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* Bump API patch number and header version number to 27 for this update. Github Issues: * Weaken flink:vkGetPipelineCacheData invariance conditions; previous conditions were stronger than agreed and can't be guaranteed (public issue 280). * Add link to "Vulkan Loader Specification and Architecture Overview" document to Normative References section (public issue 359). Internal Issues: * Be more clear in the <<interfaces-resources-layout-std140, uniform buffer layout>> section that block offsets can be out of order (internal issue 396). * Document that extension authors should add support for their extensions to the validation layers (internal issue 398). * Clarify that the valid range of depth clear values should be limited to the 0..1 range and that copies to depth aspect must also be in this range (internal issue 412). * Specify ``a'' vs. ``an'' use in the style guide (internal issue 432). * Increase the maximum pname:nonCoherentAtomSize value in the <<features-limits-required,Required Limits>> section from 128 to 256 (internal issue 435). * Fix vk_platform.h for compiler errors on some Android platforms (internal issue 441). * Clarify that slink:VkPhysicalDeviceFeatures::pname:pEnabledFeatures == `NULL` disables all features, including the "required" feature pname:robustBufferAccess (internal issue 479). Other Issues: * Expand style guide and make it more self-consistent. * Use ISO 8601 date format everywhere. * Emphasise the correct way of using slink:VkSurfaceCapabilitiesKHR::pname:maxImageCount. * Added +VK_EXT_validation_flags+ extension for validation flag mechanism. * Fix an <<credits,author credit>> to include their current employer.
206 lines
6.7 KiB
Plaintext
206 lines
6.7 KiB
Plaintext
[[VK_NV_win32_keyed_mutex]]
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== VK_NV_win32_keyed_mutex
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*Name*::
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VK_NV_win32_keyed_mutex
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*Extension Type*::
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Device extension
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*Registered Extension Number*::
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59
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*Status*::
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Complete
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*Last Modified Date*::
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2016-08-19
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*Revision*::
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2
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*IP Status*::
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No known IP claims.
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*Dependencies*::
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- This extension is written against version 1.0 of the Vulkan API.
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- Requires VK_NV_external_memory_capabilities
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- Requires VK_NV_external_memory_win32
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*Contributors*::
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- James Jones, NVIDIA
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- Carsten Rohde, NVIDIA
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*Contact*::
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- Carsten Rohde (crohde 'at' nvidia.com)
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Applications that wish to import Direct3D 11 memory objects into the Vulkan API
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may wish to use the native keyed mutex mechanism to synchronize access to the
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memory between Vulkan and Direct3D. This extension provides a way for an
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application to access the keyed mutex associated with an imported Vulkan memory
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object when submitting command buffers to a queue.
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=== New Object Types
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None.
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=== New Enum Constants
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* Extending elink:VkStructureType:
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** ename:VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_NV
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=== New Enums
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None.
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=== New Structures
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* Extending slink:VkSubmitInfo:
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** slink:VkWin32KeyedMutexAcquireReleaseInfoNV
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=== New Functions
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None.
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=== Issues
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None.
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=== Examples
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[source,{basebackend@docbook:c++:cpp}]
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----------------------------------------
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//
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// Import a memory object from Direct3D 11, and synchronize
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// access to it in Vulkan using keyed mutex objects.
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//
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extern VkPhysicalDevice physicalDevice;
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extern VkDevice device;
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extern HANDLE sharedNtHandle;
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static const VkFormat format = VK_FORMAT_R8G8B8A8_UNORM;
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static const VkExternalMemoryHandleTypeFlagsNV handleType =
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VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_BIT_NV;
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VkPhysicalDeviceMemoryProperties memoryProperties;
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VkExternalImageFormatPropertiesNV properties;
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VkExternalMemoryImageCreateInfoNV externalMemoryImageCreateInfo;
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VkImageCreateInfo imageCreateInfo;
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VkImage image;
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VkMemoryRequirements imageMemoryRequirements;
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uint32_t numMemoryTypes;
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uint32_t memoryType;
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VkImportMemoryWin32HandleInfoNV importMemoryInfo;
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VkMemoryAllocateInfo memoryAllocateInfo;
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VkDeviceMemory mem;
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VkResult result;
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// Figure out how many memory types the device supports
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vkGetPhysicalDeviceMemoryProperties(physicalDevice,
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&memoryProperties);
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numMemoryTypes = memoryProperties.memoryTypeCount;
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// Check the external handle type capabilities for the chosen format
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// Importable 2D image support with at least 1 mip level, 1 array
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// layer, and VK_SAMPLE_COUNT_1_BIT using optimal tiling and supporting
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// texturing and color rendering is required.
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result = vkGetPhysicalDeviceExternalImageFormatPropertiesNV(
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physicalDevice,
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format,
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VK_IMAGE_TYPE_2D,
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VK_IMAGE_TILING_OPTIMAL,
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VK_IMAGE_USAGE_SAMPLED_BIT |
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VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
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0,
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handleType,
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&properties);
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if ((result != VK_SUCCESS) ||
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!(properties.externalMemoryFeatures &
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VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_NV)) {
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abort();
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}
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// Set up the external memory image creation info
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memset(&externalMemoryImageCreateInfo,
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0, sizeof(externalMemoryImageCreateInfo));
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externalMemoryImageCreateInfo.sType =
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VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_NV;
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externalMemoryImageCreateInfo.handleTypes = handleType;
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// Set up the core image creation info
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memset(&imageCreateInfo, 0, sizeof(imageCreateInfo));
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imageCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
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imageCreateInfo.pNext = &externalMemoryImageCreateInfo;
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imageCreateInfo.format = format;
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imageCreateInfo.extent.width = 64;
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imageCreateInfo.extent.height = 64;
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imageCreateInfo.extent.depth = 1;
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imageCreateInfo.mipLevels = 1;
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imageCreateInfo.arrayLayers = 1;
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imageCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT;
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imageCreateInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
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imageCreateInfo.usage = VK_IMAGE_USAGE_SAMPLED_BIT |
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VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
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imageCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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imageCreateInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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vkCreateImage(device, &imageCreateInfo, NULL, &image);
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vkGetImageMemoryRequirements(device,
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image,
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&imageMemoryRequirements);
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// For simplicity, just pick the first compatible memory type.
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for (memoryType = 0; memoryType < numMemoryTypes; memoryType++) {
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if ((1 << memoryType) & imageMemoryRequirements.memoryTypeBits) {
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break;
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}
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}
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// At least one memory type must be supported given the prior external
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// handle capability check.
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assert(memoryType < numMemoryTypes);
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// Allocate the external memory object.
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memset(&exportMemoryAllocateInfo, 0, sizeof(exportMemoryAllocateInfo));
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exportMemoryAllocateInfo.sType =
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VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_NV;
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importMemoryInfo.handleTypes = handleType;
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importMemoryInfo.handle = sharedNtHandle;
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memset(&memoryAllocateInfo, 0, sizeof(memoryAllocateInfo));
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memoryAllocateInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
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memoryAllocateInfo.pNext = &exportMemoryAllocateInfo;
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memoryAllocateInfo.allocationSize = imageMemoryRequirements.size;
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memoryAllocateInfo.memoryTypeIndex = memoryType;
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vkAllocateMemory(device, &memoryAllocateInfo, NULL, &mem);
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vkBindImageMemory(device, image, mem, 0);
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...
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const uint64_t acquireKey = 1;
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const uint32_t timeout = INFINITE;
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const uint64_t releaseKey = 2;
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VkWin32KeyedMutexAcquireReleaseInfoNV keyedMutex =
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{ VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_NV };
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keyedMutex.acquireCount = 1;
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keyedMutex.pAcquireSyncs = &mem;
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keyedMutex.pAcquireKeys = &acquireKey;
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keyedMutex.pAcquireTimeoutMilliseconds = &timeout;
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keyedMutex.releaseCount = 1;
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keyedMutex.pReleaseSyncs = &mem;
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keyedMutex.pReleaseKeys = &releaseKey;
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VkSubmitInfo submit_info = { VK_STRUCTURE_TYPE_SUBMIT_INFO, &keyedMutex };
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submit_info.commandBufferCount = 1;
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submit_info.pCommandBuffers = &cmd_buf;
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vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE);
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----------------------------------------
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=== Version History
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* Revision 2, 2016-08-11 (James Jones)
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- Updated sample code based on the NV external memory extensions.
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- Renamed from NVX to NV extension.
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- Added Overview and Description sections.
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- Updated sample code to use the NV external memory extensions.
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* Revision 1, 2016-06-14 (Carsten Rohde)
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- Initial draft.
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