mirror of https://github.com/status-im/consul.git
Rename server_details package to agent
This commit is contained in:
parent
80f9f54bb3
commit
7cdc056ca5
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@ -1,4 +1,9 @@
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package server_details
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// Package agent provides a logical endpoint for Consul agents in the
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// network. agent data originates from Serf gossip and is primarily used to
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// communicate Consul server information. Gossiped information that ends up
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// in Server contains the necessary metadata required for servers.Manager to
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// select which server an RPC request should be routed to.
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package agent
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import (
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"fmt"
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@ -18,8 +23,8 @@ func (k *Key) Equal(x *Key) bool {
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return k.name == x.name
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}
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// ServerDetails is used to return details of a consul server
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type ServerDetails struct {
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// Server is used to return details of a consul server
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type Server struct {
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Name string
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Datacenter string
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Port int
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@ -30,14 +35,14 @@ type ServerDetails struct {
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}
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// Key returns the corresponding Key
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func (s *ServerDetails) Key() *Key {
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func (s *Server) Key() *Key {
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return &Key{
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name: s.Name,
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}
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}
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// String returns a string representation of ServerDetails
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func (s *ServerDetails) String() string {
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// String returns a string representation of Server
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func (s *Server) String() string {
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var addrStr, networkStr string
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if s.Addr != nil {
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addrStr = s.Addr.String()
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@ -47,9 +52,9 @@ func (s *ServerDetails) String() string {
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return fmt.Sprintf("%s (Addr: %s/%s) (DC: %s)", s.Name, networkStr, addrStr, s.Datacenter)
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}
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// IsConsulServer returns true if a serf member is a consul server. Returns a
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// bool and a pointer to the ServerDetails.
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func IsConsulServer(m serf.Member) (bool, *ServerDetails) {
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// IsConsulServer returns true if a serf member is a consul server
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// agent. Returns a bool and a pointer to the Server.
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func IsConsulServer(m serf.Member) (bool, *Server) {
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if m.Tags["role"] != "consul" {
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return false, nil
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}
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@ -81,7 +86,7 @@ func IsConsulServer(m serf.Member) (bool, *ServerDetails) {
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addr := &net.TCPAddr{IP: m.Addr, Port: port}
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parts := &ServerDetails{
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parts := &Server{
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Name: m.Name,
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Datacenter: datacenter,
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Port: port,
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@ -1,10 +1,10 @@
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package server_details
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package agent
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import (
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"testing"
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)
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func TestServerDetails_Key_Equal(t *testing.T) {
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func TestServer_Key_Equal(t *testing.T) {
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tests := []struct {
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name string
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k1 *Key
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@ -47,16 +47,16 @@ func TestServerDetails_Key_Equal(t *testing.T) {
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}
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}
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func TestServerDetails_Key(t *testing.T) {
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func TestServer_Key(t *testing.T) {
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tests := []struct {
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name string
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sd *ServerDetails
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sd *Server
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k *Key
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equal bool
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}{
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{
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name: "Key equality",
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sd: &ServerDetails{
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sd: &Server{
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Name: "s1",
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},
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k: &Key{
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@ -66,7 +66,7 @@ func TestServerDetails_Key(t *testing.T) {
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},
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{
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name: "Key inequality",
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sd: &ServerDetails{
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sd: &Server{
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Name: "s1",
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},
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k: &Key{
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@ -1,32 +1,32 @@
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package server_details_test
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package agent_test
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import (
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"net"
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"testing"
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"github.com/hashicorp/consul/consul/server_details"
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"github.com/hashicorp/consul/consul/agent"
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"github.com/hashicorp/serf/serf"
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)
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func TestServerDetails_Key_params(t *testing.T) {
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func TestServer_Key_params(t *testing.T) {
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ipv4a := net.ParseIP("127.0.0.1")
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ipv4b := net.ParseIP("1.2.3.4")
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tests := []struct {
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name string
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sd1 *server_details.ServerDetails
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sd2 *server_details.ServerDetails
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sd1 *agent.Server
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sd2 *agent.Server
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equal bool
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}{
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{
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name: "Addr inequality",
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sd1: &server_details.ServerDetails{
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sd1: &agent.Server{
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Name: "s1",
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Datacenter: "dc1",
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Port: 8300,
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Addr: &net.IPAddr{IP: ipv4a},
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},
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sd2: &server_details.ServerDetails{
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sd2: &agent.Server{
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Name: "s1",
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Datacenter: "dc1",
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Port: 8300,
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@ -42,7 +42,7 @@ func TestServerDetails_Key_params(t *testing.T) {
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}
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// Test Key to make sure it actually works as a key
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m := make(map[server_details.Key]bool)
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m := make(map[agent.Key]bool)
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m[*test.sd1.Key()] = true
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if _, found := m[*test.sd2.Key()]; found != test.equal {
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t.Errorf("Expected a %v result from map test %s", test.equal, test.name)
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@ -61,7 +61,7 @@ func TestIsConsulServer(t *testing.T) {
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"vsn": "1",
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},
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}
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ok, parts := server_details.IsConsulServer(m)
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ok, parts := agent.IsConsulServer(m)
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if !ok || parts.Datacenter != "east-aws" || parts.Port != 10000 {
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t.Fatalf("bad: %v %v", ok, parts)
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}
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@ -76,7 +76,7 @@ func TestIsConsulServer(t *testing.T) {
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}
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m.Tags["bootstrap"] = "1"
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m.Tags["disabled"] = "1"
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ok, parts = server_details.IsConsulServer(m)
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ok, parts = agent.IsConsulServer(m)
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if !ok {
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t.Fatalf("expected a valid consul server")
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}
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@ -92,7 +92,7 @@ func TestIsConsulServer(t *testing.T) {
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m.Tags["expect"] = "3"
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delete(m.Tags, "bootstrap")
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delete(m.Tags, "disabled")
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ok, parts = server_details.IsConsulServer(m)
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ok, parts = agent.IsConsulServer(m)
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if !ok || parts.Expect != 3 {
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t.Fatalf("bad: %v", parts.Expect)
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}
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@ -101,7 +101,7 @@ func TestIsConsulServer(t *testing.T) {
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}
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delete(m.Tags, "role")
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ok, parts = server_details.IsConsulServer(m)
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ok, parts = agent.IsConsulServer(m)
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if ok {
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t.Fatalf("unexpected ok server")
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}
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@ -10,7 +10,7 @@ import (
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"sync"
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"time"
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"github.com/hashicorp/consul/consul/server_details"
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"github.com/hashicorp/consul/consul/agent"
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"github.com/hashicorp/consul/consul/servers"
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"github.com/hashicorp/consul/consul/structs"
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"github.com/hashicorp/serf/coordinate"
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@ -261,7 +261,7 @@ func (c *Client) lanEventHandler() {
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// nodeJoin is used to handle join events on the serf cluster
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func (c *Client) nodeJoin(me serf.MemberEvent) {
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for _, m := range me.Members {
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ok, parts := server_details.IsConsulServer(m)
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ok, parts := agent.IsConsulServer(m)
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if !ok {
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continue
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}
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@ -283,7 +283,7 @@ func (c *Client) nodeJoin(me serf.MemberEvent) {
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// nodeFail is used to handle fail events on the serf cluster
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func (c *Client) nodeFail(me serf.MemberEvent) {
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for _, m := range me.Members {
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ok, parts := server_details.IsConsulServer(m)
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ok, parts := agent.IsConsulServer(m)
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if !ok {
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continue
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}
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@ -8,7 +8,7 @@ import (
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"time"
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"github.com/armon/go-metrics"
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"github.com/hashicorp/consul/consul/server_details"
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"github.com/hashicorp/consul/consul/agent"
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"github.com/hashicorp/consul/consul/structs"
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"github.com/hashicorp/raft"
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"github.com/hashicorp/serf/serf"
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@ -350,7 +350,7 @@ func (s *Server) shouldHandleMember(member serf.Member) bool {
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if valid, dc := isConsulNode(member); valid && dc == s.config.Datacenter {
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return true
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}
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if valid, parts := server_details.IsConsulServer(member); valid && parts.Datacenter == s.config.Datacenter {
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if valid, parts := agent.IsConsulServer(member); valid && parts.Datacenter == s.config.Datacenter {
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return true
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}
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return false
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@ -361,7 +361,7 @@ func (s *Server) shouldHandleMember(member serf.Member) bool {
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func (s *Server) handleAliveMember(member serf.Member) error {
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// Register consul service if a server
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var service *structs.NodeService
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if valid, parts := server_details.IsConsulServer(member); valid {
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if valid, parts := agent.IsConsulServer(member); valid {
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service = &structs.NodeService{
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ID: ConsulServiceID,
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Service: ConsulServiceName,
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@ -497,7 +497,7 @@ func (s *Server) handleDeregisterMember(reason string, member serf.Member) error
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}
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// Remove from Raft peers if this was a server
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if valid, parts := server_details.IsConsulServer(member); valid {
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if valid, parts := agent.IsConsulServer(member); valid {
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if err := s.removeConsulServer(member, parts.Port); err != nil {
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return err
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}
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}
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// joinConsulServer is used to try to join another consul server
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func (s *Server) joinConsulServer(m serf.Member, parts *server_details.ServerDetails) error {
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func (s *Server) joinConsulServer(m serf.Member, parts *agent.Server) error {
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// Do not join ourself
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if m.Name == s.config.NodeName {
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return nil
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@ -534,7 +534,7 @@ func (s *Server) joinConsulServer(m serf.Member, parts *server_details.ServerDet
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if parts.Bootstrap {
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members := s.serfLAN.Members()
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for _, member := range members {
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valid, p := server_details.IsConsulServer(member)
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valid, p := agent.IsConsulServer(member)
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if valid && member.Name != m.Name && p.Bootstrap {
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s.logger.Printf("[ERR] consul: '%v' and '%v' are both in bootstrap mode. Only one node should be in bootstrap mode, not adding Raft peer.", m.Name, member.Name)
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return nil
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@ -3,7 +3,7 @@ package consul
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import (
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"fmt"
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"github.com/hashicorp/consul/consul/server_details"
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"github.com/hashicorp/consul/consul/agent"
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"github.com/hashicorp/serf/serf"
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)
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@ -25,7 +25,7 @@ func (md *lanMergeDelegate) NotifyMerge(members []*serf.Member) error {
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continue
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}
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ok, parts := server_details.IsConsulServer(*m)
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ok, parts := agent.IsConsulServer(*m)
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if ok && parts.Datacenter != md.dc {
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return fmt.Errorf("Member '%s' part of wrong datacenter '%s'",
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m.Name, parts.Datacenter)
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@ -42,7 +42,7 @@ type wanMergeDelegate struct {
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func (md *wanMergeDelegate) NotifyMerge(members []*serf.Member) error {
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for _, m := range members {
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ok, _ := server_details.IsConsulServer(*m)
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ok, _ := agent.IsConsulServer(*m)
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if !ok {
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return fmt.Errorf("Member '%s' is not a server", m.Name)
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}
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@ -10,7 +10,7 @@ import (
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"sync/atomic"
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"time"
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"github.com/hashicorp/consul/consul/server_details"
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"github.com/hashicorp/consul/consul/agent"
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"github.com/hashicorp/consul/tlsutil"
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"github.com/hashicorp/net-rpc-msgpackrpc"
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"github.com/hashicorp/yamux"
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@ -408,7 +408,7 @@ func (p *ConnPool) RPC(dc string, addr net.Addr, version int, method string, arg
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// PingConsulServer sends a Status.Ping message to the specified server and
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// returns true if healthy, false if an error occurred
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func (p *ConnPool) PingConsulServer(s *server_details.ServerDetails) (bool, error) {
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func (p *ConnPool) PingConsulServer(s *agent.Server) (bool, error) {
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// Get a usable client
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conn, sc, err := p.getClient(s.Datacenter, s.Addr, s.Version)
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if err != nil {
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@ -4,7 +4,7 @@ import (
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"net"
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"strings"
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"github.com/hashicorp/consul/consul/server_details"
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"github.com/hashicorp/consul/consul/agent"
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"github.com/hashicorp/serf/serf"
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)
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@ -141,7 +141,7 @@ func (s *Server) localEvent(event serf.UserEvent) {
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// lanNodeJoin is used to handle join events on the LAN pool.
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func (s *Server) lanNodeJoin(me serf.MemberEvent) {
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for _, m := range me.Members {
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ok, parts := server_details.IsConsulServer(m)
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ok, parts := agent.IsConsulServer(m)
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if !ok {
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continue
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}
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@ -164,7 +164,7 @@ func (s *Server) lanNodeJoin(me serf.MemberEvent) {
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// wanNodeJoin is used to handle join events on the WAN pool.
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func (s *Server) wanNodeJoin(me serf.MemberEvent) {
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for _, m := range me.Members {
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ok, parts := server_details.IsConsulServer(m)
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ok, parts := agent.IsConsulServer(m)
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if !ok {
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s.logger.Printf("[WARN] consul: non-server in WAN pool: %s", m.Name)
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continue
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@ -210,7 +210,7 @@ func (s *Server) maybeBootstrap() {
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members := s.serfLAN.Members()
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addrs := make([]string, 0)
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for _, member := range members {
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valid, p := server_details.IsConsulServer(member)
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valid, p := agent.IsConsulServer(member)
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if !valid {
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continue
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}
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@ -248,7 +248,7 @@ func (s *Server) maybeBootstrap() {
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// lanNodeFailed is used to handle fail events on the LAN pool.
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func (s *Server) lanNodeFailed(me serf.MemberEvent) {
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for _, m := range me.Members {
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ok, parts := server_details.IsConsulServer(m)
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ok, parts := agent.IsConsulServer(m)
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if !ok {
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continue
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}
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@ -263,7 +263,7 @@ func (s *Server) lanNodeFailed(me serf.MemberEvent) {
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// wanNodeFailed is used to handle fail events on the WAN pool.
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func (s *Server) wanNodeFailed(me serf.MemberEvent) {
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for _, m := range me.Members {
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ok, parts := server_details.IsConsulServer(m)
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ok, parts := agent.IsConsulServer(m)
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if !ok {
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continue
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}
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@ -15,7 +15,7 @@ import (
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"time"
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"github.com/hashicorp/consul/acl"
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"github.com/hashicorp/consul/consul/server_details"
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"github.com/hashicorp/consul/consul/agent"
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"github.com/hashicorp/consul/consul/state"
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"github.com/hashicorp/consul/tlsutil"
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"github.com/hashicorp/raft"
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@ -98,7 +98,7 @@ type Server struct {
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// localConsuls is used to track the known consuls
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// in the local datacenter. Used to do leader forwarding.
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localConsuls map[string]*server_details.ServerDetails
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localConsuls map[string]*agent.Server
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localLock sync.RWMutex
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// Logger uses the provided LogOutput
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@ -120,7 +120,7 @@ type Server struct {
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// remoteConsuls is used to track the known consuls in
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// remote datacenters. Used to do DC forwarding.
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remoteConsuls map[string][]*server_details.ServerDetails
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remoteConsuls map[string][]*agent.Server
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remoteLock sync.RWMutex
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// rpcListener is used to listen for incoming connections
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@ -217,10 +217,10 @@ func NewServer(config *Config) (*Server, error) {
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connPool: NewPool(config.LogOutput, serverRPCCache, serverMaxStreams, tlsWrap),
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eventChLAN: make(chan serf.Event, 256),
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eventChWAN: make(chan serf.Event, 256),
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localConsuls: make(map[string]*server_details.ServerDetails),
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localConsuls: make(map[string]*agent.Server),
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logger: logger,
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reconcileCh: make(chan serf.Member, 32),
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remoteConsuls: make(map[string][]*server_details.ServerDetails),
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remoteConsuls: make(map[string][]*agent.Server),
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rpcServer: rpc.NewServer(),
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rpcTLS: incomingTLS,
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tombstoneGC: gc,
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@ -1,8 +1,8 @@
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// Package servers provides a Manager interface for Manager managed
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// server_details.ServerDetails objects. The servers package manages servers
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// from a Consul client's perspective (i.e. a list of servers that a client
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// talks with for RPCs). The servers package does not provide any API
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// guarantees and should be called only by `hashicorp/consul`.
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// agent.Server objects. The servers package manages servers from a Consul
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// client's perspective (i.e. a list of servers that a client talks with for
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// RPCs). The servers package does not provide any API guarantees and should
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// be called only by `hashicorp/consul`.
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||||
package servers
|
||||
|
||||
import (
|
||||
|
@ -12,7 +12,7 @@ import (
|
|||
"sync/atomic"
|
||||
"time"
|
||||
|
||||
"github.com/hashicorp/consul/consul/server_details"
|
||||
"github.com/hashicorp/consul/consul/agent"
|
||||
"github.com/hashicorp/consul/lib"
|
||||
)
|
||||
|
||||
|
@ -61,7 +61,7 @@ type ConsulClusterInfo interface {
|
|||
// Pinger is an interface wrapping client.ConnPool to prevent a
|
||||
// cyclic import dependency
|
||||
type Pinger interface {
|
||||
PingConsulServer(server *server_details.ServerDetails) (bool, error)
|
||||
PingConsulServer(s *agent.Server) (bool, error)
|
||||
}
|
||||
|
||||
// serverList is a local copy of the struct used to maintain the list of
|
||||
|
@ -72,7 +72,7 @@ type Pinger interface {
|
|||
type serverList struct {
|
||||
// servers tracks the locally known servers. List membership is
|
||||
// maintained by Serf.
|
||||
servers []*server_details.ServerDetails
|
||||
servers []*agent.Server
|
||||
}
|
||||
|
||||
type Manager struct {
|
||||
|
@ -108,7 +108,7 @@ type Manager struct {
|
|||
// begin seeing use after the rebalance timer fires or enough servers fail
|
||||
// organically. If the server is already known, merge the new server
|
||||
// details.
|
||||
func (m *Manager) AddServer(server *server_details.ServerDetails) {
|
||||
func (m *Manager) AddServer(s *agent.Server) {
|
||||
m.listLock.Lock()
|
||||
defer m.listLock.Unlock()
|
||||
l := m.getServerList()
|
||||
|
@ -116,13 +116,13 @@ func (m *Manager) AddServer(server *server_details.ServerDetails) {
|
|||
// Check if this server is known
|
||||
found := false
|
||||
for idx, existing := range l.servers {
|
||||
if existing.Name == server.Name {
|
||||
newServers := make([]*server_details.ServerDetails, len(l.servers))
|
||||
if existing.Name == s.Name {
|
||||
newServers := make([]*agent.Server, len(l.servers))
|
||||
copy(newServers, l.servers)
|
||||
|
||||
// Overwrite the existing server details in order to
|
||||
// possibly update metadata (e.g. server version)
|
||||
newServers[idx] = server
|
||||
newServers[idx] = s
|
||||
|
||||
l.servers = newServers
|
||||
found = true
|
||||
|
@ -132,9 +132,9 @@ func (m *Manager) AddServer(server *server_details.ServerDetails) {
|
|||
|
||||
// Add to the list if not known
|
||||
if !found {
|
||||
newServers := make([]*server_details.ServerDetails, len(l.servers), len(l.servers)+1)
|
||||
newServers := make([]*agent.Server, len(l.servers), len(l.servers)+1)
|
||||
copy(newServers, l.servers)
|
||||
newServers = append(newServers, server)
|
||||
newServers = append(newServers, s)
|
||||
l.servers = newServers
|
||||
}
|
||||
|
||||
|
@ -149,13 +149,13 @@ func (m *Manager) AddServer(server *server_details.ServerDetails) {
|
|||
// less desirable than just returning the next server in the firing line. If
|
||||
// the next server fails, it will fail fast enough and cycleServer will be
|
||||
// called again.
|
||||
func (l *serverList) cycleServer() (servers []*server_details.ServerDetails) {
|
||||
func (l *serverList) cycleServer() (servers []*agent.Server) {
|
||||
numServers := len(l.servers)
|
||||
if numServers < 2 {
|
||||
return servers // No action required
|
||||
}
|
||||
|
||||
newServers := make([]*server_details.ServerDetails, 0, numServers)
|
||||
newServers := make([]*agent.Server, 0, numServers)
|
||||
newServers = append(newServers, l.servers[1:]...)
|
||||
newServers = append(newServers, l.servers[0])
|
||||
|
||||
|
@ -163,7 +163,7 @@ func (l *serverList) cycleServer() (servers []*server_details.ServerDetails) {
|
|||
}
|
||||
|
||||
// removeServerByKey performs an inline removal of the first matching server
|
||||
func (l *serverList) removeServerByKey(targetKey *server_details.Key) {
|
||||
func (l *serverList) removeServerByKey(targetKey *agent.Key) {
|
||||
for i, s := range l.servers {
|
||||
if targetKey.Equal(s.Key()) {
|
||||
copy(l.servers[i:], l.servers[i+1:])
|
||||
|
@ -188,7 +188,7 @@ func (l *serverList) shuffleServers() {
|
|||
// server list. If the server at the front of the list has failed or fails
|
||||
// during an RPC call, it is rotated to the end of the list. If there are no
|
||||
// servers available, return nil.
|
||||
func (m *Manager) FindServer() *server_details.ServerDetails {
|
||||
func (m *Manager) FindServer() *agent.Server {
|
||||
l := m.getServerList()
|
||||
numServers := len(l.servers)
|
||||
if numServers == 0 {
|
||||
|
@ -225,14 +225,14 @@ func New(logger *log.Logger, shutdownCh chan struct{}, clusterInfo ConsulCluster
|
|||
m.shutdownCh = shutdownCh
|
||||
|
||||
l := serverList{}
|
||||
l.servers = make([]*server_details.ServerDetails, 0)
|
||||
l.servers = make([]*agent.Server, 0)
|
||||
m.saveServerList(l)
|
||||
return m
|
||||
}
|
||||
|
||||
// NotifyFailedServer marks the passed in server as "failed" by rotating it
|
||||
// to the end of the server list.
|
||||
func (m *Manager) NotifyFailedServer(server *server_details.ServerDetails) {
|
||||
func (m *Manager) NotifyFailedServer(s *agent.Server) {
|
||||
l := m.getServerList()
|
||||
|
||||
// If the server being failed is not the first server on the list,
|
||||
|
@ -241,7 +241,7 @@ func (m *Manager) NotifyFailedServer(server *server_details.ServerDetails) {
|
|||
// the server to the end of the list.
|
||||
|
||||
// Only rotate the server list when there is more than one server
|
||||
if len(l.servers) > 1 && l.servers[0] == server &&
|
||||
if len(l.servers) > 1 && l.servers[0] == s &&
|
||||
// Use atomic.CAS to emulate a TryLock().
|
||||
atomic.CompareAndSwapInt32(&m.notifyFailedBarrier, 0, 1) {
|
||||
defer atomic.StoreInt32(&m.notifyFailedBarrier, 0)
|
||||
|
@ -252,7 +252,7 @@ func (m *Manager) NotifyFailedServer(server *server_details.ServerDetails) {
|
|||
defer m.listLock.Unlock()
|
||||
l = m.getServerList()
|
||||
|
||||
if len(l.servers) > 1 && l.servers[0] == server {
|
||||
if len(l.servers) > 1 && l.servers[0] == s {
|
||||
l.servers = l.cycleServer()
|
||||
m.saveServerList(l)
|
||||
}
|
||||
|
@ -261,10 +261,9 @@ func (m *Manager) NotifyFailedServer(server *server_details.ServerDetails) {
|
|||
|
||||
// NumServers takes out an internal "read lock" and returns the number of
|
||||
// servers. numServers includes both healthy and unhealthy servers.
|
||||
func (m *Manager) NumServers() (numServers int) {
|
||||
func (m *Manager) NumServers() int {
|
||||
l := m.getServerList()
|
||||
numServers = len(l.servers)
|
||||
return numServers
|
||||
return len(l.servers)
|
||||
}
|
||||
|
||||
// RebalanceServers shuffles the list of servers on this agent. The server
|
||||
|
@ -355,14 +354,14 @@ func (m *Manager) reconcileServerList(l *serverList) bool {
|
|||
}
|
||||
|
||||
type targetServer struct {
|
||||
server *server_details.ServerDetails
|
||||
server *agent.Server
|
||||
|
||||
// 'b' == both
|
||||
// 'o' == original
|
||||
// 'n' == new
|
||||
state byte
|
||||
}
|
||||
mergedList := make(map[server_details.Key]*targetServer, len(l.servers))
|
||||
mergedList := make(map[agent.Key]*targetServer, len(l.servers))
|
||||
for _, s := range l.servers {
|
||||
mergedList[*s.Key()] = &targetServer{server: s, state: 'o'}
|
||||
}
|
||||
|
@ -404,15 +403,15 @@ func (m *Manager) reconcileServerList(l *serverList) bool {
|
|||
|
||||
// RemoveServer takes out an internal write lock and removes a server from
|
||||
// the server list.
|
||||
func (m *Manager) RemoveServer(server *server_details.ServerDetails) {
|
||||
func (m *Manager) RemoveServer(s *agent.Server) {
|
||||
m.listLock.Lock()
|
||||
defer m.listLock.Unlock()
|
||||
l := m.getServerList()
|
||||
|
||||
// Remove the server if known
|
||||
for i, _ := range l.servers {
|
||||
if l.servers[i].Name == server.Name {
|
||||
newServers := make([]*server_details.ServerDetails, 0, len(l.servers)-1)
|
||||
if l.servers[i].Name == s.Name {
|
||||
newServers := make([]*agent.Server, 0, len(l.servers)-1)
|
||||
newServers = append(newServers, l.servers[:i]...)
|
||||
newServers = append(newServers, l.servers[i+1:]...)
|
||||
l.servers = newServers
|
||||
|
|
|
@ -9,7 +9,7 @@ import (
|
|||
"testing"
|
||||
"time"
|
||||
|
||||
"github.com/hashicorp/consul/consul/server_details"
|
||||
"github.com/hashicorp/consul/consul/agent"
|
||||
)
|
||||
|
||||
var (
|
||||
|
@ -31,7 +31,7 @@ type fauxConnPool struct {
|
|||
failPct float64
|
||||
}
|
||||
|
||||
func (cp *fauxConnPool) PingConsulServer(server *server_details.ServerDetails) (bool, error) {
|
||||
func (cp *fauxConnPool) PingConsulServer(server *agent.Server) (bool, error) {
|
||||
var success bool
|
||||
successProb := rand.Float64()
|
||||
if successProb > cp.failPct {
|
||||
|
@ -63,14 +63,14 @@ func testManagerFailProb(failPct float64) (m *Manager) {
|
|||
return m
|
||||
}
|
||||
|
||||
// func (l *serverList) cycleServer() (servers []*server_details.ServerDetails) {
|
||||
// func (l *serverList) cycleServer() (servers []*agent.Server) {
|
||||
func TestManagerInternal_cycleServer(t *testing.T) {
|
||||
m := testManager()
|
||||
l := m.getServerList()
|
||||
|
||||
server0 := &server_details.ServerDetails{Name: "server1"}
|
||||
server1 := &server_details.ServerDetails{Name: "server2"}
|
||||
server2 := &server_details.ServerDetails{Name: "server3"}
|
||||
server0 := &agent.Server{Name: "server1"}
|
||||
server1 := &agent.Server{Name: "server2"}
|
||||
server2 := &agent.Server{Name: "server3"}
|
||||
l.servers = append(l.servers, server0, server1, server2)
|
||||
m.saveServerList(l)
|
||||
|
||||
|
@ -166,11 +166,11 @@ func test_reconcileServerList(maxServers int) (bool, error) {
|
|||
const failPct = 0.5
|
||||
m := testManagerFailProb(failPct)
|
||||
|
||||
var failedServers, healthyServers []*server_details.ServerDetails
|
||||
var failedServers, healthyServers []*agent.Server
|
||||
for i := 0; i < maxServers; i++ {
|
||||
nodeName := fmt.Sprintf("s%02d", i)
|
||||
|
||||
node := &server_details.ServerDetails{Name: nodeName}
|
||||
node := &agent.Server{Name: nodeName}
|
||||
// Add 66% of servers to Manager
|
||||
if rand.Float64() > 0.33 {
|
||||
m.AddServer(node)
|
||||
|
@ -230,7 +230,7 @@ func test_reconcileServerList(maxServers int) (bool, error) {
|
|||
return true, nil
|
||||
}
|
||||
|
||||
resultingServerMap := make(map[server_details.Key]bool)
|
||||
resultingServerMap := make(map[agent.Key]bool)
|
||||
for _, s := range m.getServerList().servers {
|
||||
resultingServerMap[*s.Key()] = true
|
||||
}
|
||||
|
@ -302,7 +302,7 @@ func TestManagerInternal_refreshServerRebalanceTimer(t *testing.T) {
|
|||
m := New(logger, shutdownCh, &fauxSerf{numNodes: s.numNodes}, &fauxConnPool{})
|
||||
for i := 0; i < s.numServers; i++ {
|
||||
nodeName := fmt.Sprintf("s%02d", i)
|
||||
m.AddServer(&server_details.ServerDetails{Name: nodeName})
|
||||
m.AddServer(&agent.Server{Name: nodeName})
|
||||
}
|
||||
|
||||
d := m.refreshServerRebalanceTimer()
|
||||
|
@ -323,7 +323,7 @@ func TestManagerInternal_saveServerList(t *testing.T) {
|
|||
t.Fatalf("Manager.saveServerList failed to load init config")
|
||||
}
|
||||
|
||||
newServer := new(server_details.ServerDetails)
|
||||
newServer := new(agent.Server)
|
||||
l.servers = append(l.servers, newServer)
|
||||
m.saveServerList(l)
|
||||
}()
|
||||
|
@ -339,7 +339,7 @@ func TestManagerInternal_saveServerList(t *testing.T) {
|
|||
|
||||
// Verify mutation w/o a save doesn't alter the original
|
||||
func() {
|
||||
newServer := new(server_details.ServerDetails)
|
||||
newServer := new(agent.Server)
|
||||
l := m.getServerList()
|
||||
l.servers = append(l.servers, newServer)
|
||||
|
||||
|
|
|
@ -9,7 +9,7 @@ import (
|
|||
"strings"
|
||||
"testing"
|
||||
|
||||
"github.com/hashicorp/consul/consul/server_details"
|
||||
"github.com/hashicorp/consul/consul/agent"
|
||||
"github.com/hashicorp/consul/consul/servers"
|
||||
)
|
||||
|
||||
|
@ -32,7 +32,7 @@ type fauxConnPool struct {
|
|||
failPct float64
|
||||
}
|
||||
|
||||
func (cp *fauxConnPool) PingConsulServer(server *server_details.ServerDetails) (bool, error) {
|
||||
func (cp *fauxConnPool) PingConsulServer(server *agent.Server) (bool, error) {
|
||||
var success bool
|
||||
successProb := rand.Float64()
|
||||
if successProb > cp.failPct {
|
||||
|
@ -64,7 +64,7 @@ func testManagerFailProb(failPct float64) (m *servers.Manager) {
|
|||
return m
|
||||
}
|
||||
|
||||
// func (m *Manager) AddServer(server *server_details.ServerDetails) {
|
||||
// func (m *Manager) AddServer(server *agent.Server) {
|
||||
func TestServers_AddServer(t *testing.T) {
|
||||
m := testManager()
|
||||
var num int
|
||||
|
@ -73,7 +73,7 @@ func TestServers_AddServer(t *testing.T) {
|
|||
t.Fatalf("Expected zero servers to start")
|
||||
}
|
||||
|
||||
s1 := &server_details.ServerDetails{Name: "s1"}
|
||||
s1 := &agent.Server{Name: "s1"}
|
||||
m.AddServer(s1)
|
||||
num = m.NumServers()
|
||||
if num != 1 {
|
||||
|
@ -86,7 +86,7 @@ func TestServers_AddServer(t *testing.T) {
|
|||
t.Fatalf("Expected one server (still)")
|
||||
}
|
||||
|
||||
s2 := &server_details.ServerDetails{Name: "s2"}
|
||||
s2 := &agent.Server{Name: "s2"}
|
||||
m.AddServer(s2)
|
||||
num = m.NumServers()
|
||||
if num != 2 {
|
||||
|
@ -94,7 +94,7 @@ func TestServers_AddServer(t *testing.T) {
|
|||
}
|
||||
}
|
||||
|
||||
// func (m *Manager) FindServer() (server *server_details.ServerDetails) {
|
||||
// func (m *Manager) FindServer() (server *agent.Server) {
|
||||
func TestServers_FindServer(t *testing.T) {
|
||||
m := testManager()
|
||||
|
||||
|
@ -102,7 +102,7 @@ func TestServers_FindServer(t *testing.T) {
|
|||
t.Fatalf("Expected nil return")
|
||||
}
|
||||
|
||||
m.AddServer(&server_details.ServerDetails{Name: "s1"})
|
||||
m.AddServer(&agent.Server{Name: "s1"})
|
||||
if m.NumServers() != 1 {
|
||||
t.Fatalf("Expected one server")
|
||||
}
|
||||
|
@ -120,7 +120,7 @@ func TestServers_FindServer(t *testing.T) {
|
|||
t.Fatalf("Expected s1 server (still)")
|
||||
}
|
||||
|
||||
m.AddServer(&server_details.ServerDetails{Name: "s2"})
|
||||
m.AddServer(&agent.Server{Name: "s2"})
|
||||
if m.NumServers() != 2 {
|
||||
t.Fatalf("Expected two servers")
|
||||
}
|
||||
|
@ -153,7 +153,7 @@ func TestServers_New(t *testing.T) {
|
|||
}
|
||||
}
|
||||
|
||||
// func (m *Manager) NotifyFailedServer(server *server_details.ServerDetails) {
|
||||
// func (m *Manager) NotifyFailedServer(server *agent.Server) {
|
||||
func TestServers_NotifyFailedServer(t *testing.T) {
|
||||
m := testManager()
|
||||
|
||||
|
@ -161,8 +161,8 @@ func TestServers_NotifyFailedServer(t *testing.T) {
|
|||
t.Fatalf("Expected zero servers to start")
|
||||
}
|
||||
|
||||
s1 := &server_details.ServerDetails{Name: "s1"}
|
||||
s2 := &server_details.ServerDetails{Name: "s2"}
|
||||
s1 := &agent.Server{Name: "s1"}
|
||||
s2 := &agent.Server{Name: "s2"}
|
||||
|
||||
// Try notifying for a server that is not managed by Manager
|
||||
m.NotifyFailedServer(s1)
|
||||
|
@ -215,7 +215,7 @@ func TestServers_NumServers(t *testing.T) {
|
|||
t.Fatalf("Expected zero servers to start")
|
||||
}
|
||||
|
||||
s := &server_details.ServerDetails{}
|
||||
s := &agent.Server{}
|
||||
m.AddServer(s)
|
||||
num = m.NumServers()
|
||||
if num != 1 {
|
||||
|
@ -234,7 +234,7 @@ func TestServers_RebalanceServers(t *testing.T) {
|
|||
// Make a huge list of nodes.
|
||||
for i := 0; i < maxServers; i++ {
|
||||
nodeName := fmt.Sprintf("s%02d", i)
|
||||
m.AddServer(&server_details.ServerDetails{Name: nodeName})
|
||||
m.AddServer(&agent.Server{Name: nodeName})
|
||||
}
|
||||
|
||||
// Keep track of how many unique shuffles we get.
|
||||
|
@ -260,7 +260,7 @@ func TestServers_RebalanceServers(t *testing.T) {
|
|||
}
|
||||
}
|
||||
|
||||
// func (m *Manager) RemoveServer(server *server_details.ServerDetails) {
|
||||
// func (m *Manager) RemoveServer(server *agent.Server) {
|
||||
func TestManager_RemoveServer(t *testing.T) {
|
||||
const nodeNameFmt = "s%02d"
|
||||
m := testManager()
|
||||
|
@ -271,21 +271,21 @@ func TestManager_RemoveServer(t *testing.T) {
|
|||
|
||||
// Test removing server before its added
|
||||
nodeName := fmt.Sprintf(nodeNameFmt, 1)
|
||||
s1 := &server_details.ServerDetails{Name: nodeName}
|
||||
s1 := &agent.Server{Name: nodeName}
|
||||
m.RemoveServer(s1)
|
||||
m.AddServer(s1)
|
||||
|
||||
nodeName = fmt.Sprintf(nodeNameFmt, 2)
|
||||
s2 := &server_details.ServerDetails{Name: nodeName}
|
||||
s2 := &agent.Server{Name: nodeName}
|
||||
m.RemoveServer(s2)
|
||||
m.AddServer(s2)
|
||||
|
||||
const maxServers = 19
|
||||
servers := make([]*server_details.ServerDetails, maxServers)
|
||||
servers := make([]*agent.Server, maxServers)
|
||||
// Already added two servers above
|
||||
for i := maxServers; i > 2; i-- {
|
||||
nodeName := fmt.Sprintf(nodeNameFmt, i)
|
||||
server := &server_details.ServerDetails{Name: nodeName}
|
||||
server := &agent.Server{Name: nodeName}
|
||||
servers = append(servers, server)
|
||||
m.AddServer(server)
|
||||
}
|
||||
|
@ -299,7 +299,7 @@ func TestManager_RemoveServer(t *testing.T) {
|
|||
t.Fatalf("Expected %d servers, received %d", maxServers, m.NumServers())
|
||||
}
|
||||
|
||||
findServer := func(server *server_details.ServerDetails) bool {
|
||||
findServer := func(server *agent.Server) bool {
|
||||
for i := m.NumServers(); i > 0; i-- {
|
||||
s := m.FindServer()
|
||||
if s == server {
|
||||
|
@ -310,7 +310,7 @@ func TestManager_RemoveServer(t *testing.T) {
|
|||
}
|
||||
|
||||
expectedNumServers := maxServers
|
||||
removedServers := make([]*server_details.ServerDetails, 0, maxServers)
|
||||
removedServers := make([]*agent.Server, 0, maxServers)
|
||||
|
||||
// Remove servers from the front of the list
|
||||
for i := 3; i > 0; i-- {
|
||||
|
|
Loading…
Reference in New Issue