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* Update release number to 124. Github Issues: * Fix Makefile SPECREMARK macro to work when not building in a git tree (public issue 992). * Ignore pname:aspectMask for unused attachments in slink:VkSubpassDescription2KHR valid usage statements (public pull request 1028). * Minor markup / spelling fixes (public pull requests 1035, 1045). Internal Issues: * Fix markup in Valid Usage statement for slink:VkCreateFramebuffer (internal issue 1823). * Add a new <<synchronization-signal-operation-order, _signal operation order_>> section to the synchronization chapter which describes in detail the ordering guarantees provided by the API between fence and semaphore signal operations (internal merge request 3368). * Move generated `appendix/meta/` files into the Makefile GENERATED directory (internal merge request 3381). New Extensions * `<<VK_KHR_shader_clock>>` * `<<VK_KHR_timeline_semaphore>>`
54 lines
1.7 KiB
Plaintext
54 lines
1.7 KiB
Plaintext
// Copyright (c) 2014-2019 Khronos Group. This work is licensed under a
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// Creative Commons Attribution 4.0 International License; see
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// http://creativecommons.org/licenses/by/4.0/
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include::{generated}/meta/VK_KHR_shader_float16_int8.txt[]
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*Last Modified Date*::
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2018-03-07
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*IP Status*::
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No known IP claims.
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*Interactions and External Dependencies*::
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- This extension interacts with `<<VK_KHR_8bit_storage>>`
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- This extension interacts with `<<VK_KHR_16bit_storage>>`
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- This extension interacts with `<<VK_KHR_shader_float_controls>>`
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*Contributors*::
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- Alexander Galazin, Arm
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- Jan-Harald Fredriksen, Arm
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- Jeff Bolz, NVIDIA
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- Graeme Leese, Broadcom
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- Daniel Rakos, AMD
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=== Description
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The `VK_KHR_shader_float16_int8` extension allows use of 16-bit
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floating-point types and 8-bit integer types in shaders for arithmetic
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operations.
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It introduces two new optional features pname:shaderFloat16 and
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pname:shaderInt8 which directly map to the code:Float16 and the code:Int8
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SPIR-V capabilities.
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The `VK_KHR_shader_float16_int8` extension also specifies precision
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requirements for half-precision floating-point SPIR-V operations.
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This extension does not enable use of 8-bit integer types or 16-bit
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floating-point types in any <<interfaces-iointerfaces, shader input and
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output interfaces>> and therefore does not supersede the
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`<<VK_KHR_8bit_storage>>` or `<<VK_KHR_16bit_storage>>` extensions.
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=== New Enum Constants
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* Extending elink:VkStructureType:
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** ename:VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR
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=== New Structures
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* slink:VkPhysicalDeviceShaderFloat16Int8FeaturesKHR
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=== New Functions
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* None
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=== Version History
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* Revision 1, 2018-03-07 (Alexander Galazin)
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- Initial draft
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