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* Bump API patch number and header version number to 13 for this update. Github Issues: * Improve the description of ename:VK_PRESENT_MODE_FIFO_RELAXED_KHR in the VK_KHR_surface extension (public issue 174). * Clarify use of etext:*_SIMULTANEOUS_USE_BIT for secondary command buffers (public issue 182). * Fix typos in VK_KHR_wayland_surface extension where code:wl_device was used instead of code:wl_display (public issue 193). * Replaced {apiname} with ``Vulkan'' in XML validity statements (public issue 199). * Fix dead links for WSI handle types (public issue 200). *** N.b. this needs to be done in WSI branches as well *** * Use "signaled" instead of "signalled" spelling everywhere (public issue 201). *** N.b. this needs to be done in WSI branches as well *** * Move readme.pdf target directory for XML schema documentation into the target generation directory, instead of leaving it checked into the spec source tree (public issue 203). *** N.b. need to add generated PDF to registry index/1.0 page * Fix duplicate 'which which' typo in description of elink:VkCommandPoolResetFlagBits (public issue 204). * Move the <<Programmable Primitive Shading>> section up one level, out of the <<drawing-primitive-topologies,Primitive Topologies>> section (public issue 209). Internal Issues: * Clarify in the <<pipelines-cache,Pipeline Cache>> section that implementations should not manage the size of pipeline cache (internal issue 192). * Deprecate the concept of device layers and associated commands (internal issue 255). * Remove ename:VK_INCOMPLETE from the list of possible result codes of flink:vkGetPhysicalDeviceSurfaceCapabilitiesKHR (internal issue 314). * Add missing std140/std430 rule: the base alignment of a member following a structure is a multiple of the structure's base alignment (internal issue 321). * Fixes naming of the single elink:VkColorSpaceKHR enum from ename:VK_COLORSPACE_SRGB_NONLINEAR_KHR to ename:VK_COLOR_SPACE_SRGB_NONLINEAR_KHR in XML/header and the VK_KHR_swapchain and VK_KHR_surface extensions to match the style of the typename (space and color are two words, not one) (internal issue 322). * Make it clear that code:LocalInvocationID should only be applied to an input variable and normalize the language describing code:LocalInvocationID to the language for other compute shader variables in the <<interfaces-builtin-variables,Built-in Variables>> section, and add normative language (internal issue 323). * Clarify in the <<fundamentals-returncodes,Return Codes>> section that the result pointer may be modified for specific commands, even if a runtime error is returned (internal issue 324).