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1) State more explicitly in implicit VUs if a "valid" pointer is required 2) For some time Implicit validity is quite explicit in implicit VU sections. Update pointer implicit validity chapter section as such. 3) Sometimes pointer parameter can be ignored. Update implicit pointer validity section as such. 4) Changeing to more forceful language, to clarify memory behind pointers need synchronizing too
1108 lines
47 KiB
Plaintext
1108 lines
47 KiB
Plaintext
// Copyright (c) 2015-2017 Khronos Group. This work is licensed under a
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// Creative Commons Attribution 4.0 International License; see
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// http://creativecommons.org/licenses/by/4.0/
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[[fragops]]
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= Fragment Operations
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Fragment operations execute on a per-fragment or per-sample basis, affecting
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whether or how a fragment or sample is written to the framebuffer.
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Some operations execute <<fragops-early, before fragment shading>>, and
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others <<fragops-late, after>>.
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Fragment operations always adhere to <<primrast-order,rasterization order>>.
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[[fragops-early]]
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== Early Per-Fragment Tests
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Once fragments are produced by rasterization, a number of per-fragment
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operations are performed prior to fragment shader execution.
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If a fragment is discarded during any of these operations, it will not be
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processed by any subsequent stage, including fragment shader execution.
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The <<fragops-scissor, scissor test>> and <<fragops-samplemask, sample mask
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generation>> are both always performed during early fragment tests.
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Fragment operations are performed in the following order:
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ifdef::VK_EXT_discard_rectangles[]
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* the discard rectangles test (see <<fragops-discard-rectangles,Discard
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Rectangles Test>>)
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endif::VK_EXT_discard_rectangles[]
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* the scissor test (see <<fragops-scissor,Scissor Test>>)
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* multisample fragment operations (see <<fragops-samplemask,Sample Mask>>)
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If early per-fragment operations are <<shaders-fragment-earlytest,enabled by
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the fragment shader>>, these operations are also performed:
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* <<fragops-dbt, Depth bounds test>>
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* <<fragops-stencil, Stencil test>>
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* <<fragops-depth, Depth test>>
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* <<fragops-samplecount, Sample counting>> for <<queries-occlusion,
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occlusion queries>>
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ifdef::VK_EXT_post_depth_coverage[]
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If post-depth coverage operation is
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<<shaders-fragment-earlytest-postdepthcoverage,enabled by the fragment
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shader>>, the <<interfaces-builtin-variables-samplemask,code:SampleMask>>
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coverage is determined after the early stencil and depth tests.
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endif::VK_EXT_post_depth_coverage[]
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ifdef::VK_EXT_discard_rectangles[]
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[[fragops-discard-rectangles]]
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== Discard Rectangles Test
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[open,refpage='VkPipelineDiscardRectangleStateCreateInfoEXT',desc='Structure specifying discard rectangle',type='structs']
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--
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The discard rectangles test determines if fragment's framebuffer coordinates
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[eq]#(x~f~,y~f~)# are inclusive or exclusive to a set of discard-space
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rectangles.
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The discard rectangles are set with the
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sname:VkPipelineDiscardRectangleStateCreateInfoEXT pipeline state, which is
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defined as:
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include::../api/structs/VkPipelineDiscardRectangleStateCreateInfoEXT.txt[]
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* pname:sType is the type of this structure.
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* pname:pNext is `NULL` or a pointer to an extension-specific structure.
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* pname:flags is reserved for future use.
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* pname:discardRectangleMode is the mode used to determine whether
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fragments that lie within the discard rectangle are discarded or not.
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* pname:discardRectangleCount is the number of discard rectangles used by
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the pipeline.
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* pname:pDiscardRectangles is a pointer to an array of slink:VkRect2D
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structures, defining the discard rectangles.
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If the discard rectangle state is dynamic, this member is ignored.
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.Valid Usage
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****
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* [[VUID-VkPipelineDiscardRectangleStateCreateInfoEXT-discardRectangleCount-00582]]
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pname:discardRectangleCount must: be between `0` and
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sname:VkPhysicalDeviceDiscardRectanglePropertiesEXT::pname:maxDiscardRectangles,
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inclusive
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****
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include::../validity/structs/VkPipelineDiscardRectangleStateCreateInfoEXT.txt[]
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--
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The sname:VkPipelineDiscardRectangleStateCreateInfoEXT state is set by
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adding an instance of this structure to the pname:pNext chain of an instance
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of the sname:VkGraphicsPipelineCreateInfo structure and setting the graphics
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pipeline state with flink:vkCreateGraphicsPipelines.
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If the bound pipeline state object was not created with the
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ename:VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT dynamic state enabled, discard
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rectangles are specified using the pname:pDiscardRectangles member of
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sname:VkPipelineDiscardRectangleStateCreateInfoEXT linked to the pipeline
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state object.
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[open,refpage='vkCmdSetDiscardRectangleEXT',desc='Set discard rectangles dynamically',type='protos']
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--
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If the pipeline state object was created with the
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ename:VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT dynamic state enabled, the
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discard rectangles are dynamically set and changed with the command:
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include::../api/protos/vkCmdSetDiscardRectangleEXT.txt[]
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* pname:commandBuffer is the command buffer into which the command will be
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recorded.
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* pname:firstDiscardRectangle is the index of the first discard rectangle
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whose state is updated by the command.
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* pname:discardRectangleCount is the number of discard rectangles whose
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state are updated by the command.
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* pname:pDiscardRectangles is a pointer to an array of slink:VkRect2D
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structures specifying discard rectangles.
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The discard rectangle taken from element [eq]#i# of pname:pDiscardRectangles
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replace the current state for the discard rectangle index
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[eq]#pname:firstDiscardRectangle {plus} i#, for [eq]#i# in [eq]#[0,
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pname:discardRectangleCount)#.
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.Valid Usage
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****
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* [[VUID-vkCmdSetDiscardRectangleEXT-None-00583]]
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The currently bound graphics pipeline must: have been created with the
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ename:VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT dynamic state enabled
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* [[VUID-vkCmdSetDiscardRectangleEXT-firstDiscardRectangle-00584]]
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pname:firstDiscardRectangle must: be less than
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sname:VkPhysicalDeviceDiscardRectanglePropertiesEXT.pname:maxDiscardRectangles
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* [[VUID-vkCmdSetDiscardRectangleEXT-firstDiscardRectangle-00585]]
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The sum of pname:firstDiscardRectangle and pname:discardRectangleCount
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must: be between `1` and
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sname:VkPhysicalDeviceDiscardRectanglePropertiesEXT::pname:maxDiscardRectangles,
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inclusive
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* [[VUID-vkCmdSetDiscardRectangleEXT-pDiscardRectangles-00586]]
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pname:pDiscardRectangles must: be a valid pointer to an array of
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pname:discardRectangleCount valid sname:VkRect2D structures
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* [[VUID-vkCmdSetDiscardRectangleEXT-x-00587]]
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The pname:x and pname:y members of pname:offset in sname:VkRect2D must:
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be greater than or equal to `0`
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* [[VUID-vkCmdSetDiscardRectangleEXT-offset-00588]]
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Evaluation of [eq]#(pname:offset.x {plus} pname:extent.width)# in
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sname:VkRect2D must: not cause a signed integer addition overflow
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* [[VUID-vkCmdSetDiscardRectangleEXT-offset-00589]]
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Evaluation of [eq]#(pname:offset.y {plus} pname:extent.height)# in
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sname:VkRect2D must: not cause a signed integer addition overflow
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****
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include::../validity/protos/vkCmdSetDiscardRectangleEXT.txt[]
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--
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The sname:VkOffset2D::pname:x and sname:VkOffset2D::pname:y values of the
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discard rectangle sname:VkRect2D specify the upper-left origin of the
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discard rectangle box.
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The lower-right corner of the discard rectangle box is specified as the
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sname:VkExtent2D::pname:width and sname:VkExtent2D::pname:height from the
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upper-left origin.
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If [eq]#pname:offset.x {leq} x~f~ < pname:offset.x {plus}
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pname:extent.width# and [eq]#pname:offset.y {leq} y~f~ < pname:offset.y
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{plus} pname:extent.height# for the selected discard rectangle, then the
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fragment is within the discard rectangle box.
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When the discard rectangle mode is
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ename:VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT a fragment within at least one
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of the active discard rectangle boxes passes the discard rectangle test;
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otherwise the fragment fails the discard rectangle test and is discarded.
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When the discard rectangle mode is
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ename:VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT a fragment within at least one
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of the active discard rectangle boxes fails the discard rectangle test, and
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the fragment is discarded; otherwise the fragment passes the discard
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rectangles test.
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[open,refpage='VkDiscardRectangleModeEXT',desc='Specify the discard rectangle mode',type='enums']
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--
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Possible values of
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slink:VkPipelineDiscardRectangleStateCreateInfoEXT::pname:discardRectangleMode,
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specifying the behavior of the discard rectangle test, are:
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include::../api/enums/VkDiscardRectangleModeEXT.txt[]
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* ename:VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT specifies that a fragment
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within any discard rectangle satisfies the test.
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* ename:VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT specifies that a fragment
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not within any of the discard rectangles satisfies the test.
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--
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endif::VK_EXT_discard_rectangles[]
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[[fragops-scissor]]
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== Scissor Test
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[open,refpage='vkCmdSetScissor',desc='Set the dynamic scissor rectangles on a command buffer',type='protos']
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--
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The scissor test determines if a fragment's framebuffer coordinates
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[eq]#(x~f~,y~f~)# lie within the scissor rectangle corresponding to the
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viewport index (see <<vertexpostproc-viewport,Controlling the Viewport>>)
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used by the primitive that generated the fragment.
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If the pipeline state object is created without
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ename:VK_DYNAMIC_STATE_SCISSOR enabled then the scissor rectangles are set
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by the slink:VkPipelineViewportStateCreateInfo state of the pipeline state
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object.
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Otherwise, to dynamically set the scissor rectangles call:
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include::../api/protos/vkCmdSetScissor.txt[]
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* pname:commandBuffer is the command buffer into which the command will be
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recorded.
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* pname:firstScissor is the index of the first scissor whose state is
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updated by the command.
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* pname:scissorCount is the number of scissors whose rectangles are
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updated by the command.
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* pname:pScissors is a pointer to an array of slink:VkRect2D structures
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defining scissor rectangles.
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The scissor rectangles taken from element [eq]#i# of pname:pScissors replace
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the current state for the scissor index [eq]#pname:firstScissor {plus} i#,
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for [eq]#i# in [eq]#[0, pname:scissorCount)#.
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Each scissor rectangle is described by a slink:VkRect2D structure, with the
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pname:offset.x and pname:offset.y values determining the upper left corner
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of the scissor rectangle, and the pname:extent.width and pname:extent.height
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values determining the size in pixels.
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.Valid Usage
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****
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* [[VUID-vkCmdSetScissor-None-00590]]
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The currently bound graphics pipeline must: have been created with the
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ename:VK_DYNAMIC_STATE_SCISSOR dynamic state enabled
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* [[VUID-vkCmdSetScissor-firstScissor-00591]]
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pname:firstScissor must: be less than
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sname:VkPhysicalDeviceLimits::pname:maxViewports
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* [[VUID-vkCmdSetScissor-firstScissor-00592]]
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The sum of pname:firstScissor and pname:scissorCount must: be between
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`1` and sname:VkPhysicalDeviceLimits::pname:maxViewports, inclusive
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* [[VUID-vkCmdSetScissor-firstScissor-00593]]
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If the <<features-features-multiViewport,multiple viewports>> feature is
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not enabled, pname:firstScissor must: be `0`
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* [[VUID-vkCmdSetScissor-scissorCount-00594]]
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If the <<features-features-multiViewport,multiple viewports>> feature is
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not enabled, pname:scissorCount must: be `1`
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* [[VUID-vkCmdSetScissor-x-00595]]
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The pname:x and pname:y members of pname:offset must: be greater than or
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equal to `0`
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* [[VUID-vkCmdSetScissor-offset-00596]]
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Evaluation of [eq]#(pname:offset.x {plus} pname:extent.width)# must: not
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cause a signed integer addition overflow
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* [[VUID-vkCmdSetScissor-offset-00597]]
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Evaluation of [eq]#(pname:offset.y {plus} pname:extent.height)# must:
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not cause a signed integer addition overflow
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****
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include::../validity/protos/vkCmdSetScissor.txt[]
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--
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If [eq]#pname:offset.x {leq} x~f~ < pname:offset.x {plus}
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pname:extent.width# and [eq]#pname:offset.y {leq} y~f~ < pname:offset.y
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{plus} pname:extent.height# for the selected scissor rectangle, then the
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scissor test passes.
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Otherwise, the test fails and the fragment is discarded.
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For points, lines, and polygons, the scissor rectangle for a primitive is
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selected in the same manner as the viewport (see
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<<vertexpostproc-viewport,Controlling the Viewport>>).
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The scissor rectangles only apply to drawing commands, not to other commands
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like clears or copies.
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It is legal for [eq]#pname:offset.x {plus} pname:extent.width# or
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[eq]#pname:offset.y {plus} pname:extent.height# to exceed the dimensions of
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the framebuffer - the scissor test still applies as defined above.
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Rasterization does not produce fragments outside of the framebuffer, so such
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fragments never have the scissor test performed on them.
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The scissor test is always performed.
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Applications can: effectively disable the scissor test by specifying a
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scissor rectangle that encompasses the entire framebuffer.
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[[fragops-samplemask]]
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== Sample Mask
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This step modifies fragment coverage values based on the values in the
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pname:pSampleMask array member of
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slink:VkPipelineMultisampleStateCreateInfo, as described previously in
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section <<pipelines-graphics>>.
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pname:pSampleMask contains an array of static coverage information that is
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code:ANDed with the coverage information generated during rasterization.
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Bits that are zero disable coverage for the corresponding sample.
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Bit [eq]#B# of mask word [eq]#M# corresponds to sample [eq]#32 {times} M
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{plus} B#.
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The array is sized to a length of [eq]#{lceil} pname:rasterizationSamples /
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32 {rceil}# words.
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If pname:pSampleMask is `NULL`, it is treated as if the mask has all bits
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enabled, i.e. no coverage is removed from fragments.
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[open,refpage='VkSampleMask',desc='Mask of sample coverage information',type='basetypes',xrefs='VkPipelineMultisampleStateCreateInfo']
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--
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The elements of the sample mask array are of type basetype:VkSampleMask,
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each representing 32 bits of coverage information:
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include::../api/basetypes/VkSampleMask.txt[]
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--
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[[fragops-early-mode]]
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== Early Fragment Test Mode
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The depth bounds test, stencil test, depth test, and occlusion query sample
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counting are performed before fragment shading if and only if early fragment
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tests are enabled by the fragment shader (see
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<<shaders-fragment-earlytest,Early Fragment Tests>>).
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When early per-fragment operations are enabled, these operations are
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performed prior to fragment shader execution, and the stencil buffer, depth
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buffer, and occlusion query sample counts will be updated accordingly; these
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operations will not be performed again after fragment shader execution.
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If a pipeline's fragment shader has early fragment tests disabled, these
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operations are performed only after fragment program execution, in the order
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described below.
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If a pipeline does not contain a fragment shader, these operations are
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performed only once.
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If early fragment tests are enabled, any depth value computed by the
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fragment shader has no effect.
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Additionally, the depth test (including depth writes), stencil test
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(including stencil writes) and sample counting operations are performed even
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for fragments or samples that would be discarded after fragment shader
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execution due to per-fragment operations such as alpha-to-coverage tests, or
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due to the fragment being discarded by the shader itself.
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[[fragops-late]]
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== Late Per-Fragment Tests
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After programmable fragment processing, per-fragment operations are
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performed before blending and color output to the framebuffer.
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A fragment is produced by rasterization with framebuffer coordinates of
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[eq]#(x~f~,y~f~)# and depth [eq]#z#, as described in
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<<primsrast,Rasterization>>.
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The fragment is then modified by programmable fragment processing, which
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adds associated data as described in <<shaders,Shaders>>.
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The fragment is then further modified, and possibly discarded by the late
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per-fragment operations described in this chapter.
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Finally, if the fragment was not discarded, it is used to update the
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framebuffer at the fragment's framebuffer coordinates for any samples that
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remain covered.
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ifdef::editing-notes[]
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[NOTE]
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.editing-note
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==================
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There used to be a sentence of form "These operations are diagrammed in
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figure ((fig-fragops,Fragment Operations)), in the order in which they are
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performed" following "described in this chapter." above, but the referred
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figure does not yet exist.
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==================
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endif::editing-notes[]
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The depth bounds test, stencil test, and depth test are performed for each
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pixel sample, rather than just once for each fragment.
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Stencil and depth operations are performed for a pixel sample only if that
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sample's fragment coverage bit is a value of 1 when the fragment executes
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the corresponding stage of the graphics pipeline.
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If the corresponding coverage bit is 0, no operations are performed for that
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sample.
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Failure of the depth bounds, stencil, or depth test results in termination
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of the processing of that sample by means of disabling coverage for that
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sample, rather than discarding of the fragment.
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If, at any point, a fragment's coverage becomes zero for all samples, then
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the fragment is discarded.
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All operations are performed on the depth and stencil values stored in the
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depth/stencil attachment of the framebuffer.
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The contents of the color attachments are not modified at this point.
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The depth bounds test, stencil test, depth test, and occlusion query
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operations described in <<fragops-dbt,Depth Bounds Test>>,
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<<fragops-stencil,Stencil Test>>, <<fragops-depth,Depth Test>>,
|
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<<fragops-samplecount,Sample Counting>> are instead performed prior to
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fragment processing, as described in <<fragops-early-mode,Early Fragment
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Test Mode>>, if requested by the fragment shader.
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ifdef::VK_AMD_mixed_attachment_samples[]
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[[fragops-mixed-attachment-samples]]
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== Mixed attachment samples
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Special rules apply to per-fragment operations when the number of samples of
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the color attachments differs from the number of samples of the
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depth/stencil attachment used in a subpass.
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Let [eq]#C# be the number of color attachment samples and [eq]#D# be the
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number of depth/stencil attachment samples used by a given subpass.
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If [eq]#C < D# then only the first [eq]#C# number of samples are guaranteed
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to have a corresponding fragment shader invocation and thus a corresponding
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color output value, unless the fragment shaders produce inputs to the late
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per-fragment tests (e.g. by outputting to a variable decorated with the
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code:FragDepth built-in decoration).
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Implementations are allowed to produce fragment shader invocations for
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samples with indices greater than or equal to [eq]#C# but (other than
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potential side effects) the color outputs of fragment shader invocations
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corresponding to such samples are discarded.
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endif::VK_AMD_mixed_attachment_samples[]
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[[fragops-covg]]
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== Multisample Coverage
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ifndef::VK_NV_sample_mask_override_coverage[]
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If a fragment shader is active and its entry point's interface includes a
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built-in output variable decorated with code:SampleMask, the fragment
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coverage is code:ANDed with the bits of the sample mask to generate a new
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fragment coverage value.
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endif::VK_NV_sample_mask_override_coverage[]
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ifdef::VK_NV_sample_mask_override_coverage[]
|
|
If a fragment shader is active and its entry point's interface includes a
|
|
built-in output variable decorated with code:SampleMask and also decorated
|
|
with code:OverrideCoverageNV the fragment coverage is replaced with the
|
|
sample mask bits set in the shader.
|
|
Otherwise if the built-in output variable decorated with code:SampleMask is
|
|
not also decorated with code:OverrideCoverageNV then the fragment coverage
|
|
is code:ANDed with the bits of the sample mask to generate a new fragment
|
|
coverage value.
|
|
endif::VK_NV_sample_mask_override_coverage[]
|
|
If such a fragment shader did not assign a value to code:SampleMask due to
|
|
flow of control, the value code:ANDed with the fragment coverage is
|
|
undefined.
|
|
If no fragment shader is active, or if the active fragment shader does not
|
|
include code:SampleMask in its interface, the fragment coverage is not
|
|
modified.
|
|
|
|
Next, the fragment alpha and coverage values are modified based on the
|
|
pname:alphaToCoverageEnable and pname:alphaToOneEnable members of the
|
|
slink:VkPipelineMultisampleStateCreateInfo structure.
|
|
|
|
All alpha values in this section refer only to the alpha component of the
|
|
fragment shader output that has a code:Location and code:Index decoration of
|
|
zero (see the <<interfaces-fragmentoutput,Fragment Output Interface>>
|
|
section).
|
|
If that shader output has an integer or unsigned integer type, then these
|
|
operations are skipped.
|
|
|
|
If pname:alphaToCoverageEnable is enabled, a temporary coverage value with
|
|
pname:rasterizationSamples bits is generated where each bit is determined by
|
|
the fragment's alpha value.
|
|
The temporary coverage value is then ANDed with the fragment coverage value
|
|
to generate a new fragment coverage value.
|
|
|
|
No specific algorithm is specified for converting the alpha value to a
|
|
temporary coverage mask.
|
|
It is intended that the number of 1's in this value be proportional to the
|
|
alpha value (clamped to [eq]#[0,1]#), with all 1's corresponding to a value
|
|
of 1.0 and all 0's corresponding to 0.0.
|
|
The algorithm may: be different at different pixel locations.
|
|
|
|
[NOTE]
|
|
.Note
|
|
====
|
|
Using different algorithms at different pixel location may: help to avoid
|
|
artifacts caused by regular coverage sample locations.
|
|
====
|
|
|
|
Next, if pname:alphaToOneEnable is enabled, each alpha value is replaced by
|
|
the maximum representable alpha value for fixed-point color buffers, or by
|
|
1.0 for floating-point buffers.
|
|
Otherwise, the alpha values are not changed.
|
|
|
|
|
|
[[fragops-ds-state]]
|
|
== Depth and Stencil Operations
|
|
|
|
Pipeline state controlling the <<fragops-dbt,depth bounds tests>>,
|
|
<<fragops-stencil,stencil test>>, and <<fragops-depth,depth test>> is
|
|
specified through the members of the
|
|
sname:VkPipelineDepthStencilStateCreateInfo structure.
|
|
|
|
[open,refpage='VkPipelineDepthStencilStateCreateInfo',desc='Structure specifying parameters of a newly created pipeline depth stencil state',type='structs']
|
|
--
|
|
|
|
The sname:VkPipelineDepthStencilStateCreateInfo structure is defined as:
|
|
|
|
include::../api/structs/VkPipelineDepthStencilStateCreateInfo.txt[]
|
|
|
|
* pname:sType is the type of this structure.
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
* pname:flags is reserved for future use.
|
|
* pname:depthTestEnable controls whether <<fragops-depth,depth testing>>
|
|
is enabled.
|
|
* pname:depthWriteEnable controls whether <<fragops-depth-write,depth
|
|
writes>> are enabled when pname:depthTestEnable is ename:VK_TRUE.
|
|
Depth writes are always disabled when pname:depthTestEnable is
|
|
ename:VK_FALSE.
|
|
* pname:depthCompareOp is the comparison operator used in the
|
|
<<fragops-depth,depth test>>.
|
|
* pname:depthBoundsTestEnable controls whether <<fragops-dbt,depth bounds
|
|
testing>> is enabled.
|
|
* pname:stencilTestEnable controls whether <<fragops-stencil,stencil
|
|
testing>> is enabled.
|
|
* pname:front and pname:back control the parameters of the
|
|
<<fragops-stencil,stencil test>>.
|
|
* pname:minDepthBounds and pname:maxDepthBounds define the range of values
|
|
used in the <<fragops-dbt,depth bounds test>>.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-VkPipelineDepthStencilStateCreateInfo-depthBoundsTestEnable-00598]]
|
|
If the <<features-features-depthBounds,depth bounds testing>> feature is
|
|
not enabled, pname:depthBoundsTestEnable must: be ename:VK_FALSE
|
|
****
|
|
|
|
include::../validity/structs/VkPipelineDepthStencilStateCreateInfo.txt[]
|
|
--
|
|
|
|
|
|
[[fragops-dbt]]
|
|
== Depth Bounds Test
|
|
|
|
[open,refpage='vkCmdSetDepthBounds',desc='Set the depth bounds test values for a command buffer',type='protos']
|
|
--
|
|
|
|
The depth bounds test conditionally disables coverage of a sample based on
|
|
the outcome of a comparison between the value [eq]#z~a~# in the depth
|
|
attachment at location [eq]#(x~f~,y~f~)# (for the appropriate sample) and a
|
|
range of values.
|
|
The test is enabled or disabled by the pname:depthBoundsTestEnable member of
|
|
slink:VkPipelineDepthStencilStateCreateInfo: If the pipeline state object is
|
|
created without the ename:VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state
|
|
enabled then the range of values used in the depth bounds test are defined
|
|
by the pname:minDepthBounds and pname:maxDepthBounds members of the
|
|
slink:VkPipelineDepthStencilStateCreateInfo structure.
|
|
Otherwise, to dynamically set the depth bounds range values call:
|
|
|
|
include::../api/protos/vkCmdSetDepthBounds.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command will be
|
|
recorded.
|
|
* pname:minDepthBounds is the lower bound of the range of depth values
|
|
used in the depth bounds test.
|
|
* pname:maxDepthBounds is the upper bound of the range.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-vkCmdSetDepthBounds-None-00599]]
|
|
The currently bound graphics pipeline must: have been created with the
|
|
ename:VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled
|
|
ifndef::VK_EXT_depth_range_unrestricted[]
|
|
* [[VUID-vkCmdSetDepthBounds-minDepthBounds-00600]]
|
|
pname:minDepthBounds must: be between `0.0` and `1.0`, inclusive
|
|
* [[VUID-vkCmdSetDepthBounds-maxDepthBounds-00601]]
|
|
pname:maxDepthBounds must: be between `0.0` and `1.0`, inclusive
|
|
endif::VK_EXT_depth_range_unrestricted[]
|
|
****
|
|
|
|
include::../validity/protos/vkCmdSetDepthBounds.txt[]
|
|
--
|
|
|
|
If [eq]#pname:minDepthBounds {leq} z~a~ {leq} pname:maxDepthBounds}#, then
|
|
the depth bounds test passes.
|
|
Otherwise, the test fails and the sample's coverage bit is cleared in the
|
|
fragment.
|
|
If there is no depth framebuffer attachment or if the depth bounds test is
|
|
disabled, it is as if the depth bounds test always passes.
|
|
|
|
|
|
[[fragops-stencil]]
|
|
== Stencil Test
|
|
|
|
The stencil test conditionally disables coverage of a sample based on the
|
|
outcome of a comparison between the stencil value in the depth/stencil
|
|
attachment at location [eq]#(x~f~,y~f~)# (for the appropriate sample) and a
|
|
reference value.
|
|
The stencil test also updates the value in the stencil attachment, depending
|
|
on the test state, the stencil value and the stencil write masks.
|
|
The test is enabled or disabled by the pname:stencilTestEnable member of
|
|
slink:VkPipelineDepthStencilStateCreateInfo.
|
|
|
|
When disabled, the stencil test and associated modifications are not made,
|
|
and the sample's coverage is not modified.
|
|
|
|
The stencil test is controlled with the pname:front and pname:back members
|
|
of sname:VkPipelineDepthStencilStateCreateInfo which are of type
|
|
sname:VkStencilOpState.
|
|
|
|
[open,refpage='VkStencilOpState',desc='Structure specifying stencil operation state',type='structs']
|
|
--
|
|
|
|
The sname:VkStencilOpState structure is defined as:
|
|
|
|
include::../api/structs/VkStencilOpState.txt[]
|
|
|
|
* pname:failOp is a elink:VkStencilOp value specifying the action
|
|
performed on samples that fail the stencil test.
|
|
* pname:passOp is a elink:VkStencilOp value specifying the action
|
|
performed on samples that pass both the depth and stencil tests.
|
|
* pname:depthFailOp is a elink:VkStencilOp value specifying the action
|
|
performed on samples that pass the stencil test and fail the depth test.
|
|
* pname:compareOp is a elink:VkCompareOp value specifying the comparison
|
|
operator used in the stencil test.
|
|
* pname:compareMask selects the bits of the unsigned integer stencil
|
|
values participating in the stencil test.
|
|
* pname:writeMask selects the bits of the unsigned integer stencil values
|
|
updated by the stencil test in the stencil framebuffer attachment.
|
|
* pname:reference is an integer reference value that is used in the
|
|
unsigned stencil comparison.
|
|
|
|
include::../validity/structs/VkStencilOpState.txt[]
|
|
--
|
|
|
|
There are two sets of stencil-related state, the front stencil state set and
|
|
the back stencil state set.
|
|
Stencil tests and writes use the front set of stencil state when processing
|
|
front-facing fragments and use the back set of stencil state when processing
|
|
back-facing fragments.
|
|
Fragments rasterized from non-polygon primitives (points and lines) are
|
|
always considered front-facing.
|
|
Fragments rasterized from polygon primitives inherit their facingness from
|
|
the polygon, even if the polygon is rasterized as points or lines due to the
|
|
current elink:VkPolygonMode.
|
|
Whether a polygon is front- or back-facing is determined in the same manner
|
|
used for face culling (see <<primsrast-polygons-basic,Basic Polygon
|
|
Rasterization>>).
|
|
|
|
The operation of the stencil test is also affected by the pname:compareMask,
|
|
pname:writeMask, and pname:reference members of sname:VkStencilOpState set
|
|
in the pipeline state object if the pipeline state object is created without
|
|
the ename:VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
|
|
ename:VK_DYNAMIC_STATE_STENCIL_WRITE_MASK, and
|
|
ename:VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic states enabled,
|
|
respectively.
|
|
|
|
[open,refpage='vkCmdSetStencilCompareMask',desc='Set the stencil compare mask dynamic state',type='protos']
|
|
--
|
|
|
|
If the pipeline state object is created with the
|
|
ename:VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, then to
|
|
dynamically set the stencil compare mask call:
|
|
|
|
include::../api/protos/vkCmdSetStencilCompareMask.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command will be
|
|
recorded.
|
|
* pname:faceMask is a bitmask of elink:VkStencilFaceFlagBits specifying
|
|
the set of stencil state for which to update the compare mask.
|
|
* pname:compareMask is the new value to use as the stencil compare mask.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-vkCmdSetStencilCompareMask-None-00602]]
|
|
The currently bound graphics pipeline must: have been created with the
|
|
ename:VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled
|
|
****
|
|
|
|
include::../validity/protos/vkCmdSetStencilCompareMask.txt[]
|
|
--
|
|
|
|
[open,refpage='VkStencilFaceFlagBits',desc='Bitmask specifying sets of stencil state for which to update the compare mask',type='enums']
|
|
--
|
|
|
|
Bits which can: be set in the
|
|
flink:vkCmdSetStencilCompareMask::pname:faceMask parameter, and similar
|
|
parameters of other commands specifying which stencil state to update
|
|
stencil masks for, are:
|
|
|
|
include::../api/enums/VkStencilFaceFlagBits.txt[]
|
|
|
|
* ename:VK_STENCIL_FACE_FRONT_BIT specifies that only the front set of
|
|
stencil state is updated.
|
|
* ename:VK_STENCIL_FACE_BACK_BIT specifies that only the back set of
|
|
stencil state is updated.
|
|
* ename:VK_STENCIL_FRONT_AND_BACK is the combination of
|
|
ename:VK_STENCIL_FACE_FRONT_BIT and ename:VK_STENCIL_FACE_BACK_BIT, and
|
|
specifies that both sets of stencil state are updated.
|
|
|
|
--
|
|
|
|
[open,refpage='vkCmdSetStencilWriteMask',desc='Set the stencil write mask dynamic state',type='protos']
|
|
--
|
|
|
|
If the pipeline state object is created with the
|
|
ename:VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, then to
|
|
dynamically set the stencil write mask call:
|
|
|
|
include::../api/protos/vkCmdSetStencilWriteMask.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command will be
|
|
recorded.
|
|
* pname:faceMask is a bitmask of elink:VkStencilFaceFlagBits specifying
|
|
the set of stencil state for which to update the write mask, as
|
|
described above for flink:vkCmdSetStencilCompareMask.
|
|
* pname:writeMask is the new value to use as the stencil write mask.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-vkCmdSetStencilWriteMask-None-00603]]
|
|
The currently bound graphics pipeline must: have been created with the
|
|
ename:VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled
|
|
****
|
|
|
|
include::../validity/protos/vkCmdSetStencilWriteMask.txt[]
|
|
--
|
|
|
|
[open,refpage='vkCmdSetStencilReference',desc='Set the stencil reference dynamic state',type='protos']
|
|
--
|
|
|
|
If the pipeline state object is created with the
|
|
ename:VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, then to
|
|
dynamically set the stencil reference value call:
|
|
|
|
include::../api/protos/vkCmdSetStencilReference.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command will be
|
|
recorded.
|
|
* pname:faceMask is a bitmask of elink:VkStencilFaceFlagBits specifying
|
|
the set of stencil state for which to update the reference value, as
|
|
described above for flink:vkCmdSetStencilCompareMask.
|
|
* pname:reference is the new value to use as the stencil reference value.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-vkCmdSetStencilReference-None-00604]]
|
|
The currently bound graphics pipeline must: have been created with the
|
|
ename:VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled
|
|
****
|
|
|
|
include::../validity/protos/vkCmdSetStencilReference.txt[]
|
|
--
|
|
|
|
pname:reference is an integer reference value that is used in the unsigned
|
|
stencil comparison.
|
|
The reference value used by stencil comparison must be within the range
|
|
[eq]#[0,2^s^-1]# , where [eq]#s# is the number of bits in the stencil
|
|
framebuffer attachment, otherwise the reference value is considered
|
|
undefined.
|
|
The [eq]#s# least significant bits of pname:compareMask are bitwise
|
|
code:ANDed with both the reference and the stored stencil value, and the
|
|
resulting masked values are those that participate in the comparison
|
|
controlled by pname:compareOp.
|
|
Let [eq]#R# be the masked reference value and [eq]#S# be the masked stored
|
|
stencil value.
|
|
|
|
[open,refpage='VkCompareOp',desc='Stencil comparison function',type='enums']
|
|
--
|
|
|
|
Possible values of VkStencilOpState::pname:compareOp, specifying the stencil
|
|
comparison function, are:
|
|
|
|
include::../api/enums/VkCompareOp.txt[]
|
|
|
|
* ename:VK_COMPARE_OP_NEVER specifies that the test never passes.
|
|
* ename:VK_COMPARE_OP_LESS specifies that the test passes when [eq]#R <
|
|
S#.
|
|
* ename:VK_COMPARE_OP_EQUAL specifies that the test passes when [eq]#R =
|
|
S#.
|
|
* ename:VK_COMPARE_OP_LESS_OR_EQUAL specifies that the test passes when
|
|
[eq]#R {leq} S#.
|
|
* ename:VK_COMPARE_OP_GREATER specifies that the test passes when [eq]#R >
|
|
S#.
|
|
* ename:VK_COMPARE_OP_NOT_EQUAL specifies that the test passes when [eq]#R
|
|
{neq} S#.
|
|
* ename:VK_COMPARE_OP_GREATER_OR_EQUAL specifies that the test passes when
|
|
[eq]#R {geq} S#.
|
|
* ename:VK_COMPARE_OP_ALWAYS specifies that the test always passes.
|
|
|
|
--
|
|
|
|
[open,refpage='VkStencilOp',desc='Stencil comparison function',type='enums']
|
|
--
|
|
|
|
Possible values of the pname:failOp, pname:passOp, and pname:depthFailOp
|
|
members of slink:VkStencilOpState, specifying what happens to the stored
|
|
stencil value if this or certain subsequent tests fail or pass, are:
|
|
|
|
include::../api/enums/VkStencilOp.txt[]
|
|
|
|
* ename:VK_STENCIL_OP_KEEP keeps the current value.
|
|
* ename:VK_STENCIL_OP_ZERO sets the value to 0.
|
|
* ename:VK_STENCIL_OP_REPLACE sets the value to pname:reference.
|
|
* ename:VK_STENCIL_OP_INCREMENT_AND_CLAMP increments the current value and
|
|
clamps to the maximum representable unsigned value.
|
|
* ename:VK_STENCIL_OP_DECREMENT_AND_CLAMP decrements the current value and
|
|
clamps to 0.
|
|
* ename:VK_STENCIL_OP_INVERT bitwise-inverts the current value.
|
|
* ename:VK_STENCIL_OP_INCREMENT_AND_WRAP increments the current value and
|
|
wraps to 0 when the maximum value would have been exceeded.
|
|
* ename:VK_STENCIL_OP_DECREMENT_AND_WRAP decrements the current value and
|
|
wraps to the maximum possible value when the value would go below 0.
|
|
|
|
For purposes of increment and decrement, the stencil bits are considered as
|
|
an unsigned integer.
|
|
|
|
If the stencil test fails, the sample's coverage bit is cleared in the
|
|
fragment.
|
|
If there is no stencil framebuffer attachment, stencil modification cannot:
|
|
occur, and it is as if the stencil tests always pass.
|
|
|
|
If the stencil test passes, the pname:writeMask member of the
|
|
slink:VkStencilOpState structures controls how the updated stencil value is
|
|
written to the stencil framebuffer attachment.
|
|
|
|
The least significant [eq]#s# bits of pname:writeMask, where [eq]#s# is the
|
|
number of bits in the stencil framebuffer attachment, specify an integer
|
|
mask.
|
|
Where a [eq]#1# appears in this mask, the corresponding bit in the stencil
|
|
value in the depth/stencil attachment is written; where a [eq]#0# appears,
|
|
the bit is not written.
|
|
The pname:writeMask value uses either the front-facing or back-facing state
|
|
based on the facingness of the fragment.
|
|
Fragments generated by front-facing primitives use the front mask and
|
|
fragments generated by back-facing primitives use the back mask.
|
|
|
|
--
|
|
|
|
|
|
[[fragops-depth]]
|
|
== Depth Test
|
|
|
|
The depth test conditionally disables coverage of a sample based on the
|
|
outcome of a comparison between the fragment's depth value at the sample
|
|
location and the sample's depth value in the depth/stencil attachment at
|
|
location [eq]#(x~f~,y~f~)#.
|
|
The comparison is enabled or disabled with the pname:depthTestEnable member
|
|
of the slink:VkPipelineDepthStencilStateCreateInfo structure.
|
|
When disabled, the depth comparison and subsequent possible updates to the
|
|
value of the depth component of the depth/stencil attachment are bypassed
|
|
and the fragment is passed to the next operation.
|
|
The stencil value, however, can: be modified as indicated above as if the
|
|
depth test passed.
|
|
If enabled, the comparison takes place and the depth/stencil attachment
|
|
value can: subsequently be modified.
|
|
|
|
The comparison is specified with the pname:depthCompareOp member of
|
|
slink:VkPipelineDepthStencilStateCreateInfo.
|
|
Let [eq]#pname:z~f~# be the incoming fragment's depth value for a sample,
|
|
and let [eq]#z~a~# be the depth/stencil attachment value in memory for that
|
|
sample.
|
|
The depth test passes under the following conditions:
|
|
|
|
* ename:VK_COMPARE_OP_NEVER: the test never passes.
|
|
* ename:VK_COMPARE_OP_LESS: the test passes when [eq]#z~f~ < z~a~#.
|
|
* ename:VK_COMPARE_OP_EQUAL: the test passes when [eq]#z~f~ = z~a~#.
|
|
* ename:VK_COMPARE_OP_LESS_OR_EQUAL: the test passes when [eq]#z~f~ {leq}
|
|
z~a~#.
|
|
* ename:VK_COMPARE_OP_GREATER: the test passes when [eq]#z~f~ > z~a~#.
|
|
* ename:VK_COMPARE_OP_NOT_EQUAL: the test passes when [eq]#z~f~ {neq}
|
|
z~a~#.
|
|
* ename:VK_COMPARE_OP_GREATER_OR_EQUAL: the test passes when [eq]#z~f~
|
|
{geq} z~a~#.
|
|
* ename:VK_COMPARE_OP_ALWAYS: the test always passes.
|
|
|
|
If depth clamping (see <<vertexpostproc-clipping,Primitive Clipping>>) is
|
|
enabled, before the incoming fragment's [eq]#pname:z~f~# is compared to
|
|
[eq]#pname:z~a~#, [eq]#pname:z~f~# is clamped to [eq]#[min(n,f),max(n,f)]#,
|
|
where [eq]#n# and [eq]#f# are the pname:minDepth and pname:maxDepth depth
|
|
range values of the viewport used by this fragment, respectively.
|
|
|
|
If the depth test fails, the sample's coverage bit is cleared in the
|
|
fragment.
|
|
The stencil value at the sample's location is updated according to the
|
|
function currently in effect for depth test failure.
|
|
|
|
[[fragops-depth-write]]
|
|
If the depth test passes, the sample's (possibly clamped) [eq]#pname:z~f~#
|
|
value is conditionally written to the depth framebuffer attachment based on
|
|
the pname:depthWriteEnable member of
|
|
slink:VkPipelineDepthStencilStateCreateInfo.
|
|
If pname:depthWriteEnable is ename:VK_TRUE the value is written, and if it
|
|
is ename:VK_FALSE the value is not written.
|
|
ifdef::VK_EXT_depth_range_unrestricted[]
|
|
If the depth framebuffer attachment is a fixed-point format and the depth
|
|
value is outside of the `0.0` to `1.0` range the depth value is clamped
|
|
between `0.0` and `1.0` inclusive before writing.
|
|
endif::VK_EXT_depth_range_unrestricted[]
|
|
The stencil value at the sample's location is updated according to the
|
|
function currently in effect for depth test success.
|
|
|
|
If there is no depth framebuffer attachment, it is as if the depth test
|
|
always passes.
|
|
|
|
|
|
[[fragops-samplecount]]
|
|
== Sample Counting
|
|
|
|
Occlusion queries use query pool entries to track the number of samples that
|
|
pass all the per-fragment tests.
|
|
The mechanism of collecting an occlusion query value is described in
|
|
<<queries-occlusion,Occlusion Queries>>.
|
|
|
|
The occlusion query sample counter increments by one for each sample with a
|
|
coverage value of 1 in each fragment that survives all the per-fragment
|
|
tests, including scissor, sample mask, alpha to coverage, stencil, and depth
|
|
tests.
|
|
|
|
ifdef::VK_NV_fragment_coverage_to_color[]
|
|
|
|
[[fragops-coverage-to-color]]
|
|
== Fragment Coverage To Color
|
|
|
|
[open,refpage='VkPipelineCoverageToColorStateCreateInfoNV',desc='Structure specifying whether fragment coverage replaces a color',type='structs']
|
|
--
|
|
|
|
If the pname:pNext chain of slink:VkPipelineMultisampleStateCreateInfo
|
|
includes a sname:VkPipelineCoverageToColorStateCreateInfoNV structure, then
|
|
that structure controls whether the fragment coverage is substituted for a
|
|
fragment color output and, if so, which output is replaced.
|
|
|
|
The sname:VkPipelineCoverageToColorStateCreateInfoNV structure is defined
|
|
as:
|
|
|
|
include::../api/structs/VkPipelineCoverageToColorStateCreateInfoNV.txt[]
|
|
|
|
* pname:sType is the type of this structure
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure
|
|
* pname:flags is reserved for future use.
|
|
* pname:coverageToColorEnable controls whether the fragment coverage value
|
|
replaces a fragment color output.
|
|
* pname:coverageToColorLocation controls which fragment shader color
|
|
output value is replaced.
|
|
|
|
If pname:coverageToColorEnable is ename:VK_TRUE, the fragment coverage
|
|
information is treated as a bitmask with one bit for each sample (as in the
|
|
<<fragops-samplemask,Sample Mask>> section), and this bitmask replaces the
|
|
first component of the color value corresponding to the fragment shader
|
|
output location with code:Location equal to pname:coverageToColorLocation
|
|
and code:Index equal to zero.
|
|
If the color attachment format has fewer bits than the sample coverage, the
|
|
low bits of the sample coverage bitmask are taken without any clamping.
|
|
If the color attachment format has more bits than the sample coverage, the
|
|
high bits of the sample coverage bitmask are filled with zeros.
|
|
|
|
If <<primsrast-sampleshading,Sample Shading>> is in use, the coverage
|
|
bitmask only has bits set for samples that correspond to the fragment shader
|
|
invocation that shades those samples.
|
|
|
|
This pipeline stage occurs after sample counting and before blending, and is
|
|
always performed after fragment shading regardless of the setting of
|
|
code:EarlyFragmentTests.
|
|
|
|
If pname:coverageToColorEnable is ename:VK_FALSE, these operations are
|
|
skipped.
|
|
If this structure is not present, it is as if pname:coverageToColorEnable is
|
|
ename:VK_FALSE.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-VkPipelineCoverageToColorStateCreateInfoNV-coverageToColorEnable-01404]]
|
|
If pname:coverageToColorEnable is ename:VK_TRUE, then the render pass
|
|
subpass indicated by
|
|
slink:VkGraphicsPipelineCreateInfo::pname:renderPass and
|
|
slink:VkGraphicsPipelineCreateInfo::pname:subpass must: have a color
|
|
attachment at the location selected by pname:coverageToColorLocation,
|
|
with a elink:VkFormat of ename:VK_FORMAT_R8_UINT,
|
|
ename:VK_FORMAT_R8_SINT, ename:VK_FORMAT_R16_UINT,
|
|
ename:VK_FORMAT_R16_SINT, ename:VK_FORMAT_R32_UINT, or
|
|
ename:VK_FORMAT_R32_SINT
|
|
****
|
|
|
|
include::../validity/structs/VkPipelineCoverageToColorStateCreateInfoNV.txt[]
|
|
--
|
|
|
|
endif::VK_NV_fragment_coverage_to_color[]
|
|
|
|
|
|
[[fragops-coverage-reduction]]
|
|
== Coverage Reduction
|
|
|
|
Coverage reduction generates a _color sample mask_ from the coverage mask,
|
|
with one bit for each sample in the color attachment(s) for the subpass.
|
|
If a bit in the color sample mask is 0, then blending and writing to the
|
|
framebuffer are not performed for that sample.
|
|
|
|
ifndef::VK_NV_framebuffer_mixed_samples[]
|
|
|
|
Each color sample is associated with a unique rasterization sample, and the
|
|
value of the coverage mask is assigned to the color sample mask.
|
|
|
|
endif::VK_NV_framebuffer_mixed_samples[]
|
|
|
|
ifdef::VK_NV_framebuffer_mixed_samples[]
|
|
|
|
If the pipeline's
|
|
slink:VkPipelineMultisampleStateCreateInfo::pname:rasterizationSamples is
|
|
greater than one and the slink:VkAttachmentDescription::pname:samples of the
|
|
color attachments is one, then the fragment's coverage is reduced from
|
|
pname:rasterizationSamples bits to a single bit, where the color sample mask
|
|
is 1 if any bit in the fragment's coverage is on, and 0 otherwise.
|
|
|
|
If the pipeline's
|
|
slink:VkPipelineMultisampleStateCreateInfo::pname:rasterizationSamples is
|
|
greater than the slink:VkAttachmentDescription::pname:samples of the color
|
|
attachments in the subpass, then the fragment's coverage is reduced from
|
|
pname:rasterizationSamples bits to a color sample mask with
|
|
slink:VkAttachmentDescription::pname:samples bits.
|
|
There is an implementation-dependent association of raster samples to color
|
|
samples.
|
|
The reduced color sample mask is computed such that the bit for each color
|
|
sample is 1 if any of the associated bits in the fragment's coverage is on,
|
|
and 0 otherwise.
|
|
|
|
|
|
[[fragops-coverage-modulation]]
|
|
=== Coverage Modulation
|
|
|
|
[open,refpage='VkPipelineCoverageModulationStateCreateInfoNV',desc='Structure specifying parameters controlling coverage modulation',type='structs']
|
|
--
|
|
|
|
As part of coverage reduction, fragment color values can: also be modulated
|
|
(multiplied) by a value that is a function of fraction of covered
|
|
rasterization samples associated with that color sample.
|
|
|
|
Pipeline state controlling coverage reduction is specified through the
|
|
members of the sname:VkPipelineCoverageModulationStateCreateInfoNV
|
|
structure.
|
|
|
|
The sname:VkPipelineCoverageModulationStateCreateInfoNV structure is defined
|
|
as:
|
|
|
|
include::../api/structs/VkPipelineCoverageModulationStateCreateInfoNV.txt[]
|
|
|
|
* pname:sType is the type of this structure.
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
* pname:flags is reserved for future use.
|
|
* pname:coverageModulationMode controls which color components are
|
|
modulated and is of type elink:VkCoverageModulationModeNV.
|
|
* pname:coverageModulationTableEnable controls whether the modulation
|
|
factor is looked up from a table in pname:pCoverageModulationTable.
|
|
* pname:coverageModulationTableCount is the number of elements in
|
|
pname:pCoverageModulationTable.
|
|
* pname:pCoverageModulationTable is a table of modulation factors
|
|
containing a value for each number of covered samples.
|
|
|
|
If pname:coverageModulationTableEnable is ename:VK_FALSE, then for each
|
|
color sample the associated bits of the fragment's coverage are counted and
|
|
divided by the number of associated bits to produce a modulation factor
|
|
[eq]#R# in the range [eq]#(0,1]# (a value of zero would have been killed due
|
|
to a color coverage of 0).
|
|
Specifically:
|
|
|
|
* [eq]#N# = value of pname:rasterizationSamples
|
|
* [eq]#M# = value of slink:VkAttachmentDescription::pname:samples for any
|
|
color attachments
|
|
* [eq]#R = popcount(associated coverage bits) / (N / M)#
|
|
|
|
If pname:coverageModulationTableEnable is ename:VK_TRUE, the value [eq]#R#
|
|
is computed using a programmable lookup table.
|
|
The lookup table has [eq]#N / M# elements, and the element of the table is
|
|
selected by:
|
|
|
|
* [eq]#R = pname:pCoverageModulationTable[popcount(associated coverage
|
|
bits)-1]#
|
|
|
|
Note that the table does not have an entry for [eq]#popcount(associated
|
|
coverage bits) = 0#, because such samples would have been killed.
|
|
|
|
The values of pname:pCoverageModulationTable may: be rounded to an
|
|
implementation-dependent precision, which is at least as fine as [eq]#1 /
|
|
N#, and clamped to [eq]#[0,1]#.
|
|
|
|
For each color attachment with a floating point or normalized color format,
|
|
each fragment output color value is replicated to [eq]#M# values which can:
|
|
each be modulated (multiplied) by that color sample's associated value of
|
|
[eq]#R#.
|
|
Which components are modulated is controlled by
|
|
pname:coverageModulationMode.
|
|
|
|
If this structure is not present, it is as if coverageModulationMode is
|
|
ename:VK_COVERAGE_MODULATION_MODE_NONE_NV.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-VkPipelineCoverageModulationStateCreateInfoNV-coverageModulationTableEnable-01405]]
|
|
If pname:coverageModulationTableEnable is ename:VK_TRUE,
|
|
pname:coverageModulationTableCount must: be equal to the number of
|
|
rasterization samples divided by the number of color samples in the
|
|
subpass.
|
|
****
|
|
|
|
include::../validity/structs/VkPipelineCoverageModulationStateCreateInfoNV.txt[]
|
|
--
|
|
|
|
[open,refpage='VkCoverageModulationModeNV',desc='Specify the discard rectangle mode',type='enums']
|
|
--
|
|
Possible values of
|
|
slink:VkPipelineCoverageModulationStateCreateInfoNV::pname:coverageModulationMode,
|
|
specifying which color components are modulated, are:
|
|
|
|
include::../api/enums/VkCoverageModulationModeNV.txt[]
|
|
|
|
* ename:VK_COVERAGE_MODULATION_MODE_NONE_NV specifies that no components
|
|
are multiplied by the modulation factor.
|
|
* ename:VK_COVERAGE_MODULATION_MODE_RGB_NV specifies that the red, green,
|
|
and blue components are multiplied by the modulation factor.
|
|
* ename:VK_COVERAGE_MODULATION_MODE_ALPHA_NV specifies that the alpha
|
|
component is multiplied by the modulation factor.
|
|
* ename:VK_COVERAGE_MODULATION_MODE_RGBA_NV specifies that all components
|
|
are multiplied by the modulation factor.
|
|
--
|
|
|
|
endif::VK_NV_framebuffer_mixed_samples[]
|