consul/agent/submatview/materializer.go

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package submatview
import (
"context"
"sync"
"time"
"github.com/hashicorp/go-hclog"
"google.golang.org/grpc"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/status"
"github.com/hashicorp/consul/agent/cache"
"github.com/hashicorp/consul/lib/retry"
"github.com/hashicorp/consul/proto/pbsubscribe"
)
// View receives events from, and return results to, Materializer. A view is
// responsible for converting the pbsubscribe.Event.Payload into the local
// type, and storing it so that it can be returned by Result().
type View interface {
// Update is called when one or more events are received. The first call will
// include _all_ events in the initial snapshot which may be an empty set.
// Subsequent calls will contain one or more update events in the order they
// are received.
Update(events []*pbsubscribe.Event) error
// Result returns the type-specific cache result based on the state. When no
// events have been delivered yet the result should be an empty value type
// suitable to return to clients in case there is an empty result on the
// servers. The index the materialized view represents is maintained
// separately and passed in in case the return type needs an Index field
// populating. This allows implementations to not worry about maintaining
// indexes seen during Update.
Result(index uint64) (interface{}, error)
// Reset the view to the zero state, done in preparation for receiving a new
// snapshot.
Reset()
}
// Materializer consumes the event stream, handling any framing events, and
// sends the events to View as they are received.
//
// Materializer is used as the cache.Result.State for a streaming
// cache type and manages the actual streaming RPC call to the servers behind
// the scenes until the cache result is discarded when TTL expires.
type Materializer struct {
deps Deps
retryWaiter *retry.Waiter
handler eventHandler
// lock protects the mutable state - all fields below it must only be accessed
// while holding lock.
lock sync.Mutex
index uint64
view View
updateCh chan struct{}
err error
}
type Deps struct {
View View
Client StreamClient
Logger hclog.Logger
Waiter *retry.Waiter
Request func(index uint64) pbsubscribe.SubscribeRequest
}
// StreamClient provides a subscription to state change events.
type StreamClient interface {
Subscribe(ctx context.Context, in *pbsubscribe.SubscribeRequest, opts ...grpc.CallOption) (pbsubscribe.StateChangeSubscription_SubscribeClient, error)
}
// NewMaterializer returns a new Materializer. Run must be called to start it.
func NewMaterializer(deps Deps) *Materializer {
v := &Materializer{
deps: deps,
view: deps.View,
retryWaiter: deps.Waiter,
}
v.reset()
return v
}
// Run receives events from the StreamClient and sends them to the View. It runs
// until ctx is cancelled, so it is expected to be run in a goroutine.
func (m *Materializer) Run(ctx context.Context) {
for {
req := m.deps.Request(m.index)
err := m.runSubscription(ctx, req)
if ctx.Err() != nil {
return
}
failures := m.retryWaiter.Failures()
if isNonTemporaryOrConsecutiveFailure(err, failures) {
m.lock.Lock()
m.notifyUpdateLocked(err)
m.lock.Unlock()
}
m.deps.Logger.Error("subscribe call failed",
"err", err,
"topic", req.Topic,
"key", req.Key,
"failure_count", failures+1)
if err := m.retryWaiter.Wait(ctx); err != nil {
return
}
}
}
// isNonTemporaryOrConsecutiveFailure returns true if the error is a temporary error
// or if the failures > 0.
func isNonTemporaryOrConsecutiveFailure(err error, failures int) bool {
// temporary is an interface used by net and other std lib packages to
// show error types represent temporary/recoverable errors.
_, ok := err.(interface {
Temporary() bool
})
return !ok || failures > 0
}
// runSubscription opens a new subscribe streaming call to the servers and runs
// for it's lifetime or until the view is closed.
func (m *Materializer) runSubscription(ctx context.Context, req pbsubscribe.SubscribeRequest) error {
ctx, cancel := context.WithCancel(ctx)
defer cancel()
m.handler = initialHandler(req.Index)
s, err := m.deps.Client.Subscribe(ctx, &req)
if err != nil {
return err
}
for {
event, err := s.Recv()
switch {
case isGrpcStatus(err, codes.Aborted):
m.reset()
return resetErr("stream reset requested")
case err != nil:
return err
}
m.handler, err = m.handler(m, event)
if err != nil {
m.reset()
return err
}
}
}
func isGrpcStatus(err error, code codes.Code) bool {
s, ok := status.FromError(err)
return ok && s.Code() == code
}
// resetErr represents a server request to reset the subscription, it's typed so
// we can mark it as temporary and so attempt to retry first time without
// notifying clients.
type resetErr string
// Temporary Implements the internal Temporary interface
func (e resetErr) Temporary() bool {
return true
}
// Error implements error
func (e resetErr) Error() string {
return string(e)
}
// reset clears the state ready to start a new stream from scratch.
func (m *Materializer) reset() {
m.lock.Lock()
defer m.lock.Unlock()
m.view.Reset()
m.index = 0
m.notifyUpdateLocked(nil)
m.retryWaiter.Reset()
}
func (m *Materializer) updateView(events []*pbsubscribe.Event, index uint64) error {
m.lock.Lock()
defer m.lock.Unlock()
if err := m.view.Update(events); err != nil {
return err
}
m.index = index
m.notifyUpdateLocked(nil)
m.retryWaiter.Reset()
return nil
}
// notifyUpdateLocked closes the current update channel and recreates a new
// one. It must be called while holding the s.lock lock.
func (m *Materializer) notifyUpdateLocked(err error) {
m.err = err
if m.updateCh != nil {
close(m.updateCh)
}
m.updateCh = make(chan struct{})
}
// Fetch implements the logic a StreamingCacheType will need during it's Fetch
// call. Cache types that use streaming should just be able to proxy to this
// once they have a subscription object and return it's results directly.
func (m *Materializer) Fetch(done <-chan struct{}, opts cache.FetchOptions) (cache.FetchResult, error) {
var result cache.FetchResult
// Get current view Result and index
m.lock.Lock()
index := m.index
val, err := m.view.Result(m.index)
updateCh := m.updateCh
m.lock.Unlock()
if err != nil {
return result, err
}
result.Index = index
result.Value = val
// If our index is > req.Index return right away. If index is zero then we
// haven't loaded a snapshot at all yet which means we should wait for one on
// the update chan. Note it's opts.MinIndex that the cache is using here the
// request min index might be different and from initial user request.
if index > 0 && index > opts.MinIndex {
return result, nil
}
// Watch for timeout of the Fetch. Note it's opts.Timeout not req.Timeout
// since that is the timeout the client requested from the cache Get while the
// options one is the internal "background refresh" timeout which is what the
// Fetch call should be using.
timeoutCh := time.After(opts.Timeout)
for {
select {
case <-updateCh:
// View updated, return the new result
m.lock.Lock()
result.Index = m.index
// Grab the new updateCh in case we need to keep waiting for the next
// update.
updateCh = m.updateCh
fetchErr := m.err
if fetchErr == nil {
// Only generate a new result if there was no error to avoid pointless
// work potentially shuffling the same data around.
result.Value, err = m.view.Result(m.index)
}
m.lock.Unlock()
// If there was a non-transient error return it
if fetchErr != nil {
return result, fetchErr
}
if err != nil {
return result, err
}
// Sanity check the update is actually later than the one the user
// requested.
if result.Index <= opts.MinIndex {
// The result is still older/same as the requested index, continue to
// wait for further updates.
continue
}
// Return the updated result
return result, nil
case <-timeoutCh:
// Just return whatever we got originally, might still be empty
return result, nil
case <-done:
return result, context.Canceled
}
}
}