This hook replaces lib.TranslateKeys and has a number of advantages:
1. Primarily, aliases for fields are defined on the field itself, making
the aliases much easier to maintain, and more obvious to the reader.
2. TranslateKeys translation rules are not aware of structure. It could
very easily incorrectly translate a key on one struct that was intended
to be a translation rule for a completely different struct, leading
to very hard to debug errors. The hook removes the need for the
unexpected "translation rule is an empty string to indicate stop
traversal" special case.
3. TranslateKeys attempts to duplicate a bunch of tree traversal logic
that already exists in mapstructure. Using mapstructure for traversal
removes the need to traverse the entire structure multiple times, and
makes the behaviour more obvious to the reader.
This change is being made to enable a future change of replacing
PatchSliceOfMaps. TranslateKeys sits in between PatchSliceOfMaps and
mapstructure.Decode, so it must be converted to a hook first, before
PatchSliceOfMaps can be replaced by a decode hook.
The main fix here is to always union the `primary-gateways` list with
the list of mesh gateways in the primary returned from the replicated
federation states list. This will allow any replicated (incorrect) state
to be supplemented with user-configured (correct) state in the config
file. Eventually the game of random selection whack-a-mole will pick a
winning entry and re-replicate the latest federation states from the
primary. If the user-configured state is actually the incorrect one,
then the same eventual correct selection process will work in that case,
too.
The secondary fix is actually to finish making wanfed-via-mgws actually
work as originally designed. Once a secondary datacenter has replicated
federation states for the primary AND managed to stand up its own local
mesh gateways then all of the RPCs from a secondary to the primary
SHOULD go through two sets of mesh gateways to arrive in the consul
servers in the primary (one hop for the secondary datacenter's mesh
gateway, and one hop through the primary datacenter's mesh gateway).
This was neglected in the initial implementation. While everything
works, ideally we should treat communications that go around the mesh
gateways as just provided for bootstrapping purposes.
Now we heuristically use the success/failure history of the federation
state replicator goroutine loop to determine if our current mesh gateway
route is working as intended. If it is, we try using the local gateways,
and if those don't work we fall back on trying the primary via the union
of the replicated state and the go-discover configuration flags.
This can be improved slightly in the future by possibly initializing the
gateway choice to local on startup if we already have replicated state.
This PR does not address that improvement.
Fixes#7339
This now requires some type of protocol setting in ingress gateway tests
to ensure the services are not filtered out.
- small refactor to add a max(x, y) function
- Use internal configEntryTxn function and add MaxUint64 to lib
This is like a Möbius strip of code due to the fact that low-level components (serf/memberlist) are connected to high-level components (the catalog and mesh-gateways) in a twisty maze of references which make it hard to dive into. With that in mind here's a high level summary of what you'll find in the patch:
There are several distinct chunks of code that are affected:
* new flags and config options for the server
* retry join WAN is slightly different
* retry join code is shared to discover primary mesh gateways from secondary datacenters
* because retry join logic runs in the *agent* and the results of that
operation for primary mesh gateways are needed in the *server* there are
some methods like `RefreshPrimaryGatewayFallbackAddresses` that must occur
at multiple layers of abstraction just to pass the data down to the right
layer.
* new cache type `FederationStateListMeshGatewaysName` for use in `proxycfg/xds` layers
* the function signature for RPC dialing picked up a new required field (the
node name of the destination)
* several new RPCs for manipulating a FederationState object:
`FederationState:{Apply,Get,List,ListMeshGateways}`
* 3 read-only internal APIs for debugging use to invoke those RPCs from curl
* raft and fsm changes to persist these FederationStates
* replication for FederationStates as they are canonically stored in the
Primary and replicated to the Secondaries.
* a special derivative of anti-entropy that runs in secondaries to snapshot
their local mesh gateway `CheckServiceNodes` and sync them into their upstream
FederationState in the primary (this works in conjunction with the
replication to distribute addresses for all mesh gateways in all DCs to all
other DCs)
* a "gateway locator" convenience object to make use of this data to choose
the addresses of gateways to use for any given RPC or gossip operation to a
remote DC. This gets data from the "retry join" logic in the agent and also
directly calls into the FSM.
* RPC (`:8300`) on the server sniffs the first byte of a new connection to
determine if it's actually doing native TLS. If so it checks the ALPN header
for protocol determination (just like how the existing system uses the
type-byte marker).
* 2 new kinds of protocols are exclusively decoded via this native TLS
mechanism: one for ferrying "packet" operations (udp-like) from the gossip
layer and one for "stream" operations (tcp-like). The packet operations
re-use sockets (using length-prefixing) to cut down on TLS re-negotiation
overhead.
* the server instances specially wrap the `memberlist.NetTransport` when running
with gateway federation enabled (in a `wanfed.Transport`). The general gist is
that if it tries to dial a node in the SAME datacenter (deduced by looking
at the suffix of the node name) there is no change. If dialing a DIFFERENT
datacenter it is wrapped up in a TLS+ALPN blob and sent through some mesh
gateways to eventually end up in a server's :8300 port.
* a new flag when launching a mesh gateway via `consul connect envoy` to
indicate that the servers are to be exposed. This sets a special service
meta when registering the gateway into the catalog.
* `proxycfg/xds` notice this metadata blob to activate additional watches for
the FederationState objects as well as the location of all of the consul
servers in that datacenter.
* `xds:` if the extra metadata is in place additional clusters are defined in a
DC to bulk sink all traffic to another DC's gateways. For the current
datacenter we listen on a wildcard name (`server.<dc>.consul`) that load
balances all servers as well as one mini-cluster per node
(`<node>.server.<dc>.consul`)
* the `consul tls cert create` command got a new flag (`-node`) to help create
an additional SAN in certs that can be used with this flavor of federation.
* Increase number to test ignore. Consul Enterprise has more flags and since we are trying to reduce the differences between both code bases, we are increasing the number in oss. The semantics don't change, it is just a cosmetic thing.
* Introduce agent.initEnterprise for enterprise related hooks.
* Sync test with ent version.
* Fix import order.
* revert error wording.
Also update the Docs and fixup the HTTP API to return proper errors when someone attempts to use Namespaces with an OSS agent.
Add Namespace HTTP API docs
Make all API endpoints disallow unknown fields
All these changes should have no side-effects or change behavior:
- Use bytes.Buffer's String() instead of a conversion
- Use time.Since and time.Until where fitting
- Drop unnecessary returns and assignment
Both 'consul config write' and server bootstrap config entries take a
decoding detour through mapstructure on the way from HCL to an actual
struct. They both may take in snake_case or CamelCase (for consistency)
so need very similar handling.
Unfortunately since they are operating on mirror universes of structs
(api.* vs structs.*) the code cannot be identitical, so try to share the
kind-configuration and duplicate the rest for now.
* First conversion
* Use serf 0.8.2 tag and associated updated deps
* * Move freeport and testutil into internal/
* Make internal/ its own module
* Update imports
* Add replace statements so API and normal Consul code are
self-referencing for ease of development
* Adapt to newer goe/values
* Bump to new cleanhttp
* Fix ban nonprintable chars test
* Update lock bad args test
The error message when the duration cannot be parsed changed in Go 1.12
(ae0c435877d3aacb9af5e706c40f9dddde5d3e67). This updates that test.
* Update another test as well
* Bump travis
* Bump circleci
* Bump go-discover and godo to get rid of launchpad dep
* Bump dockerfile go version
* fix tar command
* Bump go-cleanhttp
This PR adds two features which will be useful for operators when ACLs are in use.
1. Tokens set in configuration files are now reloadable.
2. If `acl.enable_token_persistence` is set to `true` in the configuration, tokens set via the `v1/agent/token` endpoint are now persisted to disk and loaded when the agent starts (or during configuration reload)
Note that token persistence is opt-in so our users who do not want tokens on the local disk will see no change.
Some other secondary changes:
* Refactored a bunch of places where the replication token is retrieved from the token store. This token isn't just for replicating ACLs and now it is named accordingly.
* Allowed better paths in the `v1/agent/token/` API. Instead of paths like: `v1/agent/token/acl_replication_token` the path can now be just `v1/agent/token/replication`. The old paths remain to be valid.
* Added a couple new API functions to set tokens via the new paths. Deprecated the old ones and pointed to the new names. The names are also generally better and don't imply that what you are setting is for ACLs but rather are setting ACL tokens. There is a minor semantic difference there especially for the replication token as again, its no longer used only for ACL token/policy replication. The new functions will detect 404s and fallback to using the older token paths when talking to pre-1.4.3 agents.
* Docs updated to reflect the API additions and to show using the new endpoints.
* Updated the ACL CLI set-agent-tokens command to use the non-deprecated APIs.
* Support rate limiting and concurrency limiting CSR requests on servers; handle CA rotations gracefully with jitter and backoff-on-rate-limit in client
* Add CSR rate limiting docs
* Fix config naming and add tests for new CA configs
This PR is almost a complete rewrite of the ACL system within Consul. It brings the features more in line with other HashiCorp products. Obviously there is quite a bit left to do here but most of it is related docs, testing and finishing the last few commands in the CLI. I will update the PR description and check off the todos as I finish them over the next few days/week.
Description
At a high level this PR is mainly to split ACL tokens from Policies and to split the concepts of Authorization from Identities. A lot of this PR is mostly just to support CRUD operations on ACLTokens and ACLPolicies. These in and of themselves are not particularly interesting. The bigger conceptual changes are in how tokens get resolved, how backwards compatibility is handled and the separation of policy from identity which could lead the way to allowing for alternative identity providers.
On the surface and with a new cluster the ACL system will look very similar to that of Nomads. Both have tokens and policies. Both have local tokens. The ACL management APIs for both are very similar. I even ripped off Nomad's ACL bootstrap resetting procedure. There are a few key differences though.
Nomad requires token and policy replication where Consul only requires policy replication with token replication being opt-in. In Consul local tokens only work with token replication being enabled though.
All policies in Nomad are globally applicable. In Consul all policies are stored and replicated globally but can be scoped to a subset of the datacenters. This allows for more granular access management.
Unlike Nomad, Consul has legacy baggage in the form of the original ACL system. The ramifications of this are:
A server running the new system must still support other clients using the legacy system.
A client running the new system must be able to use the legacy RPCs when the servers in its datacenter are running the legacy system.
The primary ACL DC's servers running in legacy mode needs to be a gate that keeps everything else in the entire multi-DC cluster running in legacy mode.
So not only does this PR implement the new ACL system but has a legacy mode built in for when the cluster isn't ready for new ACLs. Also detecting that new ACLs can be used is automatic and requires no configuration on the part of administrators. This process is detailed more in the "Transitioning from Legacy to New ACL Mode" section below.
We were seeing some rollover artifacts where something would be shut down so
a port could be re-used, but it was still being referenced by some running
thing. This gives more time before rolling over.
This patch removes the porter tool which hands out free ports from a
given range with a library which does the same thing. The challenge for
acquiring free ports in concurrent go test runs is that go packages are
tested concurrently and run in separate processes. There has to be some
inter-process synchronization in preventing processes allocating the
same ports.
freeport allocates blocks of ports from a range expected to be not in
heavy use and implements a system-wide mutex by binding to the first
port of that block for the lifetime of the application. Ports are then
provided sequentially from that block and are tested on localhost before
being returned as available.
* Adds client-side retry for no leader errors.
This paves over the case where the client was connected to the leader
when it loses leadership.
* Adds a configurable server RPC drain time and a fail-fast path for RPCs.
When a server leaves it gets removed from the Raft configuration, so it will
never know who the new leader server ends up being. Without this we'd be
doomed to wait out the RPC hold timeout and then fail. This makes things fail
a little quicker while a sever is draining, and since we added a client retry
AND since the server doing this has already shut down and left the Serf LAN,
clients should retry against some other server.
* Makes the RPC hold timeout configurable.
* Reorders struct members.
* Sets the RPC hold timeout default for test servers.
* Bumps the leave drain time up to 5 seconds.
* Robustifies retries with a simpler client-side RPC hold.
* Reverts untended delete.
This has the next wave of RTT integration with the router and also
factors some common RTT-related helpers out to lib. While we were
in here we also got rid of the coordinate disable config so we don't
need to deal with the complexity in the router (there was never a
user-visible way to disable coordinates).
While I'm at it, add a DurationMinusBufferDomain() function to calculate the min/max for a given call to DurationMinusBuffer() in order to keep the implementation details self-contained.