consul/lib/cluster_test.go

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// Copyright (c) HashiCorp, Inc.
[COMPLIANCE] License changes (#18443) * Adding explicit MPL license for sub-package This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Adding explicit MPL license for sub-package This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Updating the license from MPL to Business Source License Going forward, this project will be licensed under the Business Source License v1.1. Please see our blog post for more details at <Blog URL>, FAQ at www.hashicorp.com/licensing-faq, and details of the license at www.hashicorp.com/bsl. * add missing license headers * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 --------- Co-authored-by: hashicorp-copywrite[bot] <110428419+hashicorp-copywrite[bot]@users.noreply.github.com>
2023-08-11 13:12:13 +00:00
// SPDX-License-Identifier: BUSL-1.1
package lib
import (
"github.com/stretchr/testify/require"
"math"
"testing"
"time"
)
func TestDurationMinusBuffer(t *testing.T) {
tests := []struct {
Duration time.Duration
Buffer time.Duration
Jitter int64
}{
{
Duration: 1 * time.Minute,
Buffer: 10 * time.Second,
Jitter: 16,
},
{
Duration: 1 * time.Second,
Buffer: 500 * time.Millisecond,
Jitter: 4,
},
{
Duration: 1 * time.Second,
Buffer: 1 * time.Second,
Jitter: 4,
},
{
Duration: 1 * time.Second,
Buffer: 1 * time.Second,
Jitter: 0,
},
{
Duration: 1 * time.Second,
Buffer: 1 * time.Second,
Jitter: 1,
},
}
for _, test := range tests {
min, max := DurationMinusBufferDomain(test.Duration, test.Buffer, test.Jitter)
for i := 0; i < 10; i++ {
d := DurationMinusBuffer(test.Duration, test.Buffer, test.Jitter)
if d < min || d > max {
t.Fatalf("Bad: %v", d)
}
}
}
}
func TestDurationMinusBufferDomain(t *testing.T) {
tests := []struct {
Duration time.Duration
Buffer time.Duration
Jitter int64
Min time.Duration
Max time.Duration
}{
{
Duration: 60 * time.Second,
Buffer: 10 * time.Second,
Jitter: 16,
Min: 46*time.Second + 875*time.Millisecond,
Max: 50 * time.Second,
},
{
Duration: 60 * time.Second,
Buffer: 0 * time.Second,
Jitter: 16,
Min: 56*time.Second + 250*time.Millisecond,
Max: 60 * time.Second,
},
{
Duration: 60 * time.Second,
Buffer: 0 * time.Second,
Jitter: 0,
Min: 60 * time.Second,
Max: 60 * time.Second,
},
{
Duration: 60 * time.Second,
Buffer: 0 * time.Second,
Jitter: 1,
Min: 0 * time.Second,
Max: 60 * time.Second,
},
{
Duration: 60 * time.Second,
Buffer: 0 * time.Second,
Jitter: 2,
Min: 30 * time.Second,
Max: 60 * time.Second,
},
{
Duration: 60 * time.Second,
Buffer: 0 * time.Second,
Jitter: 4,
Min: 45 * time.Second,
Max: 60 * time.Second,
},
{
Duration: 0 * time.Second,
Buffer: 0 * time.Second,
Jitter: 0,
Min: 0 * time.Second,
Max: 0 * time.Second,
},
{
Duration: 60 * time.Second,
Buffer: 120 * time.Second,
Jitter: 8,
Min: -1 * (52*time.Second + 500*time.Millisecond),
Max: -1 * 60 * time.Second,
},
}
for _, test := range tests {
min, max := DurationMinusBufferDomain(test.Duration, test.Buffer, test.Jitter)
if min != test.Min {
t.Errorf("Bad min: %v != %v", min, test.Min)
}
if max != test.Max {
t.Errorf("Bad max: %v != %v", max, test.Max)
}
}
}
func TestRandomStagger(t *testing.T) {
intv := time.Minute
for i := 0; i < 10; i++ {
stagger := RandomStagger(intv)
if stagger < 0 || stagger >= intv {
t.Fatalf("Bad: %v", stagger)
}
}
}
func TestRateScaledInterval(t *testing.T) {
const min = 1 * time.Second
rate := 200.0
if v := RateScaledInterval(rate, min, 0); v != min {
t.Fatalf("Bad: %v", v)
}
if v := RateScaledInterval(rate, min, 100); v != min {
t.Fatalf("Bad: %v", v)
}
if v := RateScaledInterval(rate, min, 200); v != 1*time.Second {
t.Fatalf("Bad: %v", v)
}
if v := RateScaledInterval(rate, min, 1000); v != 5*time.Second {
t.Fatalf("Bad: %v", v)
}
if v := RateScaledInterval(rate, min, 5000); v != 25*time.Second {
t.Fatalf("Bad: %v", v)
}
if v := RateScaledInterval(rate, min, 10000); v != 50*time.Second {
t.Fatalf("Bad: %v", v)
}
halfMin := minRate / 2.0
if v := RateScaledInterval(halfMin, min, 100); v != min {
t.Fatalf("Bad: %v", v)
}
if v := RateScaledInterval(0, min, 10000); v != min {
t.Fatalf("Bad: %v", v)
}
if v := RateScaledInterval(0.0, min, 10000); v != min {
t.Fatalf("Bad: %v", v)
}
if v := RateScaledInterval(-1, min, 10000); v != min {
t.Fatalf("Bad: %v", v)
}
}
func TestRandomStaggerWithRange(t *testing.T) {
type args struct {
min time.Duration
max time.Duration
}
tests := []struct {
name string
args args
}{
{"min-max 0", args{time.Duration(0), time.Duration(0)}},
{"min-max big", args{time.Duration(math.MaxInt64), time.Duration(math.MaxInt64)}},
{"normal case", args{time.Duration(3), time.Duration(7)}},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
got := RandomStaggerWithRange(tt.args.min, tt.args.max)
require.GreaterOrEqual(t, got, tt.args.min)
require.LessOrEqual(t, got, tt.args.max)
})
}
}