mirror of
https://github.com/status-im/Vulkan-Docs.git
synced 2025-01-10 14:05:45 +00:00
0a7a04f32b
* Update release number to 88. Public Issues: * Make clear that tname:PFN_vkDebugUtilsMessengerCallbackEXT::pname:messageTypes is a bitmask, and correct a typo in the spelling of slink:VkDebugUtilsMessengerCreateInfoEXT.txt::pname:messageType (public pull request 800). * Make an ABI-compatible change of the type of slink:VkPhysicalDeviceDriverPropertiesKHR::pname:driverID to use the new elink:VkDriverIdKHR type (public issue 811). Internal Issues: * Clarify for the <<features-features-shaderStorageImageExtendedFormats>> feature and in the <<spirvenv-capabilities-table>> that the feature means that all of the formats are supported, and that otherwise the features can be queried per-format (internal issue 1273). * Clarified interactions of `VK_EXT_external_memory_host` with host cache management commands and structures flink:vkMapMemory, flink:vkFlushMappedMemoryRanges, slink:VkMappedMemoryRange, and flink:vkUnmapMemory using the new glossary term "`Host Mapped Device Memory`" (internal issue 1385). * Update the language for flink:vkCreateViSurfaceNN.txt describing the pname:currentExtent of a VI surface to more accurately reflect current capabilities, replacing "`undefined`" with more explicit behavior (internal issue 1410). New Extensions: * `VK_EXT_calibrated_timestamps` * `VK_EXT_image_drm_format_modifier` (this extension was previously disabled in vk.xml, and has now been enabled after some changes to fix performance issues). * `VK_EXT_pci_bus_info` * `VK_EXT_transform_feedback` * `VK_GOOGLE_hlsl_functionality1`, exposing support for `SPV_GOOGLE_hlsl_functionality1`. * `VK_GOOGLE_decorate_string`, exposing support for `SPV_GOOGLE_decorate_string`.
60 lines
1.4 KiB
Plaintext
60 lines
1.4 KiB
Plaintext
include::meta/VK_NV_glsl_shader.txt[]
|
|
|
|
*Last Modified Date*::
|
|
2016-02-14
|
|
*IP Status*::
|
|
No known IP claims.
|
|
*Contributors*::
|
|
- Piers Daniell, NVIDIA
|
|
|
|
This extension allows GLSL shaders written to the +GL_KHR_vulkan_glsl+
|
|
extension specification to be used instead of SPIR-V.
|
|
The implementation will automatically detect whether the shader is SPIR-V or
|
|
GLSL, and compile it appropriately.
|
|
|
|
=== New Object Types
|
|
|
|
=== New Enum Constants
|
|
|
|
* Extending elink:VkResult:
|
|
** ename:VK_ERROR_INVALID_SHADER_NV
|
|
|
|
=== New Enums
|
|
|
|
=== New Structures
|
|
|
|
=== New Functions
|
|
|
|
=== Issues
|
|
|
|
=== Examples
|
|
|
|
*Example 1*
|
|
|
|
Passing in GLSL code
|
|
|
|
[source,c++]
|
|
----------------------------------------
|
|
char const vss[] =
|
|
"#version 450 core\n"
|
|
"layout(location = 0) in vec2 aVertex;\n"
|
|
"layout(location = 1) in vec4 aColor;\n"
|
|
"out vec4 vColor;\n"
|
|
"void main()\n"
|
|
"{\n"
|
|
" vColor = aColor;\n"
|
|
" gl_Position = vec4(aVertex, 0, 1);\n"
|
|
"}\n"
|
|
;
|
|
VkShaderModuleCreateInfo vertexShaderInfo = { VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO };
|
|
vertexShaderInfo.codeSize = sizeof vss;
|
|
vertexShaderInfo.pCode = vss;
|
|
VkShaderModule vertexShader;
|
|
vkCreateShaderModule(device, &vertexShaderInfo, 0, &vertexShader);
|
|
----------------------------------------
|
|
|
|
=== Version History
|
|
|
|
* Revision 1, 2016-02-14 (Piers Daniell)
|
|
- Initial draft
|