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Seems like we should actually check the reference count.
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@ -288,7 +288,7 @@ func (p *ConnPool) clearConn(conn *Conn) {
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p.Unlock()
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// Close down immediately if idle
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if refCount := atomic.LoadInt32(&conn.shouldClose); refCount == 0 {
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if refCount := atomic.LoadInt32(&conn.refCount); refCount == 0 {
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conn.Close()
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}
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}
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