package agent import ( "bytes" "encoding/json" "fmt" "io" "io/ioutil" "os" "path/filepath" "reflect" "sync/atomic" "testing" "time" "github.com/hashicorp/consul/consul" "github.com/hashicorp/consul/consul/structs" "github.com/hashicorp/consul/testutil" ) var offset uint64 func nextConfig() *Config { idx := int(atomic.AddUint64(&offset, 1)) conf := DefaultConfig() conf.AdvertiseAddr = "127.0.0.1" conf.Bootstrap = true conf.Datacenter = "dc1" conf.NodeName = fmt.Sprintf("Node %d", idx) conf.BindAddr = "127.0.0.1" conf.Ports.DNS = 19000 + idx conf.Ports.HTTP = 18800 + idx conf.Ports.RPC = 18600 + idx conf.Ports.SerfLan = 18200 + idx conf.Ports.SerfWan = 18400 + idx conf.Ports.Server = 18000 + idx conf.Server = true conf.ACLDatacenter = "dc1" conf.ACLMasterToken = "root" cons := consul.DefaultConfig() conf.ConsulConfig = cons cons.SerfLANConfig.MemberlistConfig.SuspicionMult = 3 cons.SerfLANConfig.MemberlistConfig.ProbeTimeout = 100 * time.Millisecond cons.SerfLANConfig.MemberlistConfig.ProbeInterval = 100 * time.Millisecond cons.SerfLANConfig.MemberlistConfig.GossipInterval = 100 * time.Millisecond cons.SerfWANConfig.MemberlistConfig.SuspicionMult = 3 cons.SerfWANConfig.MemberlistConfig.ProbeTimeout = 100 * time.Millisecond cons.SerfWANConfig.MemberlistConfig.ProbeInterval = 100 * time.Millisecond cons.SerfWANConfig.MemberlistConfig.GossipInterval = 100 * time.Millisecond cons.RaftConfig.LeaderLeaseTimeout = 20 * time.Millisecond cons.RaftConfig.HeartbeatTimeout = 40 * time.Millisecond cons.RaftConfig.ElectionTimeout = 40 * time.Millisecond return conf } func makeAgentLog(t *testing.T, conf *Config, l io.Writer) (string, *Agent) { dir, err := ioutil.TempDir("", "agent") if err != nil { t.Fatalf(fmt.Sprintf("err: %v", err)) } conf.DataDir = dir agent, err := Create(conf, l) if err != nil { os.RemoveAll(dir) t.Fatalf(fmt.Sprintf("err: %v", err)) } return dir, agent } func makeAgentKeyring(t *testing.T, conf *Config, key string) (string, *Agent) { dir, err := ioutil.TempDir("", "agent") if err != nil { t.Fatalf("err: %v", err) } conf.DataDir = dir fileLAN := filepath.Join(dir, serfLANKeyring) if err := initKeyring(fileLAN, key); err != nil { t.Fatalf("err: %s", err) } fileWAN := filepath.Join(dir, serfWANKeyring) if err := initKeyring(fileWAN, key); err != nil { t.Fatalf("err: %s", err) } agent, err := Create(conf, nil) if err != nil { t.Fatalf("err: %s", err) } return dir, agent } func makeAgent(t *testing.T, conf *Config) (string, *Agent) { return makeAgentLog(t, conf, nil) } func TestAgentStartStop(t *testing.T) { dir, agent := makeAgent(t, nextConfig()) defer os.RemoveAll(dir) defer agent.Shutdown() if err := agent.Leave(); err != nil { t.Fatalf("err: %v", err) } if err := agent.Shutdown(); err != nil { t.Fatalf("err: %v", err) } select { case <-agent.ShutdownCh(): default: t.Fatalf("should be closed") } } func TestAgent_RPCPing(t *testing.T) { dir, agent := makeAgent(t, nextConfig()) defer os.RemoveAll(dir) defer agent.Shutdown() var out struct{} if err := agent.RPC("Status.Ping", struct{}{}, &out); err != nil { t.Fatalf("err: %v", err) } } func TestAgent_AddService(t *testing.T) { dir, agent := makeAgent(t, nextConfig()) defer os.RemoveAll(dir) defer agent.Shutdown() // Service registration with a single check { srv := &structs.NodeService{ ID: "redis", Service: "redis", Tags: []string{"foo"}, Port: 8000, } chkTypes := CheckTypes{ &CheckType{ TTL: time.Minute, Notes: "redis heath check 2", }, } err := agent.AddService(srv, chkTypes, false, "") if err != nil { t.Fatalf("err: %v", err) } // Ensure we have a state mapping if _, ok := agent.state.Services()["redis"]; !ok { t.Fatalf("missing redis service") } // Ensure the check is registered if _, ok := agent.state.Checks()["service:redis"]; !ok { t.Fatalf("missing redis check") } // Ensure a TTL is setup if _, ok := agent.checkTTLs["service:redis"]; !ok { t.Fatalf("missing redis check ttl") } // Ensure the notes are passed through if agent.state.Checks()["service:redis"].Notes == "" { t.Fatalf("missing redis check notes") } } // Service registration with multiple checks { srv := &structs.NodeService{ ID: "memcache", Service: "memcache", Tags: []string{"bar"}, Port: 8000, } chkTypes := CheckTypes{ &CheckType{ TTL: time.Minute, Notes: "memcache health check 1", }, &CheckType{ TTL: time.Second, Notes: "memcache heath check 2", }, } if err := agent.AddService(srv, chkTypes, false, ""); err != nil { t.Fatalf("err: %v", err) } // Ensure we have a state mapping if _, ok := agent.state.Services()["memcache"]; !ok { t.Fatalf("missing memcache service") } // Ensure both checks were added if _, ok := agent.state.Checks()["service:memcache:1"]; !ok { t.Fatalf("missing memcache:1 check") } if _, ok := agent.state.Checks()["service:memcache:2"]; !ok { t.Fatalf("missing memcache:2 check") } // Ensure a TTL is setup if _, ok := agent.checkTTLs["service:memcache:1"]; !ok { t.Fatalf("missing memcache:1 check ttl") } if _, ok := agent.checkTTLs["service:memcache:2"]; !ok { t.Fatalf("missing memcache:2 check ttl") } // Ensure the notes are passed through if agent.state.Checks()["service:memcache:1"].Notes == "" { t.Fatalf("missing redis check notes") } if agent.state.Checks()["service:memcache:2"].Notes == "" { t.Fatalf("missing redis check notes") } } } func TestAgent_RemoveService(t *testing.T) { dir, agent := makeAgent(t, nextConfig()) defer os.RemoveAll(dir) defer agent.Shutdown() // Remove a service that doesn't exist if err := agent.RemoveService("redis", false); err != nil { t.Fatalf("err: %v", err) } // Remove the consul service if err := agent.RemoveService("consul", false); err == nil { t.Fatalf("should have errored") } // Remove without an ID if err := agent.RemoveService("", false); err == nil { t.Fatalf("should have errored") } // Removing a service with a single check works { srv := &structs.NodeService{ ID: "memcache", Service: "memcache", Port: 8000, } chkTypes := CheckTypes{&CheckType{TTL: time.Minute}} if err := agent.AddService(srv, chkTypes, false, ""); err != nil { t.Fatalf("err: %v", err) } // Add a check after the fact with a specific check ID check := &CheckDefinition{ ID: "check2", Name: "check2", ServiceID: "memcache", CheckType: CheckType{TTL: time.Minute}, } hc := check.HealthCheck("node1") if err := agent.AddCheck(hc, &check.CheckType, false, ""); err != nil { t.Fatalf("err: %s", err) } if err := agent.RemoveService("memcache", false); err != nil { t.Fatalf("err: %s", err) } if _, ok := agent.state.Checks()["service:memcache"]; ok { t.Fatalf("have memcache check") } if _, ok := agent.state.Checks()["check2"]; ok { t.Fatalf("have check2 check") } } // Removing a service with multiple checks works { srv := &structs.NodeService{ ID: "redis", Service: "redis", Port: 8000, } chkTypes := CheckTypes{ &CheckType{TTL: time.Minute}, &CheckType{TTL: 30 * time.Second}, } if err := agent.AddService(srv, chkTypes, false, ""); err != nil { t.Fatalf("err: %v", err) } // Remove the service if err := agent.RemoveService("redis", false); err != nil { t.Fatalf("err: %v", err) } // Ensure we have a state mapping if _, ok := agent.state.Services()["redis"]; ok { t.Fatalf("have redis service") } // Ensure checks were removed if _, ok := agent.state.Checks()["service:redis:1"]; ok { t.Fatalf("check redis:1 should be removed") } if _, ok := agent.state.Checks()["service:redis:2"]; ok { t.Fatalf("check redis:2 should be removed") } // Ensure a TTL is setup if _, ok := agent.checkTTLs["service:redis:1"]; ok { t.Fatalf("check ttl for redis:1 should be removed") } if _, ok := agent.checkTTLs["service:redis:2"]; ok { t.Fatalf("check ttl for redis:2 should be removed") } } } func TestAgent_AddCheck(t *testing.T) { dir, agent := makeAgent(t, nextConfig()) defer os.RemoveAll(dir) defer agent.Shutdown() health := &structs.HealthCheck{ Node: "foo", CheckID: "mem", Name: "memory util", Status: structs.HealthCritical, } chk := &CheckType{ Script: "exit 0", Interval: 15 * time.Second, } err := agent.AddCheck(health, chk, false, "") if err != nil { t.Fatalf("err: %v", err) } // Ensure we have a check mapping sChk, ok := agent.state.Checks()["mem"] if !ok { t.Fatalf("missing mem check") } // Ensure our check is in the right state if sChk.Status != structs.HealthCritical { t.Fatalf("check not critical") } // Ensure a TTL is setup if _, ok := agent.checkMonitors["mem"]; !ok { t.Fatalf("missing mem monitor") } } func TestAgent_AddCheck_StartPassing(t *testing.T) { dir, agent := makeAgent(t, nextConfig()) defer os.RemoveAll(dir) defer agent.Shutdown() health := &structs.HealthCheck{ Node: "foo", CheckID: "mem", Name: "memory util", Status: structs.HealthPassing, } chk := &CheckType{ Script: "exit 0", Interval: 15 * time.Second, } err := agent.AddCheck(health, chk, false, "") if err != nil { t.Fatalf("err: %v", err) } // Ensure we have a check mapping sChk, ok := agent.state.Checks()["mem"] if !ok { t.Fatalf("missing mem check") } // Ensure our check is in the right state if sChk.Status != structs.HealthPassing { t.Fatalf("check not passing") } // Ensure a TTL is setup if _, ok := agent.checkMonitors["mem"]; !ok { t.Fatalf("missing mem monitor") } } func TestAgent_AddCheck_MinInterval(t *testing.T) { dir, agent := makeAgent(t, nextConfig()) defer os.RemoveAll(dir) defer agent.Shutdown() health := &structs.HealthCheck{ Node: "foo", CheckID: "mem", Name: "memory util", Status: structs.HealthCritical, } chk := &CheckType{ Script: "exit 0", Interval: time.Microsecond, } err := agent.AddCheck(health, chk, false, "") if err != nil { t.Fatalf("err: %v", err) } // Ensure we have a check mapping if _, ok := agent.state.Checks()["mem"]; !ok { t.Fatalf("missing mem check") } // Ensure a TTL is setup if mon, ok := agent.checkMonitors["mem"]; !ok { t.Fatalf("missing mem monitor") } else if mon.Interval != MinInterval { t.Fatalf("bad mem monitor interval") } } func TestAgent_AddCheck_MissingService(t *testing.T) { dir, agent := makeAgent(t, nextConfig()) defer os.RemoveAll(dir) defer agent.Shutdown() health := &structs.HealthCheck{ Node: "foo", CheckID: "baz", Name: "baz check 1", ServiceID: "baz", } chk := &CheckType{ Script: "exit 0", Interval: time.Microsecond, } err := agent.AddCheck(health, chk, false, "") if err == nil || err.Error() != `ServiceID "baz" does not exist` { t.Fatalf("expected service id error, got: %v", err) } } func TestAgent_AddCheck_RestoreState(t *testing.T) { dir, agent := makeAgent(t, nextConfig()) defer os.RemoveAll(dir) defer agent.Shutdown() // Create some state and persist it ttl := &CheckTTL{ CheckID: "baz", TTL: time.Minute, } err := agent.persistCheckState(ttl, structs.HealthPassing, "yup") if err != nil { t.Fatalf("err: %s", err) } // Build and register the check definition and initial state health := &structs.HealthCheck{ Node: "foo", CheckID: "baz", Name: "baz check 1", } chk := &CheckType{ TTL: time.Minute, } err = agent.AddCheck(health, chk, false, "") if err != nil { t.Fatalf("err: %s", err) } // Ensure the check status was restored during registration checks := agent.state.Checks() check, ok := checks["baz"] if !ok { t.Fatalf("missing check") } if check.Status != structs.HealthPassing { t.Fatalf("bad: %#v", check) } if check.Output != "yup" { t.Fatalf("bad: %#v", check) } } func TestAgent_RemoveCheck(t *testing.T) { dir, agent := makeAgent(t, nextConfig()) defer os.RemoveAll(dir) defer agent.Shutdown() // Remove check that doesn't exist if err := agent.RemoveCheck("mem", false); err != nil { t.Fatalf("err: %v", err) } // Remove without an ID if err := agent.RemoveCheck("", false); err == nil { t.Fatalf("should have errored") } health := &structs.HealthCheck{ Node: "foo", CheckID: "mem", Name: "memory util", Status: structs.HealthCritical, } chk := &CheckType{ Script: "exit 0", Interval: 15 * time.Second, } err := agent.AddCheck(health, chk, false, "") if err != nil { t.Fatalf("err: %v", err) } // Remove check if err := agent.RemoveCheck("mem", false); err != nil { t.Fatalf("err: %v", err) } // Ensure we have a check mapping if _, ok := agent.state.Checks()["mem"]; ok { t.Fatalf("have mem check") } // Ensure a TTL is setup if _, ok := agent.checkMonitors["mem"]; ok { t.Fatalf("have mem monitor") } } func TestAgent_UpdateCheck(t *testing.T) { dir, agent := makeAgent(t, nextConfig()) defer os.RemoveAll(dir) defer agent.Shutdown() health := &structs.HealthCheck{ Node: "foo", CheckID: "mem", Name: "memory util", Status: structs.HealthCritical, } chk := &CheckType{ TTL: 15 * time.Second, } err := agent.AddCheck(health, chk, false, "") if err != nil { t.Fatalf("err: %v", err) } // Remove check if err := agent.UpdateCheck("mem", structs.HealthPassing, "foo"); err != nil { t.Fatalf("err: %v", err) } // Ensure we have a check mapping status := agent.state.Checks()["mem"] if status.Status != structs.HealthPassing { t.Fatalf("bad: %v", status) } if status.Output != "foo" { t.Fatalf("bad: %v", status) } } func TestAgent_ConsulService(t *testing.T) { dir, agent := makeAgent(t, nextConfig()) defer os.RemoveAll(dir) defer agent.Shutdown() testutil.WaitForLeader(t, agent.RPC, "dc1") // Consul service is registered services := agent.state.Services() if _, ok := services[consul.ConsulServiceID]; !ok { t.Fatalf("%s service should be registered", consul.ConsulServiceID) } // Perform anti-entropy on consul service if err := agent.state.syncService(consul.ConsulServiceID); err != nil { t.Fatalf("err: %s", err) } // Consul service should be in sync if !agent.state.serviceStatus[consul.ConsulServiceID].inSync { t.Fatalf("%s service should be in sync", consul.ConsulServiceID) } } func TestAgent_PersistService(t *testing.T) { config := nextConfig() config.Server = false dir, agent := makeAgent(t, config) defer os.RemoveAll(dir) defer agent.Shutdown() svc := &structs.NodeService{ ID: "redis", Service: "redis", Tags: []string{"foo"}, Port: 8000, } file := filepath.Join(agent.config.DataDir, servicesDir, stringHash(svc.ID)) // Check is not persisted unless requested if err := agent.AddService(svc, nil, false, ""); err != nil { t.Fatalf("err: %v", err) } if _, err := os.Stat(file); err == nil { t.Fatalf("should not persist") } // Persists to file if requested if err := agent.AddService(svc, nil, true, "mytoken"); err != nil { t.Fatalf("err: %v", err) } if _, err := os.Stat(file); err != nil { t.Fatalf("err: %s", err) } expected, err := json.Marshal(persistedService{ Token: "mytoken", Service: svc, }) if err != nil { t.Fatalf("err: %s", err) } content, err := ioutil.ReadFile(file) if err != nil { t.Fatalf("err: %s", err) } if !bytes.Equal(expected, content) { t.Fatalf("bad: %s", string(content)) } // Updates service definition on disk svc.Port = 8001 if err := agent.AddService(svc, nil, true, "mytoken"); err != nil { t.Fatalf("err: %v", err) } expected, err = json.Marshal(persistedService{ Token: "mytoken", Service: svc, }) if err != nil { t.Fatalf("err: %s", err) } content, err = ioutil.ReadFile(file) if err != nil { t.Fatalf("err: %s", err) } if !bytes.Equal(expected, content) { t.Fatalf("bad: %s", string(content)) } agent.Shutdown() // Should load it back during later start agent2, err := Create(config, nil) if err != nil { t.Fatalf("err: %s", err) } defer agent2.Shutdown() restored, ok := agent2.state.services[svc.ID] if !ok { t.Fatalf("bad: %#v", agent2.state.services) } if agent2.state.serviceTokens[svc.ID] != "mytoken" { t.Fatalf("bad: %#v", agent2.state.services[svc.ID]) } if restored.Port != 8001 { t.Fatalf("bad: %#v", restored) } } func TestAgent_persistedService_compat(t *testing.T) { // Tests backwards compatibility of persisted services from pre-0.5.1 config := nextConfig() dir, agent := makeAgent(t, config) defer os.RemoveAll(dir) defer agent.Shutdown() svc := &structs.NodeService{ ID: "redis", Service: "redis", Tags: []string{"foo"}, Port: 8000, } // Encode the NodeService directly. This is what previous versions // would serialize to the file (without the wrapper) encoded, err := json.Marshal(svc) if err != nil { t.Fatalf("err: %s", err) } // Write the content to the file file := filepath.Join(agent.config.DataDir, servicesDir, stringHash(svc.ID)) if err := os.MkdirAll(filepath.Dir(file), 0700); err != nil { t.Fatalf("err: %s", err) } if err := ioutil.WriteFile(file, encoded, 0600); err != nil { t.Fatalf("err: %s", err) } // Load the services if err := agent.loadServices(config); err != nil { t.Fatalf("err: %s", err) } // Ensure the service was restored services := agent.state.Services() result, ok := services["redis"] if !ok { t.Fatalf("missing service") } if !reflect.DeepEqual(result, svc) { t.Fatalf("bad: %#v", result) } } func TestAgent_PurgeService(t *testing.T) { config := nextConfig() dir, agent := makeAgent(t, config) defer os.RemoveAll(dir) defer agent.Shutdown() svc := &structs.NodeService{ ID: "redis", Service: "redis", Tags: []string{"foo"}, Port: 8000, } file := filepath.Join(agent.config.DataDir, servicesDir, stringHash(svc.ID)) if err := agent.AddService(svc, nil, true, ""); err != nil { t.Fatalf("err: %v", err) } // Not removed if err := agent.RemoveService(svc.ID, false); err != nil { t.Fatalf("err: %s", err) } if _, err := os.Stat(file); err != nil { t.Fatalf("err: %s", err) } // Removed if err := agent.RemoveService(svc.ID, true); err != nil { t.Fatalf("err: %s", err) } if _, err := os.Stat(file); !os.IsNotExist(err) { t.Fatalf("bad: %#v", err) } } func TestAgent_PurgeServiceOnDuplicate(t *testing.T) { config := nextConfig() config.Server = false dir, agent := makeAgent(t, config) defer os.RemoveAll(dir) defer agent.Shutdown() svc1 := &structs.NodeService{ ID: "redis", Service: "redis", Tags: []string{"foo"}, Port: 8000, } // First persist the service if err := agent.AddService(svc1, nil, true, ""); err != nil { t.Fatalf("err: %v", err) } agent.Shutdown() // Try bringing the agent back up with the service already // existing in the config svc2 := &ServiceDefinition{ ID: "redis", Name: "redis", Tags: []string{"bar"}, Port: 9000, } config.Services = []*ServiceDefinition{svc2} agent2, err := Create(config, nil) if err != nil { t.Fatalf("err: %s", err) } defer agent2.Shutdown() file := filepath.Join(agent.config.DataDir, servicesDir, stringHash(svc1.ID)) if _, err := os.Stat(file); err == nil { t.Fatalf("should have removed persisted service") } result, ok := agent2.state.services[svc2.ID] if !ok { t.Fatalf("missing service registration") } if !reflect.DeepEqual(result.Tags, svc2.Tags) || result.Port != svc2.Port { t.Fatalf("bad: %#v", result) } } func TestAgent_PersistCheck(t *testing.T) { config := nextConfig() config.Server = false dir, agent := makeAgent(t, config) defer os.RemoveAll(dir) defer agent.Shutdown() check := &structs.HealthCheck{ Node: config.NodeName, CheckID: "mem", Name: "memory check", Status: structs.HealthPassing, } chkType := &CheckType{ Script: "/bin/true", Interval: 10 * time.Second, } file := filepath.Join(agent.config.DataDir, checksDir, stringHash(check.CheckID)) // Not persisted if not requested if err := agent.AddCheck(check, chkType, false, ""); err != nil { t.Fatalf("err: %v", err) } if _, err := os.Stat(file); err == nil { t.Fatalf("should not persist") } // Should persist if requested if err := agent.AddCheck(check, chkType, true, "mytoken"); err != nil { t.Fatalf("err: %v", err) } if _, err := os.Stat(file); err != nil { t.Fatalf("err: %s", err) } expected, err := json.Marshal(persistedCheck{ Check: check, ChkType: chkType, Token: "mytoken", }) if err != nil { t.Fatalf("err: %s", err) } content, err := ioutil.ReadFile(file) if err != nil { t.Fatalf("err: %s", err) } if !bytes.Equal(expected, content) { t.Fatalf("bad: %s", string(content)) } // Updates the check definition on disk check.Name = "mem1" if err := agent.AddCheck(check, chkType, true, "mytoken"); err != nil { t.Fatalf("err: %v", err) } expected, err = json.Marshal(persistedCheck{ Check: check, ChkType: chkType, Token: "mytoken", }) if err != nil { t.Fatalf("err: %s", err) } content, err = ioutil.ReadFile(file) if err != nil { t.Fatalf("err: %s", err) } if !bytes.Equal(expected, content) { t.Fatalf("bad: %s", string(content)) } agent.Shutdown() // Should load it back during later start agent2, err := Create(config, nil) if err != nil { t.Fatalf("err: %s", err) } defer agent2.Shutdown() result, ok := agent2.state.checks[check.CheckID] if !ok { t.Fatalf("bad: %#v", agent2.state.checks) } if result.Status != structs.HealthCritical { t.Fatalf("bad: %#v", result) } if result.Name != "mem1" { t.Fatalf("bad: %#v", result) } // Should have restored the monitor if _, ok := agent2.checkMonitors[check.CheckID]; !ok { t.Fatalf("bad: %#v", agent2.checkMonitors) } if agent2.state.checkTokens[check.CheckID] != "mytoken" { t.Fatalf("bad: %s", agent2.state.checkTokens[check.CheckID]) } } func TestAgent_PurgeCheck(t *testing.T) { config := nextConfig() dir, agent := makeAgent(t, config) defer os.RemoveAll(dir) defer agent.Shutdown() check := &structs.HealthCheck{ Node: config.NodeName, CheckID: "mem", Name: "memory check", Status: structs.HealthPassing, } file := filepath.Join(agent.config.DataDir, checksDir, stringHash(check.CheckID)) if err := agent.AddCheck(check, nil, true, ""); err != nil { t.Fatalf("err: %v", err) } // Not removed if err := agent.RemoveCheck(check.CheckID, false); err != nil { t.Fatalf("err: %s", err) } if _, err := os.Stat(file); err != nil { t.Fatalf("err: %s", err) } // Removed if err := agent.RemoveCheck(check.CheckID, true); err != nil { t.Fatalf("err: %s", err) } if _, err := os.Stat(file); !os.IsNotExist(err) { t.Fatalf("bad: %#v", err) } } func TestAgent_PurgeCheckOnDuplicate(t *testing.T) { config := nextConfig() config.Server = false dir, agent := makeAgent(t, config) defer os.RemoveAll(dir) defer agent.Shutdown() check1 := &structs.HealthCheck{ Node: config.NodeName, CheckID: "mem", Name: "memory check", Status: structs.HealthPassing, } // First persist the check if err := agent.AddCheck(check1, nil, true, ""); err != nil { t.Fatalf("err: %v", err) } agent.Shutdown() // Start again with the check registered in config check2 := &CheckDefinition{ ID: "mem", Name: "memory check", Notes: "my cool notes", CheckType: CheckType{ Script: "/bin/check-redis.py", Interval: 30 * time.Second, }, } config.Checks = []*CheckDefinition{check2} agent2, err := Create(config, nil) if err != nil { t.Fatalf("err: %s", err) } defer agent2.Shutdown() file := filepath.Join(agent.config.DataDir, checksDir, stringHash(check1.CheckID)) if _, err := os.Stat(file); err == nil { t.Fatalf("should have removed persisted check") } result, ok := agent2.state.checks[check2.ID] if !ok { t.Fatalf("missing check registration") } expected := check2.HealthCheck(config.NodeName) if !reflect.DeepEqual(expected, result) { t.Fatalf("bad: %#v", result) } } func TestAgent_loadChecks_token(t *testing.T) { config := nextConfig() config.Checks = append(config.Checks, &CheckDefinition{ ID: "rabbitmq", Name: "rabbitmq", Token: "abc123", CheckType: CheckType{ TTL: 10 * time.Second, }, }) dir, agent := makeAgent(t, config) defer os.RemoveAll(dir) defer agent.Shutdown() checks := agent.state.Checks() if _, ok := checks["rabbitmq"]; !ok { t.Fatalf("missing check") } if token := agent.state.CheckToken("rabbitmq"); token != "abc123" { t.Fatalf("bad: %s", token) } } func TestAgent_unloadChecks(t *testing.T) { config := nextConfig() dir, agent := makeAgent(t, config) defer os.RemoveAll(dir) defer agent.Shutdown() // First register a service svc := &structs.NodeService{ ID: "redis", Service: "redis", Tags: []string{"foo"}, Port: 8000, } if err := agent.AddService(svc, nil, false, ""); err != nil { t.Fatalf("err: %v", err) } // Register a check check1 := &structs.HealthCheck{ Node: config.NodeName, CheckID: "service:redis", Name: "redischeck", Status: structs.HealthPassing, ServiceID: "redis", ServiceName: "redis", } if err := agent.AddCheck(check1, nil, false, ""); err != nil { t.Fatalf("err: %s", err) } found := false for check, _ := range agent.state.Checks() { if check == check1.CheckID { found = true break } } if !found { t.Fatalf("check should have been registered") } // Unload all of the checks if err := agent.unloadChecks(); err != nil { t.Fatalf("err: %s", err) } // Make sure it was unloaded for check, _ := range agent.state.Checks() { if check == check1.CheckID { t.Fatalf("should have unloaded checks") } } } func TestAgent_loadServices_token(t *testing.T) { config := nextConfig() config.Services = append(config.Services, &ServiceDefinition{ ID: "rabbitmq", Name: "rabbitmq", Port: 5672, Token: "abc123", }) dir, agent := makeAgent(t, config) defer os.RemoveAll(dir) defer agent.Shutdown() services := agent.state.Services() if _, ok := services["rabbitmq"]; !ok { t.Fatalf("missing service") } if token := agent.state.ServiceToken("rabbitmq"); token != "abc123" { t.Fatalf("bad: %s", token) } } func TestAgent_unloadServices(t *testing.T) { config := nextConfig() dir, agent := makeAgent(t, config) defer os.RemoveAll(dir) defer agent.Shutdown() svc := &structs.NodeService{ ID: "redis", Service: "redis", Tags: []string{"foo"}, Port: 8000, } // Register the service if err := agent.AddService(svc, nil, false, ""); err != nil { t.Fatalf("err: %v", err) } found := false for id, _ := range agent.state.Services() { if id == svc.ID { found = true break } } if !found { t.Fatalf("should have registered service") } // Unload all services if err := agent.unloadServices(); err != nil { t.Fatalf("err: %s", err) } // Make sure it was unloaded and the consul service remains found = false for id, _ := range agent.state.Services() { if id == svc.ID { t.Fatalf("should have unloaded services") } if id == consul.ConsulServiceID { found = true } } if !found { t.Fatalf("consul service should not be removed") } } func TestAgent_ServiceMaintenanceMode(t *testing.T) { config := nextConfig() dir, agent := makeAgent(t, config) defer os.RemoveAll(dir) defer agent.Shutdown() svc := &structs.NodeService{ ID: "redis", Service: "redis", Tags: []string{"foo"}, Port: 8000, } // Register the service if err := agent.AddService(svc, nil, false, ""); err != nil { t.Fatalf("err: %v", err) } // Enter maintenance mode for the service if err := agent.EnableServiceMaintenance("redis", "broken"); err != nil { t.Fatalf("err: %s", err) } // Make sure the critical health check was added checkID := serviceMaintCheckID("redis") check, ok := agent.state.Checks()[checkID] if !ok { t.Fatalf("should have registered critical maintenance check") } // Ensure the reason was set in notes if check.Notes != "broken" { t.Fatalf("bad: %#v", check) } // Leave maintenance mode if err := agent.DisableServiceMaintenance("redis"); err != nil { t.Fatalf("err: %s", err) } // Ensure the check was deregistered if _, ok := agent.state.Checks()[checkID]; ok { t.Fatalf("should have deregistered maintenance check") } // Enter service maintenance mode without providing a reason if err := agent.EnableServiceMaintenance("redis", ""); err != nil { t.Fatalf("err: %s", err) } // Ensure the check was registered with the default notes check, ok = agent.state.Checks()[checkID] if !ok { t.Fatalf("should have registered critical check") } if check.Notes != defaultServiceMaintReason { t.Fatalf("bad: %#v", check) } } func TestAgent_addCheck_restoresSnapshot(t *testing.T) { config := nextConfig() dir, agent := makeAgent(t, config) defer os.RemoveAll(dir) defer agent.Shutdown() // First register a service svc := &structs.NodeService{ ID: "redis", Service: "redis", Tags: []string{"foo"}, Port: 8000, } if err := agent.AddService(svc, nil, false, ""); err != nil { t.Fatalf("err: %v", err) } // Register a check check1 := &structs.HealthCheck{ Node: config.NodeName, CheckID: "service:redis", Name: "redischeck", Status: structs.HealthPassing, ServiceID: "redis", ServiceName: "redis", } if err := agent.AddCheck(check1, nil, false, ""); err != nil { t.Fatalf("err: %s", err) } // Re-registering the service preserves the state of the check chkTypes := CheckTypes{&CheckType{TTL: 30 * time.Second}} if err := agent.AddService(svc, chkTypes, false, ""); err != nil { t.Fatalf("err: %s", err) } check, ok := agent.state.Checks()["service:redis"] if !ok { t.Fatalf("missing check") } if check.Status != structs.HealthPassing { t.Fatalf("bad: %s", check.Status) } } func TestAgent_NodeMaintenanceMode(t *testing.T) { config := nextConfig() dir, agent := makeAgent(t, config) defer os.RemoveAll(dir) defer agent.Shutdown() // Enter maintenance mode for the node agent.EnableNodeMaintenance("broken") // Make sure the critical health check was added check, ok := agent.state.Checks()[nodeMaintCheckID] if !ok { t.Fatalf("should have registered critical node check") } // Ensure the reason was set in notes if check.Notes != "broken" { t.Fatalf("bad: %#v", check) } // Leave maintenance mode agent.DisableNodeMaintenance() // Ensure the check was deregistered if _, ok := agent.state.Checks()[nodeMaintCheckID]; ok { t.Fatalf("should have deregistered critical node check") } // Enter maintenance mode without passing a reason agent.EnableNodeMaintenance("") // Make sure the check was registered with the default note check, ok = agent.state.Checks()[nodeMaintCheckID] if !ok { t.Fatalf("should have registered critical node check") } if check.Notes != defaultNodeMaintReason { t.Fatalf("bad: %#v", check) } } func TestAgent_checkStateSnapshot(t *testing.T) { config := nextConfig() dir, agent := makeAgent(t, config) defer os.RemoveAll(dir) defer agent.Shutdown() // First register a service svc := &structs.NodeService{ ID: "redis", Service: "redis", Tags: []string{"foo"}, Port: 8000, } if err := agent.AddService(svc, nil, false, ""); err != nil { t.Fatalf("err: %v", err) } // Register a check check1 := &structs.HealthCheck{ Node: config.NodeName, CheckID: "service:redis", Name: "redischeck", Status: structs.HealthPassing, ServiceID: "redis", ServiceName: "redis", } if err := agent.AddCheck(check1, nil, true, ""); err != nil { t.Fatalf("err: %s", err) } // Snapshot the state snap := agent.snapshotCheckState() // Unload all of the checks if err := agent.unloadChecks(); err != nil { t.Fatalf("err: %s", err) } // Reload the checks if err := agent.loadChecks(config); err != nil { t.Fatalf("err: %s", err) } // Restore the state agent.restoreCheckState(snap) // Search for the check out, ok := agent.state.Checks()[check1.CheckID] if !ok { t.Fatalf("check should have been registered") } // Make sure state was restored if out.Status != structs.HealthPassing { t.Fatalf("should have restored check state") } } func TestAgent_loadChecks_checkFails(t *testing.T) { config := nextConfig() dir, agent := makeAgent(t, config) defer os.RemoveAll(dir) defer agent.Shutdown() // Persist a health check with an invalid service ID check := &structs.HealthCheck{ Node: config.NodeName, CheckID: "service:redis", Name: "redischeck", Status: structs.HealthPassing, ServiceID: "nope", } if err := agent.persistCheck(check, nil); err != nil { t.Fatalf("err: %s", err) } // Check to make sure the check was persisted checkHash := stringHash(check.CheckID) checkPath := filepath.Join(config.DataDir, checksDir, checkHash) if _, err := os.Stat(checkPath); err != nil { t.Fatalf("err: %s", err) } // Try loading the checks from the persisted files if err := agent.loadChecks(config); err != nil { t.Fatalf("err: %s", err) } // Ensure the erroneous check was purged if _, err := os.Stat(checkPath); err == nil { t.Fatalf("should have purged check") } } func TestAgent_persistCheckState(t *testing.T) { config := nextConfig() dir, agent := makeAgent(t, config) defer os.RemoveAll(dir) defer agent.Shutdown() // Create the TTL check to persist check := &CheckTTL{ CheckID: "check1", TTL: 10 * time.Minute, } // Persist some check state for the check err := agent.persistCheckState(check, structs.HealthCritical, "nope") if err != nil { t.Fatalf("err: %s", err) } // Check the persisted file exists and has the content file := filepath.Join(agent.config.DataDir, checkStateDir, stringHash("check1")) buf, err := ioutil.ReadFile(file) if err != nil { t.Fatalf("err: %s", err) } // Decode the state var p persistedCheckState if err := json.Unmarshal(buf, &p); err != nil { t.Fatalf("err: %s", err) } // Check the fields if p.CheckID != "check1" { t.Fatalf("bad: %#v", p) } if p.Output != "nope" { t.Fatalf("bad: %#v", p) } if p.Status != structs.HealthCritical { t.Fatalf("bad: %#v", p) } // Check the expiration time was set if p.Expires < time.Now().Unix() { t.Fatalf("bad: %#v", p) } } func TestAgent_loadCheckState(t *testing.T) { config := nextConfig() dir, agent := makeAgent(t, config) defer os.RemoveAll(dir) defer agent.Shutdown() // Create a check whose state will expire immediately check := &CheckTTL{ CheckID: "check1", TTL: 0, } // Persist the check state err := agent.persistCheckState(check, structs.HealthPassing, "yup") if err != nil { t.Fatalf("err: %s", err) } // Try to load the state health := &structs.HealthCheck{ CheckID: "check1", Status: structs.HealthCritical, } if err := agent.loadCheckState(health); err != nil { t.Fatalf("err: %s", err) } // Should not have restored the status due to expiration if health.Status != structs.HealthCritical { t.Fatalf("bad: %#v", health) } if health.Output != "" { t.Fatalf("bad: %#v", health) } // Should have purged the state file := filepath.Join(agent.config.DataDir, checksDir, stringHash("check1")) if _, err := os.Stat(file); !os.IsNotExist(err) { t.Fatalf("should have purged state") } // Set a TTL which will not expire before we check it check.TTL = time.Minute err = agent.persistCheckState(check, structs.HealthPassing, "yup") if err != nil { t.Fatalf("err: %s", err) } // Try to load if err := agent.loadCheckState(health); err != nil { t.Fatalf("err: %s", err) } // Should have restored if health.Status != structs.HealthPassing { t.Fatalf("bad: %#v", health) } if health.Output != "yup" { t.Fatalf("bad: %#v", health) } } func TestAgent_purgeCheckState(t *testing.T) { config := nextConfig() dir, agent := makeAgent(t, config) defer os.RemoveAll(dir) defer agent.Shutdown() // No error if the state does not exist if err := agent.purgeCheckState("check1"); err != nil { t.Fatalf("err: %s", err) } // Persist some state to the data dir check := &CheckTTL{ CheckID: "check1", TTL: time.Minute, } err := agent.persistCheckState(check, structs.HealthPassing, "yup") if err != nil { t.Fatalf("err: %s", err) } // Purge the check state if err := agent.purgeCheckState("check1"); err != nil { t.Fatalf("err: %s", err) } // Removed the file file := filepath.Join(agent.config.DataDir, checkStateDir, stringHash("check1")) if _, err := os.Stat(file); !os.IsNotExist(err) { t.Fatalf("should have removed file") } }