Add TCP check type

Adds the ability to simply check whether a TCP socket accepts
connections to determine if it is healthy.  This is a light-weight -
though less comprehensive than scripting - method of checking network
service health.

The check parameter `tcp` should be set to the `address:port`
combination for the service to be tested.  Supports both IPv6 and IPv4,
in the case of a hostname that resolves to both, connections will be
attempted via both protocol versions, with the first successful
connection returning a successful check result.

Example check:

```json
{
  "check": {
    "id": "ssh",
    "name": "SSH (TCP)",
    "tcp": "example.com:22",
    "interval": "10s"
  }
}
```
This commit is contained in:
Peter Fern 2015-07-23 21:45:08 +10:00
parent dcb5ae783b
commit b023904298
4 changed files with 200 additions and 4 deletions

View File

@ -68,6 +68,7 @@ type AgentServiceCheck struct {
Timeout string `json:",omitempty"`
TTL string `json:",omitempty"`
HTTP string `json:",omitempty"`
TCP string `json:",omitempty"`
Status string `json:",omitempty"`
}
type AgentServiceChecks []*AgentServiceCheck

View File

@ -75,6 +75,9 @@ type Agent struct {
// checkHTTPs maps the check ID to an associated HTTP check
checkHTTPs map[string]*CheckHTTP
// checkTCPs maps the check ID to an associated TCP check
checkTCPs map[string]*CheckTCP
// checkTTLs maps the check ID to an associated check TTL
checkTTLs map[string]*CheckTTL
@ -145,6 +148,7 @@ func Create(config *Config, logOutput io.Writer) (*Agent, error) {
checkMonitors: make(map[string]*CheckMonitor),
checkTTLs: make(map[string]*CheckTTL),
checkHTTPs: make(map[string]*CheckHTTP),
checkTCPs: make(map[string]*CheckTCP),
eventCh: make(chan serf.UserEvent, 1024),
eventBuf: make([]*UserEvent, 256),
shutdownCh: make(chan struct{}),
@ -440,6 +444,10 @@ func (a *Agent) Shutdown() error {
chk.Stop()
}
for _, chk := range a.checkTCPs {
chk.Stop()
}
a.logger.Println("[INFO] agent: requesting shutdown")
var err error
if a.server != nil {
@ -801,6 +809,27 @@ func (a *Agent) AddCheck(check *structs.HealthCheck, chkType *CheckType, persist
http.Start()
a.checkHTTPs[check.CheckID] = http
} else if chkType.IsTCP() {
if existing, ok := a.checkTCPs[check.CheckID]; ok {
existing.Stop()
}
if chkType.Interval < MinInterval {
a.logger.Println(fmt.Sprintf("[WARN] agent: check '%s' has interval below minimum of %v",
check.CheckID, MinInterval))
chkType.Interval = MinInterval
}
tcp := &CheckTCP{
Notify: &a.state,
CheckID: check.CheckID,
TCP: chkType.TCP,
Interval: chkType.Interval,
Timeout: chkType.Timeout,
Logger: a.logger,
}
tcp.Start()
a.checkTCPs[check.CheckID] = tcp
} else {
if existing, ok := a.checkMonitors[check.CheckID]; ok {
existing.Stop()
@ -857,6 +886,10 @@ func (a *Agent) RemoveCheck(checkID string, persist bool) error {
check.Stop()
delete(a.checkHTTPs, checkID)
}
if check, ok := a.checkTCPs[checkID]; ok {
check.Stop()
delete(a.checkTCPs, checkID)
}
if check, ok := a.checkTTLs[checkID]; ok {
check.Stop()
delete(a.checkTTLs, checkID)

View File

@ -4,6 +4,7 @@ import (
"fmt"
"io/ioutil"
"log"
"net"
"net/http"
"os/exec"
"sync"
@ -31,13 +32,14 @@ const (
// CheckType is used to create either the CheckMonitor
// or the CheckTTL.
// Three types are supported: Script, HTTP, and TTL
// Script and HTTP both require Interval
// Four types are supported: Script, HTTP, TCP and TTL
// Script, HTTP and TCP all require Interval
// Only one of the types needs to be provided
// TTL or Script/Interval or HTTP/Interval
// TTL or Script/Interval or HTTP/Interval or TCP/Interval
type CheckType struct {
Script string
HTTP string
TCP string
Interval time.Duration
Timeout time.Duration
@ -51,7 +53,7 @@ type CheckTypes []*CheckType
// Valid checks if the CheckType is valid
func (c *CheckType) Valid() bool {
return c.IsTTL() || c.IsMonitor() || c.IsHTTP()
return c.IsTTL() || c.IsMonitor() || c.IsHTTP() || c.IsTCP()
}
// IsTTL checks if this is a TTL type
@ -69,6 +71,11 @@ func (c *CheckType) IsHTTP() bool {
return c.HTTP != "" && c.Interval != 0
}
// IsTCP checks if this is a TCP type
func (c *CheckType) IsTCP() bool {
return c.TCP != "" && c.Interval != 0
}
// CheckNotifier interface is used by the CheckMonitor
// to notify when a check has a status update. The update
// should take care to be idempotent.
@ -402,3 +409,86 @@ func (c *CheckHTTP) check() {
c.Notify.UpdateCheck(c.CheckID, structs.HealthCritical, result)
}
}
// CheckTCP is used to periodically make an TCP/UDP connection to
// determine the health of a given check.
// The check is passing if the connection succeeds
// The check is critical if the connection returns an error
type CheckTCP struct {
Notify CheckNotifier
CheckID string
TCP string
Interval time.Duration
Timeout time.Duration
Logger *log.Logger
dialer *net.Dialer
stop bool
stopCh chan struct{}
stopLock sync.Mutex
}
// Start is used to start a TCP check.
// The check runs until stop is called
func (c *CheckTCP) Start() {
c.stopLock.Lock()
defer c.stopLock.Unlock()
if c.dialer == nil {
// Create the socket dialer
c.dialer = &net.Dialer{DualStack: true}
// For long (>10s) interval checks the socket timeout is 10s, otherwise
// the timeout is the interval. This means that a check *should* return
// before the next check begins.
if c.Timeout > 0 && c.Timeout < c.Interval {
c.dialer.Timeout = c.Timeout
} else if c.Interval < 10*time.Second {
c.dialer.Timeout = c.Interval
}
}
c.stop = false
c.stopCh = make(chan struct{})
go c.run()
}
// Stop is used to stop a TCP check.
func (c *CheckTCP) Stop() {
c.stopLock.Lock()
defer c.stopLock.Unlock()
if !c.stop {
c.stop = true
close(c.stopCh)
}
}
// run is invoked by a goroutine to run until Stop() is called
func (c *CheckTCP) run() {
// Get the randomized initial pause time
initialPauseTime := randomStagger(c.Interval)
c.Logger.Printf("[DEBUG] agent: pausing %v before first socket connection of %s", initialPauseTime, c.TCP)
next := time.After(initialPauseTime)
for {
select {
case <-next:
c.check()
next = time.After(c.Interval)
case <-c.stopCh:
return
}
}
}
// check is invoked periodically to perform the TCP check
func (c *CheckTCP) check() {
conn, err := c.dialer.Dial(`tcp`, c.TCP)
if err != nil {
c.Logger.Printf("[WARN] agent: socket connection failed '%s': %s", c.TCP, err)
c.Notify.UpdateCheck(c.CheckID, structs.HealthCritical, err.Error())
return
}
conn.Close()
c.Logger.Printf("[DEBUG] agent: check '%v' is passing", c.CheckID)
c.Notify.UpdateCheck(c.CheckID, structs.HealthPassing, fmt.Sprintf("TCP connect %s: Success", c.TCP))
}

View File

@ -3,6 +3,7 @@ package agent
import (
"fmt"
"log"
"net"
"net/http"
"net/http/httptest"
"os"
@ -321,3 +322,74 @@ func TestCheckHTTP_disablesKeepAlives(t *testing.T) {
t.Fatalf("should have disabled keepalives")
}
}
func mockTCPServer(network string) net.Listener {
var (
addr string
)
if network == `tcp6` {
addr = `[::1]:0`
} else {
addr = `127.0.0.1:0`
}
listener, err := net.Listen(network, addr)
if err != nil {
panic(err)
}
return listener
}
func expectTCPStatus(t *testing.T, tcp string, status string) {
mock := &MockNotify{
state: make(map[string]string),
updates: make(map[string]int),
output: make(map[string]string),
}
check := &CheckTCP{
Notify: mock,
CheckID: "foo",
TCP: tcp,
Interval: 10 * time.Millisecond,
Logger: log.New(os.Stderr, "", log.LstdFlags),
}
check.Start()
defer check.Stop()
time.Sleep(50 * time.Millisecond)
// Should have at least 2 updates
if mock.updates["foo"] < 2 {
t.Fatalf("should have 2 updates %v", mock.updates)
}
if mock.state["foo"] != status {
t.Fatalf("should be %v %v", status, mock.state)
}
}
func TestCheckTCPCritical(t *testing.T) {
var (
tcpServer net.Listener
)
tcpServer = mockTCPServer(`tcp`)
expectTCPStatus(t, `127.0.0.1:0`, "critical")
tcpServer.Close()
}
func TestCheckTCPPassing(t *testing.T) {
var (
tcpServer net.Listener
)
tcpServer = mockTCPServer(`tcp`)
expectTCPStatus(t, tcpServer.Addr().String(), "passing")
tcpServer.Close()
tcpServer = mockTCPServer(`tcp6`)
expectTCPStatus(t, tcpServer.Addr().String(), "passing")
tcpServer.Close()
}