consul/agent/checks/alias_test.go

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package checks
import (
"fmt"
"reflect"
"sync/atomic"
"testing"
"time"
"github.com/hashicorp/consul/agent/mock"
"github.com/hashicorp/consul/agent/structs"
"github.com/hashicorp/consul/api"
"github.com/hashicorp/consul/testutil/retry"
"github.com/hashicorp/consul/types"
//"github.com/stretchr/testify/require"
)
// Test that we do a backoff on error.
func TestCheckAlias_remoteErrBackoff(t *testing.T) {
t.Parallel()
notify := newMockAliasNotify()
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chkID := types.CheckID("foo")
rpc := &mockRPC{}
chk := &CheckAlias{
Node: "remote",
ServiceID: "web",
CheckID: chkID,
Notify: notify,
RPC: rpc,
}
rpc.Reply.Store(fmt.Errorf("failure"))
chk.Start()
defer chk.Stop()
time.Sleep(100 * time.Millisecond)
if got, want := atomic.LoadUint32(&rpc.Calls), uint32(6); got > want {
t.Fatalf("got %d updates want at most %d", got, want)
}
retry.Run(t, func(r *retry.R) {
if got, want := notify.State(chkID), api.HealthCritical; got != want {
r.Fatalf("got state %q want %q", got, want)
}
})
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}
// No remote health checks should result in passing on the check.
func TestCheckAlias_remoteNoChecks(t *testing.T) {
t.Parallel()
notify := newMockAliasNotify()
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chkID := types.CheckID("foo")
rpc := &mockRPC{}
chk := &CheckAlias{
Node: "remote",
ServiceID: "web",
CheckID: chkID,
Notify: notify,
RPC: rpc,
}
rpc.Reply.Store(structs.IndexedHealthChecks{})
chk.Start()
defer chk.Stop()
retry.Run(t, func(r *retry.R) {
if got, want := notify.State(chkID), api.HealthPassing; got != want {
r.Fatalf("got state %q want %q", got, want)
}
})
}
// If the node is critical then the check is critical
func TestCheckAlias_remoteNodeFailure(t *testing.T) {
t.Parallel()
notify := newMockAliasNotify()
chkID := types.CheckID("foo")
rpc := &mockRPC{}
chk := &CheckAlias{
Node: "remote",
ServiceID: "web",
CheckID: chkID,
Notify: notify,
RPC: rpc,
}
rpc.Reply.Store(structs.IndexedHealthChecks{
HealthChecks: []*structs.HealthCheck{
// Should ignore non-matching node
&structs.HealthCheck{
Node: "A",
ServiceID: "web",
Status: api.HealthCritical,
},
// Node failure
&structs.HealthCheck{
Node: "remote",
ServiceID: "",
Status: api.HealthCritical,
},
// Match
&structs.HealthCheck{
Node: "remote",
ServiceID: "web",
Status: api.HealthPassing,
},
},
})
chk.Start()
defer chk.Stop()
retry.Run(t, func(r *retry.R) {
if got, want := notify.State(chkID), api.HealthCritical; got != want {
r.Fatalf("got state %q want %q", got, want)
}
})
}
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// Only passing should result in passing
func TestCheckAlias_remotePassing(t *testing.T) {
t.Parallel()
notify := newMockAliasNotify()
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chkID := types.CheckID("foo")
rpc := &mockRPC{}
chk := &CheckAlias{
Node: "remote",
ServiceID: "web",
CheckID: chkID,
Notify: notify,
RPC: rpc,
}
rpc.Reply.Store(structs.IndexedHealthChecks{
HealthChecks: []*structs.HealthCheck{
// Should ignore non-matching node
&structs.HealthCheck{
Node: "A",
ServiceID: "web",
Status: api.HealthCritical,
},
// Should ignore non-matching service
&structs.HealthCheck{
Node: "remote",
ServiceID: "db",
Status: api.HealthCritical,
},
// Match
&structs.HealthCheck{
Node: "remote",
ServiceID: "web",
Status: api.HealthPassing,
},
},
})
chk.Start()
defer chk.Stop()
retry.Run(t, func(r *retry.R) {
if got, want := notify.State(chkID), api.HealthPassing; got != want {
r.Fatalf("got state %q want %q", got, want)
}
})
}
// If any checks are critical, it should be critical
func TestCheckAlias_remoteCritical(t *testing.T) {
t.Parallel()
notify := newMockAliasNotify()
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chkID := types.CheckID("foo")
rpc := &mockRPC{}
chk := &CheckAlias{
Node: "remote",
ServiceID: "web",
CheckID: chkID,
Notify: notify,
RPC: rpc,
}
rpc.Reply.Store(structs.IndexedHealthChecks{
HealthChecks: []*structs.HealthCheck{
// Should ignore non-matching node
&structs.HealthCheck{
Node: "A",
ServiceID: "web",
Status: api.HealthCritical,
},
// Should ignore non-matching service
&structs.HealthCheck{
Node: "remote",
ServiceID: "db",
Status: api.HealthCritical,
},
// Match
&structs.HealthCheck{
Node: "remote",
ServiceID: "web",
Status: api.HealthPassing,
},
&structs.HealthCheck{
Node: "remote",
ServiceID: "web",
Status: api.HealthCritical,
},
},
})
chk.Start()
defer chk.Stop()
retry.Run(t, func(r *retry.R) {
if got, want := notify.State(chkID), api.HealthCritical; got != want {
r.Fatalf("got state %q want %q", got, want)
}
})
}
// If no checks are critical and at least one is warning, then it should warn
func TestCheckAlias_remoteWarning(t *testing.T) {
t.Parallel()
notify := newMockAliasNotify()
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chkID := types.CheckID("foo")
rpc := &mockRPC{}
chk := &CheckAlias{
Node: "remote",
ServiceID: "web",
CheckID: chkID,
Notify: notify,
RPC: rpc,
}
rpc.Reply.Store(structs.IndexedHealthChecks{
HealthChecks: []*structs.HealthCheck{
// Should ignore non-matching node
&structs.HealthCheck{
Node: "A",
ServiceID: "web",
Status: api.HealthCritical,
},
// Should ignore non-matching service
&structs.HealthCheck{
Node: "remote",
ServiceID: "db",
Status: api.HealthCritical,
},
// Match
&structs.HealthCheck{
Node: "remote",
ServiceID: "web",
Status: api.HealthPassing,
},
&structs.HealthCheck{
Node: "remote",
ServiceID: "web",
Status: api.HealthWarning,
},
},
})
chk.Start()
defer chk.Stop()
retry.Run(t, func(r *retry.R) {
if got, want := notify.State(chkID), api.HealthWarning; got != want {
r.Fatalf("got state %q want %q", got, want)
}
})
}
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// Only passing should result in passing for node-only checks
func TestCheckAlias_remoteNodeOnlyPassing(t *testing.T) {
t.Parallel()
notify := newMockAliasNotify()
chkID := types.CheckID("foo")
rpc := &mockRPC{}
chk := &CheckAlias{
Node: "remote",
CheckID: chkID,
Notify: notify,
RPC: rpc,
}
rpc.Reply.Store(structs.IndexedHealthChecks{
HealthChecks: []*structs.HealthCheck{
// Should ignore non-matching node
&structs.HealthCheck{
Node: "A",
ServiceID: "web",
Status: api.HealthCritical,
},
// Should ignore any services
&structs.HealthCheck{
Node: "remote",
ServiceID: "db",
Status: api.HealthCritical,
},
// Match
&structs.HealthCheck{
Node: "remote",
Status: api.HealthPassing,
},
},
})
chk.Start()
defer chk.Stop()
retry.Run(t, func(r *retry.R) {
if got, want := notify.State(chkID), api.HealthPassing; got != want {
r.Fatalf("got state %q want %q", got, want)
}
})
}
// Only critical should result in passing for node-only checks
func TestCheckAlias_remoteNodeOnlyCritical(t *testing.T) {
t.Parallel()
notify := newMockAliasNotify()
chkID := types.CheckID("foo")
rpc := &mockRPC{}
chk := &CheckAlias{
Node: "remote",
CheckID: chkID,
Notify: notify,
RPC: rpc,
}
rpc.Reply.Store(structs.IndexedHealthChecks{
HealthChecks: []*structs.HealthCheck{
// Should ignore non-matching node
&structs.HealthCheck{
Node: "A",
ServiceID: "web",
Status: api.HealthCritical,
},
// Should ignore any services
&structs.HealthCheck{
Node: "remote",
ServiceID: "db",
Status: api.HealthCritical,
},
// Match
&structs.HealthCheck{
Node: "remote",
Status: api.HealthCritical,
},
},
})
chk.Start()
defer chk.Stop()
retry.Run(t, func(r *retry.R) {
if got, want := notify.State(chkID), api.HealthCritical; got != want {
r.Fatalf("got state %q want %q", got, want)
}
})
}
type mockAliasNotify struct {
*mock.Notify
}
func newMockAliasNotify() *mockAliasNotify {
return &mockAliasNotify{
Notify: mock.NewNotify(),
}
}
func (m *mockAliasNotify) AddAliasCheck(chkID types.CheckID, serviceID string, ch chan<- struct{}) error {
return nil
}
func (m *mockAliasNotify) RemoveAliasCheck(chkID types.CheckID, serviceID string) {
}
func (m *mockAliasNotify) Checks() map[types.CheckID]*structs.HealthCheck {
return nil
}
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// mockRPC is an implementation of RPC that can be used for tests. The
// atomic.Value fields can be set concurrently and will reflect on the next
// RPC call.
type mockRPC struct {
Calls uint32 // Read-only, number of RPC calls
Args atomic.Value // Read-only, the last args sent
// Write-only, the reply to send. If of type "error" then an error will
// be returned from the RPC call.
Reply atomic.Value
}
func (m *mockRPC) RPC(method string, args interface{}, reply interface{}) error {
atomic.AddUint32(&m.Calls, 1)
m.Args.Store(args)
// We don't adhere to blocking queries, so this helps prevent
// too much CPU usage on the check loop.
time.Sleep(10 * time.Millisecond)
// This whole machinery below sets the value of the reply. This is
// basically what net/rpc does internally, though much condensed.
replyv := reflect.ValueOf(reply)
if replyv.Kind() != reflect.Ptr {
return fmt.Errorf("RPC reply must be pointer")
}
replyv = replyv.Elem() // Get pointer value
replyv.Set(reflect.Zero(replyv.Type())) // Reset to zero value
if v := m.Reply.Load(); v != nil {
// Return an error if the reply is an error type
if err, ok := v.(error); ok {
return err
}
replyv.Set(reflect.ValueOf(v)) // Set to reply value if non-nil
}
return nil
}