Adds a better shuffle test (similar to DNS).

This commit is contained in:
James Phillips 2015-11-06 18:13:20 -08:00
parent 989619cb6b
commit 1f87480e54
1 changed files with 30 additions and 37 deletions

View File

@ -1,7 +1,9 @@
package structs
import (
"fmt"
"reflect"
"strings"
"testing"
)
@ -210,45 +212,36 @@ func TestStructs_HealthCheck_IsSame(t *testing.T) {
}
func TestStructs_CheckServiceNodes_Shuffle(t *testing.T) {
nodes := CheckServiceNodes{
CheckServiceNode{
Node: &Node{
Node: "node1",
Address: "127.0.0.1",
},
},
CheckServiceNode{
Node: &Node{
Node: "node2",
Address: "127.0.0.2",
},
},
CheckServiceNode{
Node: &Node{
Node: "node3",
Address: "127.0.0.3",
},
},
}
// Make a copy to shuffle and make sure it matches initially.
twiddle := make(CheckServiceNodes, len(nodes))
if n := copy(twiddle, nodes); n != len(nodes) {
t.Fatalf("bad: %d", n)
}
if !reflect.DeepEqual(twiddle, nodes) {
t.Fatalf("bad: %v", twiddle)
}
// Give this lots of tries to randomize. If we find a case that's
// not equal we can end the test, otherwise we will call shenanigans.
// Make a huge list of nodes.
var nodes CheckServiceNodes
for i := 0; i < 100; i++ {
twiddle.Shuffle()
if !reflect.DeepEqual(twiddle, nodes) {
return
}
nodes = append(nodes, CheckServiceNode{
Node: &Node{
Node: fmt.Sprintf("node%d", i),
Address: fmt.Sprintf("127.0.0.%d", i+1),
},
})
}
// Keep track of how many unique shuffles we get.
uniques := make(map[string]struct{})
for i := 0; i < 100; i++ {
nodes.Shuffle()
var names []string
for _, node := range nodes {
names = append(names, node.Node.Node)
}
key := strings.Join(names, "|")
uniques[key] = struct{}{}
}
// We have to allow for the fact that there won't always be a unique
// shuffle each pass, so we just look for smell here without the test
// being flaky.
if len(uniques) < 50 {
t.Fatalf("unique shuffle ratio too low: %d/100", len(uniques))
}
t.Fatalf("shuffle is not working")
}
func TestStructs_CheckServiceNodes_Filter(t *testing.T) {