42 lines
723 B
Go
42 lines
723 B
Go
package main
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import "github.com/gorilla/websocket"
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type position struct {
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X int `json:"x"`
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Y int `json:"y"`
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Z int `json:"z"`
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}
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func (ws *WSServer) sendPositions(c *websocket.Conn) {
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msg := &WSResponse{
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Type: RespPositions,
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Positions: ws.Positions,
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}
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ws.sendMsg(c, msg)
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}
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func (ws *WSServer) updatePositions() {
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// positions
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nodes := ws.layout.Nodes()
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positions := []*position{}
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for i := 0; i < len(nodes); i++ {
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pos := &position{
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X: nodes[i].X,
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Y: nodes[i].Y,
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Z: nodes[i].Z,
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}
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positions = append(positions, pos)
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}
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ws.Positions = positions
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ws.broadcastPositions()
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}
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func (ws *WSServer) broadcastPositions() {
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for i := 0; i < len(ws.hub); i++ {
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ws.sendPositions(ws.hub[i])
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}
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}
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