diff --git a/consul/server_manager/server_manager.go b/consul/server_manager/server_manager.go index 260148324d..dd36735321 100644 --- a/consul/server_manager/server_manager.go +++ b/consul/server_manager/server_manager.go @@ -31,10 +31,10 @@ const ( // queries are sent over an established connection to a single server clientRPCMinReuseDuration = 120 * time.Second - // initialRebalanceTimeoutHours is the initial value for the + // initialRebalanceTimeout is the initial value for the // rebalanceTimer. This value is discarded immediately after the // client becomes aware of the first server. - initialRebalanceTimeoutHours = 24 + initialRebalanceTimeout = 24 * time.Hour // Limit the number of new connections a server receives per second // for connection rebalancing. This limit caps the load caused by @@ -300,7 +300,7 @@ func (sm *ServerManager) saveServerConfig(sc serverConfig) { // the list. The order of the server list must be shuffled periodically to // distribute load across all known and available consul servers. func (sm *ServerManager) Start() { - var rebalanceTimer *time.Timer = time.NewTimer(time.Duration(initialRebalanceTimeoutHours * time.Hour)) + var rebalanceTimer *time.Timer = time.NewTimer(initialRebalanceTimeout) var rebalanceTaskDispatched int32 func() {