consul/agent/hcp/manager.go

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package hcp
import (
"context"
"sync"
"time"
"github.com/hashicorp/consul/lib"
"github.com/hashicorp/go-hclog"
)
var (
defaultManagerMinInterval = 45 * time.Minute
defaultManagerMaxInterval = 75 * time.Minute
)
type ManagerConfig struct {
Client Client
StatusFn StatusCallback
MinInterval time.Duration
MaxInterval time.Duration
Logger hclog.Logger
}
func (cfg *ManagerConfig) enabled() bool {
return cfg.Client != nil && cfg.StatusFn != nil
}
func (cfg *ManagerConfig) nextHeartbeat() time.Duration {
min := cfg.MinInterval
if min == 0 {
min = defaultManagerMinInterval
}
max := cfg.MaxInterval
if max == 0 {
max = defaultManagerMaxInterval
}
if max < min {
max = min
}
return min + lib.RandomStagger(max-min)
}
type StatusCallback func(context.Context) (ServerStatus, error)
type Manager struct {
logger hclog.Logger
cfg ManagerConfig
cfgMu sync.RWMutex
updateCh chan struct{}
// testUpdateSent is set by unit tests to signal when the manager's status update has triggered
testUpdateSent chan struct{}
}
// NewManager returns an initialized Manager with a zero configuration. It won't
// do anything until UpdateConfig is called with a config that provides
// credentials to contact HCP.
func NewManager(cfg ManagerConfig) *Manager {
return &Manager{
logger: cfg.Logger,
cfg: cfg,
updateCh: make(chan struct{}, 1),
}
}
// Run executes the Manager it's designed to be run in its own goroutine for
// the life of a server agent. It should be run even if HCP is not configured
// yet for servers since a config update might configure it later and
// UpdateConfig called. It will effectively do nothing if there are no HCP
// credentials set other than wait for some to be added.
func (m *Manager) Run(ctx context.Context) {
var err error
m.logger.Debug("HCP manager starting")
// immediately send initial update
select {
case <-ctx.Done():
return
case <-m.updateCh: // empty the update chan if there is a queued update to prevent repeated update in main loop
err = m.sendUpdate()
default:
err = m.sendUpdate()
}
// main loop
for {
m.cfgMu.RLock()
cfg := m.cfg
m.cfgMu.RUnlock()
nextUpdate := cfg.nextHeartbeat()
if err != nil {
m.logger.Error("failed to send server status to HCP", "err", err, "next_heartbeat", nextUpdate.String())
}
select {
case <-ctx.Done():
return
case <-m.updateCh:
err = m.sendUpdate()
case <-time.After(nextUpdate):
err = m.sendUpdate()
}
}
}
func (m *Manager) UpdateConfig(cfg ManagerConfig) {
m.cfgMu.Lock()
defer m.cfgMu.Unlock()
old := m.cfg
m.cfg = cfg
if old.enabled() || cfg.enabled() {
// Only log about this if cloud is actually configured or it would be
// confusing. We check both old and new in case we are disabling cloud or
// enabling it or just updating it.
m.logger.Info("updated HCP configuration")
}
// Send a new status update since we might have just gotten connection details
// for the first time.
m.SendUpdate()
}
func (m *Manager) SendUpdate() {
m.logger.Debug("HCP triggering status update")
select {
case m.updateCh <- struct{}{}:
// trigger update
default:
// if chan is full then there is already an update triggered that will soon
// be acted on so don't bother blocking.
}
}
// TODO: we should have retried on failures here with backoff but take into
// account that if a new update is triggered while we are still retrying we
// should not start another retry loop. Something like have a "dirty" flag which
// we mark on first PushUpdate and then a retry timer as well as the interval
// and a "isRetrying" state or something so that we attempt to send update, but
// then fetch fresh info on each attempt to send so if we are already in a retry
// backoff a new push is a no-op.
func (m *Manager) sendUpdate() error {
m.cfgMu.RLock()
cfg := m.cfg
m.cfgMu.RUnlock()
if !cfg.enabled() {
return nil
}
if m.testUpdateSent != nil {
defer func() {
select {
case m.testUpdateSent <- struct{}{}:
default:
}
}()
}
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
s, err := cfg.StatusFn(ctx)
if err != nil {
return err
}
return m.cfg.Client.PushServerStatus(ctx, &s)
}