'use strict' const async = require('async') const config = require('./config') const logger = require('./logger') /** * clean when user not in any rooms or user not in connected list */ class CleanDanglingUserJob { constructor (realtime) { this.realtime = realtime } start () { if (this.timer) return this.timer = setInterval(this.cleanDanglingUser.bind(this), 60000) } stop () { if (!this.timer) return clearInterval(this.timer) this.timer = undefined } cleanDanglingUser () { const users = this.realtime.getUserPool() async.each(Object.keys(users), (key, callback) => { const socket = this.realtime.io.sockets.connected[key] if ((!socket && users[key]) || (socket && (!socket.rooms || socket.rooms.length <= 0))) { if (config.debug) { logger.info('cleaner found redundant user: ' + key) } if (!socket) { return callback(null, null) } if (!this.realtime.disconnectProcessQueue.checkTaskIsInQueue(socket.id)) { this.realtime.queueForDisconnect(socket) } } return callback(null, null) }, function (err) { if (err) return logger.error('cleaner error', err) }) } } exports.CleanDanglingUserJob = CleanDanglingUserJob