2023-03-28 22:48:58 +00:00
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// Copyright (c) HashiCorp, Inc.
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2023-08-11 13:12:13 +00:00
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// SPDX-License-Identifier: BUSL-1.1
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2023-03-28 22:48:58 +00:00
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Add storage backend interface and in-memory implementation (#16538)
Introduces `storage.Backend`, which will serve as the interface between the
Resource Service and the underlying storage system (Raft today, but in the
future, who knows!).
The primary design goal of this interface is to keep its surface area small,
and push as much functionality as possible into the layers above, so that new
implementations can be added with little effort, and easily proven to be
correct. To that end, we also provide a suite of "conformance" tests that can
be run against a backend implementation to check it behaves correctly.
In this commit, we introduce an initial in-memory storage backend, which is
suitable for tests and when running Consul in development mode. This backend is
a thin wrapper around the `Store` type, which implements a resource database
using go-memdb and our internal pub/sub system. `Store` will also be used to
handle reads in our Raft backend, and in the future, used as a local cache for
external storage systems.
2023-03-27 09:30:53 +00:00
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package inmem
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import (
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"bytes"
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"fmt"
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"strings"
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"github.com/hashicorp/go-memdb"
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"github.com/hashicorp/consul/internal/storage"
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"github.com/hashicorp/consul/proto-public/pbresource"
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)
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const (
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tableNameMetadata = "metadata"
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tableNameResources = "resources"
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indexNameID = "id"
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indexNameOwner = "owner"
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metaKeyEventIndex = "index"
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)
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func newDB() (*memdb.MemDB, error) {
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return memdb.NewMemDB(&memdb.DBSchema{
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Tables: map[string]*memdb.TableSchema{
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tableNameMetadata: {
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Name: tableNameMetadata,
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Indexes: map[string]*memdb.IndexSchema{
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indexNameID: {
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Name: indexNameID,
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AllowMissing: false,
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Unique: true,
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Indexer: &memdb.StringFieldIndex{Field: "Key"},
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},
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},
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},
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tableNameResources: {
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Name: tableNameResources,
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Indexes: map[string]*memdb.IndexSchema{
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indexNameID: {
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Name: indexNameID,
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AllowMissing: false,
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Unique: true,
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Indexer: idIndexer{},
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},
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indexNameOwner: {
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Name: indexNameOwner,
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AllowMissing: true,
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Unique: false,
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Indexer: ownerIndexer{},
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},
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},
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},
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},
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})
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}
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// indexSeparator delimits the segments of our radix tree keys.
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const indexSeparator = "\x00"
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// idIndexer implements the memdb.Indexer, memdb.SingleIndexer and
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// memdb.PrefixIndexer interfaces. It is used for indexing resources
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// by their IDs.
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type idIndexer struct{}
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// FromArgs constructs a radix tree key from an ID for lookup.
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func (i idIndexer) FromArgs(args ...any) ([]byte, error) {
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if l := len(args); l != 1 {
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return nil, fmt.Errorf("expected 1 arg, got: %d", l)
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}
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id, ok := args[0].(*pbresource.ID)
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if !ok {
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return nil, fmt.Errorf("expected *pbresource.ID, got: %T", args[0])
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}
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return indexFromID(id, false), nil
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}
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// FromObject constructs a radix tree key from a Resource at write-time, or an
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// ID at delete-time.
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func (i idIndexer) FromObject(raw any) (bool, []byte, error) {
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switch t := raw.(type) {
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case *pbresource.ID:
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return true, indexFromID(t, false), nil
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case *pbresource.Resource:
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return true, indexFromID(t.Id, false), nil
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}
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return false, nil, fmt.Errorf("expected *pbresource.Resource or *pbresource.ID, got: %T", raw)
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}
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// PrefixFromArgs constructs a radix tree key prefix from a query for listing.
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func (i idIndexer) PrefixFromArgs(args ...any) ([]byte, error) {
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if l := len(args); l != 1 {
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return nil, fmt.Errorf("expected 1 arg, got: %d", l)
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}
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q, ok := args[0].(query)
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if !ok {
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return nil, fmt.Errorf("expected query, got: %T", args[0])
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}
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return q.indexPrefix(), nil
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}
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// ownerIndexer implements the memdb.Indexer and memdb.SingleIndexer interfaces.
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// It is used for indexing resources by their owners.
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type ownerIndexer struct{}
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// FromArgs constructs a radix tree key from an ID for lookup.
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func (i ownerIndexer) FromArgs(args ...any) ([]byte, error) {
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if l := len(args); l != 1 {
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return nil, fmt.Errorf("expected 1 arg, got: %d", l)
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}
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id, ok := args[0].(*pbresource.ID)
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if !ok {
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return nil, fmt.Errorf("expected *pbresource.ID, got: %T", args[0])
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}
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return indexFromID(id, true), nil
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}
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// FromObject constructs a radix key tree from a Resource at write-time.
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func (i ownerIndexer) FromObject(raw any) (bool, []byte, error) {
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res, ok := raw.(*pbresource.Resource)
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if !ok {
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return false, nil, fmt.Errorf("expected *pbresource.Resource, got: %T", raw)
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}
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if res.Owner == nil {
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return false, nil, nil
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}
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return true, indexFromID(res.Owner, true), nil
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}
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func indexFromType(t storage.UnversionedType) []byte {
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var b indexBuilder
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b.String(t.Group)
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b.String(t.Kind)
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return b.Bytes()
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}
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func indexFromTenancy(t *pbresource.Tenancy) []byte {
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var b indexBuilder
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b.String(t.Partition)
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b.String(t.Namespace)
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return b.Bytes()
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}
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func indexFromID(id *pbresource.ID, includeUid bool) []byte {
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var b indexBuilder
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b.Raw(indexFromType(storage.UnversionedTypeFrom(id.Type)))
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b.Raw(indexFromTenancy(id.Tenancy))
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2024-01-29 20:08:31 +00:00
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// TODO(peering/v2) handle peer tenancy for indexing
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Add storage backend interface and in-memory implementation (#16538)
Introduces `storage.Backend`, which will serve as the interface between the
Resource Service and the underlying storage system (Raft today, but in the
future, who knows!).
The primary design goal of this interface is to keep its surface area small,
and push as much functionality as possible into the layers above, so that new
implementations can be added with little effort, and easily proven to be
correct. To that end, we also provide a suite of "conformance" tests that can
be run against a backend implementation to check it behaves correctly.
In this commit, we introduce an initial in-memory storage backend, which is
suitable for tests and when running Consul in development mode. This backend is
a thin wrapper around the `Store` type, which implements a resource database
using go-memdb and our internal pub/sub system. `Store` will also be used to
handle reads in our Raft backend, and in the future, used as a local cache for
external storage systems.
2023-03-27 09:30:53 +00:00
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b.String(id.Name)
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if includeUid {
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b.String(id.Uid)
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}
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return b.Bytes()
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}
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type indexBuilder bytes.Buffer
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func (i *indexBuilder) Raw(v []byte) {
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(*bytes.Buffer)(i).Write(v)
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}
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func (i *indexBuilder) String(s string) {
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(*bytes.Buffer)(i).WriteString(s)
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(*bytes.Buffer)(i).WriteString(indexSeparator)
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}
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func (i *indexBuilder) Bytes() []byte {
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return (*bytes.Buffer)(i).Bytes()
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}
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type query struct {
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resourceType storage.UnversionedType
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tenancy *pbresource.Tenancy
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namePrefix string
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}
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// indexPrefix is called by idIndexer.PrefixFromArgs to construct a radix tree
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// key prefix for list queries.
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//
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// Our radix tree keys are structured like so:
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//
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2024-01-29 20:08:31 +00:00
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// <type><partition><namespace><name>
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Add storage backend interface and in-memory implementation (#16538)
Introduces `storage.Backend`, which will serve as the interface between the
Resource Service and the underlying storage system (Raft today, but in the
future, who knows!).
The primary design goal of this interface is to keep its surface area small,
and push as much functionality as possible into the layers above, so that new
implementations can be added with little effort, and easily proven to be
correct. To that end, we also provide a suite of "conformance" tests that can
be run against a backend implementation to check it behaves correctly.
In this commit, we introduce an initial in-memory storage backend, which is
suitable for tests and when running Consul in development mode. This backend is
a thin wrapper around the `Store` type, which implements a resource database
using go-memdb and our internal pub/sub system. `Store` will also be used to
handle reads in our Raft backend, and in the future, used as a local cache for
external storage systems.
2023-03-27 09:30:53 +00:00
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//
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// Where each segment is followed by a NULL terminator.
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//
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// In order to handle wildcard queries, we return a prefix up to the wildcarded
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// field. For example:
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//
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2024-01-29 20:08:31 +00:00
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// Query: type={mesh,v1,service}, partition=default, namespace=default
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Add storage backend interface and in-memory implementation (#16538)
Introduces `storage.Backend`, which will serve as the interface between the
Resource Service and the underlying storage system (Raft today, but in the
future, who knows!).
The primary design goal of this interface is to keep its surface area small,
and push as much functionality as possible into the layers above, so that new
implementations can be added with little effort, and easily proven to be
correct. To that end, we also provide a suite of "conformance" tests that can
be run against a backend implementation to check it behaves correctly.
In this commit, we introduce an initial in-memory storage backend, which is
suitable for tests and when running Consul in development mode. This backend is
a thin wrapper around the `Store` type, which implements a resource database
using go-memdb and our internal pub/sub system. `Store` will also be used to
handle reads in our Raft backend, and in the future, used as a local cache for
external storage systems.
2023-03-27 09:30:53 +00:00
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// Prefix: mesh[NULL]v1[NULL]service[NULL]default[NULL]
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//
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// Which means that we must manually apply filters after the wildcard (i.e.
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// namespace in the above example) in the matches method.
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func (q query) indexPrefix() []byte {
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var b indexBuilder
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b.Raw(indexFromType(q.resourceType))
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if v := q.tenancy.Partition; v == storage.Wildcard {
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return b.Bytes()
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} else {
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b.String(v)
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}
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if v := q.tenancy.Namespace; v == storage.Wildcard {
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return b.Bytes()
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} else {
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b.String(v)
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}
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2024-01-29 20:08:31 +00:00
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// TODO(peering/v2) handle peer tenancies
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Add storage backend interface and in-memory implementation (#16538)
Introduces `storage.Backend`, which will serve as the interface between the
Resource Service and the underlying storage system (Raft today, but in the
future, who knows!).
The primary design goal of this interface is to keep its surface area small,
and push as much functionality as possible into the layers above, so that new
implementations can be added with little effort, and easily proven to be
correct. To that end, we also provide a suite of "conformance" tests that can
be run against a backend implementation to check it behaves correctly.
In this commit, we introduce an initial in-memory storage backend, which is
suitable for tests and when running Consul in development mode. This backend is
a thin wrapper around the `Store` type, which implements a resource database
using go-memdb and our internal pub/sub system. `Store` will also be used to
handle reads in our Raft backend, and in the future, used as a local cache for
external storage systems.
2023-03-27 09:30:53 +00:00
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if q.namePrefix != "" {
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b.Raw([]byte(q.namePrefix))
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}
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return b.Bytes()
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}
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// matches applies filters that couldn't be applied by just doing a radix tree
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// prefix scan, because an earlier segment of the key prefix was wildcarded.
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//
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// See docs on query.indexPrefix for an example.
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func (q query) matches(res *pbresource.Resource) bool {
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if q.tenancy.Partition != storage.Wildcard && res.Id.Tenancy.Partition != q.tenancy.Partition {
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return false
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}
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if q.tenancy.Namespace != storage.Wildcard && res.Id.Tenancy.Namespace != q.tenancy.Namespace {
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return false
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}
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2024-01-29 20:08:31 +00:00
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// TODO(peering/v2) handle peer tenancies
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Add storage backend interface and in-memory implementation (#16538)
Introduces `storage.Backend`, which will serve as the interface between the
Resource Service and the underlying storage system (Raft today, but in the
future, who knows!).
The primary design goal of this interface is to keep its surface area small,
and push as much functionality as possible into the layers above, so that new
implementations can be added with little effort, and easily proven to be
correct. To that end, we also provide a suite of "conformance" tests that can
be run against a backend implementation to check it behaves correctly.
In this commit, we introduce an initial in-memory storage backend, which is
suitable for tests and when running Consul in development mode. This backend is
a thin wrapper around the `Store` type, which implements a resource database
using go-memdb and our internal pub/sub system. `Store` will also be used to
handle reads in our Raft backend, and in the future, used as a local cache for
external storage systems.
2023-03-27 09:30:53 +00:00
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if len(q.namePrefix) != 0 && !strings.HasPrefix(res.Id.Name, q.namePrefix) {
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return false
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}
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return true
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}
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