bbb637d6db
* Bump API patch number and header version number to 59 for this update. Github Issues: * Fix a few missing Implicit Valid Usage statements to indicate that a common parent of two objects is required (public issue 497). * Clarify render pass synchronization language for slink:VkSubpassDependency and \<\<renderpass,render passes>> (public issue 531). * Rename ename:VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES2_EXT to ename:VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_EXT for consistency, and add an alias for backwards compatibility (public issue 539). Internal Issues: * Add an explanation to the \<\<interfaces-builtin-variables-layer, code:Layer>> description explaining that writing to invalid layers results may or may not result in primitives being processed and fragment shaders being run, and gives undefined results in the framebuffer (internal issue 614) * Add valid usage statement for slink:VkDescriptorSetLayoutBinding requiring that input attachment descriptor bindings must not use non-fragment stages (internal issue 933). Other Issues: * Makes description of pname:loadOp and pname:storeOp easier to read in the \<\<renderpass-load-store-ops>> section. New Extensions: * `VK_EXT_shader_stencil_export` |
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