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* First public update for Vulkan 1.1. Github Issues: * Refer to standard sparse image block shape format tables explicitly in the <<sparsememory-standard-shapes, Standard Sparse Image Block Shapes>> section (public issue 93). * Add the missing definition of the code:LocalInvocationIndex decoration in the <<interfaces-builtin-variables, Built-In Variables>> section (public issue 532). * Clarify dynamic state definition in the introduction to the <<pipelines, Pipelines>> section and the new <<pipelines-dynamic-state, Dynamic State>> subsection (public issue 620). * Clarified deprecation statement in the `VK_AMD_negative_viewport_height` appendix (public issue 674). * Fix parameter descriptions for flink:vkCreateIndirectCommandsLayoutNVX (public issue 677). Internal Issues: * Remove description of <<primsrast-points, rasterization point size>> being taken from the tessellation control shader, since there are no circumstances under which you can have TCS without TES (internal issue 522). * Define <<copies-images-format-size-compatibility, _size-compatible_ image formats>> for flink:vkCmdCopyImage, add it to the glossary, and use that definition for slink:VkImageViewCreateInfo (internal issue 771). * Change brief descriptions of enumerant names, and of parameters which are enumerants, from "`enum *indicates*`" to "`enum *specifies*`" for consistency, and add a markup style guide rule (internal issue 862). * Clarify how execution dependencies interact with <<synchronization-submission-order, submission order>> at numerous places in the <<renderpass, Render Pass>> and <<synchronization, Synchronization>> chapters (internal issue 1062). * Clarify statement in the <<interfaces-resources-setandbinding, DescriptorSet and Binding Assignment>> section that only interface variables statically used by the entry point used in a pipeline must be present in the descriptor set layout (internal issue 1172). * Flip sparse image diagrams with partially full mip levels vertically, to match graph origins of other image diagrams (internal issue 1176). * Update new SVG diagrams to have consistent style and base font size, increase consistency of primitive topology diagrams, and add a section to the style guide on creating and editing images in a consistent style (internal issue 1177). * Resolve problems with valid usage statement extraction by fixing existing VUID tags for interfaces promoted to version 1.1 and fixing conditional directives around VUID-VkMemoryDedicatedAllocateInfo-image-01797 (internal issue 1184). * Strip `KHR` suffixes from a few interfaces promoted to Vulkan 1.1 that were missed previously (internal issue 1185). * Restrict code:OpImageQuerySizeLod and code:OpImageQueryLevels to only work on code:Image operands with their code:Sampled operand set to 1. In other words, these operations are not defined to work with storage images (internal issue 1193). * Recycle extension slot for extension #82 in `vk.xml`. This extension was never published (internal issue 1195). * Add an issue to the `VK_KHR_maintenance1` appendix noting that zero height viewports are allowed when this extension is enabled (internal issue 1202). * Fix slink:VkDescriptorSetLayoutBinding description so that shader stages always use descriptor bindings, not the other way around (internal issue 1206). * Fix field name for slink:VkInputAttachmentAspectReference::pname:inputAttachmentIndex (internal issue 1210). Other Issues: * Fix a few broken links in the <<versions-1.1, Version 1.1>> appendix. * Replace a few old refBegin/refEnd tags with open block markup around interfaces, and remove old KHX VUID tags that were breaking the valid usage statement extraction. * Fix error codes accidentally tagged as success codes in `vk.xml` for flink:vkGetSwapchainCounterEXT. * Added valid usage statements for ftext:vkBind*Memory2 input structures stext:VkBind*MemoryInfo, and fix a pname:image -> pname:buffer typo in a couple of places. * Fix swapped descriptions of elink:VkDescriptorType enums ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE and ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE (reported via tweet). New Extensions: * `VK_ANDROID_external_memory_android_hardware_buffer`
149 lines
4.9 KiB
Plaintext
149 lines
4.9 KiB
Plaintext
// Copyright (c) 2016-2018 Khronos Group. This work is licensed under a
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// Creative Commons Attribution 4.0 International License; see
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// http://creativecommons.org/licenses/by/4.0/
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include::meta/VK_KHR_maintenance2.txt[]
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*Last Modified Date*::
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2017-09-05
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*Interactions and External Dependencies*::
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- Promoted to Vulkan 1.1 Core
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*Contributors*::
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- Michael Worcester, Imagination Technologies
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- Stuart Smith, Imagination Technologies
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- Jeff Bolz, NVIDIA
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- Daniel Koch, NVIDIA
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- Jan-Harald Fredriksen, ARM
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- Daniel Rakos, AMD
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- Neil Henning, Codeplay
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- Piers Daniell, NVIDIA
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`VK_KHR_maintenance2` adds a collection of minor features that were
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intentionally left out or overlooked from the original Vulkan 1.0 release.
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The new features are as follows:
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* Allow the application to specify which aspect of an input attachment
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might be read for a given subpass.
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* Allow implementations to express the clipping behavior of points.
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* Allow creating images with usage flags that may not be supported for the
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base image's format, but are supported for image views of the image that
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have a different but compatible format.
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* Allow creating uncompressed image views of compressed images.
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* Allow the application to select between an upper-left and lower-left
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origin for the tessellation domain space.
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* Adds two new image layouts for depth stencil images to allow either the
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depth or stencil aspect to be read-only while the other aspect is
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writable.
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=== Input Attachment Specification
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Input attachment specification allows an application to specify which aspect
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of a multi-aspect image (e.g. a combined depth stencil format) will be
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accessed via a code:subpassLoad operation.
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On some implementations there may: be a performance penalty if the
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implementation does not know (at flink:vkCreateRenderPass time) which
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aspect(s) of multi-aspect images can: be be accessed as input attachments.
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=== New Object Types
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None.
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=== New Enum Constants
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* Extending elink:VkStructureType:
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** ename:VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO_KHR
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** ename:VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES_KHR
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** ename:VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO_KHR
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** ename:VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO_KHR
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* Extending elink:VkImageCreateFlagBits:
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** ename:VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT_KHR
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** ename:VK_IMAGE_CREATE_EXTENDED_USAGE_BIT_KHR
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* Extending elink:VkImageLayout
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** ename:VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL_KHR
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** ename:VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL_KHR
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* ename:VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES_KHR
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* ename:VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY_KHR
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=== New Enums
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* slink:VkPointClippingBehaviorKHR
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* slink:VkTessellationDomainOriginKHR
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=== New Structures
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* slink:VkPhysicalDevicePointClippingPropertiesKHR
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* slink:VkRenderPassInputAttachmentAspectCreateInfoKHR
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* slink:VkInputAttachmentAspectReferenceKHR
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* slink:VkImageViewUsageCreateInfoKHR
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* slink:VkPipelineTessellationDomainOriginStateCreateInfoKHR
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=== New Functions
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None.
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=== Promotion to Vulkan 1.1
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All functionality in this extension is included in core Vulkan 1.1, with the
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KHR suffix omitted.
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The original type, enum and command names are still available as aliases of
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the core functionality.
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=== Input Attachment Specification Example
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Consider the case where a render pass has two subpasses and two attachments.
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Attachment 0 has the format ename:VK_FORMAT_D24_UNORM_S8_UINT, attachment 1
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has some color format.
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Subpass 0 writes to attachment 0, subpass 1 reads only the depth information
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from attachment 0 (using inputAttachmentRead) and writes to attachment 1.
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[source,c++]
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----------------------------------------
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VkInputAttachmentAspectReferenceKHR references[] = {
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{
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.subpass = 1,
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.inputAttachmentIndex = 0,
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.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT
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}
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};
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VkRenderPassInputAttachmentAspectCreateInfoKHR specifyAspects = {
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.sType = VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO_KHR,
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.pNext = NULL,
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.aspectReferenceCount = 1,
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.pAspectReferences = references
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};
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VkRenderPassCreateInfo createInfo = {
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...
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.pNext = &specifyAspects,
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...
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}
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vkCreateRenderPass(...);
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----------------------------------------
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=== Issues
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1) What is the default tessellation domain origin?
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*RESOLVED*: Vulkan 1.0 originally inadvertently documented a lower-left
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origin, but the conformance tests and all implementations implemented an
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upper-left origin.
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This extension adds a control to select between lower-left (for
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compatibility with OpenGL) and upper-left, and we retroactively fix
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unextended Vulkan to have a default of an upper-left origin.
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=== Version History
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* Revision 1, 2017-04-28
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