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ca4abe0d34
* Bump API patch number and header version number to 39 for this update. Github Issues: * Clarified that only accesses via the specified buffer/image subresource ranges are included in the access scopes (public issue 306). * Add missing valid usage statements for flink:vkCreateComputePipelines and flink:vkCreateGraphicsPipelines (public issue 427). Internal Issues: * Add a Note to the <<invariance,Invariance>> appendix about a difference between OpenGL and Vulkan with regards to how primitives derived from offsets are handled (internal issue 355). * Add the +<<VK_KHR_get_physical_device_properties2>>+, +<<VK_KHR_maintenance1>>+, and +<<VK_KHR_shader_draw_parameters>>+ extensions (internal issue 448). * Add the +<<VK_EXT_shader_subgroup_vote>>+ and +<<VK_EXT_shader_subgroup_ballot>>+ extensions (internal issue 449). * Update the texture level-of-detail equation in the <<textures-scale-factor,Scale Factor Operation>> section to better approximate the ellipse major and minor axes (internal issue 547). * Forbid non-explicitly allowed uses of interface decorations in the introduction to the <<interfaces,Shader Interfaces>> chapter (internal issue 607). * Replace use of MathJax with KaTeX, for improved load-time performance as well as avoiding the scrolling-and-scrolling behavior due to MathJax asynchronous rendering when loading at an anchor inside the spec. This change also requires moving to HTML5 output for the spec instead of XHTML, and there is a visible difference in that the chapter navigation index is now in a scrollable sidebar instead of at the top of the document. We may or may not retain the nav sidebar based on feedback (internal issue 613). * Improve consistency of markup and formatting in extension appendices (internal issue 631). Other Issues: * Add explicit valid usage statements to slink:VkImageCopy requiring that the source and destination layer ranges be contained in their respective source and destination images. * Add valid usage language for swapchain of flink:vkAcquireNextImage. If the swapchain has been replaced, then it should not be passed to flink:vkAcquireNextImage. * Add a valid usage statement to flink:vkCreateImageView, that the image must have been created with an appropriate usage bit set. * Noted that slink:VkDisplayPresentInfoKHR is a valid extension of slink:VkPresentInfoKHR in the <<wsi_swapchain,WSI Swapchain>> section. * Update valid usage for flink:vkCmdSetViewport and flink:vkCmdSetScissor to account for the multiple viewport feature. If the feature is not enabled, the parameters for these functions have required values that are defined in the <<features-features-multiViewport,multiple viewports>> section of the spec but were not reflected in the valid usage text for these functions. * Add the +<<VK_EXT_swapchain_colorspace>>+ extension defining common color spaces.
317 lines
15 KiB
Plaintext
317 lines
15 KiB
Plaintext
// Copyright (c) 2015-2017 The Khronos Group Inc.
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// Copyright notice at https://www.khronos.org/registry/speccopyright.html
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[appendix]
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[[spirvenv]]
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= Vulkan Environment for SPIR-V
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Shaders for Vulkan are defined by the <<spirv-spec,Khronos SPIR-V
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Specification>> as well as the <<spirv-extended,Khronos SPIR-V Extended
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Instructions for GLSL>> Specification.
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This appendix defines additional SPIR-V requirements applying to Vulkan
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shaders.
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== Required Versions and Formats
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A Vulkan 1.0 implementation must: support the 1.0 version of SPIR-V and the
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1.0 version of the SPIR-V Extended Instructions for GLSL.
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A SPIR-V module passed into flink:vkCreateShaderModule is interpreted as a
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series of 32-bit words in host endianness, with literal strings packed as
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described in section 2.2 of the SPIR-V Specification.
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The first few words of the SPIR-V module must: be a magic number and a
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SPIR-V version number, as described in section 2.3 of the SPIR-V
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Specification.
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[[spirvenv-capabilities]]
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== Capabilities
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Implementations must: support the following capability operands declared by
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code:OpCapability:
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* code:Matrix
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* code:Shader
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* code:InputAttachment
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* code:Sampled1D
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* code:Image1D
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* code:SampledBuffer
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* code:ImageBuffer
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* code:ImageQuery
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* code:DerivativeControl
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Implementations may: support features that are not required: by the
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Specification, as described in the <<features-features,Features>> chapter.
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If such a feature is supported, then any capability operand(s) corresponding
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to that feature must: also be supported.
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[[spirvenv-capabilities-table]]
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.SPIR-V Capabilities which are not required:, and corresponding feature or extension names
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[options="header"]
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|====
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| SPIR-V OpCapability | Vulkan feature or extension name
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| code:Geometry | <<features-features-geometryShader,geometryShader>>
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| code:Tessellation | <<features-features-tessellationShader,tessellationShader>>
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| code:Float64 | <<features-features-shaderFloat64,shaderFloat64>>
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| code:Int64 | <<features-features-shaderInt64,shaderInt64>>
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| code:Int16 | <<features-features-shaderInt16,shaderInt16>>
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| code:TessellationPointSize | <<features-features-shaderTessellationAndGeometryPointSize,shaderTessellationAndGeometryPointSize>>
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| code:GeometryPointSize | <<features-features-shaderTessellationAndGeometryPointSize,shaderTessellationAndGeometryPointSize>>
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| code:ImageGatherExtended | <<features-features-shaderImageGatherExtended,shaderImageGatherExtended>>
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| code:StorageImageMultisample | <<features-features-shaderStorageImageMultisample,shaderStorageImageMultisample>>
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| code:UniformBufferArrayDynamicIndexing | <<features-features-shaderUniformBufferArrayDynamicIndexing,shaderUniformBufferArrayDynamicIndexing>>
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| code:SampledImageArrayDynamicIndexing | <<features-features-shaderSampledImageArrayDynamicIndexing,shaderSampledImageArrayDynamicIndexing>>
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| code:StorageBufferArrayDynamicIndexing | <<features-features-shaderStorageBufferArrayDynamicIndexing,shaderStorageBufferArrayDynamicIndexing>>
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| code:StorageImageArrayDynamicIndexing | <<features-features-shaderStorageImageArrayDynamicIndexing,shaderStorageImageArrayDynamicIndexing>>
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| code:ClipDistance | <<features-features-shaderClipDistance,shaderClipDistance>>
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| code:CullDistance | <<features-features-shaderCullDistance,shaderCullDistance>>
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| code:ImageCubeArray | <<features-features-imageCubeArray,imageCubeArray>>
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| code:SampleRateShading | <<features-features-sampleRateShading,sampleRateShading>>
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| code:SparseResidency | <<features-features-shaderResourceResidency,shaderResourceResidency>>
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| code:MinLod | <<features-features-shaderResourceMinLod,shaderResourceMinLod>>
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| code:SampledCubeArray | <<features-features-imageCubeArray,imageCubeArray>>
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| code:ImageMSArray | <<features-features-shaderStorageImageMultisample,shaderStorageImageMultisample>>
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| code:StorageImageExtendedFormats | <<features-features-shaderStorageImageExtendedFormats,shaderStorageImageExtendedFormats>>
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| code:InterpolationFunction | <<features-features-sampleRateShading,sampleRateShading>>
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| code:StorageImageReadWithoutFormat | <<features-features-shaderStorageImageReadWithoutFormat,shaderStorageImageReadWithoutFormat>>
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| code:StorageImageWriteWithoutFormat | <<features-features-shaderStorageImageWriteWithoutFormat,shaderStorageImageWriteWithoutFormat>>
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| code:MultiViewport | <<features-features-multiViewport,multiViewport>>
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ifdef::VK_KHR_shader_draw_parameters[]
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[[spirvenv-capabilities-table-drawparameters]]
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| code:DrawParameters | <<VK_KHR_shader_draw_parameters,VK_KHR_shader_draw_parameters>>
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endif::VK_KHR_shader_draw_parameters[]
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ifdef::VK_EXT_shader_subgroup_ballot[]
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[[spirvenv-capabilities-table-subgroupballot]]
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| code:SubgroupBallotKHR | <<VK_EXT_shader_subgroup_ballot,VK_EXT_shader_subgroup_ballot>>
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endif::VK_EXT_shader_subgroup_ballot[]
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ifdef::VK_EXT_shader_subgroup_vote[]
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[[spirvenv-capabilities-table-subgroupvote]]
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| code:SubgroupVoteKHR | <<VK_EXT_shader_subgroup_vote,VK_EXT_shader_subgroup_vote>>
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endif::VK_EXT_shader_subgroup_vote[]
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|====
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ifdef::VK_AMD_shader_explicit_vertex_parameter[]
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The application can: pass a SPIR-V module to flink:vkCreateShaderModule that
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uses the +SPV_AMD_shader_explicit_vertex_parameter+ SPIR-V extension.
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endif::VK_AMD_shader_explicit_vertex_parameter[]
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ifdef::VK_AMD_gcn_shader[]
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The application can: pass a SPIR-V module to flink:vkCreateShaderModule that
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uses the +SPV_AMD_gcn_shader+ SPIR-V extension.
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endif::VK_AMD_gcn_shader[]
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ifdef::VK_AMD_gpu_shader_half_float[]
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The application can: pass a SPIR-V module to flink:vkCreateShaderModule that
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uses the +SPV_AMD_gpu_shader_half_float+ SPIR-V extension.
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endif::VK_AMD_gpu_shader_half_float[]
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ifdef::VK_AMD_shader_ballot[]
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The application can: pass a SPIR-V module to flink:vkCreateShaderModule that
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uses the +SPV_AMD_shader_ballot+ SPIR-V extension.
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endif::VK_AMD_shader_ballot[]
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ifdef::VK_AMD_shader_trinary_minmax[]
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The application can: pass a SPIR-V module to flink:vkCreateShaderModule that
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uses the +SPV_AMD_shader_trinary_minmax+ SPIR-V extension.
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endif::VK_AMD_shader_trinary_minmax[]
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ifdef::VK_KHR_shader_draw_parameters[]
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The application can: pass a SPIR-V module to flink:vkCreateShaderModule that
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uses the +SPV_KHR_shader_draw_parameters+ SPIR-V extension.
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endif::VK_KHR_shader_draw_parameters[]
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ifdef::VK_EXT_shader_subgroup_ballot[]
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The application can: pass a SPIR-V module to flink:vkCreateShaderModule that
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uses the +SPV_KHR_shader_ballot+ SPIR-V extension.
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endif::VK_EXT_shader_subgroup_ballot[]
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ifdef::VK_EXT_shader_subgroup_vote[]
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The application can: pass a SPIR-V module to flink:vkCreateShaderModule that
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uses the +SPV_KHR_subgroup_vote+ SPIR-V extension.
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endif::VK_EXT_shader_subgroup_vote[]
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The application must: not pass a SPIR-V module containing any of the
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following to flink:vkCreateShaderModule:
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* any OpCapability not listed above,
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* an unsupported capability, or
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* a capability which corresponds to a Vulkan feature or extension which
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has not been enabled.
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[[spirvenv-module-validation]]
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== Validation Rules within a Module
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A SPIR-V module passed to flink:vkCreateShaderModule must: conform to the
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following rules:
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* Every entry point must: have no return value and accept no arguments.
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* Recursion: The static function-call graph for an entry point must: not
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contain cycles.
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* The *Logical* addressing model must: be selected.
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* *Scope* for execution must: be limited to:
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** *Workgroup*
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** *Subgroup*
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* *Scope* for memory must: be limited to:
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** *Device*
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** *Workgroup*
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** *Invocation*
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* The code:OriginLowerLeft execution mode must: not be used; fragment
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entry points must: declare code:OriginUpperLeft.
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* The code:PixelCenterInteger execution mode must: not be used.
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Pixels are always centered at half-integer coordinates.
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* Images
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** code:OpTypeImage must: declare a scalar 32-bit float or 32-bit integer
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type for the ``Sampled Type''.
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(code:RelaxedPrecision can: be applied to a sampling instruction and to
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the variable holding the result of a sampling instruction.)
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** code:OpSampledImage must: only consume an ``Image'' operand whose type
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has its ``Sampled'' operand set to 1.
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** The [eq]#(u,v)# coordinates used for a code:SubpassData must: be the
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<id> of a constant vector [eq]#(0,0)#, or if a layer coordinate is
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used, must: be a vector that was formed with constant 0 for the [eq]#u#
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and [eq]#v# components.
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** The ``Depth'' operand of code:OpTypeImage is ignored.
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* Decorations
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** The code:GLSLShared and code:GLSLPacked decorations must: not be used.
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** The code:Flat, code:NoPerspective, code:Sample, and code:Centroid
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decorations must: not be used on variables with storage class other
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than code:Input or on variables used in the interface of non-fragment
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shader entry points.
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** The code:Patch decoration must: not be used on variables in the
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interface of a vertex, geometry, or fragment shader stage's entry
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point.
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* code:OpTypeRuntimeArray must: only be used for the last member of an
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code:OpTypeStruct in the code:Uniform storage class.
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* Linkage: See <<interfaces,Shader Interfaces>> for additional linking and
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validation rules.
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* Compute Shaders
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** For each compute shader entry point, either a code:LocalSize execution
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mode or an object decorated with the code:WorkgroupSize decoration
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must: be specified.
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[[spirvenv-precision-operation]]
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== Precision and Operation of SPIR-V Instructions
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The following rules apply to both single and double-precision floating point
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instructions:
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* Positive and negative infinities and positive and negative zeros are
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generated as dictated by <<ieee-754,IEEE 754>>, but subject to the
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precisions allowed in the following table.
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* Dividing a non-zero by a zero results in the appropriately signed
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<<ieee-754,IEEE 754>> infinity.
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* Any denormalized value input into a shader or potentially generated by
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any instruction in a shader may: be flushed to 0.
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* The rounding mode cannot: be set and is undefined.
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* [eq]##NaN##s may: not be generated.
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Instructions that operate on a [eq]#NaN# may: not result in a [eq]#NaN#.
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* Support for signaling [eq]##NaN##s is optional: and exceptions are never
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raised.
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The precision of double-precision instructions is at least that of single
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precision.
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For single precision (32 bit) instructions, precisions are required: to be
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at least as follows, unless decorated with RelaxedPrecision:
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.Precision of core SPIR-V Instructions
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[options="header"]
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|====
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| Instruction | Precision
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| code:OpFAdd | Correctly rounded.
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| code:OpFSub | Correctly rounded.
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| code:OpFMul | Correctly rounded.
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| code:OpFOrdEqual, code:OpFUnordEqual | Correct result.
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| code:OpFOrdLessThan, code:OpFUnordLessThan | Correct result.
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| code:OpFOrdGreaterThan, code:OpFUnordGreaterThan | Correct result.
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| code:OpFOrdLessThanEqual, code:OpFUnordLessThanEqual | Correct result.
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| code:OpFOrdGreaterThanEqual, code:OpFUnordGreaterThanEqual| Correct result.
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| code:OpFDiv | 2.5 ULP for b in the range [2^-126^, 2^126^].
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| conversions between types | Correctly rounded.
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|====
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.Precision of GLSL.std.450 Instructions
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[options="header"]
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|====
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|Instruction | Precision
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| code:fma() | Inherited from code:OpFMul followed by code:OpFAdd.
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| code:exp(x), code:exp2(x) | [eq]#3 + 2 {times} {vert}x{vert}# ULP.
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| code:log(), code:log2() | 3 ULP outside the range [eq]#[0.5, 2.0]#. Absolute error < [eq]#2^-21^# inside the range [eq]#[0.5, 2.0]#.
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| code:pow(x, y) | Inherited from code:exp2(y {times} code:log2(x)).
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| code:sqrt() | Inherited from 1.0 / code:inversesqrt().
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| code:inversesqrt() | 2 ULP.
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|====
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GLSL.std.450 extended instructions specifically defined in terms of the
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above instructions inherit the above errors.
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GLSL.std.450 extended instructions not listed above and not defined in terms
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of the above have undefined precision.
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These include, for example, the trigonometric functions and determinant.
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For the code:OpSRem and code:OpSMod instructions, if either operand is
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negative the result is undefined.
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[NOTE]
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.Note
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====
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While the code:OpSRem and code:OpSMod instructions are supported by the
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Vulkan environment, they require non-negative values and thus do not enable
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additional functionality beyond what code:OpUMod provides.
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====
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[[spirvenv-image-formats]]
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.Compatibility Between SPIR-V Image Formats And Vulkan Formats
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Images which are read from or written to by shaders must: have SPIR-V image
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formats compatible with the Vulkan image formats backing the image under the
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circumstances described for <<textures-operation-validation,texture image
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validation>>.
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The compatibile formats are:
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.SPIR-V and Vulkan Image Format Compatibility
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[cols="2*", options="header"]
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|====
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|SPIR-V Image Format |Compatible Vulkan Format
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|code:Rgba32f |ename:VK_FORMAT_R32G32B32A32_SFLOAT
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|code:Rgba16f |ename:VK_FORMAT_R16G16B16A16_SFLOAT
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|code:R32f |ename:VK_FORMAT_R32_SFLOAT
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|code:Rgba8 |ename:VK_FORMAT_R8G8B8A8_UNORM
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|code:Rgba8Snorm |ename:VK_FORMAT_R8G8B8A8_SNORM
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|code:Rg32f |ename:VK_FORMAT_R32G32_SFLOAT
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|code:Rg16f |ename:VK_FORMAT_R16G16_SFLOAT
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|code:R11fG11fB10f |ename:VK_FORMAT_B10G11R11_UFLOAT_PACK32
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|code:R16f |ename:VK_FORMAT_R16_SFLOAT
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|code:Rgba16 |ename:VK_FORMAT_R16G16B16A16_UNORM
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|code:Rgb10A2 |ename:VK_FORMAT_A2B10G10R10_UNORM_PACK32
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|code:Rg16 |ename:VK_FORMAT_R16G16_UNORM
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|code:Rg8 |ename:VK_FORMAT_R8G8_UNORM
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|code:R16 |ename:VK_FORMAT_R16_UNORM
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|code:R8 |ename:VK_FORMAT_R8_UNORM
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|code:Rgba16Snorm |ename:VK_FORMAT_R16G16B16A16_SNORM
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|code:Rg16Snorm |ename:VK_FORMAT_R16G16_SNORM
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|code:Rg8Snorm |ename:VK_FORMAT_R8G8_SNORM
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|code:R16Snorm |ename:VK_FORMAT_R16_SNORM
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|code:R8Snorm |ename:VK_FORMAT_R8_SNORM
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|code:Rgba32i |ename:VK_FORMAT_R32G32B32A32_SINT
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|code:Rgba16i |ename:VK_FORMAT_R16G16B16A16_SINT
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|code:Rgba8i |ename:VK_FORMAT_R8G8B8A8_SINT
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|code:R32i |ename:VK_FORMAT_R32_SINT
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|code:Rg32i |ename:VK_FORMAT_R32G32_SINT
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|code:Rg16i |ename:VK_FORMAT_R16G16_SINT
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|code:Rg8i |ename:VK_FORMAT_R8G8_SINT
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|code:R16i |ename:VK_FORMAT_R16_SINT
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|code:R8i |ename:VK_FORMAT_R8_SINT
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|code:Rgba32ui |ename:VK_FORMAT_R32G32B32A32_UINT
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|code:Rgba16ui |ename:VK_FORMAT_R16G16B16A16_UINT
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|code:Rgba8ui |ename:VK_FORMAT_R8G8B8A8_UINT
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|code:R32ui |ename:VK_FORMAT_R32_UINT
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|code:Rgb10a2ui |ename:VK_FORMAT_A2B10G10R10_UINT_PACK32
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|code:Rg32ui |ename:VK_FORMAT_R32G32_UINT
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|code:Rg16ui |ename:VK_FORMAT_R16G16_UINT
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|code:Rg8ui |ename:VK_FORMAT_R8G8_UINT
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|code:R16ui |ename:VK_FORMAT_R16_UINT
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|code:R8ui |ename:VK_FORMAT_R8_UINT
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|====
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