Vulkan-Docs/doc/specs/vulkan/appendices/VK_AMD_rasterization_order.txt
Jon Leech eaea7d2709 Change log for September 6, 2016 Vulkan 1.0.26 spec update:
* Bump API patch number and header version number to 26 for this update.

Github Issues:

  * Bring sample code in the +VK_KHR_surface+ and +VK_KHR_swapchain+
    extension summary appendices up to date, and note they will be replaced
    with pointers to the LunarG SDK examples in the future (public issue
    279).
  * Add a new <<fundamentals-commandsyntax-results-lifetime,Lifetime of
    Retrieved Results>> section specifying that ftext:vkGet* and
    ftext:VkEnumerate* results are invariant unless otherwise specified, and
    specify behavior for individual commands which are not invariant (public
    issue 280).
  * Remove conflicting definition of
    slink:VkDisplayPlaneCapabilitiesKHR::pname:maxSrcPosition and clean up
    language of the remaining definition (public issue 351).
  * Fix many minor spelling errors and add rules to the style guide to
    prevent recurrences (public issue 352).

Internal Issues:

  * Remove redundant descriptions of the etext:VK_USE_PLATFORM_* macros from
    the <<wsi,Window System Integration>> chapter in favor of the
    description in the <<boilerplate-wsi-header,Window System-Specific
    Header Control>> appendix (internal issue 6).
  * Replace misleading 'can: be destroyed when not X' with more correct
    'must: not be destroyed while X' in the
    <<fundamentals-objectmodel-lifetime,Object Lifetime>> section. Disallow
    destroying a pipeline layout while a command buffer using it is
    recording (internal issue 241).
  * Clarify that ename:VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT is valid for
    all images used as attachments in elink:VkImageUsageFlagBits and the
    slink:VkImageLayout validity language (internal issue 320).
  * Note that <<extended-functionality-layers,Layers>> may wrap object
    handles, but that this is a generally discouraged. A link to additional
    information in the documentation for layer authors is provided (issue
    398)
  * Replace the mustnot: and shouldnot: macros with equivalent must: not and
    should: not to get rid of non-English words while still highlighting
    normative language (internal issue 407).
  * Disallow creating multisampled images with
    ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT in the slink:VkImageLayout
    validity language and the <<features-supported-sample-counts,Supported
    Sample Counts>> section (internal issue 445).
  * Fix typo so that flink:vkCmdDrawIndexedIndirect is defined in terms of
    flink:vkCmdDrawIndexed rather than flink:vkCmdDrawIndirect (internal
    issue 446).
  * Reorganize the per-extension information sections to all be in the
    <<extensions,Layers & Extensions>> appendix. Also fix a typo in
    +VK_IMG_filter_cubic+ which incorrectly identified it as a +KHR+
    extension (internal issue 461).

Other Issues:

  * Use asciidoc markup instead of latexmath to simplify diagrams in the
    <<features-formats-non-packed,byte mapping tables>> for color formats.
  * Fix a markup problem with the wildcarded enumerant names in a NOTE in
    the <<textures-texel-replacement,Texel Replacement>> section.
  * Fix missing attributes in the XML interface for
    elink:VkExternalMemoryHandleTypeFlagBitsNV and
    elink:VkExternalMemoryFeatureFlagBitsNV (KhronosGroup/Vulkan-Hpp issue
    #25)
  * Cleanup reference page builds so only core pages are built for releases.
2016-09-06 06:17:27 -07:00

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== VK_AMD_rasterization_order
*Name String*:: VK_AMD_rasterization_order
*Extension Type*:: Device extension
*Registered Extension Number*:: 19
*Last Modified Date*:: 04/25/2016
*Revision*:: 1
*IP Status*::
No known IP claims.
*Dependencies*::
- This extension is written against version 1.0.11 of the Vulkan API.
*Contributors*::
- Matthaeus G. Chajdas, AMD
- Jaakko Konttinen, AMD
- Daniel Rakos, AMD
- Graham Sellers, AMD
- Dominik Witczak, AMD
*Contacts*::
- Daniel Rakos, AMD
This extension introduces the possibility for the application to control the
order of primitive rasterization. In unextended Vulkan, the following
stages are guaranteed to execute in _API order_:
* depth bounds test
* stencil test, stencil op, and stencil write
* depth test and depth write
* occlusion queries
* blending, logic op, and color write
This extension enables applications to opt into a relaxed, implementation
defined primitive rasterization order that may allow better parallel processing
of primitives and thus enabling higher primitive throughput. It is applicable in
cases where the primitive rasterization order is known to not affect the output
of the rendering or any differences caused by a different rasterization order
are not a concern from the point of view of the application's purpose.
A few examples of cases when using the relaxed primitive rasterization order
would not have an effect on the final rendering:
* If the primitives rendered are known to not overlap in framebuffer space.
* If depth testing is used with a comparison operator of
ename:VK_COMPARE_OP_LESS, ename:VK_COMPARE_OP_LESS_OR_EQUAL,
ename:VK_COMPARE_OP_GREATER, or ename:VK_COMPARE_OP_GREATER_OR_EQUAL,
and the primitives rendered are known to not overlap in clip space.
* If depth testing is not used and blending is enabled for all attachments
with a commutative blend operator.
=== New Object Types
None
=== New Enum Constants
* Extending elink:VkStructureType:
** ename:VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD
=== New Enums
* elink:VkRasterizationOrderAMD
=== New Structures
* slink:VkPipelineRasterizationStateRasterizationOrderAMD
=== New Functions
None
=== Issues
1) How is this extension useful to application developers?
RESOLVED: Allows them to increase primitive throughput for cases when
strict API order rasterization is not important due to the nature of the
content, the configuration used, or the requirements towards the output of
the rendering.
2) How does this extension interact with content optimizations aiming to
reduce overdraw by appropriately ordering the input primitives?
RESOLVED: While the relaxed rasterization order might somewhat limit the
effectiveness of such content optimizations, most of the benefits of it
are expected to be retained even when the relaxed rasterization order is
used so applications are still recommended to apply these optimizations
even if they intend to use the extension.
3) Are there any guarantees about the primitive rasterization order when
using the new relaxed mode?
RESOLVED: No. The rasterization order is completely implementation
dependent in this case but in practice it is expected to partially still
follow the order of incoming primitives.
4) Does the new relaxed rasterization order have any adverse effect on
repeatability and other invariance rules of the API?
RESOLVED: Yes, in the sense that it extends the list of exceptions when
the repeatability requirement doesn't apply.
=== Examples
None
=== Issues
None
=== Version History
* Revision 1, 2016-04-25 (Daniel Rakos)
- Initial draft.