package api import ( "fmt" ) // AgentCheck represents a check known to the agent type AgentCheck struct { Node string CheckID string Name string Status string Notes string Output string ServiceID string ServiceName string } // AgentService represents a service known to the agent type AgentService struct { ID string Service string Tags []string Port int } // AgentMember represents a cluster member known to the agent type AgentMember struct { Name string Addr string Port uint16 Tags map[string]string Status int ProtocolMin uint8 ProtocolMax uint8 ProtocolCur uint8 DelegateMin uint8 DelegateMax uint8 DelegateCur uint8 } // AgentServiceRegistration is used to register a new service type AgentServiceRegistration struct { ID string `json:",omitempty"` Name string `json:",omitempty"` Tags []string `json:",omitempty"` Port int `json:",omitempty"` Check *AgentServiceCheck Checks AgentServiceChecks } // AgentCheckRegistration is used to register a new check type AgentCheckRegistration struct { ID string `json:",omitempty"` Name string `json:",omitempty"` Notes string `json:",omitempty"` ServiceID string `json:",omitempty"` AgentServiceCheck } // AgentServiceCheck is used to create an associated // check for a service type AgentServiceCheck struct { Script string `json:",omitempty"` Interval string `json:",omitempty"` TTL string `json:",omitempty"` } type AgentServiceChecks []*AgentServiceCheck // Agent can be used to query the Agent endpoints type Agent struct { c *Client // cache the node name nodeName string } // Agent returns a handle to the agent endpoints func (c *Client) Agent() *Agent { return &Agent{c: c} } // Self is used to query the agent we are speaking to for // information about itself func (a *Agent) Self() (map[string]map[string]interface{}, error) { r := a.c.newRequest("GET", "/v1/agent/self") _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return nil, err } defer resp.Body.Close() var out map[string]map[string]interface{} if err := decodeBody(resp, &out); err != nil { return nil, err } return out, nil } // NodeName is used to get the node name of the agent func (a *Agent) NodeName() (string, error) { if a.nodeName != "" { return a.nodeName, nil } info, err := a.Self() if err != nil { return "", err } name := info["Config"]["NodeName"].(string) a.nodeName = name return name, nil } // Checks returns the locally registered checks func (a *Agent) Checks() (map[string]*AgentCheck, error) { r := a.c.newRequest("GET", "/v1/agent/checks") _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return nil, err } defer resp.Body.Close() var out map[string]*AgentCheck if err := decodeBody(resp, &out); err != nil { return nil, err } return out, nil } // Services returns the locally registered services func (a *Agent) Services() (map[string]*AgentService, error) { r := a.c.newRequest("GET", "/v1/agent/services") _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return nil, err } defer resp.Body.Close() var out map[string]*AgentService if err := decodeBody(resp, &out); err != nil { return nil, err } return out, nil } // Members returns the known gossip members. The WAN // flag can be used to query a server for WAN members. func (a *Agent) Members(wan bool) ([]*AgentMember, error) { r := a.c.newRequest("GET", "/v1/agent/members") if wan { r.params.Set("wan", "1") } _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return nil, err } defer resp.Body.Close() var out []*AgentMember if err := decodeBody(resp, &out); err != nil { return nil, err } return out, nil } // ServiceRegister is used to register a new service with // the local agent func (a *Agent) ServiceRegister(service *AgentServiceRegistration) error { r := a.c.newRequest("PUT", "/v1/agent/service/register") r.obj = service _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return err } resp.Body.Close() return nil } // ServiceDeregister is used to deregister a service with // the local agent func (a *Agent) ServiceDeregister(serviceID string) error { r := a.c.newRequest("PUT", "/v1/agent/service/deregister/"+serviceID) _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return err } resp.Body.Close() return nil } // PassTTL is used to set a TTL check to the passing state func (a *Agent) PassTTL(checkID, note string) error { return a.UpdateTTL(checkID, note, "pass") } // WarnTTL is used to set a TTL check to the warning state func (a *Agent) WarnTTL(checkID, note string) error { return a.UpdateTTL(checkID, note, "warn") } // FailTTL is used to set a TTL check to the failing state func (a *Agent) FailTTL(checkID, note string) error { return a.UpdateTTL(checkID, note, "fail") } // UpdateTTL is used to update the TTL of a check func (a *Agent) UpdateTTL(checkID, note, status string) error { switch status { case "pass": case "warn": case "fail": default: return fmt.Errorf("Invalid status: %s", status) } endpoint := fmt.Sprintf("/v1/agent/check/%s/%s", status, checkID) r := a.c.newRequest("PUT", endpoint) r.params.Set("note", note) _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return err } resp.Body.Close() return nil } // CheckRegister is used to register a new check with // the local agent func (a *Agent) CheckRegister(check *AgentCheckRegistration) error { r := a.c.newRequest("PUT", "/v1/agent/check/register") r.obj = check _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return err } resp.Body.Close() return nil } // CheckDeregister is used to deregister a check with // the local agent func (a *Agent) CheckDeregister(checkID string) error { r := a.c.newRequest("PUT", "/v1/agent/check/deregister/"+checkID) _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return err } resp.Body.Close() return nil } // Join is used to instruct the agent to attempt a join to // another cluster member func (a *Agent) Join(addr string, wan bool) error { r := a.c.newRequest("PUT", "/v1/agent/join/"+addr) if wan { r.params.Set("wan", "1") } _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return err } resp.Body.Close() return nil } // ForceLeave is used to have the agent eject a failed node func (a *Agent) ForceLeave(node string) error { r := a.c.newRequest("PUT", "/v1/agent/force-leave/"+node) _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return err } resp.Body.Close() return nil } // EnableServiceMaintenance toggles service maintenance mode on // for the given service ID. func (a *Agent) EnableServiceMaintenance(serviceID, reason string) error { r := a.c.newRequest("PUT", "/v1/agent/service/maintenance/"+serviceID) r.params.Set("enable", "true") r.params.Set("reason", reason) _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return err } resp.Body.Close() return nil } // DisableServiceMaintenance toggles service maintenance mode off // for the given service ID. func (a *Agent) DisableServiceMaintenance(serviceID string) error { r := a.c.newRequest("PUT", "/v1/agent/service/maintenance/"+serviceID) r.params.Set("enable", "false") _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return err } resp.Body.Close() return nil } // EnableNodeMaintenance toggles node maintenance mode on for the // agent we are connected to. func (a *Agent) EnableNodeMaintenance(reason string) error { r := a.c.newRequest("PUT", "/v1/agent/maintenance") r.params.Set("enable", "true") r.params.Set("reason", reason) _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return err } resp.Body.Close() return nil } // DisableNodeMaintenance toggles node maintenance mode off for the // agent we are connected to. func (a *Agent) DisableNodeMaintenance() error { r := a.c.newRequest("PUT", "/v1/agent/maintenance") r.params.Set("enable", "false") _, resp, err := requireOK(a.c.doRequest(r)) if err != nil { return err } resp.Body.Close() return nil }