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* Update release number to 102. Public Issues: * Simplify flink:vkGetImageMemoryRequirements constraint for ename:VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT (public pull request 817). * Fix typo in markup of the <<textures-texel-coordinate-systems-diagrams, Texel Coordinate Systems, Corner Sampling>> image that was generating complaints from chunked HTML output generation (public pull request 928). Internal Issues: * Split the old <<features, Features>> chapter into four chapters: <<features, Features>>, <<limits, Limits>>, <<formats, Formats>>, and <<capabilities, Capabilities>>, with minor edits to the introductory paragraph of each chapter. Anchor names in these chapters were changed, with corresponding effects to xrefs to these anchors elsewhere in spec markup . The purpose is to make the chunked HTML spec output load faster on what was previously a single, gigantic chapter (internal issue 1554). * Add ename:VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_NV, to the supported pipeline stages for ename:VK_ACCESS_UNIFORM_READ, ename:VK_ACCESS_SHADER_READ, and ename:VK_ACCESS_SHADER_WRITE in the <<synchronization-access-types-supported>> table. * Correct legal name of Google, LLC in vk.xml \<tags> section and a copyright statement. * Clarify that Vulkan treats the Android code:AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM format as RGBA, and the application is responsible for forcing the X/A component to be read as 1.0, in the <<memory-external-android-hardware-buffer-formats>> table. * Clarify the vertex order of various primitive topologies, and define the order of transform feedback vertex capture based on that. This involves a lot of refactoring and cleanup in the <<drawing-primitive-topologies, Primitive Topologies>>, <<geometry-input, Geometry Shader Input Primitives>> sections, and <<vertexpostproc-transform-feedback Transform Feedback>> sections, and numerous places in the <<tessellation>> chapter, New Extensions: * `VK_EXT_metal_surface` * `VK_EXT_ycbcr_image_arrays` (internal issue 1361). * `VK_NVX_image_view_handle`
50 lines
1.8 KiB
Plaintext
50 lines
1.8 KiB
Plaintext
[[platformCreateSurface_ios,platformCreateSurface_ios]]
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=== iOS Platform
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[open,refpage='vkCreateIOSSurfaceMVK',desc='Create a VkSurfaceKHR object for an iOS UIView',type='protos']
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--
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To create a sname:VkSurfaceKHR object for an iOS code:UIView, call:
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include::../../api/protos/vkCreateIOSSurfaceMVK.txt[]
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* pname:instance is the instance with which to associate the surface.
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* pname:pCreateInfo is a pointer to an instance of the
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slink:VkIOSSurfaceCreateInfoMVK structure containing parameters
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affecting the creation of the surface object.
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* pname:pAllocator is the allocator used for host memory allocated for the
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surface object when there is no more specific allocator available (see
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<<memory-allocation,Memory Allocation>>).
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* pname:pSurface points to a slink:VkSurfaceKHR handle in which the
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created surface object is returned.
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include::../../validity/protos/vkCreateIOSSurfaceMVK.txt[]
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--
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[open,refpage='VkIOSSurfaceCreateInfoMVK',desc='Structure specifying parameters of a newly created iOS surface object',type='structs']
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--
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The slink:VkIOSSurfaceCreateInfoMVK structure is defined as:
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include::../../api/structs/VkIOSSurfaceCreateInfoMVK.txt[]
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* pname:sType is the type of this structure.
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* pname:pNext is `NULL` or a pointer to an extension-specific structure.
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* pname:flags is reserved for future use.
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* pname:pView is a reference to a code:UIView object which will display
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this surface.
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This code:UIView must: be backed by a code:CALayer instance of type
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dlink:CAMetalLayer.
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.Valid Usage
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****
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* [[VUID-VkIOSSurfaceCreateInfoMVK-pView-01316]]
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pname:pView must: be a valid code:UIView and must: be backed by a
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code:CALayer instance of type dlink:CAMetalLayer.
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****
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include::../../validity/structs/VkIOSSurfaceCreateInfoMVK.txt[]
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--
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