Vulkan-Docs/doc/specs/vulkan/man/vkCreateShaderModule.txt
Jon Leech e2d981c029 Change log for July 10, 2016 Vulkan 1.0.20 spec update:
* Bump API patch number and header version number to 20 for this
    update.

Github Issues:

  * Replaced existing reference pages by text automatically extracted
    from the specification source, or generated from vk.xml in some
    cases. This isn't a complete solution for the reference pages, but
    puts them in a much better state. The ref pages (only) are now
    placed under a CC BY open source license, which is more current than
    the obsolete license previously used.

    Further improvements to the pages should not edit them directly, but
    instead concentrate on the specification source from which the ref
    pages are being extracted (public issues 44, 55, 160; internal issue
    389).
2016-07-10 18:13:41 -07:00

62 lines
1.6 KiB
Plaintext

// Copyright (c) 2014-2016 Khronos Group. This work is licensed under a
// Creative Commons Attribution 4.0 International License; see
// http://creativecommons.org/licenses/by/4.0/
vkCreateShaderModule(3)
=======================
Name
----
vkCreateShaderModule - Creates a new shader module object.
C Specification
---------------
// refBegin vkCreateShaderModule Creates a new shader module object.
To create a shader module, call:
include::../protos/vkCreateShaderModule.txt[]
Parameters
----------
* pname:device is the logical device that creates the shader module.
* pname:pCreateInfo parameter is a pointer to an instance of the
sname:VkShaderModuleCreateInfo structure.
* pname:pAllocator controls host memory allocation as described in the
<<memory-allocation, Memory Allocation>> chapter.
* pname:pShaderModule points to a sname:VkShaderModule handle in which the
resulting shader module object is returned.
Description
-----------
Once a shader module has been created, any entry points it contains can: be
used in pipeline shader stages as described in <<pipelines-compute,Compute
Pipelines>> and <<pipelines-graphics,Graphics Pipelines>>.
include::../validity/protos/vkCreateShaderModule.txt[]
See Also
--------
slink:VkAllocationCallbacks, slink:VkDevice, slink:VkShaderModule, slink:VkShaderModuleCreateInfo
Document Notes
--------------
For more information, see the Vulkan Specification at URL
https://www.khronos.org/registry/vulkan/specs/1.0/xhtml/vkspec.html#vkCreateShaderModule
This page is extracted from the Vulkan Specification.
Fixes and changes should be made to the Specification,not directly.
include::footer.txt[]