consul/agent/structs/structs_ce.go

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// Copyright (c) HashiCorp, Inc.
[COMPLIANCE] License changes (#18443) * Adding explicit MPL license for sub-package This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Adding explicit MPL license for sub-package This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Updating the license from MPL to Business Source License Going forward, this project will be licensed under the Business Source License v1.1. Please see our blog post for more details at <Blog URL>, FAQ at www.hashicorp.com/licensing-faq, and details of the license at www.hashicorp.com/bsl. * add missing license headers * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 --------- Co-authored-by: hashicorp-copywrite[bot] <110428419+hashicorp-copywrite[bot]@users.noreply.github.com>
2023-08-11 13:12:13 +00:00
// SPDX-License-Identifier: BUSL-1.1
//go:build !consulent
package structs
import (
"github.com/hashicorp/consul/acl"
"github.com/hashicorp/consul/types"
)
// TODO(acl-move-enterprise-meta) sync this with enterprise
var emptyEnterpriseMeta = acl.EnterpriseMeta{}
// TODO(partition): stop using this
func NewEnterpriseMetaInDefaultPartition(_ string) acl.EnterpriseMeta {
return emptyEnterpriseMeta
}
// ReplicationEnterpriseMeta stub
func ReplicationEnterpriseMeta() *acl.EnterpriseMeta {
return &emptyEnterpriseMeta
}
// TODO(partition): stop using this
func WildcardEnterpriseMetaInDefaultPartition() *acl.EnterpriseMeta {
return &emptyEnterpriseMeta
}
// TODO(partition): stop using this
func DefaultEnterpriseMetaInDefaultPartition() *acl.EnterpriseMeta {
return &emptyEnterpriseMeta
}
// DefaultEnterpriseMetaInPartition stub
func DefaultEnterpriseMetaInPartition(_ string) *acl.EnterpriseMeta {
return &emptyEnterpriseMeta
}
// WildcardEnterpriseMetaInPartition stub
func WildcardEnterpriseMetaInPartition(_ string) *acl.EnterpriseMeta {
return &emptyEnterpriseMeta
}
func NewEnterpriseMetaWithPartition(_, _ string) acl.EnterpriseMeta {
return emptyEnterpriseMeta
}
func NodeEnterpriseMetaInPartition(_ string) *acl.EnterpriseMeta {
return &emptyEnterpriseMeta
}
// TODO(partition): stop using this
func NodeEnterpriseMetaInDefaultPartition() *acl.EnterpriseMeta {
return &emptyEnterpriseMeta
}
func (n *Node) FillAuthzContext(ctx *acl.AuthorizerContext) {
if ctx == nil {
return
}
ctx.Peer = n.PeerName
}
func (n *Node) OverridePartition(_ string) {
n.Partition = ""
}
func (_ *Coordinate) FillAuthzContext(_ *acl.AuthorizerContext) {}
func (n *NodeInfo) FillAuthzContext(ctx *acl.AuthorizerContext) {
ctx.Peer = n.PeerName
}
// FillAuthzContext stub
func (_ *DirEntry) FillAuthzContext(_ *acl.AuthorizerContext) {}
// FillAuthzContext stub
func (_ *RegisterRequest) FillAuthzContext(_ *acl.AuthorizerContext) {}
func (_ *RegisterRequest) GetEnterpriseMeta() *acl.EnterpriseMeta {
return nil
}
// CE Stub
func (op *TxnNodeOp) FillAuthzContext(ctx *acl.AuthorizerContext) {}
// CE Stub
func (_ *TxnServiceOp) FillAuthzContext(_ *acl.AuthorizerContext) {}
// CE Stub
func (_ *TxnCheckOp) FillAuthzContext(_ *acl.AuthorizerContext) {}
func NodeNameString(node string, _ *acl.EnterpriseMeta) string {
return node
}
func ServiceIDString(id string, _ *acl.EnterpriseMeta) string {
return id
}
func ParseServiceIDString(input string) (string, *acl.EnterpriseMeta) {
return input, DefaultEnterpriseMetaInDefaultPartition()
}
func (sid ServiceID) String() string {
return sid.ID
}
func ServiceIDFromString(input string) ServiceID {
id, _ := ParseServiceIDString(input)
return ServiceID{ID: id}
}
func ParseServiceNameString(input string) (string, *acl.EnterpriseMeta) {
return input, DefaultEnterpriseMetaInDefaultPartition()
}
func (n ServiceName) String() string {
return n.Name
}
func ServiceNameFromString(input string) ServiceName {
id, _ := ParseServiceNameString(input)
return ServiceName{Name: id}
}
// Less implements sort.Interface.
func (s ServiceList) Less(i, j int) bool {
a, b := s[i], s[j]
return a.Name < b.Name
}
func (cid CheckID) String() string {
return string(cid.ID)
}
func (_ *HealthCheck) Validate() error {
return nil
}
func enterpriseRequestType(m MessageType) (string, bool) {
return "", false
}
// CheckIDs returns the IDs for all checks associated with a session, regardless of type
func (s *Session) CheckIDs() []types.CheckID {
// Merge all check IDs into a single slice, since they will be handled the same way
checks := make([]types.CheckID, 0, len(s.Checks)+len(s.NodeChecks)+len(s.ServiceChecks))
checks = append(checks, s.Checks...)
for _, c := range s.NodeChecks {
checks = append(checks, types.CheckID(c))
}
for _, c := range s.ServiceChecks {
checks = append(checks, types.CheckID(c.ID))
}
return checks
}
func (t *Intention) HasWildcardSource() bool {
return t.SourceName == WildcardSpecifier
}
func (t *Intention) HasWildcardDestination() bool {
return t.DestinationName == WildcardSpecifier
}
func (s *ServiceNode) NodeIdentity() Identity {
return Identity{ID: s.Node}
}
type EnterpriseServiceUsage struct{}
// WithNormalizedUpstreams returns a deep copy of the NodeService with no modifications to
// data for CE versions.
func (ns *NodeService) WithNormalizedUpstreams() *NodeService {
// Simply return a copy for CE, since it doesn't have partitions or namespaces.
if ns == nil {
return nil
}
return ns.DeepCopy()
}