"
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"testing"
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"time"
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"github.com/hashicorp/serf/serf"
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"github.com/pkg/errors"
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"github.com/stretchr/testify/require"
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"github.com/teris-io/shortid"
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"github.com/testcontainers/testcontainers-go"
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"github.com/hashicorp/consul/api"
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"github.com/hashicorp/consul/sdk/testutil/retry"
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libagent "github.com/hashicorp/consul/test/integration/consul-container/libs/agent"
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)
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// Cluster provides an interface for creating and controlling a Consul cluster
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// in integration tests, with agents running in containers.
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// These fields are public in the event someone might want to surgically
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// craft a test case.
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type Cluster struct {
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Agents []libagent.Agent
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CACert string
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CAKey string
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ID string
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Index int
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Network testcontainers.Network
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NetworkName string
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}
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// New creates a Consul cluster. An agent will be started for each of the given
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// configs and joined to the cluster.
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//
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// A cluster has its own docker network for DNS connectivity, but is also joined
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func New(configs []libagent.Config) (*Cluster, error) {
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id, err := shortid.Generate()
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if err != nil {
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return nil, errors.Wrap(err, "could not cluster id")
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}
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name := fmt.Sprintf("consul-int-cluster-%s", id)
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network, err := createNetwork(name)
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if err != nil {
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return nil, errors.Wrap(err, "could not create cluster container network")
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}
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cluster := Cluster{
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ID: id,
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Network: network,
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NetworkName: name,
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}
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if err := cluster.Add(configs); err != nil {
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return nil, errors.Wrap(err, "could not start or join all agents")
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}
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return &cluster, nil
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}
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// Add starts an agent with the given configuration and joins it with the existing cluster
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func (c *Cluster) Add(configs []libagent.Config) error {
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agents := make([]libagent.Agent, len(configs))
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for idx, conf := range configs {
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n, err := libagent.NewConsulContainer(context.Background(), conf, c.NetworkName, c.Index)
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if err != nil {
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return errors.Wrapf(err, "could not add container index %d", idx)
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}
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agents[idx] = n
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c.Index++
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}
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if err := c.Join(agents); err != nil {
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return errors.Wrapf(err, "could not join agent")
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}
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return nil
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}
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// Join joins the given agent to the cluster.
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func (c *Cluster) Join(agents []libagent.Agent) error {
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var joinAddr string
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if len(c.Agents) >= 1 {
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joinAddr, _ = c.Agents[0].GetAddr()
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} else if len(agents) >= 1 {
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joinAddr, _ = agents[0].GetAddr()
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}
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for _, n := range agents {
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err := n.GetClient().Agent().Join(joinAddr, false)
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if err != nil {
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return errors.Wrapf(err, "could not join agent %s to %s", n.GetName(), joinAddr)
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}
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c.Agents = append(c.Agents, n)
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}
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return nil
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}
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// Remove instructs the agent to leave the cluster then removes it
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// from the cluster Agent list.
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func (c *Cluster) Remove(n libagent.Agent) error {
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err := n.GetClient().Agent().Leave()
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if err != nil {
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return errors.Wrapf(err, "could not remove agent %s", n.GetName())
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}
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foundIdx := -1
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for idx, this := range c.Agents {
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if this == n {
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foundIdx = idx
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break
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}
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}
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if foundIdx == -1 {
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return errors.New("could not find agent in cluster")
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}
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c.Agents = append(c.Agents[:foundIdx], c.Agents[foundIdx+1:]...)
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return nil
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}
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// Terminate will attempt to terminate all agents in the cluster and its network. If any agent
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// termination fails, Terminate will abort and return an error.
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func (c *Cluster) Terminate() error {
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for _, n := range c.Agents {
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err := n.Terminate()
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if err != nil {
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return err
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}
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}
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// Testcontainers seems to clean this the network.
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// Trigger it now will throw an error while the containers are still shutting down
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//if err := c.Network.Remove(context.Background()); err != nil {
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// return errors.Wrapf(err, "could not terminate cluster network %s", c.ID)
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//}
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return nil
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}
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// Leader returns the cluster leader agent, or an error if no leader is
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// available.
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func (c *Cluster) Leader() (libagent.Agent, error) {
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if len(c.Agents) < 1 {
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return nil, fmt.Errorf("no agent available")
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}
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n0 := c.Agents[0]
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leaderAdd, err := getLeader(n0.GetClient())
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if err != nil {
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return nil, err
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}
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for _, n := range c.Agents {
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addr, _ := n.GetAddr()
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if strings.Contains(leaderAdd, addr) {
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return n, nil
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}
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}
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return nil, fmt.Errorf("leader not found")
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}
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func getLeader(client *api.Client) (string, error) {
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leaderAdd, err := client.Status().Leader()
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if err != nil {
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return "", errors.Wrap(err, "could not query leader")
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}
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if leaderAdd == "" {
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return "", errors.New("no leader available")
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}
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return leaderAdd, nil
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}
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// Followers returns the cluster following servers.
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func (c *Cluster) Followers() ([]libagent.Agent, error) {
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var followers []libagent.Agent
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leader, err := c.Leader()
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if err != nil {
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return nil, fmt.Errorf("could not determine leader: %w", err)
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}
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for _, n := range c.Agents {
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if n != leader && n.IsServer() {
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followers = append(followers, n)
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}
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}
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return followers, nil
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}
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// Servers returns the handle to server agents
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func (c *Cluster) Servers() ([]libagent.Agent, error) {
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var servers []libagent.Agent
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for _, n := range c.Agents {
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if n.IsServer() {
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servers = append(servers, n)
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}
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}
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return servers, nil
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}
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// Clients returns the handle to client agents
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func (c *Cluster) Clients() ([]libagent.Agent, error) {
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var clients []libagent.Agent
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for _, n := range c.Agents {
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if !n.IsServer() {
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clients = append(clients, n)
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}
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}
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return clients, nil
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}
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const retryTimeout = 20 * time.Second
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const retryFrequency = 500 * time.Millisecond
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func LongFailer() *retry.Timer {
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return &retry.Timer{Timeout: retryTimeout, Wait: retryFrequency}
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}
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func WaitForLeader(t *testing.T, cluster *Cluster, client *api.Client) {
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retry.RunWith(LongFailer(), t, func(r *retry.R) {
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leader, err := cluster.Leader()
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require.NoError(r, err)
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require.NotEmpty(r, leader)
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})
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if client != nil {
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waitForLeaderFromClient(t, client)
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}
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}
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func waitForLeaderFromClient(t *testing.T, client *api.Client) {
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retry.RunWith(LongFailer(), t, func(r *retry.R) {
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leader, err := getLeader(client)
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require.NoError(r, err)
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require.NotEmpty(r, leader)
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})
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}
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func WaitForMembers(t *testing.T, client *api.Client, expectN int) {
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retry.RunWith(LongFailer(), t, func(r *retry.R) {
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members, err := client.Agent().Members(false)
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var activeMembers int
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for _, member := range members {
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if serf.MemberStatus(member.Status) == serf.StatusAlive {
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activeMembers++
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}
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}
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require.NoError(r, err)
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require.Equal(r, activeMembers, expectN)
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})
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}
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