This only works so long as we use simplistic protobuf types. Constructs such as oneof or Any types that require type annotations for decoding properly will fail hard but that is by design. If/when we want to use any of that we will probably need to consider a v2 API.
* Add JSON and Binary Marshaler Generators for Protobuf Types
* Generate files with the correct version of gogo/protobuf
I have pinned the version in the makefile so when you run make tools you get the right version. This pulls the version out of go.mod so it should remain up to date.
The version at the time of this commit we are using is v1.2.1
* Fixup some shell output
* Update how we determine the version of gogo
This just greps the go.mod file instead of expecting the go mod cache to already be present
* Fixup vendoring and remove no longer needed json encoder functions
* Add build system support for protobuf generation
This is done generically so that we don’t have to keep updating the makefile to add another proto generation.
Note: anything not in the vendor directory and with a .proto extension will be run through protoc if the corresponding namespace.pb.go file is not up to date.
If you want to rebuild just a single proto file you can do so with: make proto-rebuild PROTOFILES=<list of proto files to rebuild>
Providing the PROTOFILES var will override the default behavior of finding all the .proto files.
* Start adding types to the agent/proto package
These will be needed for some other work and are by no means comprehensive.
* Add ability to resolve/fixup the agentpb.ACLLinks structure in the state store.
* Use protobuf marshalling of raft requests instead of msgpack for protoc generated types.
This does not change any encoding of existing types.
* Removed structs package automatically encoding with protobuf marshalling
Instead the caller of raftApply that wants to opt-in to protobuf encoding will have to call `raftApplyProtobuf`
* Run update-vendor to fixup modules.txt
Nothing changed as far as dependencies go but the ordering of modules in that file depends on the time they are first seen and its not alphabetical.
* Rename some things and implement the structs.RPCInfo interface bits
agentpb.QueryOptions and agentpb.WriteRequest implement 3 of the 4 RPCInfo funcs and the new TargetDatacenter message type implements the fourth.
* Use the right encoding function.
* Renamed agent/proto package to agent/agentpb to prevent package name conflicts
* Update modules.txt to fix ordering
* Change blockingQuery to take in interfaces for the query options and meta
* Add %T to error output.
* Add/Update some comments
* Add ui-content-path flag
* tests complete, regex validator on string, index.html updated
* cleaning up debugging stuff
* ui: Enable ember environment configuration to be set via the go binary at runtime (#5934)
* ui: Only inject {{.ContentPath}} if we are makeing a prod build...
...otherwise we just use the current rootURL
This gets injected into a <base /> node which solves the assets path
problem but not the ember problem
* ui: Pull out the <base href=""> value and inject it into ember env
See previous commit:
The <base href=""> value is 'sometimes' injected from go at index
serve time. We pass this value down to ember by overwriting the ember
config that is injected via a <meta> tag. This has to be done before
ember bootup.
Sometimes (during testing and development, basically not production)
this is injected with the already existing value, in which case this
essentially changes nothing.
The code here is slightly abstracted away from our specific usage to
make it easier for anyone else to use, and also make sure we can cope
with using this same method to pass variables down from the CLI through
to ember in the future.
* ui: We can't use <base /> move everything to javascript (#5941)
Unfortuantely we can't seem to be able to use <base> and rootURL
together as URL paths will get doubled up (`ui/ui/`).
This moves all the things that we need to interpolate with .ContentPath
to the `startup` javascript so we can conditionally print out
`{{.ContentPath}}` in lots of places (now we can't use base)
* fixed when we serve index.html
* ui: For writing a ContentPath, we also need to cope with testing... (#5945)
...and potentially more environments
Testing has more additional things in a separate index.html in `tests/`
This make the entire thing a little saner and uses just javascriopt
template literals instead of a pseudo handbrake synatx for our
templating of these files.
Intead of just templating the entire file this way, we still only
template `{{content-for 'head'}}` and `{{content-for 'body'}}`
in this way to ensure we support other plugins/addons
* build: Loosen up the regex for retrieving the CONSUL_VERSION (#5946)
* build: Loosen up the regex for retrieving the CONSUL_VERSION
1. Previously the `sed` replacement was searching for the CONSUL_VERSION
comment at the start of a line, it no longer does this to allow for
indentation.
2. Both `grep` and `sed` where looking for the omment at the end of the
line. We've removed this restriction here. We don't need to remove it
right now, but if we ever put the comment followed by something here the
searching would break.
3. Added `xargs` for trimming the resulting version string. We aren't
using this already in the rest of the scripts, but we are pretty sure
this is available on most systems.
* ui: Fix erroneous variable, and also force an ember cache clean on build
1. We referenced a variable incorrectly here, this fixes that.
2. We also made sure that every `make` target clears ember's `tmp` cache
to ensure that its not using any caches that have since been edited
everytime we call a `make` target.
* added docs, fixed encoding
* fixed go fmt
* Update agent/config/config.go
Co-Authored-By: R.B. Boyer <public@richardboyer.net>
* Completed Suggestions
* run gofmt on http.go
* fix testsanitize
* fix fullconfig/hcl by setting correct 'want'
* ran gofmt on agent/config/runtime_test.go
* Update website/source/docs/agent/options.html.md
Co-Authored-By: Hans Hasselberg <me@hans.io>
* Update website/source/docs/agent/options.html.md
Co-Authored-By: kaitlincarter-hc <43049322+kaitlincarter-hc@users.noreply.github.com>
* remove contentpath from redirectFS struct
* Docker based builds can now use the module cache
* Simplify building the consul-dev docker image.
* Make sure to pull the latest consul image.
* Allow selecting base image version for the dev image
* build: use only version tags in version output now api is tagged too
Fixes#5621
Since we now have api package tags, our build tooling was picking up api tag when working out version to bake into builds.
This fixes it by restricting to only tags that start with `v`.
Before:
```
$ make version
Version: 1.4.4
Version + release: 1.4.4-dev
Version + git: api/v1.0.1-90-g3ce60db0c
Version + release + git: api/v1.0.1-90-g3ce60db0c-dev (3ce60db0c)
```
After:
```
$ make version
Version: 1.4.4
Version + release: 1.4.4-dev
Version + git: v1.4.4-126-g3ce60db0c
Version + release + git: v1.4.4-126-g3ce60db0c-dev (3ce60db0c)
```
* Update GNUmakefile
* First conversion
* Use serf 0.8.2 tag and associated updated deps
* * Move freeport and testutil into internal/
* Make internal/ its own module
* Update imports
* Add replace statements so API and normal Consul code are
self-referencing for ease of development
* Adapt to newer goe/values
* Bump to new cleanhttp
* Fix ban nonprintable chars test
* Update lock bad args test
The error message when the duration cannot be parsed changed in Go 1.12
(ae0c435877d3aacb9af5e706c40f9dddde5d3e67). This updates that test.
* Update another test as well
* Bump travis
* Bump circleci
* Bump go-discover and godo to get rid of launchpad dep
* Bump dockerfile go version
* fix tar command
* Bump go-cleanhttp
Also of note is that for enterprise builds we can set CONSUL_NO_WEBSITE_UPDATE to prevent updating the version twice.
Lastly we also do not update the website version for pre-releases like rc1.
This just streamlines a release build a bit.
This PR is almost a complete rewrite of the ACL system within Consul. It brings the features more in line with other HashiCorp products. Obviously there is quite a bit left to do here but most of it is related docs, testing and finishing the last few commands in the CLI. I will update the PR description and check off the todos as I finish them over the next few days/week.
Description
At a high level this PR is mainly to split ACL tokens from Policies and to split the concepts of Authorization from Identities. A lot of this PR is mostly just to support CRUD operations on ACLTokens and ACLPolicies. These in and of themselves are not particularly interesting. The bigger conceptual changes are in how tokens get resolved, how backwards compatibility is handled and the separation of policy from identity which could lead the way to allowing for alternative identity providers.
On the surface and with a new cluster the ACL system will look very similar to that of Nomads. Both have tokens and policies. Both have local tokens. The ACL management APIs for both are very similar. I even ripped off Nomad's ACL bootstrap resetting procedure. There are a few key differences though.
Nomad requires token and policy replication where Consul only requires policy replication with token replication being opt-in. In Consul local tokens only work with token replication being enabled though.
All policies in Nomad are globally applicable. In Consul all policies are stored and replicated globally but can be scoped to a subset of the datacenters. This allows for more granular access management.
Unlike Nomad, Consul has legacy baggage in the form of the original ACL system. The ramifications of this are:
A server running the new system must still support other clients using the legacy system.
A client running the new system must be able to use the legacy RPCs when the servers in its datacenter are running the legacy system.
The primary ACL DC's servers running in legacy mode needs to be a gate that keeps everything else in the entire multi-DC cluster running in legacy mode.
So not only does this PR implement the new ACL system but has a legacy mode built in for when the cluster isn't ready for new ACLs. Also detecting that new ACLs can be used is automatic and requires no configuration on the part of administrators. This process is detailed more in the "Transitioning from Legacy to New ACL Mode" section below.
Adds additional 'enterprise' text underneath the 'startup' logo if the
ui is built with a CONSUL_BINARY_TYPE environment variable that doesn't
equal `oss`.
make XC_OS=linux XC_ARCH=amd64 when running on macos puts its binaries in ${GOPATH}/bin/linux_amd64/consul and not ${GOPATH}/bin/consul
This makes the build pull the binary from the right location.
1. Prints the $version that you are passing through to the docker
container
2. Prints the CONSUL_VERSION that is used in the UI v2 footer
3. Additionally added a `mkdir -p` so so `make ui-docker` runs with a
clean exit if run in isolation
We verify the git remote/url with whoever is running (in addition to other automated checks)
We also now run consul agent -dev, check is first 25 lines of output, consul info output and that consul leave works.
Improvements:
- More modular
- Building within docker doesn’t use volumes so can be run on a remote docker host
- Build containers include only minimal context so they only rarely need to be rebuilt and most of the time can be used from the cache.
- 3 build containers instead of 1. One based off of the upstream golang containers for building go stuff with all our required GOTOOLS installed. One like the old container based off ubuntu bionic for building the old UI (didn’t bother creating a much better container as this shouldn’t be needed once we completely remove the legacy UI). One for building the new UI. Its alpine based with all the node, ember, yarn stuff installed.
- Top level makefile has the ability to do a container based build without running make dist
- Can build for arbitrary platforms at the top level using: make consul-docker XC_OS=… XC_ARCH=…
- overridable functionality to allow for customizations to the enterprise build (like to generate multiple binaries)
- unified how we compile our go. always use gox even for dev-builds or rather always use the tooling around our scripts which will make sure things get copied to the correct places throughout the filesystem.