/** * Copyright (c) HashiCorp, Inc. * SPDX-License-Identifier: BUSL-1.1 */ // TODO: Istanbul is ignored for the moment as it's not mine, // once I come here properly and 100% follow unignore /* istanbul ignore file */ export default function (a, b) { a = a.Coord; b = b.Coord; let sum = 0; for (let i = 0; i < a.Vec.length; i++) { var diff = a.Vec[i] - b.Vec[i]; sum += diff * diff; } let rtt = Math.sqrt(sum) + a.Height + b.Height; const adjusted = rtt + a.Adjustment + b.Adjustment; if (adjusted > 0.0) { rtt = adjusted; } return Math.round(rtt * 100000.0) / 100.0; }