agent/proxy: local state event coalescing

This commit is contained in:
Mitchell Hashimoto 2018-05-02 13:38:24 -07:00
parent b0f377b519
commit 39974df52a
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2 changed files with 79 additions and 24 deletions

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@ -6,12 +6,26 @@ import (
"os"
"os/exec"
"sync"
"time"
"github.com/hashicorp/consul/agent/local"
"github.com/hashicorp/consul/agent/structs"
"github.com/hashicorp/go-multierror"
)
const (
// ManagerCoalescePeriod and ManagerQuiescentPeriod relate to how
// notifications in updates from the local state are colaesced to prevent
// lots of churn in the manager.
//
// When the local state updates, the manager will wait for quiescence.
// For each update, the quiscence timer is reset. If the coalesce period
// is reached, the manager will update proxies regardless of the frequent
// changes. Then the whole cycle resets.
ManagerCoalescePeriod = 5 * time.Second
ManagerQuiescentPeriod = 500 * time.Millisecond
)
// Manager starts, stops, snapshots, and restores managed proxies.
//
// The manager will not start or stop any processes until Start is called.
@ -26,11 +40,9 @@ import (
// and state updates may occur while the Manger is syncing. This is okay,
// since a change notification will be queued to trigger another sync.
//
// NOTE(mitchellh): Change notifications are not coalesced currently. Under
// conditions where managed proxy configurations are changing in a hot
// loop, it is possible for the manager to constantly attempt to sync. This
// is unlikely, but its also easy to introduce basic coalescing (even over
// millisecond intervals) to prevent total waste compute cycles.
// The change notifications from the local state are coalesced (see
// ManagerCoalescePeriod) so that frequent changes within the local state
// do not trigger dozens of proxy resyncs.
type Manager struct {
// State is the local state that is the source of truth for all
// configured managed proxies.
@ -41,6 +53,13 @@ type Manager struct {
// implementation type.
Logger *log.Logger
// CoalescePeriod and QuiescencePeriod control the timers for coalescing
// updates from the local state. See the defaults at the top of this
// file for more documentation. These will be set to those defaults
// by NewManager.
CoalescePeriod time.Duration
QuiescentPeriod time.Duration
// lock is held while reading/writing any internal state of the manager.
// cond is a condition variable on lock that is broadcasted for runState
// changes.
@ -55,9 +74,6 @@ type Manager struct {
proxies map[string]Proxy
}
// defaultLogger is the defaultLogger for NewManager so there it is never nil
var defaultLogger = log.New(os.Stderr, "", log.LstdFlags)
// NewManager initializes a Manager. After initialization, the exported
// fields should be configured as desired. To start the Manager, execute
// Run in a goroutine.
@ -65,12 +81,17 @@ func NewManager() *Manager {
var lock sync.Mutex
return &Manager{
Logger: defaultLogger,
CoalescePeriod: ManagerCoalescePeriod,
QuiescentPeriod: ManagerQuiescentPeriod,
lock: &lock,
cond: sync.NewCond(&lock),
proxies: make(map[string]Proxy),
}
}
// defaultLogger is the defaultLogger for NewManager so there it is never nil
var defaultLogger = log.New(os.Stderr, "", log.LstdFlags)
// managerRunState is the state of the Manager.
//
// This is a basic state machine with the following transitions:
@ -193,14 +214,37 @@ func (m *Manager) Run() {
defer m.State.StopNotifyProxy(notifyCh)
m.Logger.Println("[DEBUG] agent/proxy: managed Connect proxy manager started")
SYNC:
for {
// Sync first, before waiting on further notifications so that
// we can start with a known-current state.
m.sync()
// Note for these variables we don't use a time.Timer because both
// periods are relatively short anyways so they end up being eligible
// for GC very quickly, so overhead is not a concern.
var quiescent, quantum <-chan time.Time
// Start a loop waiting for events from the local state store. This
// loops rather than just `select` so we can coalesce many state
// updates over a period of time.
for {
select {
case <-notifyCh:
// Changes exit select so we can reloop and reconfigure proxies
// If this is our first notification since the last sync,
// reset the quantum timer which is the max time we'll wait.
if quantum == nil {
quantum = time.After(m.CoalescePeriod)
}
// Always reset the quiescent timer
quiescent = time.After(m.QuiescentPeriod)
case <-quantum:
continue SYNC
case <-quiescent:
continue SYNC
case <-stopCh:
// Stop immediately, no cleanup
@ -209,6 +253,7 @@ func (m *Manager) Run() {
}
}
}
}
// sync syncs data with the local state store to update the current manager
// state and start/stop necessary proxies.

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@ -17,7 +17,7 @@ func TestManagerClose_noRun(t *testing.T) {
t.Parallel()
// Really we're testing that it doesn't deadlock here.
m := NewManager()
m := testManager(t)
require.NoError(t, m.Close())
// Close again for sanity
@ -30,7 +30,7 @@ func TestManagerRun_initialSync(t *testing.T) {
t.Parallel()
state := local.TestState(t)
m := NewManager()
m := testManager(t)
m.State = state
defer m.Kill()
@ -57,7 +57,7 @@ func TestManagerRun_syncNew(t *testing.T) {
t.Parallel()
state := local.TestState(t)
m := NewManager()
m := testManager(t)
m.State = state
defer m.Kill()
@ -99,7 +99,7 @@ func TestManagerRun_syncDelete(t *testing.T) {
t.Parallel()
state := local.TestState(t)
m := NewManager()
m := testManager(t)
m.State = state
defer m.Kill()
@ -138,7 +138,7 @@ func TestManagerRun_syncUpdate(t *testing.T) {
t.Parallel()
state := local.TestState(t)
m := NewManager()
m := testManager(t)
m.State = state
defer m.Kill()
@ -181,6 +181,16 @@ func TestManagerRun_syncUpdate(t *testing.T) {
})
}
func testManager(t *testing.T) *Manager {
m := NewManager()
// Set these periods low to speed up tests
m.CoalescePeriod = 1 * time.Millisecond
m.QuiescentPeriod = 1 * time.Millisecond
return m
}
// testStateProxy registers a proxy with the given local state and the command
// (expected to be from the helperProcess function call). It returns the
// ID for deregistration.