* Adding explicit MPL license for sub-package
This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository.
* Adding explicit MPL license for sub-package
This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository.
* Updating the license from MPL to Business Source License
Going forward, this project will be licensed under the Business Source License v1.1. Please see our blog post for more details at <Blog URL>, FAQ at www.hashicorp.com/licensing-faq, and details of the license at www.hashicorp.com/bsl.
* add missing license headers
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
---------
Co-authored-by: hashicorp-copywrite[bot] <110428419+hashicorp-copywrite[bot]@users.noreply.github.com>
Protobuf Refactoring for Multi-Module Cleanliness
This commit includes the following:
Moves all packages that were within proto/ to proto/private
Rewrites imports to account for the packages being moved
Adds in buf.work.yaml to enable buf workspaces
Names the proto-public buf module so that we can override the Go package imports within proto/buf.yaml
Bumps the buf version dependency to 1.14.0 (I was trying out the version to see if it would get around an issue - it didn't but it also doesn't break things and it seemed best to keep up with the toolchain changes)
Why:
In the future we will need to consume other protobuf dependencies such as the Google HTTP annotations for openapi generation or grpc-gateway usage.
There were some recent changes to have our own ratelimiting annotations.
The two combined were not working when I was trying to use them together (attempting to rebase another branch)
Buf workspaces should be the solution to the problem
Buf workspaces means that each module will have generated Go code that embeds proto file names relative to the proto dir and not the top level repo root.
This resulted in proto file name conflicts in the Go global protobuf type registry.
The solution to that was to add in a private/ directory into the path within the proto/ directory.
That then required rewriting all the imports.
Is this safe?
AFAICT yes
The gRPC wire protocol doesn't seem to care about the proto file names (although the Go grpc code does tack on the proto file name as Metadata in the ServiceDesc)
Other than imports, there were no changes to any generated code as a result of this.
This is the OSS portion of enterprise PR 2056.
This commit provides server-local implementations of the proxycfg.ConfigEntry
and proxycfg.ConfigEntryList interfaces, that source data from streaming events.
It makes use of the LocalMaterializer type introduced for peering replication,
adding the necessary support for authorization.
It also adds support for "wildcard" subscriptions (within a topic) to the event
publisher, as this is needed to fetch service-resolvers for all services when
configuring mesh gateways.
Currently, events will be emitted for just the ingress-gateway, service-resolver,
and mesh config entry types, as these are the only entries required by proxycfg
— the events will be emitted on topics named IngressGateway, ServiceResolver,
and MeshConfig topics respectively.
Though these events will only be consumed "locally" for now, they can also be
consumed via the gRPC endpoint (confirmed using grpcurl) so using them from
client agents should be a case of swapping the LocalMaterializer for an
RPCMaterializer.
If a value was already available in the local view the request is considered a cache hit.
If the materialized had to wait for a value, it is considered a cache miss.
Previous getFromView would call view.Result when the result may not have been returned
(because the index is updated past the minIndex. This would allocate a slice and sort it
for no reason, because the values would never be returned.
Fix this by re-ordering the operations in getFromView.
The test changes in this commit were an attempt to cover the case where
an update is received but the index does not exceed the minIndex.
Also rename it to readEntry now that it doesn't return the entire entry. Based on feedback
in PR review, the full entry is not used by the caller, and accessing the fields wouldn't be
safe outside the lock, so it is safer to return only the Materializer
Remove View.Result error return value, it was always nil, and seems like it will likely always remain nill
since it is simply reading a stored value.
Also replace some cache types with local types.
And only start expiration time when the last request ends. This makes tracking expiry simpler, and
ensures that no entry can be expired while there are active requests.
The materializer is often reset when an error is received. By resetting
the retryWaiter we effectively never wait. The retryWaiter should only
be reset when we get an event without error. This is done in
Materializer.updateView().
This call appears to only be necessary because reset() was called from
NewMaterializer.
This commit has the constructor set a default value for updateCh, and
removes both the call to reset() from New(), and the call to
notifyUpdateLocked() from reset().
This should ensure that we do not notify the Fetch() call before we have new
values to report.
Refactor of Materializer.Run
Use handlers to manage state in Materializer
Rename Materializer receiver
rename m.l to m.lock, and flip some conditionals to remove the negative.
Improve godoc, rename Deps, move resetErr, and pass err into notifyUpdate
Update for NewSnapshotToFollow events
Refactor to move context cancel out of Materializer