* Adding explicit MPL license for sub-package
This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository.
* Adding explicit MPL license for sub-package
This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository.
* Updating the license from MPL to Business Source License
Going forward, this project will be licensed under the Business Source License v1.1. Please see our blog post for more details at <Blog URL>, FAQ at www.hashicorp.com/licensing-faq, and details of the license at www.hashicorp.com/bsl.
* add missing license headers
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
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Co-authored-by: hashicorp-copywrite[bot] <110428419+hashicorp-copywrite[bot]@users.noreply.github.com>
Fix issue with peer stream node cleanup.
This commit encompasses a few problems that are closely related due to their
proximity in the code.
1. The peerstream utilizes node IDs in several locations to determine which
nodes / services / checks should be cleaned up or created. While VM deployments
with agents will likely always have a node ID, agentless uses synthetic nodes
and does not populate the field. This means that for consul-k8s deployments, all
services were likely bundled together into the same synthetic node in some code
paths (but not all), resulting in strange behavior. The Node.Node field should
be used instead as a unique identifier, as it should always be populated.
2. The peerstream cleanup process for unused nodes uses an incorrect query for
node deregistration. This query is NOT namespace aware and results in the node
(and corresponding services) being deregistered prematurely whenever it has zero
default-namespace services and 1+ non-default-namespace services registered on
it. This issue is tricky to find due to the incorrect logic mentioned in #1,
combined with the fact that the affected services must be co-located on the same
node as the currently deregistering service for this to be encountered.
3. The stream tracker did not understand differences between services in
different namespaces and could therefore report incorrect numbers. It was
updated to utilize the full service name to avoid conflicts and return proper
results.
Protobuf Refactoring for Multi-Module Cleanliness
This commit includes the following:
Moves all packages that were within proto/ to proto/private
Rewrites imports to account for the packages being moved
Adds in buf.work.yaml to enable buf workspaces
Names the proto-public buf module so that we can override the Go package imports within proto/buf.yaml
Bumps the buf version dependency to 1.14.0 (I was trying out the version to see if it would get around an issue - it didn't but it also doesn't break things and it seemed best to keep up with the toolchain changes)
Why:
In the future we will need to consume other protobuf dependencies such as the Google HTTP annotations for openapi generation or grpc-gateway usage.
There were some recent changes to have our own ratelimiting annotations.
The two combined were not working when I was trying to use them together (attempting to rebase another branch)
Buf workspaces should be the solution to the problem
Buf workspaces means that each module will have generated Go code that embeds proto file names relative to the proto dir and not the top level repo root.
This resulted in proto file name conflicts in the Go global protobuf type registry.
The solution to that was to add in a private/ directory into the path within the proto/ directory.
That then required rewriting all the imports.
Is this safe?
AFAICT yes
The gRPC wire protocol doesn't seem to care about the proto file names (although the Go grpc code does tack on the proto file name as Metadata in the ServiceDesc)
Other than imports, there were no changes to any generated code as a result of this.
This commit adds handling so that the replication stream considers
whether the user intends to peer through mesh gateways.
The subscription will return server or mesh gateway addresses depending
on the mesh configuration setting. These watches can be updated at
runtime by modifying the mesh config entry.
Previously there was a field indicating the operation that triggered a
secrets write. Now there is a message for each operation and it contains
the secret ID being persisted.
Previously the updates to the peering secrets UUID table relied on
inferring what action triggered the update based on a reconciliation
against the existing secrets.
Instead we now explicitly require the operation to be given so that the
inference isn't necessary. This makes the UUID table logic easier to
reason about and fixes some related bugs.
There is also an update so that the peering secrets get handled on
snapshots/restores.
Previously, public referred to gRPC services that are both exposed on
the dedicated gRPC port and have their definitions in the proto-public
directory (so were considered usable by 3rd parties). Whereas private
referred to services on the multiplexed server port that are only usable
by agents and other servers.
Now, we're splitting these definitions, such that external/internal
refers to the port and public/private refers to whether they can be used
by 3rd parties.
This is necessary because the peering replication API needs to be
exposed on the dedicated port, but is not (yet) suitable for use by 3rd
parties.