Remove lastRPCTime

This mechanism isn't going to provide much value in the future.  Preemptively reduce the complexity of future work.
This commit is contained in:
Sean Chittenden 2016-02-18 15:38:21 -08:00
parent cc86eb0a1a
commit f9aa968bf4
1 changed files with 17 additions and 5 deletions

View File

@ -53,8 +53,7 @@ type Client struct {
// lastServer is the last server we made an RPC call to, // lastServer is the last server we made an RPC call to,
// this is used to re-use the last connection // this is used to re-use the last connection
lastServer *serverParts lastServer *serverParts
lastRPCTime time.Time
// Logger uses the provided LogOutput // Logger uses the provided LogOutput
logger *log.Logger logger *log.Logger
@ -328,9 +327,22 @@ func (c *Client) localEvent(event serf.UserEvent) {
// RPC is used to forward an RPC call to a consul server, or fail if no servers // RPC is used to forward an RPC call to a consul server, or fail if no servers
func (c *Client) RPC(method string, args interface{}, reply interface{}) error { func (c *Client) RPC(method string, args interface{}, reply interface{}) error {
// Check the last rpc time // Check to make sure we haven't spent too much time querying a
// single server
now := time.Now()
if !c.connRebalanceTime.IsZero() && now.After(c.connRebalanceTime) {
c.logger.Printf("[DEBUG] consul: connection time to server %s exceeded, rotating server connection", c.lastServer.Addr)
c.lastServer = nil
}
// Allocate these vars on the stack before the goto
var numConsulServers int
var clusterWideRebalanceConnsPerSec float64
var connReuseLowWaterMark time.Duration
var numLANMembers int
var server *serverParts var server *serverParts
if time.Now().Sub(c.lastRPCTime) < clientRPCCache { if c.lastServer != nil {
server = c.lastServer server = c.lastServer
if server != nil { if server != nil {
goto TRY_RPC goto TRY_RPC
@ -352,6 +364,7 @@ func (c *Client) RPC(method string, args interface{}, reply interface{}) error {
// Forward to remote Consul // Forward to remote Consul
TRY_RPC: TRY_RPC:
if err := c.connPool.RPC(c.config.Datacenter, server.Addr, server.Version, method, args, reply); err != nil { if err := c.connPool.RPC(c.config.Datacenter, server.Addr, server.Version, method, args, reply); err != nil {
c.connRebalanceTime = time.Time{}
c.lastServer = nil c.lastServer = nil
c.lastRPCTime = time.Time{} c.lastRPCTime = time.Time{}
return err return err
@ -359,7 +372,6 @@ TRY_RPC:
// Cache the last server // Cache the last server
c.lastServer = server c.lastServer = server
c.lastRPCTime = time.Now()
return nil return nil
} }