mirror of https://github.com/status-im/consul.git
Merge pull request #10086 from hashicorp/dnephin/remove-goroutine-from-retry-run
sdk/retry: a few small debug improvements
This commit is contained in:
commit
dede7c3a60
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@ -17,7 +17,6 @@ import (
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"fmt"
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"fmt"
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"runtime"
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"runtime"
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"strings"
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"strings"
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"sync"
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"time"
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"time"
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)
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)
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@ -38,9 +37,13 @@ type R struct {
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output []string
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output []string
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}
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}
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func (r *R) Helper() {}
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var runFailed = struct{}{}
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func (r *R) FailNow() {
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func (r *R) FailNow() {
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r.fail = true
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r.fail = true
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runtime.Goexit()
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panic(runFailed)
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}
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}
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func (r *R) Fatal(args ...interface{}) {
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func (r *R) Fatal(args ...interface{}) {
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@ -93,6 +96,7 @@ func Run(t Failer, f func(r *R)) {
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}
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}
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func RunWith(r Retryer, t Failer, f func(r *R)) {
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func RunWith(r Retryer, t Failer, f func(r *R)) {
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t.Helper()
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run(r, t, f)
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run(r, t, f)
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}
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}
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@ -100,22 +104,21 @@ func dedup(a []string) string {
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if len(a) == 0 {
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if len(a) == 0 {
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return ""
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return ""
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}
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}
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m := map[string]int{}
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seen := map[string]struct{}{}
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for _, s := range a {
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m[s] = m[s] + 1
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}
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var b bytes.Buffer
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var b bytes.Buffer
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for _, s := range a {
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for _, s := range a {
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if _, ok := m[s]; ok {
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if _, ok := seen[s]; ok {
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continue
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}
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seen[s] = struct{}{}
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b.WriteString(s)
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b.WriteString(s)
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b.WriteRune('\n')
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b.WriteRune('\n')
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delete(m, s)
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}
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}
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}
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return b.String()
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return b.String()
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}
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}
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func run(r Retryer, t Failer, f func(r *R)) {
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func run(r Retryer, t Failer, f func(r *R)) {
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t.Helper()
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rr := &R{}
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rr := &R{}
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fail := func() {
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fail := func() {
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t.Helper()
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t.Helper()
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@ -125,19 +128,19 @@ func run(r Retryer, t Failer, f func(r *R)) {
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}
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}
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t.FailNow()
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t.FailNow()
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}
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}
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for r.NextOr(fail) {
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for r.NextOr(t, fail) {
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var wg sync.WaitGroup
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func() {
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wg.Add(1)
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defer func() {
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go func() {
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if p := recover(); p != nil && p != runFailed {
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defer wg.Done()
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panic(p)
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}
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}()
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f(rr)
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f(rr)
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}()
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}()
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wg.Wait()
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if !rr.fail {
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if rr.fail {
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return
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rr.fail = false
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continue
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}
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}
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break
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rr.fail = false
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}
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}
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}
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}
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@ -161,7 +164,7 @@ func ThreeTimes() *Counter {
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type Retryer interface {
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type Retryer interface {
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// NextOr returns true if the operation should be repeated.
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// NextOr returns true if the operation should be repeated.
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// Otherwise, it calls fail and returns false.
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// Otherwise, it calls fail and returns false.
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NextOr(fail func()) bool
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NextOr(t Failer, fail func()) bool
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}
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}
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// Counter repeats an operation a given number of
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// Counter repeats an operation a given number of
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@ -173,7 +176,8 @@ type Counter struct {
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count int
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count int
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}
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}
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func (r *Counter) NextOr(fail func()) bool {
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func (r *Counter) NextOr(t Failer, fail func()) bool {
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t.Helper()
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if r.count == r.Count {
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if r.count == r.Count {
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fail()
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fail()
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return false
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return false
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@ -196,7 +200,8 @@ type Timer struct {
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stop time.Time
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stop time.Time
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}
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}
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func (r *Timer) NextOr(fail func()) bool {
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func (r *Timer) NextOr(t Failer, fail func()) bool {
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t.Helper()
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if r.stop.IsZero() {
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if r.stop.IsZero() {
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r.stop = time.Now().Add(r.Timeout)
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r.stop = time.Now().Add(r.Timeout)
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return true
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return true
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@ -22,7 +22,7 @@ func TestRetryer(t *testing.T) {
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var iters, fails int
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var iters, fails int
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fail := func() { fails++ }
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fail := func() { fails++ }
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start := time.Now()
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start := time.Now()
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for tt.r.NextOr(fail) {
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for tt.r.NextOr(t, fail) {
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iters++
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iters++
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}
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}
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dur := time.Since(start)
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dur := time.Since(start)
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