Vulkan-Docs/appendices/VK_NV_sample_mask_override_coverage.txt
Jon Leech 22a5a1459f Change log for October 6, 2019 Vulkan 1.1.124 spec update:
* Update release number to 124.

Github Issues:

  * Fix Makefile SPECREMARK macro to work when not building in a git tree
    (public issue 992).
  * Ignore pname:aspectMask for unused attachments in
    slink:VkSubpassDescription2KHR valid usage statements (public pull
    request 1028).
  * Minor markup / spelling fixes (public pull requests 1035, 1045).

Internal Issues:

  * Fix markup in Valid Usage statement for slink:VkCreateFramebuffer
    (internal issue 1823).
  * Add a new <<synchronization-signal-operation-order, _signal operation
    order_>> section to the synchronization chapter which describes in
    detail the ordering guarantees provided by the API between fence and
    semaphore signal operations (internal merge request 3368).
  * Move generated `appendix/meta/` files into the Makefile GENERATED
    directory (internal merge request 3381).

New Extensions

  * `<<VK_KHR_shader_clock>>`
  * `<<VK_KHR_timeline_semaphore>>`
2019-10-06 12:42:12 -07:00

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include::{generated}/meta/VK_NV_sample_mask_override_coverage.txt[]
*Last Modified Date*::
2016-12-08
*IP Status*::
No known IP claims.
*Interactions and External Dependencies*::
- This extension requires the
{spirv}/NV/SPV_NV_sample_mask_override_coverage.html[`SPV_NV_sample_mask_override_coverage`]
SPIR-V extension.
- This extension requires the
https://www.khronos.org/registry/OpenGL/extensions/NV/NV_sample_mask_override_coverage.txt[`GL_NV_sample_mask_override_coverage`]
extension for GLSL source languages.
*Contributors*::
- Daniel Koch, NVIDIA
- Jeff Bolz, NVIDIA
This extension adds support for the following SPIR-V extension in Vulkan:
* `SPV_NV_sample_mask_override_coverage`
The extension provides access to the code:OverrideCoverageNV decoration
under the code:SampleMaskOverrideCoverageNV capability.
Adding this decoration to a variable with the code:SampleMask builtin
decoration allows the shader to modify the coverage mask and affect which
samples are used to process the fragment.
When using GLSL source-based shader languages, the code:override_coverage
layout qualifier from `GL_NV_sample_mask_override_coverage` maps to the
code:OverrideCoverageNV decoration.
To use the code:override_coverage layout qualifier in GLSL the
`GL_NV_sample_mask_override_coverage` extension must be enabled.
Behavior is described in the `GL_NV_sample_mask_override_coverage` extension
spec.
=== New Object Types
None.
=== New Enum Constants
None.
=== New Enums
None.
=== New Structures
None.
=== New Functions
None.
=== New Built-In Variables
None.
=== New Variable Decoration
* <<interfaces-builtin-variables-samplemask,OverrideCoverageNV in
SampleMask>>
=== New SPIR-V Capabilities
* <<spirvenv-capabilities-table-samplemaskoverridecoverage,SampleMaskOverrideCoverageNV>>
=== Issues
None.
=== Version History
* Revision 1, 2016-12-08 (Piers Daniell)
- Internal revisions