1405 lines
60 KiB
Plaintext
1405 lines
60 KiB
Plaintext
// Copyright (c) 2015-2018 Khronos Group. This work is licensed under a
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// Creative Commons Attribution 4.0 International License; see
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// http://creativecommons.org/licenses/by/4.0/
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[[fragops]]
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= Fragment Operations
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Fragment operations execute on a per-fragment or per-sample basis, affecting
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whether or how a fragment or sample is written to the framebuffer.
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Some operations execute <<fragops-early, before fragment shading>>, and
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others <<fragops-late, after>>.
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Fragment operations always adhere to <<primrast-order,rasterization order>>.
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[[fragops-early]]
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== Early Per-Fragment Tests
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Once fragments are produced by rasterization, a number of per-fragment
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operations are performed prior to fragment shader execution.
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If a fragment is discarded during any of these operations, it will not be
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processed by any subsequent stage, including fragment shader execution.
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ifndef::VK_NV_scissor_exclusive[]
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The <<fragops-scissor, scissor test>> and
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endif::VK_NV_scissor_exclusive[]
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ifdef::VK_NV_scissor_exclusive[]
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The <<fragops-scissor, scissor test>>, <<fragops-exclusive-scissor,
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exclusive scissor test>>, and
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endif::VK_NV_scissor_exclusive[]
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<<fragops-samplemask, sample mask generation>> are always performed during
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early fragment tests.
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Fragment operations are performed in the following order:
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ifdef::VK_EXT_discard_rectangles[]
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* the discard rectangles test (see <<fragops-discard-rectangles,Discard
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Rectangles Test>>)
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endif::VK_EXT_discard_rectangles[]
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* the scissor test (see <<fragops-scissor,Scissor Test>>)
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ifdef::VK_NV_scissor_exclusive[]
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* the exclusive scissor test (see <<fragops-exclusive-scissor,Exclusive
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Scissor Test>>)
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endif::VK_NV_scissor_exclusive[]
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* multisample fragment operations (see <<fragops-samplemask,Sample Mask>>)
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If early per-fragment operations are <<shaders-fragment-earlytest,enabled by
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the fragment shader>>, these operations are also performed:
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* <<fragops-dbt, Depth bounds test>>
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* <<fragops-stencil, Stencil test>>
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* <<fragops-depth, Depth test>>
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ifdef::VK_NV_representative_fragment_test[]
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* <<fragops-rep-frag-test, Representative fragment test>>
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endif::VK_NV_representative_fragment_test[]
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* <<fragops-samplecount, Sample counting>> for <<queries-occlusion,
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occlusion queries>>
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ifdef::VK_EXT_post_depth_coverage[]
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If post-depth coverage operation is
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<<shaders-fragment-earlytest-postdepthcoverage,enabled by the fragment
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shader>>, the <<interfaces-builtin-variables-samplemask,code:SampleMask>>
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coverage is determined after the early stencil and depth tests.
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endif::VK_EXT_post_depth_coverage[]
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ifdef::VK_EXT_discard_rectangles[]
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[[fragops-discard-rectangles]]
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== Discard Rectangles Test
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[open,refpage='VkPipelineDiscardRectangleStateCreateInfoEXT',desc='Structure specifying discard rectangle',type='structs']
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--
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The discard rectangles test determines if fragment's framebuffer coordinates
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[eq]#(x~f~,y~f~)# are inclusive or exclusive to a set of discard-space
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rectangles.
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The discard rectangles are set with the
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sname:VkPipelineDiscardRectangleStateCreateInfoEXT pipeline state, which is
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defined as:
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include::../api/structs/VkPipelineDiscardRectangleStateCreateInfoEXT.txt[]
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* pname:sType is the type of this structure.
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* pname:pNext is `NULL` or a pointer to an extension-specific structure.
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* pname:flags is reserved for future use.
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* pname:discardRectangleMode is the mode used to determine whether
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fragments that lie within the discard rectangle are discarded or not.
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* pname:discardRectangleCount is the number of discard rectangles used by
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the pipeline.
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* pname:pDiscardRectangles is a pointer to an array of slink:VkRect2D
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structures, defining the discard rectangles.
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If the discard rectangle state is dynamic, this member is ignored.
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.Valid Usage
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****
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* [[VUID-VkPipelineDiscardRectangleStateCreateInfoEXT-discardRectangleCount-00582]]
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pname:discardRectangleCount must: be between `0` and
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sname:VkPhysicalDeviceDiscardRectanglePropertiesEXT::pname:maxDiscardRectangles,
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inclusive
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****
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include::../validity/structs/VkPipelineDiscardRectangleStateCreateInfoEXT.txt[]
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--
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[open,refpage='VkPipelineDiscardRectangleStateCreateFlagsEXT',desc='Reserved for future use',type='enums']
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--
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include::../api/flags/VkPipelineDiscardRectangleStateCreateFlagsEXT.txt[]
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sname:VkPipelineDiscardRectangleStateCreateFlagsEXT is a bitmask type for
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setting a mask, but is currently reserved for future use.
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--
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The sname:VkPipelineDiscardRectangleStateCreateInfoEXT state is set by
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adding an instance of this structure to the pname:pNext chain of an instance
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of the sname:VkGraphicsPipelineCreateInfo structure and setting the graphics
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pipeline state with flink:vkCreateGraphicsPipelines.
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If the bound pipeline state object was not created with the
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ename:VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT dynamic state enabled, discard
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rectangles are specified using the pname:pDiscardRectangles member of
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sname:VkPipelineDiscardRectangleStateCreateInfoEXT linked to the pipeline
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state object.
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[open,refpage='vkCmdSetDiscardRectangleEXT',desc='Set discard rectangles dynamically',type='protos']
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--
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If the pipeline state object was created with the
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ename:VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT dynamic state enabled, the
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discard rectangles are dynamically set and changed with the command:
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include::../api/protos/vkCmdSetDiscardRectangleEXT.txt[]
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* pname:commandBuffer is the command buffer into which the command will be
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recorded.
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* pname:firstDiscardRectangle is the index of the first discard rectangle
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whose state is updated by the command.
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* pname:discardRectangleCount is the number of discard rectangles whose
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state are updated by the command.
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* pname:pDiscardRectangles is a pointer to an array of slink:VkRect2D
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structures specifying discard rectangles.
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The discard rectangle taken from element [eq]#i# of pname:pDiscardRectangles
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replace the current state for the discard rectangle index
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[eq]#pname:firstDiscardRectangle {plus} i#, for [eq]#i# in [eq]#[0,
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pname:discardRectangleCount)#.
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.Valid Usage
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****
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* [[VUID-vkCmdSetDiscardRectangleEXT-None-00583]]
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The bound graphics pipeline must: have been created with the
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ename:VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT dynamic state enabled
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* [[VUID-vkCmdSetDiscardRectangleEXT-firstDiscardRectangle-00585]]
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The sum of pname:firstDiscardRectangle and pname:discardRectangleCount
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must: be less than or equal to
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slink:VkPhysicalDeviceDiscardRectanglePropertiesEXT::pname:maxDiscardRectangles
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* [[VUID-vkCmdSetDiscardRectangleEXT-x-00587]]
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The pname:x and pname:y member of pname:offset in each slink:VkRect2D
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element of pname:pDiscardRectangles must: be greater than or equal to
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`0`
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* [[VUID-vkCmdSetDiscardRectangleEXT-offset-00588]]
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Evaluation of [eq]#(pname:offset.x {plus} pname:extent.width)# in each
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slink:VkRect2D element of pname:pDiscardRectangles must: not cause a
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signed integer addition overflow
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* [[VUID-vkCmdSetDiscardRectangleEXT-offset-00589]]
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Evaluation of [eq]#(pname:offset.y {plus} pname:extent.height)# in each
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slink:VkRect2D element of pname:pDiscardRectangles must: not cause a
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signed integer addition overflow
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****
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include::../validity/protos/vkCmdSetDiscardRectangleEXT.txt[]
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--
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The sname:VkOffset2D::pname:x and sname:VkOffset2D::pname:y values of the
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discard rectangle sname:VkRect2D specify the upper-left origin of the
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discard rectangle box.
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The lower-right corner of the discard rectangle box is specified as the
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sname:VkExtent2D::pname:width and sname:VkExtent2D::pname:height from the
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upper-left origin.
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If [eq]#pname:offset.x {leq} x~f~ < pname:offset.x {plus}
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pname:extent.width# and [eq]#pname:offset.y {leq} y~f~ < pname:offset.y
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{plus} pname:extent.height# for the selected discard rectangle, then the
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fragment is within the discard rectangle box.
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When the discard rectangle mode is
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ename:VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT a fragment within at least one
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of the active discard rectangle boxes passes the discard rectangle test;
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otherwise the fragment fails the discard rectangle test and is discarded.
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When the discard rectangle mode is
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ename:VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT a fragment within at least one
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of the active discard rectangle boxes fails the discard rectangle test, and
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the fragment is discarded; otherwise the fragment passes the discard
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rectangles test.
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The discard rectangles test only applies to <<drawing, drawing commands>>,
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not to other commands like clears or copies.
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[open,refpage='VkDiscardRectangleModeEXT',desc='Specify the discard rectangle mode',type='enums']
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--
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Possible values of
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slink:VkPipelineDiscardRectangleStateCreateInfoEXT::pname:discardRectangleMode,
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specifying the behavior of the discard rectangle test, are:
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include::../api/enums/VkDiscardRectangleModeEXT.txt[]
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* ename:VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT specifies that a fragment
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within any discard rectangle satisfies the test.
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* ename:VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT specifies that a fragment
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not within any of the discard rectangles satisfies the test.
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--
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ifdef::VK_NV_shading_rate_image[]
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When the use of a shading rate image results in a fragment covering multiple
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pixels, the discard rectangle test is performed independently for each pixel
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in the fragment.
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If a pixel covered by a fragment fails the discard rectangle test, all
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samples in the fragment associated with that pixel are treated as not
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covered.
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If the discard rectangle test results in a fragment with no samples covered,
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that fragment is discarded.
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endif::VK_NV_shading_rate_image[]
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endif::VK_EXT_discard_rectangles[]
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[[fragops-scissor]]
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== Scissor Test
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[open,refpage='vkCmdSetScissor',desc='Set the dynamic scissor rectangles on a command buffer',type='protos']
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--
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The scissor test determines if a fragment's framebuffer coordinates
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[eq]#(x~f~,y~f~)# lie within the scissor rectangle corresponding to the
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viewport index (see <<vertexpostproc-viewport,Controlling the Viewport>>)
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used by the primitive that generated the fragment.
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If the pipeline state object is created without
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ename:VK_DYNAMIC_STATE_SCISSOR enabled then the scissor rectangles are set
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by the slink:VkPipelineViewportStateCreateInfo state of the pipeline state
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object.
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Otherwise, to dynamically set the scissor rectangles call:
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include::../api/protos/vkCmdSetScissor.txt[]
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* pname:commandBuffer is the command buffer into which the command will be
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recorded.
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* pname:firstScissor is the index of the first scissor whose state is
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updated by the command.
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* pname:scissorCount is the number of scissors whose rectangles are
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updated by the command.
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* pname:pScissors is a pointer to an array of slink:VkRect2D structures
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defining scissor rectangles.
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The scissor rectangles taken from element [eq]#i# of pname:pScissors replace
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the current state for the scissor index [eq]#pname:firstScissor {plus} i#,
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for [eq]#i# in [eq]#[0, pname:scissorCount)#.
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Each scissor rectangle is described by a slink:VkRect2D structure, with the
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pname:offset.x and pname:offset.y values determining the upper left corner
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of the scissor rectangle, and the pname:extent.width and pname:extent.height
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values determining the size in pixels.
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.Valid Usage
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****
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* [[VUID-vkCmdSetScissor-None-00590]]
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The bound graphics pipeline must: have been created with the
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ename:VK_DYNAMIC_STATE_SCISSOR dynamic state enabled
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* [[VUID-vkCmdSetScissor-firstScissor-00591]]
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pname:firstScissor must: be less than
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sname:VkPhysicalDeviceLimits::pname:maxViewports
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* [[VUID-vkCmdSetScissor-firstScissor-00592]]
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The sum of pname:firstScissor and pname:scissorCount must: be between
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`1` and sname:VkPhysicalDeviceLimits::pname:maxViewports, inclusive
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* [[VUID-vkCmdSetScissor-firstScissor-00593]]
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If the <<features-features-multiViewport,multiple viewports>> feature is
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not enabled, pname:firstScissor must: be `0`
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* [[VUID-vkCmdSetScissor-scissorCount-00594]]
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If the <<features-features-multiViewport,multiple viewports>> feature is
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not enabled, pname:scissorCount must: be `1`
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* [[VUID-vkCmdSetScissor-x-00595]]
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The pname:x and pname:y members of pname:offset must: be greater than or
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equal to `0`
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* [[VUID-vkCmdSetScissor-offset-00596]]
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Evaluation of [eq]#(pname:offset.x {plus} pname:extent.width)# must: not
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cause a signed integer addition overflow
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* [[VUID-vkCmdSetScissor-offset-00597]]
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Evaluation of [eq]#(pname:offset.y {plus} pname:extent.height)# must:
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not cause a signed integer addition overflow
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****
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include::../validity/protos/vkCmdSetScissor.txt[]
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--
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If [eq]#pname:offset.x {leq} x~f~ < pname:offset.x {plus}
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pname:extent.width# and [eq]#pname:offset.y {leq} y~f~ < pname:offset.y
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{plus} pname:extent.height# for the selected scissor rectangle, then the
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scissor test passes.
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Otherwise, the test fails and the fragment is discarded.
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For points, lines, and polygons, the scissor rectangle for a primitive is
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selected in the same manner as the viewport (see
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<<vertexpostproc-viewport,Controlling the Viewport>>).
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The scissor rectangles test only applies to <<drawing, drawing commands>>,
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not to other commands like clears or copies.
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It is legal for [eq]#pname:offset.x {plus} pname:extent.width# or
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[eq]#pname:offset.y {plus} pname:extent.height# to exceed the dimensions of
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the framebuffer - the scissor test still applies as defined above.
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Rasterization does not produce fragments outside of the framebuffer, so such
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fragments never have the scissor test performed on them.
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The scissor test is always performed.
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Applications can: effectively disable the scissor test by specifying a
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scissor rectangle that encompasses the entire framebuffer.
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ifdef::VK_NV_shading_rate_image[]
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When the use of a shading rate image results in a fragment covering multiple
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pixels, the scissor test is performed independently for each pixel in the
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fragment.
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If a pixel covered by a fragment fails the scissor test, all samples in the
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fragment associated with that pixel are treated as not covered.
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If the scissor test results in a fragment with no samples covered, that
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fragment is discarded.
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endif::VK_NV_shading_rate_image[]
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ifdef::VK_NV_scissor_exclusive[]
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[[fragops-exclusive-scissor]]
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== Exclusive Scissor Test
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The exclusive scissor test determines if a pixel's framebuffer coordinates
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[eq]#(x~f~,y~f~)# lie outside the exclusive scissor rectangle corresponding
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to the viewport index (see <<vertexpostproc-viewport,Controlling the
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Viewport>>) used by the primitive that generated the fragment.
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The exclusive scissor test behaves identically to the
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<<fragops-scissor,scissor test>>, except that it passes only if the pixel is
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outside the rectangle instead of passing if the pixel is inside the
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rectangle.
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[open,refpage='VkPipelineViewportExclusiveScissorStateCreateInfoNV',desc='Structure specifying parameters controlling exclusive scissor testing',type='structs']
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--
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If the pname:pNext chain of sname:VkPipelineViewportStateCreateInfo includes
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a sname:VkPipelineViewportExclusiveScissorStateCreateInfoNV structure, then
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that structure includes parameters that affect the exclusive scissor test.
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The sname:VkPipelineViewportExclusiveScissorStateCreateInfoNV structure is
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defined as:
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include::../api/structs/VkPipelineViewportExclusiveScissorStateCreateInfoNV.txt[]
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* pname:sType is the type of this structure.
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* pname:pNext is `NULL` or a pointer to an extension-specific structure.
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* pname:exclusiveScissorCount is the number of exclusive scissor
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rectangles used by the pipeline.
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* pname:pExclusiveScissors is a pointer to an array of slink:VkRect2D
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structures defining exclusive scissor rectangles.
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If the exclusive scissor state is dynamic, this member is ignored.
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If this structure is not present, pname:exclusiveScissorCount is considered
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to be `0` and the exclusive scissor test is disabled.
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.Valid Usage
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****
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* [[VUID-VkPipelineViewportExclusiveScissorStateCreateInfoNV-exclusiveScissorCount-02027]]
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If the <<features-features-multiViewport,multiple viewports>> feature is
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not enabled, pname:exclusiveScissorCount must: be `0` or `1`
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* [[VUID-VkPipelineViewportExclusiveScissorStateCreateInfoNV-exclusiveScissorCount-02028]]
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pname:exclusiveScissorCount must: be less than or equal to
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sname:VkPhysicalDeviceLimits::pname:maxViewports
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* [[VUID-VkPipelineViewportExclusiveScissorStateCreateInfoNV-exclusiveScissorCount-02029]]
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pname:exclusiveScissorCount must: be `0` or identical to the
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pname:viewportCount member of sname:VkPipelineViewportStateCreateInfo
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* [[VUID-VkPipelineViewportExclusiveScissorStateCreateInfoNV-pDynamicStates-02030]]
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If no element of the pname:pDynamicStates member of pname:pDynamicState
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is ename:VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV and
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pname:exclusiveScissorCount is not `0`, pname:pExclusiveScissors must:
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be a valid pointer to an array of pname:exclusiveScissorCount
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sname:VkRect2D structures
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****
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include::../validity/structs/VkPipelineViewportExclusiveScissorStateCreateInfoNV.txt[]
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--
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[open,refpage='vkCmdSetExclusiveScissorNV',desc='Set the dynamic exclusive scissor rectangles on a command buffer',type='protos']
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--
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If the pipeline state object is created with
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ename:VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV enabled, then the exclusive
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scissor rectangles are set by:
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include::../api/protos/vkCmdSetExclusiveScissorNV.txt[]
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* pname:commandBuffer is the command buffer into which the command will be
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recorded.
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* pname:firstExclusiveScissor is the index of the first exclusive scissor
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rectangle whose state is updated by the command.
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* pname:exclusiveScissorCount is the number of exclusive scissor
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rectangles updated by the command.
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* pname:pExclusiveScissors is a pointer to an array of slink:VkRect2D
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structures defining exclusive scissor rectangles.
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The scissor rectangles taken from element [eq]#i# of
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pname:pExclusiveScissors replace the current state for the scissor index
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[eq]#pname:firstExclusiveScissor {plus} i#, for [eq]#i# in [eq]#[0,
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pname:exclusiveScissorCount)#.
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Each scissor rectangle is described by a slink:VkRect2D structure, with the
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pname:offset.x and pname:offset.y values determining the upper left corner
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of the scissor rectangle, and the pname:extent.width and pname:extent.height
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values determining the size in pixels.
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.Valid Usage
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****
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* [[VUID-vkCmdSetExclusiveScissorNV-None-02031]]
|
|
The <<features-features-exclusiveScissor,exclusive scissor>> feature
|
|
must: be enabled.
|
|
* [[VUID-vkCmdSetExclusiveScissorNV-None-02032]]
|
|
The bound graphics pipeline must: have been created with the
|
|
ename:VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled
|
|
* [[VUID-vkCmdSetExclusiveScissorNV-firstExclusiveScissor-02033]]
|
|
pname:firstExclusiveScissor must: be less than
|
|
sname:VkPhysicalDeviceLimits::pname:maxViewports
|
|
* [[VUID-vkCmdSetExclusiveScissorNV-firstExclusiveScissor-02034]]
|
|
The sum of pname:firstExclusiveScissor and pname:exclusiveScissorCount
|
|
must: be between `1` and
|
|
sname:VkPhysicalDeviceLimits::pname:maxViewports, inclusive
|
|
* [[VUID-vkCmdSetExclusiveScissorNV-firstExclusiveScissor-02035]]
|
|
If the <<features-features-multiViewport,multiple viewports>> feature is
|
|
not enabled, pname:firstExclusiveScissor must: be `0`
|
|
* [[VUID-vkCmdSetExclusiveScissorNV-exclusiveScissorCount-02036]]
|
|
If the <<features-features-multiViewport,multiple viewports>> feature is
|
|
not enabled, pname:exclusiveScissorCount must: be `1`
|
|
* [[VUID-vkCmdSetExclusiveScissorNV-x-02037]]
|
|
The pname:x and pname:y members of pname:offset in each member of
|
|
pname:pExclusiveScissors must: be greater than or equal to `0`
|
|
* [[VUID-vkCmdSetExclusiveScissorNV-offset-02038]]
|
|
Evaluation of [eq]#(pname:offset.x {plus} pname:extent.width)# for each
|
|
member of pname:pExclusiveScissors must: not cause a signed integer
|
|
addition overflow
|
|
* [[VUID-vkCmdSetExclusiveScissorNV-offset-02039]]
|
|
Evaluation of [eq]#(pname:offset.y {plus} pname:extent.height)# for each
|
|
member of pname:pExclusiveScissors must: not cause a signed integer
|
|
addition overflow
|
|
****
|
|
|
|
include::../validity/protos/vkCmdSetExclusiveScissorNV.txt[]
|
|
--
|
|
|
|
If [eq]#pname:offset.x {leq} x~f~ < pname:offset.x {plus}
|
|
pname:extent.width# and [eq]#pname:offset.y {leq} y~f~ < pname:offset.y
|
|
{plus} pname:extent.height# for the selected exclusive scissor rectangle,
|
|
then the exclusive scissor test fails and the fragment is discarded.
|
|
Otherwise, the exclusive scissor test passes.
|
|
For points, lines, and polygons, the exclusive scissor rectangle for a
|
|
primitive is selected in the same manner as the viewport (see
|
|
<<vertexpostproc-viewport,Controlling the Viewport>>).
|
|
The exclusive scissor test only applies to <<drawing, drawing commands>>,
|
|
not to other commands like clears or copies.
|
|
|
|
It is legal for [eq]#pname:offset.x {plus} pname:extent.width# or
|
|
[eq]#pname:offset.y {plus} pname:extent.height# to exceed the dimensions of
|
|
the framebuffer - the exclusive scissor test still applies as defined above.
|
|
Rasterization does not produce fragments outside of the framebuffer, so such
|
|
fragments never have the exclusive scissor test performed on them.
|
|
|
|
The exclusive scissor test is performed if and only if the current pipeline
|
|
was created with a non-zero pname:exclusiveScissorCount.
|
|
Applications can: effectively disable the exclusive scissor test for
|
|
specific viewports by specifying a scissor rectangle with a width or height
|
|
of zero.
|
|
|
|
ifdef::VK_NV_shading_rate_image[]
|
|
|
|
When the use of a shading rate image results in a fragment covering multiple
|
|
pixels, the exclusive scissor test is performed independently for each pixel
|
|
in the fragment.
|
|
If a pixel covered by a fragment fails the exclusive scissor test, all
|
|
samples in the fragment associated with that pixel are treated as not
|
|
covered.
|
|
If the exclusive scissor test results in a fragment with no samples covered,
|
|
that fragment is discarded.
|
|
|
|
endif::VK_NV_shading_rate_image[]
|
|
|
|
endif::VK_NV_scissor_exclusive[]
|
|
|
|
|
|
[[fragops-samplemask]]
|
|
== Sample Mask
|
|
|
|
This step modifies fragment coverage values based on the values in the
|
|
pname:pSampleMask array member of
|
|
slink:VkPipelineMultisampleStateCreateInfo, as described previously in
|
|
section <<pipelines-graphics>>.
|
|
|
|
pname:pSampleMask contains an array of static coverage information that is
|
|
code:ANDed with the coverage information generated during rasterization.
|
|
Bits that are zero disable coverage for the corresponding sample.
|
|
Bit [eq]#B# of mask word [eq]#M# corresponds to sample [eq]#32 {times} M
|
|
{plus} B#.
|
|
The array is sized to a length of [eq]#{lceil} pname:rasterizationSamples /
|
|
32 {rceil}# words.
|
|
If pname:pSampleMask is `NULL`, it is treated as if the mask has all bits
|
|
enabled, i.e. no coverage is removed from fragments.
|
|
|
|
[open,refpage='VkSampleMask',desc='Mask of sample coverage information',type='basetypes',xrefs='VkPipelineMultisampleStateCreateInfo']
|
|
--
|
|
|
|
The elements of the sample mask array are of type basetype:VkSampleMask,
|
|
each representing 32 bits of coverage information:
|
|
|
|
include::../api/basetypes/VkSampleMask.txt[]
|
|
|
|
--
|
|
|
|
|
|
[[fragops-early-mode]]
|
|
== Early Fragment Test Mode
|
|
|
|
The depth bounds test, stencil test, depth test,
|
|
ifdef::VK_NV_representative_fragment_test[]
|
|
representative fragment test,
|
|
endif::VK_NV_representative_fragment_test[]
|
|
and occlusion query sample counting are performed before fragment shading if
|
|
and only if early fragment tests are enabled by the fragment shader (see
|
|
<<shaders-fragment-earlytest,Early Fragment Tests>>).
|
|
When early per-fragment operations are enabled, these operations are
|
|
performed prior to fragment shader execution, and the stencil buffer, depth
|
|
buffer, and occlusion query sample counts will be updated accordingly; these
|
|
operations will not be performed again after fragment shader execution.
|
|
|
|
If a pipeline's fragment shader has early fragment tests disabled, these
|
|
operations are performed only after fragment program execution, in the order
|
|
described below.
|
|
If a pipeline does not contain a fragment shader, these operations are
|
|
performed only once.
|
|
|
|
If early fragment tests are enabled, any depth value computed by the
|
|
fragment shader has no effect.
|
|
Additionally, the depth test (including depth writes), stencil test
|
|
(including stencil writes) and sample counting operations are performed even
|
|
for fragments or samples that would be discarded after fragment shader
|
|
execution due to per-fragment operations such as alpha-to-coverage tests, or
|
|
due to the fragment being discarded by the shader itself.
|
|
|
|
|
|
[[fragops-late]]
|
|
== Late Per-Fragment Tests
|
|
|
|
After programmable fragment processing, per-fragment operations are
|
|
performed before blending and color output to the framebuffer.
|
|
|
|
A fragment is produced by rasterization with framebuffer coordinates of
|
|
[eq]#(x~f~,y~f~)# and depth [eq]#z#, as described in
|
|
<<primsrast,Rasterization>>.
|
|
The fragment is then modified by programmable fragment processing, which
|
|
adds associated data as described in <<shaders,Shaders>>.
|
|
The fragment is then further modified, and possibly discarded by the late
|
|
per-fragment operations described in this chapter.
|
|
Finally, if the fragment was not discarded, it is used to update the
|
|
framebuffer at the fragment's framebuffer coordinates for any samples that
|
|
remain covered.
|
|
|
|
The depth bounds test, stencil test, and depth test are performed for each
|
|
pixel sample, rather than just once for each fragment.
|
|
Stencil and depth operations are performed for a pixel sample only if that
|
|
sample's fragment coverage bit is a value of 1 when the fragment executes
|
|
the corresponding stage of the graphics pipeline.
|
|
If the corresponding coverage bit is 0, no operations are performed for that
|
|
sample.
|
|
Failure of the depth bounds, stencil, or depth test results in termination
|
|
of the processing of that sample by means of disabling coverage for that
|
|
sample, rather than discarding of the fragment.
|
|
If, at any point, a fragment's coverage becomes zero for all samples, then
|
|
the fragment is discarded.
|
|
All operations are performed on the depth and stencil values stored in the
|
|
depth/stencil attachment of the framebuffer.
|
|
The contents of the color attachments are not modified at this point.
|
|
|
|
The depth bounds test, stencil test, depth test, and occlusion query
|
|
operations described in <<fragops-dbt,Depth Bounds Test>>,
|
|
<<fragops-stencil,Stencil Test>>, <<fragops-depth,Depth Test>>,
|
|
<<fragops-samplecount,Sample Counting>> are instead performed prior to
|
|
fragment processing, as described in <<fragops-early-mode,Early Fragment
|
|
Test Mode>>, if requested by the fragment shader.
|
|
|
|
|
|
ifdef::VK_AMD_mixed_attachment_samples[]
|
|
|
|
[[fragops-mixed-attachment-samples]]
|
|
== Mixed attachment samples
|
|
|
|
Special rules apply to per-fragment operations when the number of samples of
|
|
the color attachments differs from the number of samples of the
|
|
depth/stencil attachment used in a subpass.
|
|
|
|
Let [eq]#C# be the number of color attachment samples and [eq]#D# be the
|
|
number of depth/stencil attachment samples used by a given subpass.
|
|
|
|
If [eq]#C < D# then only the first [eq]#C# number of samples are guaranteed
|
|
to have a corresponding fragment shader invocation and thus a corresponding
|
|
color output value, unless the fragment shaders produce inputs to the late
|
|
per-fragment tests (e.g. by outputting to a variable decorated with the
|
|
code:FragDepth built-in decoration).
|
|
Implementations are allowed to produce fragment shader invocations for
|
|
samples with indices greater than or equal to [eq]#C# but (other than
|
|
potential side effects) the color outputs of fragment shader invocations
|
|
corresponding to such samples are discarded.
|
|
|
|
endif::VK_AMD_mixed_attachment_samples[]
|
|
|
|
|
|
[[fragops-covg]]
|
|
== Multisample Coverage
|
|
|
|
ifndef::VK_NV_sample_mask_override_coverage[]
|
|
If a fragment shader is active and its entry point's interface includes a
|
|
built-in output variable decorated with code:SampleMask, the fragment
|
|
coverage is code:ANDed with the bits of the sample mask to generate a new
|
|
fragment coverage value.
|
|
endif::VK_NV_sample_mask_override_coverage[]
|
|
ifdef::VK_NV_sample_mask_override_coverage[]
|
|
If a fragment shader is active and its entry point's interface includes a
|
|
built-in output variable decorated with code:SampleMask and also decorated
|
|
with code:OverrideCoverageNV the fragment coverage is replaced with the
|
|
sample mask bits set in the shader.
|
|
Otherwise if the built-in output variable decorated with code:SampleMask is
|
|
not also decorated with code:OverrideCoverageNV then the fragment coverage
|
|
is code:ANDed with the bits of the sample mask to generate a new fragment
|
|
coverage value.
|
|
endif::VK_NV_sample_mask_override_coverage[]
|
|
If such a fragment shader did not assign a value to code:SampleMask due to
|
|
flow of control, the value code:ANDed with the fragment coverage is
|
|
undefined.
|
|
If no fragment shader is active, or if the active fragment shader does not
|
|
include code:SampleMask in its interface, the fragment coverage is not
|
|
modified.
|
|
|
|
Next, the fragment alpha and coverage values are modified based on the
|
|
pname:alphaToCoverageEnable and pname:alphaToOneEnable members of the
|
|
slink:VkPipelineMultisampleStateCreateInfo structure.
|
|
|
|
All alpha values in this section refer only to the alpha component of the
|
|
fragment shader output that has a code:Location and code:Index decoration of
|
|
zero (see the <<interfaces-fragmentoutput,Fragment Output Interface>>
|
|
section).
|
|
If that shader output has an integer or unsigned integer type, then these
|
|
operations are skipped.
|
|
|
|
If pname:alphaToCoverageEnable is enabled, a temporary coverage value with
|
|
pname:rasterizationSamples bits is generated where each bit is determined by
|
|
the fragment's alpha value.
|
|
The temporary coverage value is then ANDed with the fragment coverage value
|
|
to generate a new fragment coverage value.
|
|
|
|
No specific algorithm is specified for converting the alpha value to a
|
|
temporary coverage mask.
|
|
It is intended that the number of 1's in this value be proportional to the
|
|
alpha value (clamped to [eq]#[0,1]#), with all 1's corresponding to a value
|
|
of 1.0 and all 0's corresponding to 0.0.
|
|
The algorithm may: be different at different pixel locations.
|
|
|
|
[NOTE]
|
|
.Note
|
|
====
|
|
Using different algorithms at different pixel location may: help to avoid
|
|
artifacts caused by regular coverage sample locations.
|
|
====
|
|
|
|
Next, if pname:alphaToOneEnable is enabled, each alpha value is replaced by
|
|
the maximum representable alpha value for fixed-point color buffers, or by
|
|
1.0 for floating-point buffers.
|
|
Otherwise, the alpha values are not changed.
|
|
|
|
|
|
[[fragops-ds-state]]
|
|
== Depth and Stencil Operations
|
|
|
|
Pipeline state controlling the <<fragops-dbt,depth bounds tests>>,
|
|
<<fragops-stencil,stencil test>>, and <<fragops-depth,depth test>> is
|
|
specified through the members of the
|
|
sname:VkPipelineDepthStencilStateCreateInfo structure.
|
|
|
|
[open,refpage='VkPipelineDepthStencilStateCreateInfo',desc='Structure specifying parameters of a newly created pipeline depth stencil state',type='structs']
|
|
--
|
|
|
|
The sname:VkPipelineDepthStencilStateCreateInfo structure is defined as:
|
|
|
|
include::../api/structs/VkPipelineDepthStencilStateCreateInfo.txt[]
|
|
|
|
* pname:sType is the type of this structure.
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
* pname:flags is reserved for future use.
|
|
* pname:depthTestEnable controls whether <<fragops-depth,depth testing>>
|
|
is enabled.
|
|
* pname:depthWriteEnable controls whether <<fragops-depth-write,depth
|
|
writes>> are enabled when pname:depthTestEnable is ename:VK_TRUE.
|
|
Depth writes are always disabled when pname:depthTestEnable is
|
|
ename:VK_FALSE.
|
|
* pname:depthCompareOp is the comparison operator used in the
|
|
<<fragops-depth,depth test>>.
|
|
* pname:depthBoundsTestEnable controls whether <<fragops-dbt,depth bounds
|
|
testing>> is enabled.
|
|
* pname:stencilTestEnable controls whether <<fragops-stencil,stencil
|
|
testing>> is enabled.
|
|
* pname:front and pname:back control the parameters of the
|
|
<<fragops-stencil,stencil test>>.
|
|
* pname:minDepthBounds and pname:maxDepthBounds define the range of values
|
|
used in the <<fragops-dbt,depth bounds test>>.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-VkPipelineDepthStencilStateCreateInfo-depthBoundsTestEnable-00598]]
|
|
If the <<features-features-depthBounds,depth bounds testing>> feature is
|
|
not enabled, pname:depthBoundsTestEnable must: be ename:VK_FALSE
|
|
****
|
|
|
|
include::../validity/structs/VkPipelineDepthStencilStateCreateInfo.txt[]
|
|
--
|
|
|
|
[open,refpage='VkPipelineDepthStencilStateCreateFlags',desc='Reserved for future use',type='enums']
|
|
--
|
|
include::../api/flags/VkPipelineDepthStencilStateCreateFlags.txt[]
|
|
|
|
sname:VkPipelineDepthStencilStateCreateFlags is a bitmask type for setting a
|
|
mask, but is currently reserved for future use.
|
|
--
|
|
|
|
|
|
[[fragops-dbt]]
|
|
== Depth Bounds Test
|
|
|
|
[open,refpage='vkCmdSetDepthBounds',desc='Set the depth bounds test values for a command buffer',type='protos']
|
|
--
|
|
|
|
The depth bounds test conditionally disables coverage of a sample based on
|
|
the outcome of a comparison between the value [eq]#z~a~# in the depth
|
|
attachment at location [eq]#(x~f~,y~f~)# (for the appropriate sample) and a
|
|
range of values.
|
|
The test is enabled or disabled by the pname:depthBoundsTestEnable member of
|
|
slink:VkPipelineDepthStencilStateCreateInfo: If the pipeline state object is
|
|
created without the ename:VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state
|
|
enabled then the range of values used in the depth bounds test are defined
|
|
by the pname:minDepthBounds and pname:maxDepthBounds members of the
|
|
slink:VkPipelineDepthStencilStateCreateInfo structure.
|
|
Otherwise, to dynamically set the depth bounds range values call:
|
|
|
|
include::../api/protos/vkCmdSetDepthBounds.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command will be
|
|
recorded.
|
|
* pname:minDepthBounds is the lower bound of the range of depth values
|
|
used in the depth bounds test.
|
|
* pname:maxDepthBounds is the upper bound of the range.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-vkCmdSetDepthBounds-None-00599]]
|
|
The bound graphics pipeline must: have been created with the
|
|
ename:VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled
|
|
ifdef::VK_EXT_depth_range_unrestricted[]
|
|
* [[VUID-vkCmdSetDepthBounds-minDepthBounds-00600]]
|
|
Unless the `<<VK_EXT_depth_range_unrestricted>>` extension is enabled
|
|
pname:minDepthBounds must: be between `0.0` and `1.0`, inclusive
|
|
endif::VK_EXT_depth_range_unrestricted[]
|
|
ifndef::VK_EXT_depth_range_unrestricted[]
|
|
* [[VUID-vkCmdSetDepthBounds-minDepthBounds-00600]]
|
|
pname:minDepthBounds must: be between `0.0` and `1.0`, inclusive
|
|
endif::VK_EXT_depth_range_unrestricted[]
|
|
ifdef::VK_EXT_depth_range_unrestricted[]
|
|
* [[VUID-vkCmdSetDepthBounds-maxDepthBounds-00601]]
|
|
Unless the `<<VK_EXT_depth_range_unrestricted>>` extension is enabled
|
|
pname:maxDepthBounds must: be between `0.0` and `1.0`, inclusive
|
|
endif::VK_EXT_depth_range_unrestricted[]
|
|
ifndef::VK_EXT_depth_range_unrestricted[]
|
|
* [[VUID-vkCmdSetDepthBounds-maxDepthBounds-00601]]
|
|
pname:maxDepthBounds must: be between `0.0` and `1.0`, inclusive
|
|
endif::VK_EXT_depth_range_unrestricted[]
|
|
****
|
|
|
|
include::../validity/protos/vkCmdSetDepthBounds.txt[]
|
|
--
|
|
|
|
If [eq]#pname:minDepthBounds {leq} z~a~ {leq} pname:maxDepthBounds}#, then
|
|
the depth bounds test passes.
|
|
Otherwise, the test fails and the sample's coverage bit is cleared in the
|
|
fragment.
|
|
If there is no depth framebuffer attachment or if the depth bounds test is
|
|
disabled, it is as if the depth bounds test always passes.
|
|
|
|
|
|
[[fragops-stencil]]
|
|
== Stencil Test
|
|
|
|
The stencil test conditionally disables coverage of a sample based on the
|
|
outcome of a comparison between the stencil value in the depth/stencil
|
|
attachment at location [eq]#(x~f~,y~f~)# (for the appropriate sample) and a
|
|
reference value.
|
|
The stencil test also updates the value in the stencil attachment, depending
|
|
on the test state, the stencil value and the stencil write masks.
|
|
The test is enabled or disabled by the pname:stencilTestEnable member of
|
|
slink:VkPipelineDepthStencilStateCreateInfo.
|
|
|
|
When disabled, the stencil test and associated modifications are not made,
|
|
and the sample's coverage is not modified.
|
|
|
|
The stencil test is controlled with the pname:front and pname:back members
|
|
of sname:VkPipelineDepthStencilStateCreateInfo which are of type
|
|
sname:VkStencilOpState.
|
|
|
|
[open,refpage='VkStencilOpState',desc='Structure specifying stencil operation state',type='structs']
|
|
--
|
|
|
|
The sname:VkStencilOpState structure is defined as:
|
|
|
|
include::../api/structs/VkStencilOpState.txt[]
|
|
|
|
* pname:failOp is a elink:VkStencilOp value specifying the action
|
|
performed on samples that fail the stencil test.
|
|
* pname:passOp is a elink:VkStencilOp value specifying the action
|
|
performed on samples that pass both the depth and stencil tests.
|
|
* pname:depthFailOp is a elink:VkStencilOp value specifying the action
|
|
performed on samples that pass the stencil test and fail the depth test.
|
|
* pname:compareOp is a elink:VkCompareOp value specifying the comparison
|
|
operator used in the stencil test.
|
|
* pname:compareMask selects the bits of the unsigned integer stencil
|
|
values participating in the stencil test.
|
|
* pname:writeMask selects the bits of the unsigned integer stencil values
|
|
updated by the stencil test in the stencil framebuffer attachment.
|
|
* pname:reference is an integer reference value that is used in the
|
|
unsigned stencil comparison.
|
|
|
|
include::../validity/structs/VkStencilOpState.txt[]
|
|
--
|
|
|
|
There are two sets of stencil-related state, the front stencil state set and
|
|
the back stencil state set.
|
|
Stencil tests and writes use the front set of stencil state when processing
|
|
front-facing fragments and use the back set of stencil state when processing
|
|
back-facing fragments.
|
|
Fragments rasterized from non-polygon primitives (points and lines) are
|
|
always considered front-facing.
|
|
Fragments rasterized from polygon primitives inherit their facingness from
|
|
the polygon, even if the polygon is rasterized as points or lines due to the
|
|
current elink:VkPolygonMode.
|
|
Whether a polygon is front- or back-facing is determined in the same manner
|
|
used for face culling (see <<primsrast-polygons-basic,Basic Polygon
|
|
Rasterization>>).
|
|
|
|
The operation of the stencil test is also affected by the pname:compareMask,
|
|
pname:writeMask, and pname:reference members of sname:VkStencilOpState set
|
|
in the pipeline state object if the pipeline state object is created without
|
|
the ename:VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
|
|
ename:VK_DYNAMIC_STATE_STENCIL_WRITE_MASK, and
|
|
ename:VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic states enabled,
|
|
respectively.
|
|
|
|
[open,refpage='vkCmdSetStencilCompareMask',desc='Set the stencil compare mask dynamic state',type='protos']
|
|
--
|
|
|
|
If the pipeline state object is created with the
|
|
ename:VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, then to
|
|
dynamically set the stencil compare mask call:
|
|
|
|
include::../api/protos/vkCmdSetStencilCompareMask.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command will be
|
|
recorded.
|
|
* pname:faceMask is a bitmask of elink:VkStencilFaceFlagBits specifying
|
|
the set of stencil state for which to update the compare mask.
|
|
* pname:compareMask is the new value to use as the stencil compare mask.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-vkCmdSetStencilCompareMask-None-00602]]
|
|
The bound graphics pipeline must: have been created with the
|
|
ename:VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled
|
|
****
|
|
|
|
include::../validity/protos/vkCmdSetStencilCompareMask.txt[]
|
|
--
|
|
|
|
[open,refpage='VkStencilFaceFlagBits',desc='Bitmask specifying sets of stencil state for which to update the compare mask',type='enums']
|
|
--
|
|
|
|
Bits which can: be set in the
|
|
flink:vkCmdSetStencilCompareMask::pname:faceMask parameter, and similar
|
|
parameters of other commands specifying which stencil state to update
|
|
stencil masks for, are:
|
|
|
|
include::../api/enums/VkStencilFaceFlagBits.txt[]
|
|
|
|
* ename:VK_STENCIL_FACE_FRONT_BIT specifies that only the front set of
|
|
stencil state is updated.
|
|
* ename:VK_STENCIL_FACE_BACK_BIT specifies that only the back set of
|
|
stencil state is updated.
|
|
* ename:VK_STENCIL_FRONT_AND_BACK is the combination of
|
|
ename:VK_STENCIL_FACE_FRONT_BIT and ename:VK_STENCIL_FACE_BACK_BIT, and
|
|
specifies that both sets of stencil state are updated.
|
|
|
|
--
|
|
|
|
[open,refpage='VkStencilFaceFlags',desc='Bitmask of VkStencilFaceFlagBits',type='enums']
|
|
--
|
|
include::../api/flags/VkStencilFaceFlags.txt[]
|
|
|
|
sname:VkStencilFaceFlags is a bitmask type for setting a mask of zero or
|
|
more slink:VkStencilFaceFlagBits.
|
|
--
|
|
|
|
[open,refpage='vkCmdSetStencilWriteMask',desc='Set the stencil write mask dynamic state',type='protos']
|
|
--
|
|
|
|
If the pipeline state object is created with the
|
|
ename:VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, then to
|
|
dynamically set the stencil write mask call:
|
|
|
|
include::../api/protos/vkCmdSetStencilWriteMask.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command will be
|
|
recorded.
|
|
* pname:faceMask is a bitmask of elink:VkStencilFaceFlagBits specifying
|
|
the set of stencil state for which to update the write mask, as
|
|
described above for flink:vkCmdSetStencilCompareMask.
|
|
* pname:writeMask is the new value to use as the stencil write mask.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-vkCmdSetStencilWriteMask-None-00603]]
|
|
The bound graphics pipeline must: have been created with the
|
|
ename:VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled
|
|
****
|
|
|
|
include::../validity/protos/vkCmdSetStencilWriteMask.txt[]
|
|
--
|
|
|
|
[open,refpage='vkCmdSetStencilReference',desc='Set the stencil reference dynamic state',type='protos']
|
|
--
|
|
|
|
If the pipeline state object is created with the
|
|
ename:VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, then to
|
|
dynamically set the stencil reference value call:
|
|
|
|
include::../api/protos/vkCmdSetStencilReference.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command will be
|
|
recorded.
|
|
* pname:faceMask is a bitmask of elink:VkStencilFaceFlagBits specifying
|
|
the set of stencil state for which to update the reference value, as
|
|
described above for flink:vkCmdSetStencilCompareMask.
|
|
* pname:reference is the new value to use as the stencil reference value.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-vkCmdSetStencilReference-None-00604]]
|
|
The bound graphics pipeline must: have been created with the
|
|
ename:VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled
|
|
****
|
|
|
|
include::../validity/protos/vkCmdSetStencilReference.txt[]
|
|
--
|
|
|
|
pname:reference is an integer reference value that is used in the unsigned
|
|
stencil comparison.
|
|
The reference value used by stencil comparison must be within the range
|
|
[eq]#[0,2^s^-1]# , where [eq]#s# is the number of bits in the stencil
|
|
framebuffer attachment, otherwise the reference value is considered
|
|
undefined.
|
|
The [eq]#s# least significant bits of pname:compareMask are bitwise
|
|
code:ANDed with both the reference and the stored stencil value, and the
|
|
resulting masked values are those that participate in the comparison
|
|
controlled by pname:compareOp.
|
|
Let [eq]#R# be the masked reference value and [eq]#S# be the masked stored
|
|
stencil value.
|
|
|
|
[open,refpage='VkCompareOp',desc='Stencil comparison function',type='enums']
|
|
--
|
|
|
|
Possible values of slink:VkStencilOpState::pname:compareOp, specifying the
|
|
stencil comparison function, are:
|
|
|
|
include::../api/enums/VkCompareOp.txt[]
|
|
|
|
* ename:VK_COMPARE_OP_NEVER specifies that the test never passes.
|
|
* ename:VK_COMPARE_OP_LESS specifies that the test passes when [eq]#R <
|
|
S#.
|
|
* ename:VK_COMPARE_OP_EQUAL specifies that the test passes when [eq]#R =
|
|
S#.
|
|
* ename:VK_COMPARE_OP_LESS_OR_EQUAL specifies that the test passes when
|
|
[eq]#R {leq} S#.
|
|
* ename:VK_COMPARE_OP_GREATER specifies that the test passes when [eq]#R >
|
|
S#.
|
|
* ename:VK_COMPARE_OP_NOT_EQUAL specifies that the test passes when [eq]#R
|
|
{neq} S#.
|
|
* ename:VK_COMPARE_OP_GREATER_OR_EQUAL specifies that the test passes when
|
|
[eq]#R {geq} S#.
|
|
* ename:VK_COMPARE_OP_ALWAYS specifies that the test always passes.
|
|
|
|
--
|
|
|
|
[open,refpage='VkStencilOp',desc='Stencil comparison function',type='enums']
|
|
--
|
|
|
|
Possible values of the pname:failOp, pname:passOp, and pname:depthFailOp
|
|
members of slink:VkStencilOpState, specifying what happens to the stored
|
|
stencil value if this or certain subsequent tests fail or pass, are:
|
|
|
|
include::../api/enums/VkStencilOp.txt[]
|
|
|
|
* ename:VK_STENCIL_OP_KEEP keeps the current value.
|
|
* ename:VK_STENCIL_OP_ZERO sets the value to 0.
|
|
* ename:VK_STENCIL_OP_REPLACE sets the value to pname:reference.
|
|
* ename:VK_STENCIL_OP_INCREMENT_AND_CLAMP increments the current value and
|
|
clamps to the maximum representable unsigned value.
|
|
* ename:VK_STENCIL_OP_DECREMENT_AND_CLAMP decrements the current value and
|
|
clamps to 0.
|
|
* ename:VK_STENCIL_OP_INVERT bitwise-inverts the current value.
|
|
* ename:VK_STENCIL_OP_INCREMENT_AND_WRAP increments the current value and
|
|
wraps to 0 when the maximum value would have been exceeded.
|
|
* ename:VK_STENCIL_OP_DECREMENT_AND_WRAP decrements the current value and
|
|
wraps to the maximum possible value when the value would go below 0.
|
|
|
|
For purposes of increment and decrement, the stencil bits are considered as
|
|
an unsigned integer.
|
|
|
|
If the stencil test fails, the sample's coverage bit is cleared in the
|
|
fragment.
|
|
If there is no stencil framebuffer attachment, stencil modification cannot:
|
|
occur, and it is as if the stencil tests always pass.
|
|
|
|
If the stencil test passes, the pname:writeMask member of the
|
|
slink:VkStencilOpState structures controls how the updated stencil value is
|
|
written to the stencil framebuffer attachment.
|
|
|
|
The least significant [eq]#s# bits of pname:writeMask, where [eq]#s# is the
|
|
number of bits in the stencil framebuffer attachment, specify an integer
|
|
mask.
|
|
Where a [eq]#1# appears in this mask, the corresponding bit in the stencil
|
|
value in the depth/stencil attachment is written; where a [eq]#0# appears,
|
|
the bit is not written.
|
|
The pname:writeMask value uses either the front-facing or back-facing state
|
|
based on the facingness of the fragment.
|
|
Fragments generated by front-facing primitives use the front mask and
|
|
fragments generated by back-facing primitives use the back mask.
|
|
|
|
--
|
|
|
|
|
|
[[fragops-depth]]
|
|
== Depth Test
|
|
|
|
The depth test conditionally disables coverage of a sample based on the
|
|
outcome of a comparison between the fragment's depth value at the sample
|
|
location and the sample's depth value in the depth/stencil attachment at
|
|
location [eq]#(x~f~,y~f~)#.
|
|
The comparison is enabled or disabled with the pname:depthTestEnable member
|
|
of the slink:VkPipelineDepthStencilStateCreateInfo structure.
|
|
When disabled, the depth comparison and subsequent possible updates to the
|
|
value of the depth component of the depth/stencil attachment are bypassed
|
|
and the fragment is passed to the next operation.
|
|
The stencil value, however, can: be modified as indicated above as if the
|
|
depth test passed.
|
|
If enabled, the comparison takes place and the depth/stencil attachment
|
|
value can: subsequently be modified.
|
|
|
|
The comparison is specified with the pname:depthCompareOp member of
|
|
slink:VkPipelineDepthStencilStateCreateInfo.
|
|
Let [eq]#pname:z~f~# be the incoming fragment's depth value for a sample,
|
|
and let [eq]#z~a~# be the depth/stencil attachment value in memory for that
|
|
sample.
|
|
The depth test passes under the following conditions:
|
|
|
|
* ename:VK_COMPARE_OP_NEVER: the test never passes.
|
|
* ename:VK_COMPARE_OP_LESS: the test passes when [eq]#z~f~ < z~a~#.
|
|
* ename:VK_COMPARE_OP_EQUAL: the test passes when [eq]#z~f~ = z~a~#.
|
|
* ename:VK_COMPARE_OP_LESS_OR_EQUAL: the test passes when [eq]#z~f~ {leq}
|
|
z~a~#.
|
|
* ename:VK_COMPARE_OP_GREATER: the test passes when [eq]#z~f~ > z~a~#.
|
|
* ename:VK_COMPARE_OP_NOT_EQUAL: the test passes when [eq]#z~f~ {neq}
|
|
z~a~#.
|
|
* ename:VK_COMPARE_OP_GREATER_OR_EQUAL: the test passes when [eq]#z~f~
|
|
{geq} z~a~#.
|
|
* ename:VK_COMPARE_OP_ALWAYS: the test always passes.
|
|
|
|
If slink:VkPipelineRasterizationStateCreateInfo::pname:depthClampEnable is
|
|
enabled, before the incoming fragment's [eq]#pname:z~f~# is compared to
|
|
[eq]#pname:z~a~#, [eq]#pname:z~f~# is clamped to [eq]#[min(n,f),max(n,f)]#,
|
|
where [eq]#n# and [eq]#f# are the pname:minDepth and pname:maxDepth depth
|
|
range values of the viewport used by this fragment, respectively.
|
|
|
|
If the depth test fails, the sample's coverage bit is cleared in the
|
|
fragment.
|
|
The stencil value at the sample's location is updated according to the
|
|
function currently in effect for depth test failure.
|
|
|
|
[[fragops-depth-write]]
|
|
If the depth test passes, the sample's (possibly clamped) [eq]#pname:z~f~#
|
|
value is conditionally written to the depth framebuffer attachment based on
|
|
the pname:depthWriteEnable member of
|
|
slink:VkPipelineDepthStencilStateCreateInfo.
|
|
If pname:depthWriteEnable is ename:VK_TRUE the value is written, and if it
|
|
is ename:VK_FALSE the value is not written.
|
|
ifdef::VK_EXT_depth_range_unrestricted[]
|
|
If the depth framebuffer attachment is a fixed-point format and the depth
|
|
value is outside of the `0.0` to `1.0` range the depth value is clamped
|
|
between `0.0` and `1.0` inclusive before writing.
|
|
endif::VK_EXT_depth_range_unrestricted[]
|
|
The stencil value at the sample's location is updated according to the
|
|
function currently in effect for depth test success.
|
|
|
|
If there is no depth framebuffer attachment, it is as if the depth test
|
|
always passes.
|
|
|
|
|
|
ifdef::VK_NV_representative_fragment_test[]
|
|
[[fragops-rep-frag-test]]
|
|
== Representative Fragment Test
|
|
|
|
The representative fragment test allows implementations to reduce the amount
|
|
of rasterization and fragment processing work performed for each point,
|
|
line, or triangle primitive.
|
|
For any primitive that produces one or more fragments that pass all prior
|
|
early fragment tests, the implementation may: choose one or more
|
|
"representative" fragments for processing and discard all other fragments.
|
|
For draw calls rendering multiple points, lines, or triangles arranged in
|
|
lists, strips, or fans, the representative fragment test is performed
|
|
independently for each of those primitives.
|
|
The set of fragments discarded by the representative fragment test is
|
|
implementation-dependent.
|
|
In some cases, the representative fragment test may not discard any
|
|
fragments for a given primitive.
|
|
|
|
[open,refpage='VkPipelineRepresentativeFragmentTestStateCreateInfoNV',desc='Structure specifying representative fragment test',type='structs']
|
|
--
|
|
|
|
If the pname:pNext chain of slink:VkGraphicsPipelineCreateInfo includes a
|
|
sname:VkPipelineRepresentativeFragmentTestStateCreateInfoNV structure, then
|
|
that structure includes parameters that control the representative fragment
|
|
test.
|
|
|
|
The sname:VkPipelineRepresentativeFragmentTestStateCreateInfoNV structure is
|
|
defined as:
|
|
|
|
include::../api/structs/VkPipelineRepresentativeFragmentTestStateCreateInfoNV.txt[]
|
|
|
|
* pname:sType is the type of this structure.
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
* pname:representativeFragmentTestEnable controls whether the
|
|
representative fragment test is enabled.
|
|
|
|
If this structure is not present, pname:representativeFragmentTestEnable is
|
|
considered to be ename:VK_FALSE, and the representative fragment test is
|
|
disabled.
|
|
|
|
If <<fragops-early-mode, early fragment tests>> are not enabled in the
|
|
active fragment shader, the representative fragment shader test has no
|
|
effect, even if enabled.
|
|
|
|
include::../validity/structs/VkPipelineRepresentativeFragmentTestStateCreateInfoNV.txt[]
|
|
--
|
|
|
|
endif::VK_NV_representative_fragment_test[]
|
|
|
|
|
|
[[fragops-samplecount]]
|
|
== Sample Counting
|
|
|
|
Occlusion queries use query pool entries to track the number of samples that
|
|
pass all the per-fragment tests.
|
|
The mechanism of collecting an occlusion query value is described in
|
|
<<queries-occlusion,Occlusion Queries>>.
|
|
|
|
The occlusion query sample counter increments by one for each sample with a
|
|
coverage value of 1 in each fragment that survives all the per-fragment
|
|
tests, including scissor,
|
|
ifdef::VK_NV_scissor_exclusive[]
|
|
exclusive scissor,
|
|
endif::VK_NV_scissor_exclusive[]
|
|
sample mask, alpha to coverage, stencil, and depth tests.
|
|
|
|
ifdef::VK_NV_fragment_coverage_to_color[]
|
|
|
|
[[fragops-coverage-to-color]]
|
|
== Fragment Coverage To Color
|
|
|
|
[open,refpage='VkPipelineCoverageToColorStateCreateInfoNV',desc='Structure specifying whether fragment coverage replaces a color',type='structs']
|
|
--
|
|
|
|
If the pname:pNext chain of slink:VkPipelineMultisampleStateCreateInfo
|
|
includes a sname:VkPipelineCoverageToColorStateCreateInfoNV structure, then
|
|
that structure controls whether the fragment coverage is substituted for a
|
|
fragment color output and, if so, which output is replaced.
|
|
|
|
The sname:VkPipelineCoverageToColorStateCreateInfoNV structure is defined
|
|
as:
|
|
|
|
include::../api/structs/VkPipelineCoverageToColorStateCreateInfoNV.txt[]
|
|
|
|
* pname:sType is the type of this structure
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure
|
|
* pname:flags is reserved for future use.
|
|
* pname:coverageToColorEnable controls whether the fragment coverage value
|
|
replaces a fragment color output.
|
|
* pname:coverageToColorLocation controls which fragment shader color
|
|
output value is replaced.
|
|
|
|
If pname:coverageToColorEnable is ename:VK_TRUE, the fragment coverage
|
|
information is treated as a bitmask with one bit for each sample (as in the
|
|
<<fragops-samplemask,Sample Mask>> section), and this bitmask replaces the
|
|
first component of the color value corresponding to the fragment shader
|
|
output location with code:Location equal to pname:coverageToColorLocation
|
|
and code:Index equal to zero.
|
|
If the color attachment format has fewer bits than the sample coverage, the
|
|
low bits of the sample coverage bitmask are taken without any clamping.
|
|
If the color attachment format has more bits than the sample coverage, the
|
|
high bits of the sample coverage bitmask are filled with zeros.
|
|
|
|
If <<primsrast-sampleshading,Sample Shading>> is in use, the coverage
|
|
bitmask only has bits set for samples that correspond to the fragment shader
|
|
invocation that shades those samples.
|
|
|
|
This pipeline stage occurs after sample counting and before blending, and is
|
|
always performed after fragment shading regardless of the setting of
|
|
code:EarlyFragmentTests.
|
|
|
|
If pname:coverageToColorEnable is ename:VK_FALSE, these operations are
|
|
skipped.
|
|
If this structure is not present, it is as if pname:coverageToColorEnable is
|
|
ename:VK_FALSE.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-VkPipelineCoverageToColorStateCreateInfoNV-coverageToColorEnable-01404]]
|
|
If pname:coverageToColorEnable is ename:VK_TRUE, then the render pass
|
|
subpass indicated by
|
|
slink:VkGraphicsPipelineCreateInfo::pname:renderPass and
|
|
slink:VkGraphicsPipelineCreateInfo::pname:subpass must: have a color
|
|
attachment at the location selected by pname:coverageToColorLocation,
|
|
with a elink:VkFormat of ename:VK_FORMAT_R8_UINT,
|
|
ename:VK_FORMAT_R8_SINT, ename:VK_FORMAT_R16_UINT,
|
|
ename:VK_FORMAT_R16_SINT, ename:VK_FORMAT_R32_UINT, or
|
|
ename:VK_FORMAT_R32_SINT
|
|
****
|
|
|
|
include::../validity/structs/VkPipelineCoverageToColorStateCreateInfoNV.txt[]
|
|
--
|
|
|
|
[open,refpage='VkPipelineCoverageToColorStateCreateFlagsNV',desc='Reserved for future use',type='enums']
|
|
--
|
|
include::../api/flags/VkPipelineCoverageToColorStateCreateFlagsNV.txt[]
|
|
|
|
sname:VkPipelineCoverageToColorStateCreateFlagsNV is a bitmask type for
|
|
setting a mask, but is currently reserved for future use.
|
|
--
|
|
|
|
endif::VK_NV_fragment_coverage_to_color[]
|
|
|
|
|
|
[[fragops-coverage-reduction]]
|
|
== Coverage Reduction
|
|
|
|
Coverage reduction generates a _color sample mask_ from the coverage mask,
|
|
with one bit for each sample in the color attachment(s) for the subpass.
|
|
If a bit in the color sample mask is 0, then blending and writing to the
|
|
framebuffer are not performed for that sample.
|
|
|
|
ifndef::VK_NV_framebuffer_mixed_samples[]
|
|
|
|
Each color sample is associated with a unique rasterization sample, and the
|
|
value of the coverage mask is assigned to the color sample mask.
|
|
|
|
endif::VK_NV_framebuffer_mixed_samples[]
|
|
|
|
ifdef::VK_NV_framebuffer_mixed_samples[]
|
|
|
|
If the pipeline's
|
|
slink:VkPipelineMultisampleStateCreateInfo::pname:rasterizationSamples is
|
|
greater than one and the slink:VkAttachmentDescription::pname:samples of the
|
|
color attachments is one, then the fragment's coverage is reduced from
|
|
pname:rasterizationSamples bits to a single bit, where the color sample mask
|
|
is 1 if any bit in the fragment's coverage is on, and 0 otherwise.
|
|
|
|
If the pipeline's
|
|
slink:VkPipelineMultisampleStateCreateInfo::pname:rasterizationSamples is
|
|
greater than the slink:VkAttachmentDescription::pname:samples of the color
|
|
attachments in the subpass, then the fragment's coverage is reduced from
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pname:rasterizationSamples bits to a color sample mask with
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slink:VkAttachmentDescription::pname:samples bits.
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There is an implementation-dependent association of raster samples to color
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|
samples.
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The reduced color sample mask is computed such that the bit for each color
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sample is 1 if any of the associated bits in the fragment's coverage is on,
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and 0 otherwise.
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[[fragops-coverage-modulation]]
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=== Coverage Modulation
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[open,refpage='VkPipelineCoverageModulationStateCreateInfoNV',desc='Structure specifying parameters controlling coverage modulation',type='structs']
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--
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As part of coverage reduction, fragment color values can: also be modulated
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|
(multiplied) by a value that is a function of fraction of covered
|
|
rasterization samples associated with that color sample.
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|
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|
Pipeline state controlling coverage reduction is specified through the
|
|
members of the sname:VkPipelineCoverageModulationStateCreateInfoNV
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|
structure.
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|
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|
The sname:VkPipelineCoverageModulationStateCreateInfoNV structure is defined
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|
as:
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include::../api/structs/VkPipelineCoverageModulationStateCreateInfoNV.txt[]
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* pname:sType is the type of this structure.
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* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
* pname:flags is reserved for future use.
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|
* pname:coverageModulationMode controls which color components are
|
|
modulated and is of type elink:VkCoverageModulationModeNV.
|
|
* pname:coverageModulationTableEnable controls whether the modulation
|
|
factor is looked up from a table in pname:pCoverageModulationTable.
|
|
* pname:coverageModulationTableCount is the number of elements in
|
|
pname:pCoverageModulationTable.
|
|
* pname:pCoverageModulationTable is a table of modulation factors
|
|
containing a value for each number of covered samples.
|
|
|
|
If pname:coverageModulationTableEnable is ename:VK_FALSE, then for each
|
|
color sample the associated bits of the fragment's coverage are counted and
|
|
divided by the number of associated bits to produce a modulation factor
|
|
[eq]#R# in the range [eq]#(0,1]# (a value of zero would have been killed due
|
|
to a color coverage of 0).
|
|
Specifically:
|
|
|
|
* [eq]#N# = value of pname:rasterizationSamples
|
|
* [eq]#M# = value of slink:VkAttachmentDescription::pname:samples for any
|
|
color attachments
|
|
* [eq]#R = popcount(associated coverage bits) / (N / M)#
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|
|
|
If pname:coverageModulationTableEnable is ename:VK_TRUE, the value [eq]#R#
|
|
is computed using a programmable lookup table.
|
|
The lookup table has [eq]#N / M# elements, and the element of the table is
|
|
selected by:
|
|
|
|
* [eq]#R = pname:pCoverageModulationTable[popcount(associated coverage
|
|
bits)-1]#
|
|
|
|
Note that the table does not have an entry for [eq]#popcount(associated
|
|
coverage bits) = 0#, because such samples would have been killed.
|
|
|
|
The values of pname:pCoverageModulationTable may: be rounded to an
|
|
implementation-dependent precision, which is at least as fine as [eq]#1 /
|
|
N#, and clamped to [eq]#[0,1]#.
|
|
|
|
For each color attachment with a floating point or normalized color format,
|
|
each fragment output color value is replicated to [eq]#M# values which can:
|
|
each be modulated (multiplied) by that color sample's associated value of
|
|
[eq]#R#.
|
|
Which components are modulated is controlled by
|
|
pname:coverageModulationMode.
|
|
|
|
If this structure is not present, it is as if coverageModulationMode is
|
|
ename:VK_COVERAGE_MODULATION_MODE_NONE_NV.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-VkPipelineCoverageModulationStateCreateInfoNV-coverageModulationTableEnable-01405]]
|
|
If pname:coverageModulationTableEnable is ename:VK_TRUE,
|
|
pname:coverageModulationTableCount must: be equal to the number of
|
|
rasterization samples divided by the number of color samples in the
|
|
subpass.
|
|
****
|
|
|
|
include::../validity/structs/VkPipelineCoverageModulationStateCreateInfoNV.txt[]
|
|
--
|
|
|
|
[open,refpage='VkPipelineCoverageModulationStateCreateFlagsNV',desc='Reserved for future use',type='enums']
|
|
--
|
|
include::../api/flags/VkPipelineCoverageModulationStateCreateFlagsNV.txt[]
|
|
|
|
sname:VkPipelineCoverageModulationStateCreateFlagsNV is a bitmask type for
|
|
setting a mask, but is currently reserved for future use.
|
|
--
|
|
|
|
[open,refpage='VkCoverageModulationModeNV',desc='Specify the discard rectangle mode',type='enums']
|
|
--
|
|
Possible values of
|
|
slink:VkPipelineCoverageModulationStateCreateInfoNV::pname:coverageModulationMode,
|
|
specifying which color components are modulated, are:
|
|
|
|
include::../api/enums/VkCoverageModulationModeNV.txt[]
|
|
|
|
* ename:VK_COVERAGE_MODULATION_MODE_NONE_NV specifies that no components
|
|
are multiplied by the modulation factor.
|
|
* ename:VK_COVERAGE_MODULATION_MODE_RGB_NV specifies that the red, green,
|
|
and blue components are multiplied by the modulation factor.
|
|
* ename:VK_COVERAGE_MODULATION_MODE_ALPHA_NV specifies that the alpha
|
|
component is multiplied by the modulation factor.
|
|
* ename:VK_COVERAGE_MODULATION_MODE_RGBA_NV specifies that all components
|
|
are multiplied by the modulation factor.
|
|
--
|
|
|
|
endif::VK_NV_framebuffer_mixed_samples[]
|