Vulkan-Docs/doc/specs/vulkan/man/vkCmdBindVertexBuffers.txt

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// Copyright (c) 2014-2016 Khronos Group. This work is licensed under a
// Creative Commons Attribution 4.0 International License; see
// http://creativecommons.org/licenses/by/4.0/
vkCmdBindVertexBuffers(3)
=========================
Name
----
vkCmdBindVertexBuffers - Bind vertex buffers to a command buffer
C Specification
---------------
// refBegin vkCmdBindVertexBuffers Bind vertex buffers to a command buffer
To bind vertex buffers to a command buffer for use in subsequent draw
commands, call:
include::../protos/vkCmdBindVertexBuffers.txt[]
Parameters
----------
* pname:commandBuffer is the command buffer into which the command is
recorded.
* pname:firstBinding is the index of the first vertex input binding whose
state is updated by the command.
* pname:bindingCount is the number of vertex input bindings whose state is
updated by the command.
* pname:pBuffers is a pointer to an array of buffer handles.
* pname:pOffsets is a pointer to an array of buffer offsets.
Description
-----------
The values taken from elements latexmath:[$i$] of pname:pBuffers and
pname:pOffsets replace the current state for the vertex input binding
latexmath:[$\mathit{firstBinding}+i$], for latexmath:[$i$] in
latexmath:[$[0, bindingCount)$]. The vertex input binding is updated to
start at the offset indicated by pname:pOffsets[i] from the start of the
buffer pname:pBuffers[i]. All vertex input attributes that use each of these
bindings will use these updated addresses in their address calculations for
subsequent draw commands.
include::../validity/protos/vkCmdBindVertexBuffers.txt[]
See Also
--------
slink:VkBuffer, slink:VkCommandBuffer, basetype:VkDeviceSize
Document Notes
--------------
For more information, see the Vulkan Specification at URL
https://www.khronos.org/registry/vulkan/specs/1.0/xhtml/vkspec.html#vkCmdBindVertexBuffers
This page is extracted from the Vulkan Specification.
Fixes and changes should be made to the Specification,not directly.
include::footer.txt[]