consul/agent/structs/autopilot.go

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// Copyright (c) HashiCorp, Inc.
[COMPLIANCE] License changes (#18443) * Adding explicit MPL license for sub-package This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Adding explicit MPL license for sub-package This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Updating the license from MPL to Business Source License Going forward, this project will be licensed under the Business Source License v1.1. Please see our blog post for more details at <Blog URL>, FAQ at www.hashicorp.com/licensing-faq, and details of the license at www.hashicorp.com/bsl. * add missing license headers * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 --------- Co-authored-by: hashicorp-copywrite[bot] <110428419+hashicorp-copywrite[bot]@users.noreply.github.com>
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// SPDX-License-Identifier: BUSL-1.1
package structs
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import (
"time"
autopilot "github.com/hashicorp/raft-autopilot"
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"github.com/hashicorp/serf/serf"
)
// Autopilotconfig holds the Autopilot configuration for a cluster.
type AutopilotConfig struct {
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// CleanupDeadServers controls whether to remove dead servers when a new
// server is added to the Raft peers.
CleanupDeadServers bool
// LastContactThreshold is the limit on the amount of time a server can go
// without leader contact before being considered unhealthy.
LastContactThreshold time.Duration
// MaxTrailingLogs is the amount of entries in the Raft Log that a server can
// be behind before being considered unhealthy.
MaxTrailingLogs uint64
// MinQuorum sets the minimum number of servers required in a cluster
// before autopilot can prune dead servers.
MinQuorum uint
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// ServerStabilizationTime is the minimum amount of time a server must be
// in a stable, healthy state before it can be added to the cluster. Only
// applicable with Raft protocol version 3 or higher.
ServerStabilizationTime time.Duration
// (Enterprise-only) RedundancyZoneTag is the node tag to use for separating
// servers into zones for redundancy. If left blank, this feature will be disabled.
RedundancyZoneTag string
// (Enterprise-only) DisableUpgradeMigration will disable Autopilot's upgrade migration
// strategy of waiting until enough newer-versioned servers have been added to the
// cluster before promoting them to voters.
DisableUpgradeMigration bool
// (Enterprise-only) UpgradeVersionTag is the node tag to use for version info when
// performing upgrade migrations. If left blank, the Consul version will be used.
UpgradeVersionTag string
// CreateIndex/ModifyIndex store the create/modify indexes of this configuration.
CreateIndex uint64
ModifyIndex uint64
}
func (c *AutopilotConfig) ToAutopilotLibraryConfig() *autopilot.Config {
if c == nil {
return nil
}
return &autopilot.Config{
CleanupDeadServers: c.CleanupDeadServers,
LastContactThreshold: c.LastContactThreshold,
MaxTrailingLogs: c.MaxTrailingLogs,
MinQuorum: c.MinQuorum,
ServerStabilizationTime: c.ServerStabilizationTime,
Ext: c.autopilotConfigExt(),
}
}
// AutopilotHealthReply is a representation of the overall health of the cluster
type AutopilotHealthReply struct {
// Healthy is true if all the servers in the cluster are healthy.
Healthy bool
// FailureTolerance is the number of healthy servers that could be lost without
// an outage occurring.
FailureTolerance int
// Servers holds the health of each server.
Servers []AutopilotServerHealth
}
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// ServerHealth is the health (from the leader's point of view) of a server.
type AutopilotServerHealth struct {
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// ID is the raft ID of the server.
ID string
// Name is the node name of the server.
Name string
// Address is the address of the server.
Address string
// The status of the SerfHealth check for the server.
SerfStatus serf.MemberStatus
// Version is the version of the server.
Version string
// Leader is whether this server is currently the leader.
Leader bool
// LastContact is the time since this node's last contact with the leader.
LastContact time.Duration
// LastTerm is the highest leader term this server has a record of in its Raft log.
LastTerm uint64
// LastIndex is the last log index this server has a record of in its Raft log.
LastIndex uint64
// Healthy is whether or not the server is healthy according to the current
// Autopilot config.
Healthy bool
// Voter is whether this is a voting server.
Voter bool
// StableSince is the last time this server's Healthy value changed.
StableSince time.Time
}
// RaftStats holds miscellaneous Raft metrics for a server.
type RaftStats struct {
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// LastContact is the time since this node's last contact with the leader.
LastContact string
// LastTerm is the highest leader term this server has a record of in its Raft log.
LastTerm uint64
// LastIndex is the last log index this server has a record of in its Raft log.
LastIndex uint64
}
func (s *RaftStats) ToAutopilotServerStats() *autopilot.ServerStats {
duration, _ := time.ParseDuration(s.LastContact)
return &autopilot.ServerStats{
LastContact: duration,
LastTerm: s.LastTerm,
LastIndex: s.LastIndex,
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}
}