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* Adding explicit MPL license for sub-package This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Adding explicit MPL license for sub-package This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Updating the license from MPL to Business Source License Going forward, this project will be licensed under the Business Source License v1.1. Please see our blog post for more details at <Blog URL>, FAQ at www.hashicorp.com/licensing-faq, and details of the license at www.hashicorp.com/bsl. * add missing license headers * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 --------- Co-authored-by: hashicorp-copywrite[bot] <110428419+hashicorp-copywrite[bot]@users.noreply.github.com>
52 lines
1.0 KiB
Go
52 lines
1.0 KiB
Go
// Copyright (c) HashiCorp, Inc.
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// SPDX-License-Identifier: BUSL-1.1
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package agent
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import (
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"sync"
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)
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// NotifyGroup is used to allow a simple notification mechanism.
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// Channels can be marked as waiting, and when notify is invoked,
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// all the waiting channels get a message and are cleared from the
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// notify list.
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type NotifyGroup struct {
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l sync.Mutex
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notify map[chan struct{}]struct{}
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}
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// Notify will do a non-blocking send to all waiting channels, and
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// clear the notify list
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func (n *NotifyGroup) Notify() {
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n.l.Lock()
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defer n.l.Unlock()
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for ch := range n.notify {
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select {
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case ch <- struct{}{}:
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default:
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}
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}
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n.notify = nil
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}
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// Wait adds a channel to the notify group
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func (n *NotifyGroup) Wait(ch chan struct{}) {
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n.l.Lock()
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defer n.l.Unlock()
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if n.notify == nil {
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n.notify = make(map[chan struct{}]struct{})
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}
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n.notify[ch] = struct{}{}
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}
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// Clear removes a channel from the notify group
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func (n *NotifyGroup) Clear(ch chan struct{}) {
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n.l.Lock()
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defer n.l.Unlock()
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if n.notify == nil {
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return
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}
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delete(n.notify, ch)
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}
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