Add bindata assets

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Ivan Danyliuk 2018-06-20 19:00:47 +02:00
parent e25fd19e10
commit fa519f8d5f
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17 changed files with 27764 additions and 345 deletions

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bindata_assetfs.go Normal file

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static/FlyControls.js Normal file
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/**
* @author James Baicoianu / http://www.baicoianu.com/
*/
THREE.FlyControls = function ( object, domElement ) {
this.object = object;
this.domElement = ( domElement !== undefined ) ? domElement : document;
if ( domElement ) this.domElement.setAttribute( 'tabindex', - 1 );
// API
this.movementSpeed = 1.0;
this.rollSpeed = 0.005;
this.dragToLook = false;
this.autoForward = false;
// disable default target object behavior
// internals
this.tmpQuaternion = new THREE.Quaternion();
this.mouseStatus = 0;
this.moveState = { up: 0, down: 0, left: 0, right: 0, forward: 0, back: 0, pitchUp: 0, pitchDown: 0, yawLeft: 0, yawRight: 0, rollLeft: 0, rollRight: 0 };
this.moveVector = new THREE.Vector3( 0, 0, 0 );
this.rotationVector = new THREE.Vector3( 0, 0, 0 );
this.handleEvent = function ( event ) {
if ( typeof this[ event.type ] == 'function' ) {
this[ event.type ]( event );
}
};
this.keydown = function( event ) {
if ( event.altKey ) {
return;
}
//event.preventDefault();
switch ( event.keyCode ) {
case 16: /* shift */ this.movementSpeedMultiplier = .1; break;
case 87: /*W*/ this.moveState.forward = 1; break;
case 83: /*S*/ this.moveState.back = 1; break;
case 65: /*A*/ this.moveState.left = 1; break;
case 68: /*D*/ this.moveState.right = 1; break;
case 82: /*R*/ this.moveState.up = 1; break;
case 70: /*F*/ this.moveState.down = 1; break;
case 38: /*up*/ this.moveState.pitchUp = 1; break;
case 40: /*down*/ this.moveState.pitchDown = 1; break;
case 37: /*left*/ this.moveState.yawLeft = 1; break;
case 39: /*right*/ this.moveState.yawRight = 1; break;
case 81: /*Q*/ this.moveState.rollLeft = 1; break;
case 69: /*E*/ this.moveState.rollRight = 1; break;
}
this.updateMovementVector();
this.updateRotationVector();
};
this.keyup = function( event ) {
switch ( event.keyCode ) {
case 16: /* shift */ this.movementSpeedMultiplier = 1; break;
case 87: /*W*/ this.moveState.forward = 0; break;
case 83: /*S*/ this.moveState.back = 0; break;
case 65: /*A*/ this.moveState.left = 0; break;
case 68: /*D*/ this.moveState.right = 0; break;
case 82: /*R*/ this.moveState.up = 0; break;
case 70: /*F*/ this.moveState.down = 0; break;
case 38: /*up*/ this.moveState.pitchUp = 0; break;
case 40: /*down*/ this.moveState.pitchDown = 0; break;
case 37: /*left*/ this.moveState.yawLeft = 0; break;
case 39: /*right*/ this.moveState.yawRight = 0; break;
case 81: /*Q*/ this.moveState.rollLeft = 0; break;
case 69: /*E*/ this.moveState.rollRight = 0; break;
}
this.updateMovementVector();
this.updateRotationVector();
};
this.mousedown = function( event ) {
if ( this.domElement !== document ) {
this.domElement.focus();
}
event.preventDefault();
event.stopPropagation();
if ( this.dragToLook ) {
this.mouseStatus ++;
} else {
switch ( event.button ) {
case 0: this.moveState.forward = 1; break;
case 2: this.moveState.back = 1; break;
}
this.updateMovementVector();
}
};
this.mousemove = function( event ) {
// (divan: disabled)
if (false && (! this.dragToLook || this.mouseStatus > 0)) {
var container = this.getContainerDimensions();
var halfWidth = container.size[ 0 ] / 2;
var halfHeight = container.size[ 1 ] / 2;
this.moveState.yawLeft = - ( ( event.pageX - container.offset[ 0 ] ) - halfWidth ) / halfWidth;
this.moveState.pitchDown = ( ( event.pageY - container.offset[ 1 ] ) - halfHeight ) / halfHeight;
this.updateRotationVector();
}
};
this.mouseup = function( event ) {
event.preventDefault();
event.stopPropagation();
if ( this.dragToLook ) {
this.mouseStatus --;
this.moveState.yawLeft = this.moveState.pitchDown = 0;
} else {
switch ( event.button ) {
case 0: this.moveState.forward = 0; break;
case 2: this.moveState.back = 0; break;
}
this.updateMovementVector();
}
this.updateRotationVector();
};
this.update = function( delta ) {
var moveMult = delta * this.movementSpeed;
var rotMult = delta * this.rollSpeed;
this.object.translateX( this.moveVector.x * moveMult );
this.object.translateY( this.moveVector.y * moveMult );
this.object.translateZ( this.moveVector.z * moveMult );
this.tmpQuaternion.set( this.rotationVector.x * rotMult, this.rotationVector.y * rotMult, this.rotationVector.z * rotMult, 1 ).normalize();
this.object.quaternion.multiply( this.tmpQuaternion );
// expose the rotation vector for convenience
this.object.rotation.setFromQuaternion( this.object.quaternion, this.object.rotation.order );
};
this.updateMovementVector = function() {
var forward = ( this.moveState.forward || ( this.autoForward && ! this.moveState.back ) ) ? 1 : 0;
this.moveVector.x = ( - this.moveState.left + this.moveState.right );
this.moveVector.y = ( - this.moveState.down + this.moveState.up );
this.moveVector.z = ( - forward + this.moveState.back );
//console.log( 'move:', [ this.moveVector.x, this.moveVector.y, this.moveVector.z ] );
};
this.updateRotationVector = function() {
this.rotationVector.x = ( - this.moveState.pitchDown + this.moveState.pitchUp );
this.rotationVector.y = ( - this.moveState.yawRight + this.moveState.yawLeft );
this.rotationVector.z = ( - this.moveState.rollRight + this.moveState.rollLeft );
//console.log( 'rotate:', [ this.rotationVector.x, this.rotationVector.y, this.rotationVector.z ] );
};
this.getContainerDimensions = function() {
if ( this.domElement != document ) {
return {
size : [ this.domElement.offsetWidth, this.domElement.offsetHeight ],
offset : [ this.domElement.offsetLeft, this.domElement.offsetTop ]
};
} else {
return {
size : [ window.innerWidth, window.innerHeight ],
offset : [ 0, 0 ]
};
}
};
function bind( scope, fn ) {
return function () {
fn.apply( scope, arguments );
};
}
function contextmenu( event ) {
event.preventDefault();
}
this.dispose = function() {
//this.domElement.removeEventListener( 'contextmenu', contextmenu, false );
//this.domElement.removeEventListener( 'mousedown', _mousedown, false );
//this.domElement.removeEventListener( 'mousemove', _mousemove, false );
//this.domElement.removeEventListener( 'mouseup', _mouseup, false );
window.removeEventListener( 'keydown', _keydown, false );
window.removeEventListener( 'keyup', _keyup, false );
};
//var _mousemove = bind( this, this.mousemove );
var _mousedown = bind( this, this.mousedown );
var _mouseup = bind( this, this.mouseup );
var _keydown = bind( this, this.keydown );
var _keyup = bind( this, this.keyup );
this.domElement.addEventListener( 'contextmenu', contextmenu, false );
//this.domElement.addEventListener( 'mousemove', _mousemove, false );
//this.domElement.addEventListener( 'mousedown', _mousedown, false );
//this.domElement.addEventListener( 'mouseup', _mouseup, false );
window.addEventListener( 'keydown', _keydown, false );
window.addEventListener( 'keyup', _keyup, false );
this.updateMovementVector();
this.updateRotationVector();
};

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/**
* @author Eberhard Graether / http://egraether.com/
* @author Mark Lundin / http://mark-lundin.com
* @author Simone Manini / http://daron1337.github.io
* @author Luca Antiga / http://lantiga.github.io
*/
THREE.TrackballControls = function ( object, domElement ) {
var _this = this;
var STATE = { NONE: - 1, ROTATE: 0, ZOOM: 1, PAN: 2, TOUCH_ROTATE: 3, TOUCH_ZOOM_PAN: 4 };
this.object = object;
this.domElement = ( domElement !== undefined ) ? domElement : document;
// API
this.enabled = true;
this.screen = { left: 0, top: 0, width: 0, height: 0 };
this.rotateSpeed = 1.0;
this.zoomSpeed = 1.2;
this.panSpeed = 0.3;
this.noRotate = false;
this.noZoom = false;
this.noPan = false;
this.staticMoving = false;
this.dynamicDampingFactor = 0.2;
this.minDistance = 0;
this.maxDistance = Infinity;
this.keys = [ 65 /*A*/, 83 /*S*/, 68 /*D*/ ];
// internals
this.target = new THREE.Vector3();
var EPS = 0.000001;
var lastPosition = new THREE.Vector3();
var _state = STATE.NONE,
_prevState = STATE.NONE,
_eye = new THREE.Vector3(),
_movePrev = new THREE.Vector2(),
_moveCurr = new THREE.Vector2(),
_lastAxis = new THREE.Vector3(),
_lastAngle = 0,
_zoomStart = new THREE.Vector2(),
_zoomEnd = new THREE.Vector2(),
_touchZoomDistanceStart = 0,
_touchZoomDistanceEnd = 0,
_panStart = new THREE.Vector2(),
_panEnd = new THREE.Vector2();
// for reset
this.target0 = this.target.clone();
this.position0 = this.object.position.clone();
this.up0 = this.object.up.clone();
// events
var changeEvent = { type: 'change' };
var startEvent = { type: 'start' };
var endEvent = { type: 'end' };
// methods
this.handleResize = function () {
if ( this.domElement === document ) {
this.screen.left = 0;
this.screen.top = 0;
this.screen.width = window.innerWidth;
this.screen.height = window.innerHeight;
} else {
var box = this.domElement.getBoundingClientRect();
// adjustments come from similar code in the jquery offset() function
var d = this.domElement.ownerDocument.documentElement;
this.screen.left = box.left + window.pageXOffset - d.clientLeft;
this.screen.top = box.top + window.pageYOffset - d.clientTop;
this.screen.width = box.width;
this.screen.height = box.height;
}
};
this.handleEvent = function ( event ) {
if ( typeof this[ event.type ] == 'function' ) {
this[ event.type ]( event );
}
};
var getMouseOnScreen = ( function () {
var vector = new THREE.Vector2();
return function getMouseOnScreen( pageX, pageY ) {
vector.set(
( pageX - _this.screen.left ) / _this.screen.width,
( pageY - _this.screen.top ) / _this.screen.height
);
return vector;
};
}() );
var getMouseOnCircle = ( function () {
var vector = new THREE.Vector2();
return function getMouseOnCircle( pageX, pageY ) {
vector.set(
( ( pageX - _this.screen.width * 0.5 - _this.screen.left ) / ( _this.screen.width * 0.5 ) ),
( ( _this.screen.height + 2 * ( _this.screen.top - pageY ) ) / _this.screen.width ) // screen.width intentional
);
return vector;
};
}() );
this.rotateCamera = ( function() {
var axis = new THREE.Vector3(),
quaternion = new THREE.Quaternion(),
eyeDirection = new THREE.Vector3(),
objectUpDirection = new THREE.Vector3(),
objectSidewaysDirection = new THREE.Vector3(),
moveDirection = new THREE.Vector3(),
angle;
return function rotateCamera() {
moveDirection.set( _moveCurr.x - _movePrev.x, _moveCurr.y - _movePrev.y, 0 );
angle = moveDirection.length();
if ( angle ) {
_eye.copy( _this.object.position ).sub( _this.target );
eyeDirection.copy( _eye ).normalize();
objectUpDirection.copy( _this.object.up ).normalize();
objectSidewaysDirection.crossVectors( objectUpDirection, eyeDirection ).normalize();
objectUpDirection.setLength( _moveCurr.y - _movePrev.y );
objectSidewaysDirection.setLength( _moveCurr.x - _movePrev.x );
moveDirection.copy( objectUpDirection.add( objectSidewaysDirection ) );
axis.crossVectors( moveDirection, _eye ).normalize();
angle *= _this.rotateSpeed;
quaternion.setFromAxisAngle( axis, angle );
_eye.applyQuaternion( quaternion );
_this.object.up.applyQuaternion( quaternion );
_lastAxis.copy( axis );
_lastAngle = angle;
} else if ( ! _this.staticMoving && _lastAngle ) {
_lastAngle *= Math.sqrt( 1.0 - _this.dynamicDampingFactor );
_eye.copy( _this.object.position ).sub( _this.target );
quaternion.setFromAxisAngle( _lastAxis, _lastAngle );
_eye.applyQuaternion( quaternion );
_this.object.up.applyQuaternion( quaternion );
}
_movePrev.copy( _moveCurr );
};
}() );
this.zoomCamera = function () {
var factor;
if ( _state === STATE.TOUCH_ZOOM_PAN ) {
factor = _touchZoomDistanceStart / _touchZoomDistanceEnd;
_touchZoomDistanceStart = _touchZoomDistanceEnd;
_eye.multiplyScalar( factor );
} else {
factor = 1.0 + ( _zoomEnd.y - _zoomStart.y ) * _this.zoomSpeed;
if ( factor !== 1.0 && factor > 0.0 ) {
_eye.multiplyScalar( factor );
}
if ( _this.staticMoving ) {
_zoomStart.copy( _zoomEnd );
} else {
_zoomStart.y += ( _zoomEnd.y - _zoomStart.y ) * this.dynamicDampingFactor;
}
}
};
this.panCamera = ( function() {
var mouseChange = new THREE.Vector2(),
objectUp = new THREE.Vector3(),
pan = new THREE.Vector3();
return function panCamera() {
mouseChange.copy( _panEnd ).sub( _panStart );
if ( mouseChange.lengthSq() ) {
mouseChange.multiplyScalar( _eye.length() * _this.panSpeed );
pan.copy( _eye ).cross( _this.object.up ).setLength( mouseChange.x );
pan.add( objectUp.copy( _this.object.up ).setLength( mouseChange.y ) );
_this.object.position.add( pan );
_this.target.add( pan );
if ( _this.staticMoving ) {
_panStart.copy( _panEnd );
} else {
_panStart.add( mouseChange.subVectors( _panEnd, _panStart ).multiplyScalar( _this.dynamicDampingFactor ) );
}
}
};
}() );
this.checkDistances = function () {
if ( ! _this.noZoom || ! _this.noPan ) {
if ( _eye.lengthSq() > _this.maxDistance * _this.maxDistance ) {
_this.object.position.addVectors( _this.target, _eye.setLength( _this.maxDistance ) );
_zoomStart.copy( _zoomEnd );
}
if ( _eye.lengthSq() < _this.minDistance * _this.minDistance ) {
_this.object.position.addVectors( _this.target, _eye.setLength( _this.minDistance ) );
_zoomStart.copy( _zoomEnd );
}
}
};
this.update = function () {
_eye.subVectors( _this.object.position, _this.target );
if ( ! _this.noRotate ) {
_this.rotateCamera();
}
if ( ! _this.noZoom ) {
_this.zoomCamera();
}
if ( ! _this.noPan ) {
_this.panCamera();
}
_this.object.position.addVectors( _this.target, _eye );
_this.checkDistances();
_this.object.lookAt( _this.target );
if ( lastPosition.distanceToSquared( _this.object.position ) > EPS ) {
_this.dispatchEvent( changeEvent );
lastPosition.copy( _this.object.position );
}
};
this.reset = function () {
_state = STATE.NONE;
_prevState = STATE.NONE;
_this.target.copy( _this.target0 );
_this.object.position.copy( _this.position0 );
_this.object.up.copy( _this.up0 );
_eye.subVectors( _this.object.position, _this.target );
_this.object.lookAt( _this.target );
_this.dispatchEvent( changeEvent );
lastPosition.copy( _this.object.position );
};
// listeners
function keydown( event ) {
if ( _this.enabled === false ) return;
window.removeEventListener( 'keydown', keydown );
_prevState = _state;
if ( _state !== STATE.NONE ) {
return;
} else if ( event.keyCode === _this.keys[ STATE.ROTATE ] && ! _this.noRotate ) {
_state = STATE.ROTATE;
} else if ( event.keyCode === _this.keys[ STATE.ZOOM ] && ! _this.noZoom ) {
_state = STATE.ZOOM;
} else if ( event.keyCode === _this.keys[ STATE.PAN ] && ! _this.noPan ) {
_state = STATE.PAN;
}
}
function keyup( event ) {
if ( _this.enabled === false ) return;
_state = _prevState;
window.addEventListener( 'keydown', keydown, false );
}
function mousedown( event ) {
if ( _this.enabled === false ) return;
event.preventDefault();
event.stopPropagation();
if ( _state === STATE.NONE ) {
_state = event.button;
}
if ( _state === STATE.ROTATE && ! _this.noRotate ) {
_moveCurr.copy( getMouseOnCircle( event.pageX, event.pageY ) );
_movePrev.copy( _moveCurr );
} else if ( _state === STATE.ZOOM && ! _this.noZoom ) {
_zoomStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
_zoomEnd.copy( _zoomStart );
} else if ( _state === STATE.PAN && ! _this.noPan ) {
_panStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
_panEnd.copy( _panStart );
}
document.addEventListener( 'mousemove', mousemove, false );
document.addEventListener( 'mouseup', mouseup, false );
_this.dispatchEvent( startEvent );
}
function mousemove( event ) {
if ( _this.enabled === false ) return;
event.preventDefault();
event.stopPropagation();
if ( _state === STATE.ROTATE && ! _this.noRotate ) {
_movePrev.copy( _moveCurr );
_moveCurr.copy( getMouseOnCircle( event.pageX, event.pageY ) );
} else if ( _state === STATE.ZOOM && ! _this.noZoom ) {
_zoomEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );
} else if ( _state === STATE.PAN && ! _this.noPan ) {
_panEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );
}
}
function mouseup( event ) {
if ( _this.enabled === false ) return;
event.preventDefault();
event.stopPropagation();
_state = STATE.NONE;
document.removeEventListener( 'mousemove', mousemove );
document.removeEventListener( 'mouseup', mouseup );
_this.dispatchEvent( endEvent );
}
function mousewheel( event ) {
if ( _this.enabled === false ) return;
event.preventDefault();
event.stopPropagation();
switch ( event.deltaMode ) {
case 2:
// Zoom in pages
_zoomStart.y -= event.deltaY * 0.025;
break;
case 1:
// Zoom in lines
_zoomStart.y -= event.deltaY * 0.01;
break;
default:
// undefined, 0, assume pixels
_zoomStart.y -= event.deltaY * 0.00025;
break;
}
_this.dispatchEvent( startEvent );
_this.dispatchEvent( endEvent );
}
function touchstart( event ) {
if ( _this.enabled === false ) return;
switch ( event.touches.length ) {
case 1:
_state = STATE.TOUCH_ROTATE;
_moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
_movePrev.copy( _moveCurr );
break;
default: // 2 or more
_state = STATE.TOUCH_ZOOM_PAN;
var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
_touchZoomDistanceEnd = _touchZoomDistanceStart = Math.sqrt( dx * dx + dy * dy );
var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
_panStart.copy( getMouseOnScreen( x, y ) );
_panEnd.copy( _panStart );
break;
}
_this.dispatchEvent( startEvent );
}
function touchmove( event ) {
if ( _this.enabled === false ) return;
event.preventDefault();
event.stopPropagation();
switch ( event.touches.length ) {
case 1:
_movePrev.copy( _moveCurr );
_moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
break;
default: // 2 or more
var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
_touchZoomDistanceEnd = Math.sqrt( dx * dx + dy * dy );
var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
_panEnd.copy( getMouseOnScreen( x, y ) );
break;
}
}
function touchend( event ) {
if ( _this.enabled === false ) return;
switch ( event.touches.length ) {
case 0:
_state = STATE.NONE;
break;
case 1:
_state = STATE.TOUCH_ROTATE;
_moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
_movePrev.copy( _moveCurr );
break;
}
_this.dispatchEvent( endEvent );
}
function contextmenu( event ) {
if ( _this.enabled === false ) return;
event.preventDefault();
}
this.dispose = function() {
this.domElement.removeEventListener( 'contextmenu', contextmenu, false );
this.domElement.removeEventListener( 'mousedown', mousedown, false );
this.domElement.removeEventListener( 'wheel', mousewheel, false );
this.domElement.removeEventListener( 'touchstart', touchstart, false );
this.domElement.removeEventListener( 'touchend', touchend, false );
this.domElement.removeEventListener( 'touchmove', touchmove, false );
document.removeEventListener( 'mousemove', mousemove, false );
document.removeEventListener( 'mouseup', mouseup, false );
window.removeEventListener( 'keydown', keydown, false );
window.removeEventListener( 'keyup', keyup, false );
};
this.domElement.addEventListener( 'contextmenu', contextmenu, false );
this.domElement.addEventListener( 'mousedown', mousedown, false );
this.domElement.addEventListener( 'wheel', mousewheel, false );
this.domElement.addEventListener( 'touchstart', touchstart, false );
this.domElement.addEventListener( 'touchend', touchend, false );
this.domElement.addEventListener( 'touchmove', touchmove, false );
window.addEventListener( 'keydown', keydown, false );
window.addEventListener( 'keyup', keyup, false );
this.handleResize();
// force an update at start
this.update();
};
THREE.TrackballControls.prototype = Object.create( THREE.EventDispatcher.prototype );
THREE.TrackballControls.prototype.constructor = THREE.TrackballControls;

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@ -95,9 +95,9 @@
<canvas id="preview"></canvas>
</div>
</div>
<script src="node_modules/three/build/three.min.js"></script>
<script src="js/controls/TrackballControls.js"></script>
<script src="js/controls/FlyControls.js"></script>
<script src="three.min.js"></script>
<script src="TrackballControls.js"></script>
<script src="FlyControls.js"></script>
<script src="bundle.js"></script>
</body>

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8
web.go
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@ -1,4 +1,8 @@
//go:generate browserify web/index.js web/js/ws.js -o web/bundle.js
//go:generate browserify web/index.js web/js/ws.js -o static/bundle.js
//go:generate cp web/node_modules/three/build/three.min.js static/three.min.js
//go:generate cp web/js/controls/TrackballControls.js static/
//go:generate cp web/js/controls/FlyControls.js static/
//go:generate go-bindata-assetfs static/...
package main
import (
@ -7,7 +11,7 @@ import (
)
func startWeb(ws *WSServer, bind string) {
fs := http.FileServer(http.Dir("web"))
fs := http.FileServer(assetFS())
http.Handle("/", noCacheMiddleware(fs))
http.HandleFunc("/ws", ws.Handle)
log.Fatal(http.ListenAndServe(bind, nil))

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@ -1,19 +0,0 @@
var graphData = {
"nodes": [
{
"id": "Foo",
"group": 1
},
{
"id": "Bar",
"group": 1
}
],
"links": [
{
"source": "Foo",
"target": "Bar",
"value": 1
}
]
};

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@ -1,20 +0,0 @@
{
"nodes": [
{
"id": "Foo",
"group": 1
},
{
"id": "Bar",
"group": 1
}
],
"links": [
{
"source": "Foo",
"target": "Bar",
"value": 1
}
]
}

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@ -1 +0,0 @@
["Foo","Bar"]

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