mirror of https://github.com/status-im/consul.git
More cleanup from code review
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c6ee9bfa69
commit
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@ -238,7 +238,7 @@ func (s *Server) getLeader() (bool, *metadata.Server) {
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}
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// Lookup the server
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server, _ := s.serverLookup.GetServer(leader)
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server := s.serverLookup.Server(leader)
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// Server could be nil
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return false, server
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@ -261,13 +261,13 @@ func (s *Server) maybeBootstrap() {
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// lanNodeFailed is used to handle fail events on the LAN pool.
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func (s *Server) lanNodeFailed(me serf.MemberEvent) {
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for _, m := range me.Members {
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ok, parts := metadata.IsConsulServer(m)
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ok, serverMeta := metadata.IsConsulServer(m)
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if !ok {
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continue
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}
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s.logger.Printf("[INFO] consul: Removing LAN server %s", parts)
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s.logger.Printf("[INFO] consul: Removing LAN server %s", serverMeta)
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// Update id to address map
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s.serverLookup.RemoveServer(parts)
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s.serverLookup.RemoveServer(serverMeta)
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}
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}
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@ -700,9 +700,9 @@ func (s *Server) setupRPC(tlsWrap tlsutil.DCWrapper) error {
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return true
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}
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server, ok := s.serverLookup.GetServer(address)
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server := s.serverLookup.Server(address)
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if !ok {
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if server == nil {
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return false
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}
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@ -1,56 +0,0 @@
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package consul
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import (
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"fmt"
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"sync"
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"github.com/hashicorp/consul/agent/metadata"
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"github.com/hashicorp/raft"
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)
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// ServerLookup encapsulates looking up servers by id and address
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type ServerLookup struct {
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lock sync.RWMutex
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addressToServer map[raft.ServerAddress]*metadata.Server
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IdToServer map[raft.ServerID]*metadata.Server
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}
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func NewServerLookup() *ServerLookup {
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return &ServerLookup{addressToServer: make(map[raft.ServerAddress]*metadata.Server), IdToServer: make(map[raft.ServerID]*metadata.Server)}
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}
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func (sa *ServerLookup) AddServer(server *metadata.Server) {
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sa.lock.Lock()
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defer sa.lock.Unlock()
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sa.addressToServer[raft.ServerAddress(server.Addr.String())] = server
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sa.IdToServer[raft.ServerID(server.ID)] = server
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}
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func (sa *ServerLookup) RemoveServer(server *metadata.Server) {
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sa.lock.Lock()
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defer sa.lock.Unlock()
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delete(sa.addressToServer, raft.ServerAddress(server.Addr.String()))
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delete(sa.IdToServer, raft.ServerID(server.ID))
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}
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// Implements the ServerAddressProvider interface
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func (sa *ServerLookup) ServerAddr(id raft.ServerID) (raft.ServerAddress, error) {
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sa.lock.RLock()
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defer sa.lock.RUnlock()
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svr, ok := sa.IdToServer[id]
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if !ok {
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return "", fmt.Errorf("Could not find address for server id %v", id)
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}
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return raft.ServerAddress(svr.Addr.String()), nil
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}
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// GetServer looks up the server by address, returns a boolean if not found
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func (sa *ServerLookup) GetServer(addr raft.ServerAddress) (*metadata.Server, bool) {
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sa.lock.RLock()
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defer sa.lock.RUnlock()
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svr, ok := sa.addressToServer[addr]
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if !ok {
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return nil, false
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}
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return svr, true
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}
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@ -0,0 +1,66 @@
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package consul
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import (
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"fmt"
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"sync"
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"github.com/hashicorp/consul/agent/metadata"
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"github.com/hashicorp/raft"
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)
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// ServerLookup encapsulates looking up servers by id and address
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type ServerLookup struct {
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lock sync.RWMutex
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addressToServer map[raft.ServerAddress]*metadata.Server
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idToServer map[raft.ServerID]*metadata.Server
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}
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func NewServerLookup() *ServerLookup {
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return &ServerLookup{
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addressToServer: make(map[raft.ServerAddress]*metadata.Server),
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idToServer: make(map[raft.ServerID]*metadata.Server),
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}
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}
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func (sl *ServerLookup) AddServer(server *metadata.Server) {
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sl.lock.Lock()
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defer sl.lock.Unlock()
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sl.addressToServer[raft.ServerAddress(server.Addr.String())] = server
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sl.idToServer[raft.ServerID(server.ID)] = server
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}
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func (sl *ServerLookup) RemoveServer(server *metadata.Server) {
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sl.lock.Lock()
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defer sl.lock.Unlock()
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delete(sl.addressToServer, raft.ServerAddress(server.Addr.String()))
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delete(sl.idToServer, raft.ServerID(server.ID))
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}
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// Implements the ServerAddressProvider interface
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func (sl *ServerLookup) ServerAddr(id raft.ServerID) (raft.ServerAddress, error) {
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sl.lock.RLock()
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defer sl.lock.RUnlock()
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svr, ok := sl.idToServer[id]
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if !ok {
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return "", fmt.Errorf("Could not find address for server id %v", id)
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}
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return raft.ServerAddress(svr.Addr.String()), nil
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}
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// Server looks up the server by address, returns a boolean if not found
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func (sl *ServerLookup) Server(addr raft.ServerAddress) *metadata.Server {
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sl.lock.RLock()
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defer sl.lock.RUnlock()
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svr, _ := sl.addressToServer[addr]
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return svr
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}
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func (sl *ServerLookup) Servers() []*metadata.Server {
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sl.lock.RLock()
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defer sl.lock.RUnlock()
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var ret []*metadata.Server
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for _, svr := range sl.addressToServer {
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ret = append(ret, svr)
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}
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return ret
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}
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@ -36,8 +36,8 @@ func TestServerLookup(t *testing.T) {
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t.Fatalf("Expected %v but got %v", addr, got)
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}
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server, ok := lookup.GetServer(raft.ServerAddress(addr))
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if !ok {
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server := lookup.Server(raft.ServerAddress(addr))
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if server == nil {
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t.Fatalf("Expected lookup to return true")
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}
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if server.Addr.String() != addr {
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@ -342,7 +342,7 @@ func TestServer_JoinSeparateLanAndWanAddresses(t *testing.T) {
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if len(s2.router.GetDatacenters()) != 2 {
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r.Fatalf("remote consul missing")
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}
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if len(s2.serverLookup.addressToServer) != 2 {
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if len(s2.serverLookup.Servers()) != 2 {
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r.Fatalf("local consul fellow s3 for s2 missing")
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}
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})
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@ -667,7 +667,7 @@ func testVerifyRPC(s1, s2 *Server, t *testing.T) (bool, error) {
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// Have s2 make an RPC call to s1
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var leader *metadata.Server
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for _, server := range s2.serverLookup.addressToServer {
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for _, server := range s2.serverLookup.Servers() {
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if server.Name == s1.config.NodeName {
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leader = server
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}
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