There are also a lot of small bug fixes found when testing lots of things end-to-end for the first time and some cleanup now it's integrated with real CA code.
The list of cipher suites included in this commit are consistent with
the values and precedence in the [Golang TLS documentation](https://golang.org/src/crypto/tls/cipher_suites.go).
> **Note:** Cipher suites with RC4 are still included within the list
> of accepted values for compatibility, but **these cipher suites are
> not safe to use** and should be deprecated with warnings and
> subsequently removed. Support for RC4 ciphers has already been
> removed or disabled by default in many prominent browsers and tools,
> including Golang.
>
> **References:**
>
> * [RC4 on Wikipedia](https://en.wikipedia.org/wiki/RC4)
> * [Mozilla Security Blog](https://blog.mozilla.org/security/2015/09/11/deprecating-the-rc4-cipher/)
* agent: add option to discard health output
In high volatile environments consul will have checks with "noisy"
output which changes every time even though the status does not change.
Since the output is stored in the raft log every health check update
unblocks a blocking call on health checks since the raft index has
changed even though the status of the health checks may not have changed
at all. By discarding the output of the health checks the users can
choose a different tradeoff. Less visibility on why a check failed in
exchange for a reduced change rate on the raft log.
* agent: discard output also when adding a check
* agent: add test for discard check output
* agent: update docs
* go vet
* Adds discard_check_output to reloadable config table.
* Updates the change log.
* Adds client-side retry for no leader errors.
This paves over the case where the client was connected to the leader
when it loses leadership.
* Adds a configurable server RPC drain time and a fail-fast path for RPCs.
When a server leaves it gets removed from the Raft configuration, so it will
never know who the new leader server ends up being. Without this we'd be
doomed to wait out the RPC hold timeout and then fail. This makes things fail
a little quicker while a sever is draining, and since we added a client retry
AND since the server doing this has already shut down and left the Serf LAN,
clients should retry against some other server.
* Makes the RPC hold timeout configurable.
* Reorders struct members.
* Sets the RPC hold timeout default for test servers.
* Bumps the leave drain time up to 5 seconds.
* Robustifies retries with a simpler client-side RPC hold.
* Reverts untended delete.
* vendor: add github.com/sergi/go-diff/diffmatchpatch for diff'ing test output
* config: refactor Sanitize to recursively clean runtime config and format complex fields
* Removes an extra int cast.
* Adds a top-level check test case for sanitization.