mirror of https://github.com/status-im/consul.git
Begins split out of snapshots from the main FSM class.
This commit is contained in:
parent
c8e763667f
commit
f53f521072
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@ -7,7 +7,6 @@ import (
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"sync"
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"time"
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"github.com/armon/go-metrics"
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"github.com/hashicorp/consul/agent/consul/state"
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"github.com/hashicorp/consul/agent/structs"
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"github.com/hashicorp/go-msgpack/codec"
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@ -61,20 +60,6 @@ type FSM struct {
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gc *state.TombstoneGC
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}
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// consulSnapshot is used to provide a snapshot of the current
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// state in a way that can be accessed concurrently with operations
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// that may modify the live state.
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type consulSnapshot struct {
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state *state.Snapshot
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}
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// snapshotHeader is the first entry in our snapshot
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type snapshotHeader struct {
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// LastIndex is the last index that affects the data.
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// This is used when we do the restore for watchers.
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LastIndex uint64
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}
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// New is used to construct a new FSM with a blank state.
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func New(gc *state.TombstoneGC, logOutput io.Writer) (*FSM, error) {
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stateNew, err := state.NewStateStore(gc)
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@ -140,7 +125,7 @@ func (c *FSM) Snapshot() (raft.FSMSnapshot, error) {
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c.logger.Printf("[INFO] consul.fsm: snapshot created in %v", time.Since(start))
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}(time.Now())
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return &consulSnapshot{c.state.Snapshot()}, nil
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return &snapshot{c.state.Snapshot()}, nil
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}
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// Restore streams in the snapshot and replaces the current state store with a
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@ -290,273 +275,3 @@ func (c *FSM) Restore(old io.ReadCloser) error {
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stateOld.Abandon()
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return nil
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}
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func (s *consulSnapshot) Persist(sink raft.SnapshotSink) error {
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defer metrics.MeasureSince([]string{"consul", "fsm", "persist"}, time.Now())
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defer metrics.MeasureSince([]string{"fsm", "persist"}, time.Now())
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// Register the nodes
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encoder := codec.NewEncoder(sink, msgpackHandle)
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// Write the header
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header := snapshotHeader{
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LastIndex: s.state.LastIndex(),
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}
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if err := encoder.Encode(&header); err != nil {
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sink.Cancel()
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return err
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}
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if err := s.persistNodes(sink, encoder); err != nil {
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sink.Cancel()
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return err
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}
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if err := s.persistSessions(sink, encoder); err != nil {
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sink.Cancel()
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return err
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}
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if err := s.persistACLs(sink, encoder); err != nil {
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sink.Cancel()
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return err
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}
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if err := s.persistKVs(sink, encoder); err != nil {
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sink.Cancel()
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return err
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}
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if err := s.persistTombstones(sink, encoder); err != nil {
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sink.Cancel()
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return err
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}
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if err := s.persistPreparedQueries(sink, encoder); err != nil {
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sink.Cancel()
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return err
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}
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if err := s.persistAutopilot(sink, encoder); err != nil {
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sink.Cancel()
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return err
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}
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return nil
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}
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func (s *consulSnapshot) persistNodes(sink raft.SnapshotSink,
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encoder *codec.Encoder) error {
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// Get all the nodes
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nodes, err := s.state.Nodes()
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if err != nil {
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return err
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}
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// Register each node
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for node := nodes.Next(); node != nil; node = nodes.Next() {
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n := node.(*structs.Node)
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req := structs.RegisterRequest{
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Node: n.Node,
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Address: n.Address,
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TaggedAddresses: n.TaggedAddresses,
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}
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// Register the node itself
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if _, err := sink.Write([]byte{byte(structs.RegisterRequestType)}); err != nil {
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return err
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}
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if err := encoder.Encode(&req); err != nil {
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return err
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}
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// Register each service this node has
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services, err := s.state.Services(n.Node)
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if err != nil {
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return err
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}
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for service := services.Next(); service != nil; service = services.Next() {
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if _, err := sink.Write([]byte{byte(structs.RegisterRequestType)}); err != nil {
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return err
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}
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req.Service = service.(*structs.ServiceNode).ToNodeService()
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if err := encoder.Encode(&req); err != nil {
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return err
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}
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}
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// Register each check this node has
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req.Service = nil
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checks, err := s.state.Checks(n.Node)
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if err != nil {
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return err
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}
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for check := checks.Next(); check != nil; check = checks.Next() {
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if _, err := sink.Write([]byte{byte(structs.RegisterRequestType)}); err != nil {
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return err
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}
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req.Check = check.(*structs.HealthCheck)
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if err := encoder.Encode(&req); err != nil {
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return err
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}
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}
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}
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// Save the coordinates separately since they are not part of the
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// register request interface. To avoid copying them out, we turn
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// them into batches with a single coordinate each.
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coords, err := s.state.Coordinates()
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if err != nil {
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return err
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}
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for coord := coords.Next(); coord != nil; coord = coords.Next() {
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if _, err := sink.Write([]byte{byte(structs.CoordinateBatchUpdateType)}); err != nil {
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return err
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}
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updates := structs.Coordinates{coord.(*structs.Coordinate)}
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if err := encoder.Encode(&updates); err != nil {
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return err
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}
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}
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return nil
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}
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func (s *consulSnapshot) persistSessions(sink raft.SnapshotSink,
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encoder *codec.Encoder) error {
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sessions, err := s.state.Sessions()
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if err != nil {
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return err
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}
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for session := sessions.Next(); session != nil; session = sessions.Next() {
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if _, err := sink.Write([]byte{byte(structs.SessionRequestType)}); err != nil {
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return err
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}
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if err := encoder.Encode(session.(*structs.Session)); err != nil {
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return err
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}
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}
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return nil
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}
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func (s *consulSnapshot) persistACLs(sink raft.SnapshotSink,
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encoder *codec.Encoder) error {
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acls, err := s.state.ACLs()
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if err != nil {
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return err
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}
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for acl := acls.Next(); acl != nil; acl = acls.Next() {
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if _, err := sink.Write([]byte{byte(structs.ACLRequestType)}); err != nil {
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return err
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}
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if err := encoder.Encode(acl.(*structs.ACL)); err != nil {
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return err
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}
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}
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bs, err := s.state.ACLBootstrap()
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if err != nil {
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return err
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}
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if bs != nil {
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if _, err := sink.Write([]byte{byte(structs.ACLBootstrapRequestType)}); err != nil {
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return err
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}
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if err := encoder.Encode(bs); err != nil {
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return err
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}
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}
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return nil
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}
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func (s *consulSnapshot) persistKVs(sink raft.SnapshotSink,
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encoder *codec.Encoder) error {
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entries, err := s.state.KVs()
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if err != nil {
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return err
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}
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for entry := entries.Next(); entry != nil; entry = entries.Next() {
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if _, err := sink.Write([]byte{byte(structs.KVSRequestType)}); err != nil {
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return err
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}
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if err := encoder.Encode(entry.(*structs.DirEntry)); err != nil {
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return err
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}
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}
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return nil
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}
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func (s *consulSnapshot) persistTombstones(sink raft.SnapshotSink,
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encoder *codec.Encoder) error {
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stones, err := s.state.Tombstones()
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if err != nil {
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return err
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}
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for stone := stones.Next(); stone != nil; stone = stones.Next() {
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if _, err := sink.Write([]byte{byte(structs.TombstoneRequestType)}); err != nil {
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return err
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}
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// For historical reasons, these are serialized in the snapshots
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// as KV entries. We want to keep the snapshot format compatible
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// with pre-0.6 versions for now.
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s := stone.(*state.Tombstone)
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fake := &structs.DirEntry{
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Key: s.Key,
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RaftIndex: structs.RaftIndex{
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ModifyIndex: s.Index,
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},
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}
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if err := encoder.Encode(fake); err != nil {
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return err
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}
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}
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return nil
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}
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func (s *consulSnapshot) persistPreparedQueries(sink raft.SnapshotSink,
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encoder *codec.Encoder) error {
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queries, err := s.state.PreparedQueries()
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if err != nil {
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return err
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}
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for _, query := range queries {
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if _, err := sink.Write([]byte{byte(structs.PreparedQueryRequestType)}); err != nil {
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return err
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}
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if err := encoder.Encode(query); err != nil {
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return err
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}
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}
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return nil
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}
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func (s *consulSnapshot) persistAutopilot(sink raft.SnapshotSink,
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encoder *codec.Encoder) error {
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autopilot, err := s.state.Autopilot()
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if err != nil {
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return err
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}
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if autopilot == nil {
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return nil
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}
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if _, err := sink.Write([]byte{byte(structs.AutopilotRequestType)}); err != nil {
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return err
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}
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if err := encoder.Encode(autopilot); err != nil {
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return err
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}
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return nil
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}
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func (s *consulSnapshot) Release() {
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s.state.Close()
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}
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@ -0,0 +1,295 @@
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package fsm
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import (
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"time"
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"github.com/armon/go-metrics"
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"github.com/hashicorp/consul/agent/consul/state"
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"github.com/hashicorp/consul/agent/structs"
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"github.com/hashicorp/go-msgpack/codec"
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"github.com/hashicorp/raft"
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)
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// snapshot is used to provide a snapshot of the current
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// state in a way that can be accessed concurrently with operations
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// that may modify the live state.
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type snapshot struct {
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state *state.Snapshot
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}
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// snapshotHeader is the first entry in our snapshot
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type snapshotHeader struct {
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// LastIndex is the last index that affects the data.
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// This is used when we do the restore for watchers.
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LastIndex uint64
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}
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func (s *snapshot) Persist(sink raft.SnapshotSink) error {
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defer metrics.MeasureSince([]string{"consul", "fsm", "persist"}, time.Now())
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defer metrics.MeasureSince([]string{"fsm", "persist"}, time.Now())
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// Register the nodes
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encoder := codec.NewEncoder(sink, msgpackHandle)
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// Write the header
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header := snapshotHeader{
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LastIndex: s.state.LastIndex(),
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}
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if err := encoder.Encode(&header); err != nil {
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sink.Cancel()
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return err
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}
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if err := s.persistNodes(sink, encoder); err != nil {
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sink.Cancel()
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return err
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}
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if err := s.persistSessions(sink, encoder); err != nil {
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sink.Cancel()
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return err
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}
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if err := s.persistACLs(sink, encoder); err != nil {
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sink.Cancel()
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return err
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}
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if err := s.persistKVs(sink, encoder); err != nil {
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sink.Cancel()
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return err
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}
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if err := s.persistTombstones(sink, encoder); err != nil {
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sink.Cancel()
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return err
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}
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if err := s.persistPreparedQueries(sink, encoder); err != nil {
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sink.Cancel()
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return err
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}
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if err := s.persistAutopilot(sink, encoder); err != nil {
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sink.Cancel()
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return err
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}
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return nil
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}
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func (s *snapshot) persistNodes(sink raft.SnapshotSink,
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encoder *codec.Encoder) error {
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// Get all the nodes
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nodes, err := s.state.Nodes()
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if err != nil {
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return err
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}
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// Register each node
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for node := nodes.Next(); node != nil; node = nodes.Next() {
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n := node.(*structs.Node)
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req := structs.RegisterRequest{
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Node: n.Node,
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Address: n.Address,
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TaggedAddresses: n.TaggedAddresses,
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}
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// Register the node itself
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if _, err := sink.Write([]byte{byte(structs.RegisterRequestType)}); err != nil {
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return err
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}
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if err := encoder.Encode(&req); err != nil {
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return err
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}
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// Register each service this node has
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services, err := s.state.Services(n.Node)
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if err != nil {
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return err
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}
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for service := services.Next(); service != nil; service = services.Next() {
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if _, err := sink.Write([]byte{byte(structs.RegisterRequestType)}); err != nil {
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return err
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}
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req.Service = service.(*structs.ServiceNode).ToNodeService()
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if err := encoder.Encode(&req); err != nil {
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return err
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}
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}
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// Register each check this node has
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req.Service = nil
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checks, err := s.state.Checks(n.Node)
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if err != nil {
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return err
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}
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for check := checks.Next(); check != nil; check = checks.Next() {
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if _, err := sink.Write([]byte{byte(structs.RegisterRequestType)}); err != nil {
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return err
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}
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req.Check = check.(*structs.HealthCheck)
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if err := encoder.Encode(&req); err != nil {
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return err
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}
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}
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}
|
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|
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// Save the coordinates separately since they are not part of the
|
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// register request interface. To avoid copying them out, we turn
|
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// them into batches with a single coordinate each.
|
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coords, err := s.state.Coordinates()
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if err != nil {
|
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return err
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}
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for coord := coords.Next(); coord != nil; coord = coords.Next() {
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if _, err := sink.Write([]byte{byte(structs.CoordinateBatchUpdateType)}); err != nil {
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return err
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}
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updates := structs.Coordinates{coord.(*structs.Coordinate)}
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if err := encoder.Encode(&updates); err != nil {
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return err
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}
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}
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return nil
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}
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|
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func (s *snapshot) persistSessions(sink raft.SnapshotSink,
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encoder *codec.Encoder) error {
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sessions, err := s.state.Sessions()
|
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if err != nil {
|
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return err
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}
|
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|
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for session := sessions.Next(); session != nil; session = sessions.Next() {
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if _, err := sink.Write([]byte{byte(structs.SessionRequestType)}); err != nil {
|
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return err
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}
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if err := encoder.Encode(session.(*structs.Session)); err != nil {
|
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return err
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}
|
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}
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return nil
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}
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|
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func (s *snapshot) persistACLs(sink raft.SnapshotSink,
|
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encoder *codec.Encoder) error {
|
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acls, err := s.state.ACLs()
|
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if err != nil {
|
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return err
|
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}
|
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|
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for acl := acls.Next(); acl != nil; acl = acls.Next() {
|
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if _, err := sink.Write([]byte{byte(structs.ACLRequestType)}); err != nil {
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return err
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}
|
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if err := encoder.Encode(acl.(*structs.ACL)); err != nil {
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return err
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}
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}
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|
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bs, err := s.state.ACLBootstrap()
|
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if err != nil {
|
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return err
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}
|
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if bs != nil {
|
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if _, err := sink.Write([]byte{byte(structs.ACLBootstrapRequestType)}); err != nil {
|
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return err
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}
|
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if err := encoder.Encode(bs); err != nil {
|
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return err
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}
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}
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|
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return nil
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}
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|
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func (s *snapshot) persistKVs(sink raft.SnapshotSink,
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encoder *codec.Encoder) error {
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entries, err := s.state.KVs()
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if err != nil {
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return err
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}
|
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|
||||
for entry := entries.Next(); entry != nil; entry = entries.Next() {
|
||||
if _, err := sink.Write([]byte{byte(structs.KVSRequestType)}); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := encoder.Encode(entry.(*structs.DirEntry)); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *snapshot) persistTombstones(sink raft.SnapshotSink,
|
||||
encoder *codec.Encoder) error {
|
||||
stones, err := s.state.Tombstones()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
for stone := stones.Next(); stone != nil; stone = stones.Next() {
|
||||
if _, err := sink.Write([]byte{byte(structs.TombstoneRequestType)}); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// For historical reasons, these are serialized in the snapshots
|
||||
// as KV entries. We want to keep the snapshot format compatible
|
||||
// with pre-0.6 versions for now.
|
||||
s := stone.(*state.Tombstone)
|
||||
fake := &structs.DirEntry{
|
||||
Key: s.Key,
|
||||
RaftIndex: structs.RaftIndex{
|
||||
ModifyIndex: s.Index,
|
||||
},
|
||||
}
|
||||
if err := encoder.Encode(fake); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *snapshot) persistPreparedQueries(sink raft.SnapshotSink,
|
||||
encoder *codec.Encoder) error {
|
||||
queries, err := s.state.PreparedQueries()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
for _, query := range queries {
|
||||
if _, err := sink.Write([]byte{byte(structs.PreparedQueryRequestType)}); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := encoder.Encode(query); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *snapshot) persistAutopilot(sink raft.SnapshotSink,
|
||||
encoder *codec.Encoder) error {
|
||||
autopilot, err := s.state.Autopilot()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if autopilot == nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
if _, err := sink.Write([]byte{byte(structs.AutopilotRequestType)}); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := encoder.Encode(autopilot); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *snapshot) Release() {
|
||||
s.state.Close()
|
||||
}
|
Loading…
Reference in New Issue