mirror of https://github.com/status-im/consul.git
Updates memberlist to pick up Lifeguard research findings. (#3287)
See https://www.hashicorp.com/blog/making-gossip-more-robust-with-lifeguard/.
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@ -65,82 +65,11 @@ For complete documentation, see the associated [Godoc](http://godoc.org/github.c
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## Protocol
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## Protocol
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memberlist is based on ["SWIM: Scalable Weakly-consistent Infection-style Process Group Membership Protocol"](http://www.cs.cornell.edu/~asdas/research/dsn02-swim.pdf),
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memberlist is based on ["SWIM: Scalable Weakly-consistent Infection-style Process Group Membership Protocol"](http://www.cs.cornell.edu/~asdas/research/dsn02-swim.pdf). However, we extend the protocol in a number of ways:
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with a few minor adaptations, mostly to increase propagation speed and
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* Several extensions are made to increase propagation speed and
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convergence rate.
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convergence rate.
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* Another set of extensions, that we call Lifeguard, are made to make memberlist more robust in the presence of slow message processing (due to factors such as CPU starvation, and network delay or loss).
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A high level overview of the memberlist protocol (based on SWIM) is
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For details on all of these extensions, please read our paper "[Lifeguard : SWIM-ing with Situational Awareness](https://arxiv.org/abs/1707.00788)", along with the memberlist source. We welcome any questions related
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described below, but for details please read the full
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[SWIM paper](http://www.cs.cornell.edu/~asdas/research/dsn02-swim.pdf)
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followed by the memberlist source. We welcome any questions related
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to the protocol on our issue tracker.
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to the protocol on our issue tracker.
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### Protocol Description
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memberlist begins by joining an existing cluster or starting a new
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cluster. If starting a new cluster, additional nodes are expected to join
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it. New nodes in an existing cluster must be given the address of at
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least one existing member in order to join the cluster. The new member
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does a full state sync with the existing member over TCP and begins gossiping its
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existence to the cluster.
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Gossip is done over UDP with a configurable but fixed fanout and interval.
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This ensures that network usage is constant with regards to number of nodes, as opposed to
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exponential growth that can occur with traditional heartbeat mechanisms.
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Complete state exchanges with a random node are done periodically over
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TCP, but much less often than gossip messages. This increases the likelihood
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that the membership list converges properly since the full state is exchanged
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and merged. The interval between full state exchanges is configurable or can
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be disabled entirely.
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Failure detection is done by periodic random probing using a configurable interval.
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If the node fails to ack within a reasonable time (typically some multiple
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of RTT), then an indirect probe as well as a direct TCP probe are attempted. An
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indirect probe asks a configurable number of random nodes to probe the same node,
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in case there are network issues causing our own node to fail the probe. The direct
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TCP probe is used to help identify the common situation where networking is
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misconfigured to allow TCP but not UDP. Without the TCP probe, a UDP-isolated node
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would think all other nodes were suspect and could cause churn in the cluster when
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it attempts a TCP-based state exchange with another node. It is not desirable to
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operate with only TCP connectivity because convergence will be much slower, but it
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is enabled so that memberlist can detect this situation and alert operators.
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If both our probe, the indirect probes, and the direct TCP probe fail within a
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configurable time, then the node is marked "suspicious" and this knowledge is
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gossiped to the cluster. A suspicious node is still considered a member of
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cluster. If the suspect member of the cluster does not dispute the suspicion
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within a configurable period of time, the node is finally considered dead,
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and this state is then gossiped to the cluster.
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This is a brief and incomplete description of the protocol. For a better idea,
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please read the
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[SWIM paper](http://www.cs.cornell.edu/~asdas/research/dsn02-swim.pdf)
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in its entirety, along with the memberlist source code.
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### Changes from SWIM
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As mentioned earlier, the memberlist protocol is based on SWIM but includes
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minor changes, mostly to increase propagation speed and convergence rates.
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The changes from SWIM are noted here:
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* memberlist does a full state sync over TCP periodically. SWIM only propagates
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changes over gossip. While both eventually reach convergence, the full state
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sync increases the likelihood that nodes are fully converged more quickly,
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at the expense of more bandwidth usage. This feature can be totally disabled
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if you wish.
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* memberlist has a dedicated gossip layer separate from the failure detection
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protocol. SWIM only piggybacks gossip messages on top of probe/ack messages.
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memberlist also piggybacks gossip messages on top of probe/ack messages, but
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also will periodically send out dedicated gossip messages on their own. This
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feature lets you have a higher gossip rate (for example once per 200ms)
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and a slower failure detection rate (such as once per second), resulting
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in overall faster convergence rates and data propagation speeds. This feature
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can be totally disabed as well, if you wish.
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* memberlist stores around the state of dead nodes for a set amount of time,
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so that when full syncs are requested, the requester also receives information
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about dead nodes. Because SWIM doesn't do full syncs, SWIM deletes dead node
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state immediately upon learning that the node is dead. This change again helps
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the cluster converge more quickly.
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@ -235,7 +235,7 @@ func DefaultLANConfig() *Config {
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TCPTimeout: 10 * time.Second, // Timeout after 10 seconds
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TCPTimeout: 10 * time.Second, // Timeout after 10 seconds
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IndirectChecks: 3, // Use 3 nodes for the indirect ping
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IndirectChecks: 3, // Use 3 nodes for the indirect ping
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RetransmitMult: 4, // Retransmit a message 4 * log(N+1) nodes
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RetransmitMult: 4, // Retransmit a message 4 * log(N+1) nodes
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SuspicionMult: 5, // Suspect a node for 5 * log(N+1) * Interval
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SuspicionMult: 4, // Suspect a node for 4 * log(N+1) * Interval
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SuspicionMaxTimeoutMult: 6, // For 10k nodes this will give a max timeout of 120 seconds
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SuspicionMaxTimeoutMult: 6, // For 10k nodes this will give a max timeout of 120 seconds
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PushPullInterval: 30 * time.Second, // Low frequency
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PushPullInterval: 30 * time.Second, // Low frequency
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ProbeTimeout: 500 * time.Millisecond, // Reasonable RTT time for LAN
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ProbeTimeout: 500 * time.Millisecond, // Reasonable RTT time for LAN
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@ -720,10 +720,10 @@
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"revisionTime": "2015-06-09T07:04:31Z"
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"revisionTime": "2015-06-09T07:04:31Z"
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},
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},
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{
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{
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"checksumSHA1": "ooNF6amPOxyz9OULy2hfbtNlIw4=",
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"checksumSHA1": "zcZtXfxrusJpcaPeGJOBnPG1xjs=",
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"path": "github.com/hashicorp/memberlist",
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"path": "github.com/hashicorp/memberlist",
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"revision": "924edbc42f05a6f7ccd6d4184b8147f2c20ae5f3",
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"revision": "99594a4f171a77cb7cff01f143ccf608ac577c47",
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"revisionTime": "2017-07-07T07:05:14Z"
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"revisionTime": "2017-07-17T19:31:21Z"
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},
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},
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{
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{
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"checksumSHA1": "qnlqWJYV81ENr61SZk9c65R1mDo=",
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"checksumSHA1": "qnlqWJYV81ENr61SZk9c65R1mDo=",
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