// +build !windows package ole func getIDsOfName(disp *IDispatch, names []string) ([]int32, error) { return []int32{}, NewError(E_NOTIMPL) } func getTypeInfoCount(disp *IDispatch) (uint32, error) { return uint32(0), NewError(E_NOTIMPL) } func getTypeInfo(disp *IDispatch) (*ITypeInfo, error) { return nil, NewError(E_NOTIMPL) } func invoke(disp *IDispatch, dispid int32, dispatch int16, params ...interface{}) (*VARIANT, error) { return nil, NewError(E_NOTIMPL) }