This adds support for the Incremental xDS protocol when using xDS v3. This is best reviewed commit-by-commit and will not be squashed when merged.
Union of all commit messages follows to give an overarching summary:
xds: exclusively support incremental xDS when using xDS v3
Attempts to use SoTW via v3 will fail, much like attempts to use incremental via v2 will fail.
Work around a strange older envoy behavior involving empty CDS responses over incremental xDS.
xds: various cleanups and refactors that don't strictly concern the addition of incremental xDS support
Dissolve the connectionInfo struct in favor of per-connection ResourceGenerators instead.
Do a better job of ensuring the xds code uses a well configured logger that accurately describes the connected client.
xds: pull out checkStreamACLs method in advance of a later commit
xds: rewrite SoTW xDS protocol tests to use protobufs rather than hand-rolled json strings
In the test we very lightly reuse some of the more boring protobuf construction helper code that is also technically under test. The important thing of the protocol tests is testing the protocol. The actual inputs and outputs are largely already handled by the xds golden output tests now so these protocol tests don't have to do double-duty.
This also updates the SoTW protocol test to exclusively use xDS v2 which is the only variant of SoTW that will be supported in Consul 1.10.
xds: default xds.Server.AuthCheckFrequency at use-time instead of construction-time
* add http2 ping checks
* fix test issue
* add h2ping check to config resources
* add new test and docs for h2ping
* fix grammatical inconsistency in H2PING documentation
* resolve rebase conflicts, add test for h2ping tls verification failure
* api documentation for h2ping
* update test config data with H2PING
* add H2PING to protocol buffers and update changelog
* fix typo in changelog entry
The streaming cache type for service health has no way to handle v1/health/ingress/:service queries as there is no equivalent topic that would return the appropriate data.
Ensure that attempts to use this endpoint will use the old cache-type for now so that they return appropriate data when streaming is enabled.
Some TLS servers require SNI, but the Golang HTTP client doesn't
include it in the ClientHello when connecting to an IP address. This
change adds a new TLSServerName field to health check definitions to
optionally set it. This fixes#9473.
Previously the ServiceManager had to run a separate goroutine so that it could block on a channel
send/receive instead of a lock. Using this mutex with TryLock allows us to cancel the lock when
the serviceConfigWatch is stopped.
Without this change removing the ServiceManager.Start goroutine would not be possible because
when AddService is called it acquires the stateLock. While that lock is held, if there are
existing watches for the service, the old watch will be stopped, and the goroutine holding the
lock will attempt to wait for that watcher goroutine to exit.
If the goroutine is handling an update (serviceConfigWatch.handleUpdate) then it can block on
acquiring the stateLock and deadlock the agent. With this change the context is cancelled as
and the goroutine will exit instead of waiting on the stateLock.
The ServiceManager.Start goroutine was used to serialize calls to
agent.addServiceInternal.
All the goroutines which sent events to the channel would block waiting
for a response from that same goroutine, which is effectively the same
as a synchronous call without any channels.
This commit removes the goroutine and channels, and instead calls
addServiceInternal directly. Since all of these goroutines will need to
take the agent.stateLock, the mutex handles the serializing of calls.
Move the field into the struct for addServiceLocked. Also don't require
setting a default value, so that the callers can leave it as nil if they
don't already have a snapshot.
Handle the decision to use ServiceManager in a single place. Instead of
calling ServiceManager.AddService, then calling back into
addServiceInternal, only call ServiceManager.AddService if we are going
to use it.
This change removes some small duplication and removes a branch from the
AddService flow.
The temprorary variables make it much harder to trace where and how struct
fields are used. If a field is only used a small number of times than
refer to the field directly.
The method is only used in tests, and only exists for legacy calls.
There was one other package which used this method in tests. Export
the AddServiceRequest and a couple of its fields so the new function can
be used in those tests.
I believe this commit also fixes a bug. Previously RPCMaxConnsPerClient was not being re-read from the RuntimeConfig, so passing it to Server.ReloadConfig was never changing the value.
Also improve the test runtime by not doing a lot of unnecessary work.
* create consul version metric with version label
* agent/agent.go: add pre-release Version as well as label
Co-Authored-By: Radha13 <kumari.radha3@gmail.com>
* verion and pre-release version labels.
* hyphen/- breaks prometheus
* Add Prometheus gauge defintion for version metric
* Add new metric to telemetry docs
Co-authored-by: Radha Kumari <kumari.radha3@gmail.com>
Co-authored-by: Aestek <thib.gilles@gmail.com>
Co-authored-by: Daniel Nephin <dnephin@hashicorp.com>
Previously the listener was being passed to a closure in a loop without
capturing the loop variable. The result is only the last listener is
used, so the http/https servers only listen on one address.
This problem is fixed by capturing the variable by passing it into a
function.
When a service is deregistered, we check whever matching services were
registered as sidecar along with it and deregister them as well.
To determine if a service is indeed a sidecar we check the
structs.ServiceNode.LocallyRegisteredAsSidecar property. However, to
avoid interal API leakage, it is excluded from JSON serialization,
meaning it is not persisted to disk either.
When the agent is restarted, this property lost and sidecars are no
longer deregistered along with their parent service.
To fix this, we now specifically save this property in the persisted
service file.
This allows for client agent to be run in a more stateless manner where they may be abruptly terminated and not expected to come back. If advertising a per-agent reconnect timeout using the advertise_reconnect_timeout configuration when that agent leaves, other agents will wait only that amount of time for the agent to come back before reaping it.
This has the advantageous side effect of causing servers to deregister the node/services/checks for that agent sooner than if the global reconnect_timeout was used.
This new package provides a client agent implementation of an interface
for fetching the health of services.
This approach has a number of benefits:
1. It provides a much more explicit interface. Instead of everything
dependency on `RPC()` and `Cache.Get()` for many unrelated things
they can depend on a type that are named according to the behaviour
it provides.
2. It gives us a single place to vary the behaviour and migrate to
a new form of RPC (gRPC). The current implementation has two options
(cache, or direct RPC), and in the future we will have more.
It is also a great opporunity to start adding `context.Context` args
to these operations, which in the future will allow us to cancel
the operations.
3. As a concequence of the first, in the Server agent where we make
these calls we can replace the current in-memory RPC calls with
a thin adapter for the real method. This removes the `net/rpc`
machinery from the call in places where it is not needed.
This new package is quite small right now, but I think we can expect it
to grow to a more reasonable size as other RPC calls are replaced.
This change also happens to replace two very similar implementations with
a single implementation.