Makes the timeout behavior more intuitive.

Previously, it would try once "up to" the timeout, but in practice it would
just fall through. This modifies the behavior to block until the timeout has
been reached.
This commit is contained in:
James Phillips 2016-01-06 09:40:20 -08:00
parent 1d733f4c36
commit 49342dc973
7 changed files with 35 additions and 21 deletions

View File

@ -167,6 +167,7 @@ func (l *Lock) Lock(stopCh <-chan struct{}) (<-chan struct{}, error) {
WaitTime: l.opts.LockWaitTime, WaitTime: l.opts.LockWaitTime,
} }
start := time.Now()
attempts := 0 attempts := 0
WAIT: WAIT:
// Check if we should quit // Check if we should quit
@ -176,10 +177,15 @@ WAIT:
default: default:
} }
// See if we completed a one-shot. // Handle the one-shot mode.
if attempts > 0 && l.opts.LockTryOnce { if l.opts.LockTryOnce && attempts > 0 {
elapsed := time.Now().Sub(start)
if elapsed > qOpts.WaitTime {
return nil, nil return nil, nil
} }
qOpts.WaitTime -= elapsed
}
attempts++ attempts++
// Look for an existing lock, blocking until not taken // Look for an existing lock, blocking until not taken

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@ -541,8 +541,9 @@ func TestLock_OneShot(t *testing.T) {
if ch != nil { if ch != nil {
t.Fatalf("should not be leader") t.Fatalf("should not be leader")
} }
if diff := time.Now().Sub(start); diff > 2*contender.opts.LockWaitTime { diff := time.Now().Sub(start)
t.Fatalf("took too long: %9.6f", diff.Seconds()) if diff < contender.opts.LockWaitTime || diff > 2*contender.opts.LockWaitTime {
t.Fatalf("time out of bounds: %9.6f", diff.Seconds())
} }
// Unlock and then make sure the contender can get it. // Unlock and then make sure the contender can get it.

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@ -186,6 +186,7 @@ func (s *Semaphore) Acquire(stopCh <-chan struct{}) (<-chan struct{}, error) {
WaitTime: s.opts.SemaphoreWaitTime, WaitTime: s.opts.SemaphoreWaitTime,
} }
start := time.Now()
attempts := 0 attempts := 0
WAIT: WAIT:
// Check if we should quit // Check if we should quit
@ -195,10 +196,15 @@ WAIT:
default: default:
} }
// See if we completed a one-shot. // Handle the one-shot mode.
if attempts > 0 && s.opts.SemaphoreTryOnce { if s.opts.SemaphoreTryOnce && attempts > 0 {
elapsed := time.Now().Sub(start)
if elapsed > qOpts.WaitTime {
return nil, nil return nil, nil
} }
qOpts.WaitTime -= elapsed
}
attempts++ attempts++
// Read the prefix // Read the prefix

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@ -499,8 +499,9 @@ func TestSemaphore_OneShot(t *testing.T) {
if ch != nil { if ch != nil {
t.Fatalf("should not have acquired the semaphore") t.Fatalf("should not have acquired the semaphore")
} }
if diff := time.Now().Sub(start); diff > 2*contender.opts.SemaphoreWaitTime { diff := time.Now().Sub(start)
t.Fatalf("took too long: %9.6f", diff.Seconds()) if diff < contender.opts.SemaphoreWaitTime || diff > 2*contender.opts.SemaphoreWaitTime {
t.Fatalf("time out of bounds: %9.6f", diff.Seconds())
} }
// Give up a slot and make sure the third one can get it. // Give up a slot and make sure the third one can get it.

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@ -75,8 +75,8 @@ Options:
-name="" Optional name to associate with lock session. -name="" Optional name to associate with lock session.
-token="" ACL token to use. Defaults to that of agent. -token="" ACL token to use. Defaults to that of agent.
-pass-stdin Pass stdin to child process. -pass-stdin Pass stdin to child process.
-try=duration Make a single attempt to acquire the lock, waiting -try=timeout Attempt to acquire the lock up to the given
up to the given duration (eg. "15s"). timeout (eg. "15s").
-monitor-retry=n Retry up to n times if Consul returns a 500 error -monitor-retry=n Retry up to n times if Consul returns a 500 error
while monitoring the lock. This allows riding out brief while monitoring the lock. This allows riding out brief
periods of unavailability without causing leader periods of unavailability without causing leader
@ -145,12 +145,12 @@ func (c *LockCommand) run(args []string, lu **LockUnlock) int {
var err error var err error
wait, err = time.ParseDuration(try) wait, err = time.ParseDuration(try)
if err != nil { if err != nil {
c.Ui.Error(fmt.Sprintf("Error parsing duration for 'try' option: %s", err)) c.Ui.Error(fmt.Sprintf("Error parsing try timeout: %s", err))
return 1 return 1
} }
if wait < 0 { if wait <= 0 {
c.Ui.Error("Duration for 'try' option must be positive") c.Ui.Error("Try timeout must be positive")
return 1 return 1
} }

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@ -29,8 +29,9 @@ func argFail(t *testing.T, args []string, expected string) {
} }
func TestLockCommand_BadArgs(t *testing.T) { func TestLockCommand_BadArgs(t *testing.T) {
argFail(t, []string{"-try=blah", "test/prefix", "date"}, "parsing duration") argFail(t, []string{"-try=blah", "test/prefix", "date"}, "parsing try timeout")
argFail(t, []string{"-try=-10s", "test/prefix", "date"}, "must be positive") argFail(t, []string{"-try=0s", "test/prefix", "date"}, "timeout must be positive")
argFail(t, []string{"-try=-10s", "test/prefix", "date"}, "timeout must be positive")
argFail(t, []string{"-monitor-retry=-5", "test/prefix", "date"}, "must be >= 0") argFail(t, []string{"-monitor-retry=-5", "test/prefix", "date"}, "must be >= 0")
} }

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@ -62,10 +62,9 @@ The list of available flags are:
* `-pass-stdin` - Pass stdin to child process. * `-pass-stdin` - Pass stdin to child process.
* `-try` - Make a single attempt to acquire the lock, waiting up to the given * `-try` - Attempt to acquire the lock up to the given timeout. The timeout is a
duration supplied as the argument. The duration is a decimal number, with positive decimal number, with unit suffix, such as "500ms". Valid time units
unit suffix, such as "500ms". Valid time units are "ns", "us" (or "µs"), "ms", are "ns", "us" (or "µs"), "ms", "s", "m", "h".
"s", "m", "h".
* `-monitor-retry` - Retry up to this number of times if Consul returns a 500 error * `-monitor-retry` - Retry up to this number of times if Consul returns a 500 error
while monitoring the lock. This allows riding out brief periods of unavailability while monitoring the lock. This allows riding out brief periods of unavailability